------------------- Ice Dragon Slayer -------------------
Primary Magic: Ice Dragon Slayer
Secondary Magic: N/A
Caster or Holder: Caster
Description: Akira's Magic was taught to him by the Ice Dragon, Yukianesa. This magic allows Akira to manipulate the water allowing him to freeze it at his will. Freezing anything to temperatures where life can not exist, even to Sub Zero. Being an Ice Dragon Slayer, during severely cold weather, (Snowing, Hailing, or Raining) as well as when he is near a body of water, he is at a great advantage. Akira can use any source of water in order to increase his vitality and energy even if its boiling water, steam or any liquid(as long as it isn't poisonous). Usually Akira will significantly drop his bodily temperature below freezing, "Sub Zero", which means his body if touched or if someone comes within his reach, they will instantly begin to freeze.
Strengths: The greatest advantage this magic offers Akira is no blind spots. With the water being everywhere in the atmosphere, he is able to attack from any angle, in any position, at any time. He can feel when an opponent is coming towards his by moving his magic energy throughout the water, meaning the moister on a person's skin (once it is frozen) can also reveal which direction they are coming from. Akira is able to live in the coldest climates/conditions. Akira can also reflect light based attacks from coming in contact with him by using his Ice as a prism reflecting the light away from his body.
Weaknesses: Even though Akira is able to sense an opponent from any direction (No Blind Spots), it is extremely difficult for him to focus on more than one opponent at a given time. This makes it hard for Akira to deal with opponents who can create mirror images of themselves or replicas. Akira's Magic is extremely weak against heat based magic. Any magic that can create temperatures as hot as the sun would cause his normal magic to melt, but against his "Absolute Zero" they null each other out.
Abilities/Powers:
- Akira can devour any source of water, however they must be in a liquid state before they can be devoured. Akira is capable of eating any ice based attacks converting it into energy, but he must first melt the ice into water. With water based attacks is capable of eating without any problems. During Icy or Cold Weather the cost of energy Akira has to use for his magic is cut in half allowing his to use A-S Rank Spells without feeling exhausted.
- Akira can devour Ice/Water based attacks.
- Can reflect light based attack using Ice Magic.
- Resistant to Ice/Water based attacks.
- Extremely durable and a great amount of stamina when in "Absolute Zero" Mode.
- Resistance to severely cold weather.
- Sub Zero: this ability was taught to him by Yukianesa. Akira drop his bodily temperature to below freezing as close as possible to Absolute Zero. In this state Akira's body become extremely cold to the point where he can instantly freeze water by coming within an arm's length of it. Any person who decide to cross paths with Akira will instantly begin to freeze as well. His body will enter a temporary state of death (Coma) until he decides to stop this ability. His stamina and durability increase because of his "Death State", since his body no longer needs to use energy for movement. Sub Zero only last four posts due to Akira not fulling mastering this ability. Any S-H Rank Offensive spell will cause Akira's Sub Zero state to instantly diminish. With Sub Zero it takes 3 post for a person to completely freeze once they come near him.
- Dragon Force
- Freezing:The effect behind most of Akira's spells is the opponent freezing. When an opponent freezes whether it is in Sub Zero Mode or by any Rank Spell, the opponent is invulnerable to any attacks. The way the Ice is designed is to keep the opponent from escaping but at the same time, not doing any physical harm to an opponent. The freezing can be broken by fire or light spell that is the same as the spell that Akira had cast. So an A Rank Fire/Light Spell can remove the freezing effect of an A Rank Spell of Akira's.
------------------- Spells -------------------
- D Rank Spells:
Name: Icy Coating
Rank: D
Type: Supplementary
Description: Akira coats himself with a small lining of ice magic. When the sun is shining, or a Light Magician uses a spell, the light will reflect of his lining in all directions causing anyone in a ten meter radius to become blind for two posts.
Strengths: Blinds opponents for two posts.
Weaknesses: Extremely fragile, the spell can be broken by any offensive skill. 3 Post Cool Down
Name: Arctic Aura
Rank: D
Type: Supplementary
Description: This enhances Akira’s body, allowing him to walk on water, or any water in the atmosphere. The water Akira walks on changes from water to ice.
Strengths: Being able to walk on water gives Akira advantages in battle.
Weaknesses: Last eight Posts. Two Post Cool Down.
Name: Purification
Rank: D
Type: Supplementary
Description: Akira can use his ice magic to remove effects of spells from allies or himself by trapping the contaminated area of the body in Ice, and extracting the effect using his own magic. It takes Akira one post for the magic to enter to allies/his own body. Then it takes two post for the magic to extract the poison or burn from the body.
Strengths: Very useful against poisons and burns
Weaknesses: If the effect is an ice type effect, Purification will increase the effect by one post. 2 Post Cool Down
Name: Winter Solstice
Rank: D
Type: Supplementary
Description: Any ally of Akira's who uses Ice magic gets a boost. All spells that are use during this spell have their cool down cut in half. This only applies from spells that have a cool down greater than 3. All duration of spells are increased by one post.
Strengths: Increase in power of Ice Magic
Weaknesses: Only last 5 posts. 3 Post Cool down.
- C Rank Spells:
Name: Icy Haze
Rank: C
Type:Tactical
Description: Inhaling a large amount of air and concentrating a little bit of ice energy into his lungs, Akira exhales a mist of ice crystals, which makes it hard for a person to see 10 meters in front of him or herself. The Haze last four posts giving Akira and his comrades enough time to escape any situation he believes he can’t handle.
Strengths: If a Light user uses any type of Spell while they are within the haze, will cause everyone except Light users to become blind for two posts after the haze has lifted.
Weaknesses: If a Fire user uses any type of spell within the Haze, the haze only last two post due most of the crystals evaporating. Three Post cool down.
Name: Arctic Volley
Rank: C
Type: Offensive
Description: Akira lines his arm with fine cover of ice energy, swings his arm towards the opponent sending thirty needle-like pieces of fine ice at extreme speeds directly at them. This spell can be very fatal if the opponent doesn’t pay attention to the spell. If the pieces of Ice are not deflected, blocked, or melted, they can puncture organs within the opponent’s which can be fatal.
Strengths: If an opponent decides to use a C-Rank Defensive Spell to defend against it, the needles can pass through the spell, and stab the opponent on the surface of their body, not causing any real damage.
Weaknesses: This spell can easy be destroyed if the opponent uses any type of offensive spell against it. Three post cool down
Name: Icy Image
Rank: C
Type: Tactical
Description: Akira concentrates his ice energy on his mouth and breathes outward, freezing the moister in the air to create fine Ice Crystals. These crystals reflect Akira’s image, creating four illusions in order to fool the opponent into attacking them instead of him.
Strengths: When a Fire/Light user uses a Offensive move to dispel the illusions, they create an Icy Haze that last one post.
Weaknesses: Can easy be destroyed by any flame/light spell that is above C-Rank. Once the illusion is attacked at, it vanishes from the person view making it easier to see which is the real Akira. Three post cool down
- B Rank Spells:
Name: Glacial Dragon's Wing
Rank: B
Type: Offensive
Description: Akira concentrates a large amount of energy into his whole arm, transforming it into the exact shape of the Glacial Dragon's Wing. Swinging it outwards towards the opponent, it will either mutilate the target or it will be launched towards the target as a blast of Ice Energy. When thrown, if it hits the target or an object, the wing explodes, sending an fifteen meter outward wave of frost from the target or the object.
Strengths: On his arm, it extends ten meters.
Weaknesses: Can be melted by any A-Rank Spell or Above Fire or Light Spell. Four Post Cool Down.
Name: Glacial Dragon's Rage
Rank: B
Type: Offensive/Defensive
Description: Akira concentrates all of his energy into his upper body. Inhales a large amount of air, he lets out of roar capable of deafening any person or being within six meters of his roar. Simultaneously, he sends out a burst of Ice Energy from his body. Everything within a twenty meter radius is frozen for three posts.
Strengths: If Akira is in Absolute Zero Mode, anyone who was frozen has to stay encased in Ice for another post, including Fire/Light users. When the target/opponent is encased in Ice, they are unable to attack, or be attacked.
Weaknesses: Can be blocked by Any A Rank or Above spell. Any user of Light or Fire magic is only frozen for one posts rather than three. Four Post Cool Down.
Name: Glacial Dragon's Claw
Rank: B
Type: Offensive
Description: Akira transforms either his fists or this feet/legs into exact replicas of the Glacial Dragon's Claws by concentrating large amounts of energy into each. Slamming the opponent with the claw at incredible speeds causing a massive amount of physical trauma.
Strengths: This strike is unlike any ordinary punch, the amount of force behind it can severe or even fatal damage to an opponent if the target was physical struck with it. This attack has the ability to freeze whatever it comes in contact with, so if the target is struck by this claw, that area of the body with be encased in Ice.
Weaknesses: If this claw comes in contact with a spell that is either A Rank or Greater, it can cause Akira's Leg, Fist, or Foot to break, but will still encase the opponent if the spell is physical. Four Post Cooldown.
- A Rank Spells:
Name: Glacial Dragon's Fang
Rank: A
Type: Offensive
Description: Akira concentrates a large amount of his energy into his fists, fashioning them into durable but extremely sharp spikes of Ice. Then he condenses all of the energy onto the point of the spike turning it into a spell capable of breaking an A Rank Defensive Spell. As quickly as possible, Akira smashes his fists into the target or opponents body.
Strengths:The power behind this spell is catastrophic, it rivals the same power of the Glacial Dragon's Fangs sinking into an object. This spell is able to break any A Rank Defensive Spell, if it comes in contact with an opponent it will break the bones in that area due to the force.
Weaknesses:If this spell comes in contact with an S or H Rank Defensive Spell, Akira's fist will be damaged. It does not have any freezing qualities to it. Five Post Cool Down
Name: Glacial Dragon's Roar
Rank: A
Type: Offensive
Description: One of Akira's strongest spells. Akira inhales a large amount of air, filling his lungs up to the brim. While inhaling, Akira concentrates an immense amount of ice energy. When he exhales, Akira roars extremely loud, deafening anyone within six meters of the roar, and fires a condense beam of ice towards the target/opponent. This beam of Ice temperature is Absolute Zero. Once this beam has gone at least twenty five meters, it explodes, sending a wave of frost outward ten meters, instantly freezing anything in its path for 3 posts. Everything within fifteen meters of the explosion is thrown back 10 meters.
Strengths: This spell is extremely powerful, at point blank rank, the blast can be fatal.
Weaknesses: The freezing effect only last one post on Light and Fire users. This attack can be blocked by S-Rank or Higher spells. Five Post Cool Down.
Name: Glacial Aegis
Rank: A
Type: Defensive
Description: Akira concentrates all of his energy into his arms and fists, expanding the energy from his arms and fists, the ice on his right and left sides for two Aegis. Both Aegis can block up to 3 A Rank Spells, 5 B or C Ranks Spells, or 7 D Ranks spells. Akira can sacrifice both Aegis against 1 S-Rank Spell, and half the Damage of an H-Rank Spell.
Strengths: If the H/S/A/B/C/D-Rank spell is Ice/Water, depending on the rank, it increases the amount of spells the Aegis can handle. H-S gives the Aegis two more spells it can handle, A-B Gives the Aegis one more spells it can handle, and C-D gives the Aegis one more spell it can handle.
Weaknesses: If the H-Rank Spell or S-Rank Spell is Fire/Light, it automatically melts the shield dealing damage to Akira. The Aegis blocks 1 A-Rank Fire/Light Spells, 2 B or C-Rank Fire/Light Spells, and 3 D-Rank Fire/Light Spells. Five Post Cool Down.
- S Rank Spells:
Name: Ars Magus: Arctic Dungeon
Rank: S
Type: Offensive
Description: This is Akira’s signature move. This spell drains a lot out of Akira due to him targeting multiple people. Concentrating all of his ice energy into his fist, he smashes them into the ground, sending a surge of energy over a forty meter radius. Any “enemy” in that radius, in one post, will be completely encased in ice. The enemies are encased in ice for four posts; they are unable to be harmed and cannot break out of the ice due to its nature. Once the ice thaws, every enemy will have frostbite which affects every part of their body. The Frostbite prevents the enemy from using any Defensive/Supplementary Spells for a specific amount of posts. The Frostbite effect lasts differently on a magician depending on their Rank. H/S-Rank Magicians last three posts, A/B-Rank Magicians last five posts, and C/D-Rank Magicians last seven posts.
Strengths:If a Water/Ice user uses an offensive spell while they are still under the Frostbite effect it increases the duration of Frostbite by one post depending on the amount of Offensive spells they have used.
Weaknesses: This Ability/Spell can only be used in an open area, if the area is small, Akira is most likely going to freeze his comrades as well. For Fire/Light users the posts amounts are different. H/S-Rank Magicians last two posts, A/B-Rank Magicians last four posts, and C/D-Rank Magicians last 5 posts. Eight Post Cool Down.
Name: Glacies Draco Meteo
Rank: S
Type: Offensive
Description: Inhaling as much air as possible, Akira concentrates his ice energy in his lungs and in his mouth. Jumping into mid-air, Akira fires four Ice Meteors from his mouth within a twenty meter radius. When the meteors impact the earth/target/or opponent, it explodes freezing everything within a ten meter radius will be encased in one of the four Glaciers. Anyone within the radius of the explosion will be frozen for 4 posts. Anyone within five meters of the impact will be extremely wounded.
Strengths:The impact from the Meteor is devastating, anyone and anything that is in its why will be severe injured, or even fatally wounded. The Meteors are about the size of an inflated beach ball, but with Akira's magic behind it, it feels more like a train colliding into you.
Weaknesses: Akira will be unable to use any magic for two posts because of the great amount of energy that had to be used in order to execute the spell. Eight Post Cool Down.
Last edited by Akira on 26th June 2012, 2:36 pm; edited 13 times in total