Magic
Primary Magic: Great Tree Arc
Secondary Magic: N/A
Caster or Holder: Caster/Lost Magic
Description: This magic is basically the power to manipulate the properties and the same trees. The user can mainly summon trees for many uses and manipulate every single part of it and can also combine himself with this trees to transport threw them. But the true power of this magic stands on the properties of the earth itself. With this, the user is also able to condense the magic power of the earth in a tree or it’s fruit to create fiery explosions giving him another attack range.
In relation to this, the caster is able to harness all of the power stored within the earth itself. When altering the power source of a great mass of land, such as an island, the user can even drain its Magic Power.
Strengths:
-Range – The caster can fight at both long and close range.
-Attack Varity – This magic has a great amount of possibilities.
-Hand to hand- This magic may be one of the best hand to hand combat magic.
Weaknesses:
-Fire – Wood spells usually have fire weakness.
-Instability – This type of magic can sometimes go wrong because of the massive amount of usage, the caster can’t cast more than 3 spells each post for any reason.
-Extreme Weathers – Extreme weathers can kill plants and in this case trees.
-Salty Water – Roots and trees can’t grow in salt water.
Primary Magic: Great Tree Arc
Secondary Magic: N/A
Caster or Holder: Caster/Lost Magic
Description: This magic is basically the power to manipulate the properties and the same trees. The user can mainly summon trees for many uses and manipulate every single part of it and can also combine himself with this trees to transport threw them. But the true power of this magic stands on the properties of the earth itself. With this, the user is also able to condense the magic power of the earth in a tree or it’s fruit to create fiery explosions giving him another attack range.
In relation to this, the caster is able to harness all of the power stored within the earth itself. When altering the power source of a great mass of land, such as an island, the user can even drain its Magic Power.
Strengths:
-Range – The caster can fight at both long and close range.
-Attack Varity – This magic has a great amount of possibilities.
-Hand to hand- This magic may be one of the best hand to hand combat magic.
Weaknesses:
-Fire – Wood spells usually have fire weakness.
-Instability – This type of magic can sometimes go wrong because of the massive amount of usage, the caster can’t cast more than 3 spells each post for any reason.
-Extreme Weathers – Extreme weathers can kill plants and in this case trees.
-Salty Water – Roots and trees can’t grow in salt water.
- Abilities/Powers:
- Tree Emerge - This Magic allows the caster to merge themselves with trees and hide inside it as well.
- Explosive fruit -The caster can cause fire explosions at his will causing half of the users rank damage.
- Basic Manipulation - The user can also control and manipulate trees at his will in a minor way, he can only move them but can change their properties.
- Earth Control - The caster can absorb the earth’s magic power, this causes the user to gain 3% MP each post (can’t pass from 100%).
- Magic Instability - The caster is little by little transforming into a tree because of the high amount of usage of this magic. The material of the cells of his body are getting harder and hard giving him extra strength and durability. These both are boosted in a 50%.
- Natural Weaponry – The caster can manipulate roots and trees to create weak basic weapons.
- D Rank:
- Tree body structure:
- Name: Tree Body Structure
Rank: D
Type: Support/Wood
Description: The user fusses himself with the trees and roots to make a invisible armor in it’s boy. This gives the user 100% defense only against physical damage (punches, kicks, etc.). In case of being attacked with a weapon, it will only give the caster 50% defense.
Strengths:
-Nullifies normal physical damage.
-Normal weapon strikes will only do 50% damage.
-Can be canceled at any time.
Weaknesses:
-The weight of the user grows and causes him to lose 10% speed.
-It doesn’t protect the user against any time of magic attack.
-Fire Spells do 50% more damage to the user.
-If it’s canceled before the end of the usage, the caster must pay half MP used to cast the spell.
Duration: 5 posts
Cooldown: 8 posts
- Tree body physic:
- Name: Tree Body Physic
Rank: D
Type: Support/Wood
Description: The user fusses himself with the trees and roots to make his body stronger. This gives the user 100% more physical strength and 50% more speed.
Strengths:
-It gives the user extra strength.
-It gives the user extra speed.
-It can be canceled at any time.
Weaknesses:
-Fire Spells do 50% more damage to the user.
-If it’s canceled before the end of the usage, the caster must pay half MP used to cast the spell.
-It doesn’t give magic power attack, only physical.
-When the spell concludes, the user suffers a very big pain causing him to lose the possibility of physical (hand to hand) battle for one post.
Duration: 5 posts
Cooldown: 8 posts
- Tree Clone:
- Name: Tree Clone
Rank: D
Type: Support/Wood
Description: The user creates a body from the roots of a tree and materializes it in a way that makes it look like the caster. The clone, because of its material, will have extra strength. The user can also make the clone explode to cause D rank damage. The explosion has a 5 meter radius. If the clone is destroyed, it will also explode.
Strengths:
-It clones the user.
-The clone has 50% more strength because of its material.
-It can explode to cause extra damage.
Weaknesses:
-The clone can’t use magic attacks.
-It is taken down with 2 D rank attacks or equivalent.
-It has 50% weakness against fire magic.
-High cool down.
Duration: 4 posts
Cooldown: 10 posts
- Blade Leafs:
- Name: Blade Leafs
Rank: D
Type: Offensive/Wood
Description: The caster controls the leafs of trees around him and launches hundreds of leafs towards the enemy. The leafs are very strong and as sharp as blades.
Strengths:
-It can attack many at once.
-Low Cool down.
-The leafs fly towards the enemy at 50mph
Weaknesses:
-There has to be at least one tree near.
-The leafs can be blocked very easily with any type of shield.
-The amount of leafs and the verity of different places being launched can vary being a minimum amount.
-Leafs will physically cause no more than cuts.
Duration: Instant
Cooldown: 1 post.
Last edited by Kaizen on 6th August 2014, 3:46 pm; edited 4 times in total