Hey Obel, a few edits need to be made to this magic before I can approve it. All edits are written in blue and are in the spoiler below.
Please post a bump post when this has been edited =]
Emotia Magic:
Magic
Primary Magic: Emotia Secondary Magic: Caster or Holder: Caster Description: Emotia magic is short for emotion magic, as the name suggests it is linked to the emotions in battler. Emotia mages play with their opponents and teammates emotions to their advantage for example they will down size the opponents happy emotions and increase their teammates emotions and link them. The magic has many aspects and can be used as an offensive or defensive magic. For someone to be a good Emotia mage they must have already witnessed/ experienced many emotions. Obel uses her Emotia magic by whispering the spells and making simple hand/ arm movements for example if she is casting ‘Emotia magnify’ which increases someones certain emotion she will raise an arm, palm facing the sky. When you are being affected by Emotia magic a pink magic circle appears above your heart. Strengths: -There is no way attacks can miss as they aren’t physical they are internal mind and heart attacks. (I'm not comfortable with this. No magic should be completely undodgeable/unblockable. The occasional spell is fine but the whole magic is a no-no. Please replace this) -Emotia magic can be used to target as many people as you can see -Attackers don’t often realize they are being attacked by Emotia magic as it is subtle until the mage wands it to be serious. Weaknesses: (What are the weaknesses of it. List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc, list it. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them.)<---(Remove this please) -Emotia magic could hit allies instead of the opponent. -Before the mage uses Emotia magic they must first spend five minutes surveying the emotions of the people involved in the battle. (Time is measured in posts here rather than minutes, so please adjust this) -The mage must be feeling strong emotions for the magic to work efficiently. -It doesn’t create physical wounds on the attacker. Abilities/Powers:
Spell Template
Name: Emotia Magnify Rank: D Type: Offensive or Supportive depending on how it’s used Description: ‘Emotia Magnify’ lets the caster increase any of their opponents or teammates emotions by a chosen amount. The spell is cast by the mage saying ‘Emotia Magnify’ and raising their own hand to their heart then lifting their arm, palm facing upwards, to the sky. Depending on how much the caster wants to magnify the emotion they raise their arm higher or lower. When the casters palm is facing the sky a pink magic circle will appear on their palm, another pink magic circle will also appear over the heart of the person they cast the spell on. The spell works on anyone within sight and is put into action as soon as the magic circle appears on the casters palm. This spell is the opposite of ‘Emotia Decrease’ which decreases emotions. (What does magnifying an emotion actually do? How is this an offensive move? It's still be a supportive move unless it's dealing damage.) Strengths: -It works on opponents and teammates -It cannot be broken unless the caster choses to break it/ is attacked/ loses concentration -The caster choses how much they want to magnify the emotion Weaknesses: - If the mage loses concentration the spell breaks. -Cannot be used on emotions that aren’t in someone at that present time -The spell could hit the wrong person if the caster isn’t concentrating -The caster is open to attacks when casting the spell (You have no duration or cooldown mentioned here. I'd suggest a 2 post duration with a 3 post cooldown)
Name: Emotia Rain Rank: D Type: Offensive or Supportive depending on how it’s used Description: ‘Emotia Rain’ is a spell which causes it to ‘rain’ pink and purple ‘stars’, each of these ‘stars’ contain a specific emotion (the caster decides if they want it to rain good or bad emotions) and when the star like rain falls on to someone they will feel that emotion to a great extent for 30 minutes to an hour.(Time is measured in posts, so please edit this to be in posts) The rain/ stars vary from purple to pink, they have no set shade of colour and each star is a different shade, they also seem to twinkle. The spell can be cast on anyone within a seven meter radius however the mage can decrease the area of effect if they want to (they cannot increase it). The spell is cast by the caster saying ‘Emotia Rain’ and then lists the emotions they want the rain/ stars to be filled with. The caster can use every single emotion that exists in the world so the list is virtually endless. Once the caster has listed the emotions they want they raise both of their arms palms facing upwards to the sky and a large yellow magic circle appears in their hands. The spell is then activated. The spell lasts for as long as the mage keeps their arms up holding the magic circle. (Again, what does putting emotions into people actually do?) Strengths: -Any emotion in the world can be used -It affects the caster if they chose to be affected. -The area of effect can be decreased to suit the casters needs. Weaknesses: -It can only be cast for as long as the mages palms are in the air. -It has a small area of effect (seven meters radius of the caster) -Only positive emotions can be cast together (no mixing positive and negative emotions) -The caster is open to attacks when casting the spell
(Again you lack a duration or cooldown. If you want a variable duration then that's fine, but you still need a cooldown. I'd suggest 3 posts)
Name: Emotia Detonate Rank: D Type: Offensive Description: ‘Emotia Detonate’ is a spell which causes a chain of explosions to be felt within the victims heart, these explosions are created by the victims negative emotions. The explosions are internal therefore wont do any damage to others close to the victim. You can tell when someone has just been attacked with ‘Emotia Detonate’ as whilst the explosion is in their heart you can see a pink glow coming from their chest. The spell is cast by the mage out stretching their arms, hands side by side in fist shapes, moving their arms back towards their chest and opening their hands palms facing towards the enemy hands on top of each other. They then push their arms out as far as they can , hands in the same position and say ‘Emotia Detonate’ this will cause a pink magic circle to appear in the mages hands and the spell will be cast. The spell can work on 1- 10 people at the same time, it works on anyone targeted within a twenty meter radius of the caster and it activates as soon as the hand movements are complete. Strengths: -It works on more than one person -It decreases the opponents magical power after they have been attacked with this spell (What do you mean by this? If you mean like draining MP then I have to say no to this.) -The spell has a rather large area of effect Weaknesses: -This spell can be avoided (using shield magic) -Hand movements take a while -The spell could hit the wrong person if the caster isn’t concentrating -The caster is open to attacks when casting the spell
(Lacking duration/cooldown. Duration would be 1 post with a 2/3 post cooldown)
Name: Emotia Sword Rank: D Type: Offensive Description: ‘Emotia Sword’ is a spell which summons a magical sword for the caster to attack with, because the sword is magic it isnt solid and therefore others other than the caster cannot use it. The spell is simple, the caster just holds their hand to their side, palm open, says ‘Emotia Sword’ and the pink glowing sword appears in their hand. The sword doesn’t create physical wounds, it attacks the victims emotions. Strengths: -It attacks emotions which means it cannot be healed [color=#3399ff](Except by specified healing based magics) -It decreases the opponents magical power after they have been attacked with this spell (Please replace this) -It allows the caster to preform other spells whilst the sword is in use. Weaknesses: -This spell can be avoided (using shield magic) -It cannot produce physical wounds on the victim -The sword could hit the wrong person if the caster isn’t concentrating -The caster is open to attacks when casting the spell
(You need a duration/cooldown. I'd suggest a 3 post duration with a 4 post cooldown)