Ezekiel's Training Thread
Statless Magic
Magic
Magic Name: Grand Huntsman
Magic Type: Primary Requip
Description:
The Grand Huntsman is a form of Requip magic created by the Dies Irae mage Ezekiel Miscanthus. After freeing the phoenix and the ancient stag from poachers, and reconsecrating the remains of a leviathan, he was able to forge armor and weapons from the spirits of the ancient beasts. The Grand Huntsman is a powerful armory comprised of magic weapons, divided into two primary types; the firearms and the blades. The firearms are Ezekiel's ranged weapons and weapons awarded from victorious battles, used to hunt down poachers as well as magical beasts if necessary. The Grand Arms is a general classification for weapons forged from the remains of powerful beasts. After a battle, this magic allows users to transform the remains into ingots, chains, or another material to craft into equipment.
Ezekiel uses this magic as his primary offense instead of the Language of the Abyss, finding the Grand Huntsman to be less taxing on the mind and body. Although he is a great sharpshooter, he uses this magic to train and improve his swordsmanship and melee abilities. He typically begins battles from afar, preferring to keep a safe distance between himself and enemies when necessary, but will typically dual-wield two swords in the heat of a battle.
Unique Abilities:
Requips:
Statless Magic
Magic
Magic Name: Grand Huntsman
Magic Type: Primary Requip
Description:
The Grand Huntsman is a form of Requip magic created by the Dies Irae mage Ezekiel Miscanthus. After freeing the phoenix and the ancient stag from poachers, and reconsecrating the remains of a leviathan, he was able to forge armor and weapons from the spirits of the ancient beasts. The Grand Huntsman is a powerful armory comprised of magic weapons, divided into two primary types; the firearms and the blades. The firearms are Ezekiel's ranged weapons and weapons awarded from victorious battles, used to hunt down poachers as well as magical beasts if necessary. The Grand Arms is a general classification for weapons forged from the remains of powerful beasts. After a battle, this magic allows users to transform the remains into ingots, chains, or another material to craft into equipment.
Ezekiel uses this magic as his primary offense instead of the Language of the Abyss, finding the Grand Huntsman to be less taxing on the mind and body. Although he is a great sharpshooter, he uses this magic to train and improve his swordsmanship and melee abilities. He typically begins battles from afar, preferring to keep a safe distance between himself and enemies when necessary, but will typically dual-wield two swords in the heat of a battle.
Unique Abilities:
Requips:
- Ezekiel's Firearms:
- Name: Cain & Abel
Rank: B
Type: Requip, Burst
Duration: 5 Posts
Description: This is a pair of dual-barreled brass handguns Ezekiel acquired on a certain trip, stolen from poachers. Each one has a unique handle and is distinctly purposed for a certain hand. The right-handed revolver has a moonstone handle and silver etchings of vines on it, whereas the left-handed revolver has a jet handle and obsidian etchings of lightning bolts on it. The guns have a fair weight to them, but are nonetheless easy to wield. They utilize normal ammo, but the magical properties of the gun transform the bullets into enchanted silver and obsidian bullets.
Abilities:- Ability 1:
Name: Seventh Vengeance
Rank: B
Category: Multiple Target
Type: Offensive
Description: Ezekiel fires seven bullets from each handgun that chase after opponents. These bullets cause black and white flashes that temporarily disorient foes.
- Ability 2:
Name: Marked for Death
Rank: B
Category: Single-Target
Type: Auxiliary
Description: The user fires a pair of black and white bullets that pop on an opponent, releasing an ink that causes them to be more sensitive to attacks. Both magic attacks and physical attacks against the opponent will be sharply empowered.
Name: Cetus
Rank: B
Type: Requip, Burst
Duration: 5 Posts
Description: Cetus is a cutlass supposedly made from the solid blood of the mythological sea monster by which it is named. The blade itself is a bluish-silver colored, curved sword with etchings of waves on it. The handle is comprised of soft leather, engraved with the name of the original owner, which the current, Ezekiel, scratched out.
Abilities:- Ability 1:
Name: Andromeda
Rank: B
Category: Burst
Type: Offensive
Description: The user swings the sword violently, summoning a torrent of seawater around them that will lacerate opponents in the vicinity. Blades of solid seawater form from the streams and penetrate hard surfaces.
- Ability 2:
Name: Cassiopeia
Rank: B
Category: Area of Effect
Type: Auxiliary
Description: The user holds the blade up to the sky and parts the clouds, revealing the constellation Andromeda. Stars fall from the sky and crash onto opponents with intense heat and light.
Name: Draíocht Rifle | REFINED
Rank: B
Type: Requip, Burst
Duration: 5 Posts
Abilities:- Ability 1:
Name: Thunderbullets
Rank: B
Category: Auxiliary
Type: Multiple target
Description: The user supercharges bullets in this spell, causing ensuing bullets to be fired like bolts of lightning at incredible speed. When this bullet strikes an opponent, electricity travels through their body and the afflicted body part will temporarily be numb.
- Ability 2:
Name: The Hunter's Cloak
Rank: B
Category: Auxiliary
Type: Single-Target
Description: The user first examines the terrain to determine a pattern for the cloak, then creates a magic sheet that fits around the user's body and makes them semi-invisible. So long as the user remains stationary (i.e in a sniping position), the cloak will remain for the duration of the rifle.
Name: Atrophie Bow | REFINED
Rank: B
Type: Requip, Burst
Duration: 6 Posts
Abilities:- Ability 1:
Name: Hungering Arrow
Rank: B
Category: Offensive
Type: Single-Target
Description: The user fires an arrow that shifts into a hungering wolf, chasing after enemies and causing them to bleed profusely when struck, losing health over a short period.
- Ability 2:
Name: Anathema
Rank: B
Category: Auxiliary
Type: Burst
Description: The user raises the bow into the air and fires an arrow into the sky, conjuring an ear-piercing howl. Allies who hear the howl will have a stunning increase in physical strength and speed.
- The Grand Arms:
Name: The Earthslayer | REFINED
Rank: B+
Type: Requip, Burst
Duration: 7 posts
Abilities:- Ability 1:
Name: Glass Sword
Rank: B+
Category: Offensive
Type: Burst
Description: The blade becomes white and takes on a ceramic texture. With every swing during this ability's use, a blade forms and hangs in the air until the user delivers a final strike, sending the formed blades flying in every direction.
- Ability 2:
Name: Titan Slayer
Rank: B
Category: Offensive
Type: Single-Target
Description: The blade and the wielder become grow significantly, and the blade sharpens immensely. With each swing, gold light erupts from the sky and batters the opponent with a thundering noise.
Name: The Firebird's Cloak
Rank: B
Type: Requip, Burst
Duration: 5 Posts
Description: The Firebird's Cloak is a cape comprised of bright, colorful feathers. When equipped, the cloak will be accompanied by a flame that does not burn the wearer. It is typically worn in unison with the Leviathan Chainmail and Morozova's Crown.
Abilities:- Ability 1:
Name: Ash
Rank: B
Category: Auxiliary
Type: Burst
Description: When the user is struck by a fatal or extremely damaging blow, the cloak will burn up completely and throw opponents some distance away. Although the cloak is sacrificed, the user will find their health restored immensely and battle wounds mostly healed. This can only be done one time during battle.
- Ability 2:
Name: Dust
Rank: B
Category: Supportive
Type: Burst
Description: The user flaps his arms as if they were wings, causing a billowing cloud of black dust and flames to erupt across the battlefield, coating all allies' wounds in a healing ash and sealing them with fire.
Name: Leviathan Chainmail
Rank: B
Type: Requip, Burst
Duration: 5 Posts
Description: The Leviathan Chainmail is a full suit of armor made of lightweight, flexible plates and fits to the wearer's body type. Around the wearer's bony areas are harder plates, which appear externally like an exoskeleton. The armor reaches up to the wearer's neck like a turtleneck and has sleeves that end in plated gloves.
Abilities:- Ability 1:
Name: Arbiter
Rank: B
Category: Offensive
Type: Burst
Description: Bright silver light gleams from the armor itself and collects into a ring surrounding the user and opponents. The ring will gradually close in on fighters within, and if an opponent makes contact with it, the ring will explode into blinding, sharp blades of light.
- Ability 2:
Name: Harbinger
Rank: B
Category: Auxiliary
Type: Burst
Description: The armor temporarily becomes dark grey in color and becomes noticeably thicker. When activated, the user's magical power is amplified, and their physical defense is increased manyfold.
Name: Morozova's Crown
Rank: B
Type: Requip, Burst
Duration: 5 Posts
Description: Morozova's Crown is comprised of the antlers of an ancient stag, woven tightly into a ring that fits atop the user's head. It is pearly white with cyan veins coursing throughout. Purple runes are placed throughout the crown in several places.
Abilities:- Ability 1:
Name: Blessed Amplifier
Rank: B
Category: Passive
Type: Single Target
Description: The crown possesses potent amplification abilities, allowing the user to regenerate magic at a faster rate than other mages while it is worn, and adds a boost to their latent magical abilities.
- Ability 2:
Name: Saint Mercy
Rank: B
Category: Offensive
Type: Single Target
Description: The crown grows in size, becoming like true antlers and extending overhead. A bow forms in the user's hands, and then a single arrow is shot at an opponent. When stricken, the arrow will explode in bright white light and cause a tremor. The arrow will also impact a foe's magical power, draining it and releasing it into the area.
Name: El Traje del Leo | REFINED
Rank: B
Type: Requip, Burst
Duration: 6 Posts
Abilities:- Ability 1:
Name: Revenge of the Chained Lion
Rank: B
Category: Offensive
Type: Burst
Description: Golden chains form and wrap around the user's body. A solid gold mane descends onto the user as well, and the user lashes out, sending chains smothered in fire in every direction and forming a ring between him and opponents. With the user's movement's, the ring shrinks and chains are constantly lashing towards enemies.
- Ability 2:
Name: Nemean Blood
Rank: B
Category: Passive
Type: Single-Target
Description: While the armor is being worn, the user is incredibly resistant to attacks from weapons and magic items.
- The Forge:
Name: The Phoenix Forge
Rank: B
Type: Requip, Burst
Duration: 5 Posts
Description: The Phoenix Forge is a stationary weapon resembling a stone forgery. Inside is a flame that burns extremely hot, capable of smelting just about any metal in existence. However, this piece is used less for battle and more for the forging of weapons made from magical materials; i.e firebird feathers, leviathan bones, stag antlers.
Ability: (Only one)- Ability 1:
Name: Eternal Flame
Rank: B
Category: Offensive
Type: Burst
Description: A simple attack; when triggered, bright orange and purple flames fly into every direction around the forge. Though, this fire cannot be extinguished by natural methods, only by enchanted elements.
- Spell Template:
- Name: (TEMPLATE)
Rank:
Type: Requip, Burst
Duration:
Description:
Abilities:- Ability 1:
Name:
Rank:
Category:
Type:
Description:
- Ability 2:
Name:
Rank:
Category:
Type:
Description: