Approved
Nightken's Magic old posts
Rosetta Crawford- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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First Skill: Ten No Kichi
Second Skill:
Third Skill:
- Post n°26
Re: Nightken's Magic old posts
NightDrivenEn7- - - - - - - - - -
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Character Sheet
First Skill: Requip: Four elements.
Second Skill:
Third Skill:
- Post n°27
Re: Nightken's Magic old posts
Unlocked for additional spells.
"True Strength shall be shown, and the corruption of magic shall be broken."
Current EXP: 150
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NightkenElectric Reaper
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Character Sheet
First Skill: Lightning
Second Skill: Metal
Third Skill:
- Post n°28
Re: Nightken's Magic old posts
bump added new spells
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Missions Complete-
100 year:
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Rosetta Crawford- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Embodiment of the 13th
Position : None
Posts : 3499
Guild : Blue Pegasus
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Dungeon Tokens : 0
Mentor : Sky Emperor Shangdi
Experience : 367,824.5
Character Sheet
First Skill: Ten No Kichi
Second Skill:
Third Skill:
- Post n°29
Re: Nightken's Magic old posts
Nightken wrote:Primary Magic: Lightning
Secondary Magic:
Caster or Holder: Caster
Description: Users of such Magic can create these elements from their bodies and manipulate them. However, unlike other types of Elemental Magic, users of Lightning Magic seem capable of also generating their elements from locations away from them, be it from the ground or the sky.
Lightning attacks work by electrocuting the opponents to various degrees, and there are spells said to be capable of completely pulverizing enemies, due to the extremely high voltage of the electricity employed in their use.
Because of the high amounts of light produced when it’s used, lightning can also serve the purpose of momentarily blinding opponents.
Much like other types of Elemental Magic, Lightning Magic allows the user to turn their body into the element they control: by transforming into a lightning bolt, the users are able to avoid physical attacks, and have the added advantage of traveling around at very high speed and attacking everyone or everything they come in contact with, much like real lightning.
Strengths: Stunning, heavy damage
Weaknesses: Easily redirected.
Abilities/Powers: -Enhanced speed
-Slight enhanced strength
-Lightning reflexes
-Redirect electric flow(nearby only)
D-Rank spells
- Spoiler:
Name: Lightning spear
Rank: D
Type: Lightning
Description: The caster throws a bolt of lightning like a spear it tears through the air and anything it strikes,it looks similar to Zeus' lightning bolt, it is meant to break through defensive magic and armor/shields, the lightning spear is only supposed to be used to bust through an opponent's defenses but it can be used as an offensive attack.Can only pierce defense magic of same rank or lower.
Strengths: It can pierce shields and force fields, heavy piercing damage, shock damage.
Weaknesses: Redirected to nearest metal object, area of effect increases a bit when the targeted area is covered in water or anything that spreads electricity if that happens it weakens the power of the attack. Cooldown: 3 posts
Name: Lightning bolt
Rank: D
Type: Lightning
Description: Summons a bolt of lightning from the heavens to strike a target enemy, people see as a bolt of lightning is fired from the palms of my hands, it can tear through fire and wind magic with ease(depending on rank) with other types of magic it causes an explosion from the spell collision.
Strengths: Can knock people over from the force of the explosion of the lightning hitting nearby area, can have people black out, light to heavy shock damage, super heats spot it strikes.
Weaknesses: Redirected to nearest metal object, goes in a straight line, can be avoided by moving to the side/above/below, Cooldown: 1 post
Name: Lightning Body
Rank: D
Type: Lightning
Description: A magic spell in which the user is able to wrap their body in lightning to greatly increase their speed, and morph into a lightning bolt to greatly increase maneuverability at will.
Strengths: Can dodge almost any attack thrown at them, causes shock damage to anyone standing too close, can use it as a means to "fast travel".
Weaknesses: Overuse will drain casters energy, leaves caster exposed when coming out of lightning body. Cooldown: 3 posts in battle
Name: Discharge
Rank: D
Type: Lightning
Description: The caster sends bolts of electricity in every direction around them, it looks like a bubble of electricity surrounds the caster and the spell leaves the spot it was cast scorched. This can be used both offensively and defensively. When used defensively it destroys most objects that come into contact with it, objects that are not destroyed will either slowly go through the discharge and still take heavy damage or it will tear straight through with ease(usually dependent on size of object). Anyone caught in the discharge suffer a large amount of electric damage. It has a 5 ft radius around the caster.
Strengths: protects user from incoming spells and objects, not fully redirected to metal objects
Weaknesses: almost half of the discharge goes towards incoming metal objects, spell collision causes an explosion that caster can't escape from by normal means, has a charge of 2 posts or can be used without charging when caster is furious or terrified, drains caster quickly, if caster passes out from spell overuse there is a small amount of residual electricity on the caster's body. Cooldown: 3 posts
Name: Ramei Okami Offensive Style: Crescent Moon
Rank: D
Type: Sword
Description: This style is used in combination with lightning body to dash at the enemy at high speed, while in the dash the blade of the sword is down towards the ground and once getting to the enemy Nightken pulls the blade forward in an upward slash doing a full 180 over his head leaving a residual trail of lightning from the sword. Due to the angle and velocity of the strike itself it is capable of uprooting targets from their current location, regardless of if they are guarding normally or not.
Strengths: Hit enemies go skyward if they block normally or not
Good against aerial enemies
Moderate shock/slashing damage.
Weaknesses: Completely melee based spell,
Limited to the range of blade. 70.6cm
Stronger level shield can halt the attack in its tracks
Can only be done with a sword
Cooldown: 3 posts.
Name: Elettro Whip
Rank: D
Type: Lightning
Description: This spell looks similar to lightning bolt when used, except for the fact that the lightning acts like a whip. Anything or anyone hit by it has a residual charge left behind if the same person or object is hit again by the whip an electrical explosion happens causing the person to be stunned for one post unable to physically move. The caster can have two whips out at once they can be used with any lightning based weapons instead of having it in hand and they function like normal whips.
Strengths: Heavy shock damage on explosion otherwise it causes moderate shock damage
Functions like a normal whip
Weaknesses:
Can hit an ally on accident
A bit tiring to use
Cooldown: 5 posts Duration: 2 posts
Name: Stunning Lash
Rank: D
Type: Lightning
Description: This spell can’t be used on its own. It can be used on any lightning based attack the caster uses. This spell increases stun duration by 1 post, if the attack doesn’t stun it gets a stun duration of 1 post. The person stunned is physically unable to move during the stun duration
Strengths: Strengthens stun duration
Gives stun duration
Weaknesses: Limited to only lightning based attacks the caster does
Cooldown: 5 posts
Name: Judgment
Rank: D
Type: Lightning
Description: The caster points his index finger to the sky and then brings it down on to a single spot. Three bolts of blue lightning rain down on a single target. This spell can be used with or without clouds in the sky. When the ground is struck by the lightning it creates a dark blue crystal ten feet from the surface the size of a football these crystals can be used to make lacrima it just makes the element a dark blue color. Breaks through D-rank defenses. Only Cracks C-rank defenses.
Strengths: Can knock enemy off balance
Heavy shock damage
Not redirected by metal
Weaknesses: Only goes to the one spot it is called onto
can hit an ally that is moved in the way
Cooldown: 3 post cooldown
Name: Damnation
Rank: D
Type: Lightning
Description: The caster points his index finger to the ground and then brings it up on to a single spot. Three bolts of black lightning shoot up on a single target. This spell can be used with or without ground underfoot. When the ground is struck by the lightning it creates a black crystal ten feet from the surface the size of a football these crystals can be used to make lacrima it just makes the element black in color. Breaks through D-rank defenses. Only Cracks C-rank defenses. So this strikes from above or below? Also what does the crystal actually do? Your phrasing isn't very clear
Strengths: Can knock enemy off balance
Heavy shock damage
Not redirected by metal
Weaknesses: Only goes to the one spot it is called onto
can hit an ally that is moved in the way
Cooldown: 3 post cooldown
Name: Stunning Viper
Rank: D
Type: Lightning
Description: The caster launches two vipers made of black lightning from their hands or weapons. The vipers will chase the enemy after being cast, but only that enemy. They can break D-rank defenses if both hit. They crack C-rank defenses if both hit. The stun lasts for 1 post and whatever or whoever is stunned by it physically can’t move.
Strengths: Stuns whatever they hit
Moderate shock damage
Weaknesses: Will only chase one enemy
Cooldown: 8 posts This cooldown is ridiculous. At the most this sounds like it should have a 3 post cooldown. If you want a big cooldown go for four or five
Duration: 3 posts
C-Rank
- Spoiler:
Name: Bao Zekaruga
Rank: C
Type: Lightning
Description: A large magic circle appears in front of the caster as a huge dragon made of pure lightning comes forth and attacks anyone in front of the caster. The dragon has huge fangs that resemble that of a sabertooth cat. While this spell is active the caster is unable to use any other spell. Due to the sheer destructive power of this spell the caster is unable to control it and with the power that this spell holds the caster is drained of almost all their magic, they have enough to cast either 1 C-Rank or 2 D-Rank spells before they pass out from magic overuse.
Strengths: Dangerous shock damage
Can breakthrough up to C-rank spells with ease
Weaknesses: Uncontrollable
Leaves caster drained of energy
B-Rank and above defenses shatter the spell
Cooldown: 10 posts Duration 2 posts
Name: Fulguratio Albicans (White Lightning)
Rank: C
Type: Lightning
Description: A powerful blast of white electricity from the caster’s palm, is similar to lightning bolt in appearance, but unlike most lightning attacks that go to nearest metal object this spell goes towards the nearest living creature(except the caster but can hit allies).
Strengths: Very powerful against living things
Heavy shock damage
Doesn't redirect to metal
Weaknesses: Does nothing against nonliving things
Redirects to nearest living creature this includes allies
Doesn't break through non-organic defenses
Range: 10 meters redirects after 5 meters
Cooldown: 4 posts
Name: Ramei Okami Defensive Style: Full Moon
Rank: C
Type: Lightning
Description: Nightken begins to spin his sword in a circle multiple times. A ring of lightning forms in front of him as he spins his sword, this spell can stop any attack of C-Rank or lower. Anyone who touches the ring will be sent back a few feet due to the electric feedback, spells that collide with it will explode, but Nightken won’t be affected by it thanks to the ring blocking the attack and explosion at once. Able to block 1 C-Rank or 2 D-Rank spells before breaking.
Strengths: Not effected by metal objects
Weaknesses: Doesn't stop earth based spells of any rank.
15 feet diameter in front of Nightken
Can only be done with a sword
Cooldown: 3 posts
Name: Maazu Jikerudon
Rank: C
Type: Lightning
Description: The caster sends out a harmless negative pulse at the enemy with one hand and with the other a huge orb of lightning that is positively charged which has the ability to deflect enemy attacks is launched at them. When it comes in contact with the enemy it draws them in and electrocutes them. The orb is 20ft in diamiter.
Strengths: Heavy shock damage
Fast
Follows enemy
Weaknesses: Does nothing against B-rank and higher defenses
Can't use any other spells while this spell is going
Cooldown: 6 posts Duration: 2 posts
Name: Rikiri Unleashed
Rank: C
Type: Lightning
Description: This spell is a modified version of the lightning spell Godslayer’s character Enma used to have. There are two different ways of using this spell one is with a weapon and the other is without a weapon.
Barehanded: A ring made of blue and black lightning appears around Nightken and gathers around the palm of his hand. Using his lightning body spell he almost instantly appears behind the enemy and thrusts his hand into his enemy’s back electrocuting them to a crisp. The ring can be increased by any nearby source of electricity. This spell has the strength to turn large boulders into dust if properly boosted. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Weapon: With the weapon there is two ways of executing this spell.
When done with a weapon the lightning ring gathers on the weapon and with actually using it to attack there is thrusting the weapon through the enemy which this is meant to extinguish their life while the slash is meant to cause a severe amount of damage to them. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Strengths: Severe shock/slashing damage on weapon slash
Difficult to dodge due to the speed of the attack
Weaknesses: Is still an assassination move
Used too much the skin on Nightken’s hand will be burned away
Can be used three times in one thread before burning away the skin on his hand
Cooldown: 6 posts
Name: Recharge
Rank: C
Type: Lightning
Description: The caster draws in any and all electricity within fifteen feet of the caster. Making their body act like a sponge using the electricity to restore stamina and increase the caster’s body’s healing rate to do rapid recovering. If there is enough electricity it can restore the caster’s magic energy. Healing boost amounts starts off at twenty percent at D-rank electricity absorbed and increases by twenty percent each rank after that to a max of a hundred percent at an S-rank amount absorbed.
Strengths: Absorbs all forms of electricity whether it be natural or magical with none of the effects of the electricity absorbed
Weaknesses: Can’t move while in use
Becomes an easy target after use if not used wisely
Can only absorb up to one rank higher than the caster's
Cooldown: 15 posts
Duration: 1 post
Range: 15 feet
Name: Overload
Rank: C
Type: Lightning
Description: Lightning gathers around the caster making a 5 foot bubble around them and is then released as a wave of lightning in every direction. Anyone caught in the radius of the attack is stunned for 2 posts and are physically unable to move. If any physical attacks are done to the caster all the gathered lightning goes to the single point of contact. Breaks C-rank and lower defenses. The blast radius is 7 meters in every direction. This spell will leave a crater in the ground when fully charged.
Strengths: Heavy-Severe shock damage
Weaknesses: Takes 2 posts to gather all the lightning needed
Can be interrupted by earth based attacks
Can hit allies in the blast radius
Cooldown: 8 posts
Range: 7 meters
Name: Leading Charge
Rank: C
Type: Lightning
Description: The caster throws an a small orb of lightning at the enemy causing minor damage. Upon hit an invisible trail is left behind guiding the next lightning attack at the spot that was hit by the orb, if the enemy that was hit by the orb can’t block the next attack it’s going to hit the same spot as the orb. So basically if they are hit by the orb and can't block the next attack is an auto-hit. Sounds good. What happens if they block the orb?
Strengths: Guides next lightning attack to target
Weaknesses: Regardless of what it hits the next lightning attack goes to it
Cooldown: 10 posts I'd say six posts would be ok.
NightkenElectric Reaper
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Lineage : Cursed Seal
Position : None
Posts : 2039
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 33
Mentor : Izunagi Blackwing(Dead)
Experience : 13,894
Character Sheet
First Skill: Lightning
Second Skill: Metal
Third Skill:
- Post n°30
Re: Nightken's Magic old posts
bump
- Themes:
- Character Theme:
- Normal Battle Theme:
- Pissed Off:
Missions Complete-
100 year:
10 year:
SS:
S:
A:
B: 3
C: 4
D: 6
Bank
NightDrivenEn7- - - - - - - - - -
Lineage : Shadows of Anarchy
Position : None
Posts : 1869
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 32
Experience : 200
Character Sheet
First Skill: Requip: Four elements.
Second Skill:
Third Skill:
- Post n°31
Re: Nightken's Magic old posts
Name: Judgment
Rank: D
Type: Lightning
Description: The caster points his index finger to the sky and then brings it down on to a single spot. Three bolts of blue lightning rain down on a single target. This spell can be used with or without clouds in the sky. When the ground is struck by the lightning it creates a dark blue crystal ten feet from the surface the size of a football these crystals can be used to make lacrima it just makes the element a dark blue color. Breaks through D-rank defenses. Only Cracks C-rank defenses.
Strengths: Can knock enemy off balance
Heavy shock damage
Not redirected by metal
Weaknesses: Only goes to the one spot it is called onto
can hit an ally that is moved in the way
Cooldown: 3 post cooldown
Name: Damnation
Rank: D
Type: Lightning
Description: The caster points his index finger to the ground and then brings it up on to a single spot. Three bolts of black lightning shoot up from the ground at a single target. This spell can be used with or without ground underfoot. When the ground is struck by the lightning it creates a black crystal ten feet from the surface the size of a football these crystals can be used like lacrima it just makes the element black in color and can only has a one time use after a magic is stored in it. Slayer magic is too powerful for the crystal and will shatter it instantly. Breaks through D-rank defenses. Only Cracks C-rank defenses.
Strengths: Can knock enemy off balance
Heavy shock damage
Not redirected by metal
Weaknesses: Only goes to the one spot it is called onto
can hit an ally that is moved in the way
Cooldown: 3 post cooldown
Ok, why these two spells? These sound more like HOLY spells than lightning spells; also, there is no distinction to them, they are the same spell just a different color. Also, how in the hell do they create crystals? that is not part of lightning magic. Remove these two and replace them with appropriate spells.
Name: Rikiri Unleashed
Rank: C
Type: Lightning
Description: This spell is a modified version of the lightning spell Godslayer’s character Enma used to have. There are two different ways of using this spell one is with a weapon and the other is without a weapon.
Barehanded: A ring made of blue and black lightning appears around Nightken and gathers around the palm of his hand. Using his lightning body spell he almost instantly appears behind the enemy and thrusts his hand into his enemy’s back electrocuting them to a crisp. The ring can be increased by any nearby source of electricity. This spell has the strength to turn large boulders into dust if properly boosted. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Weapon: With the weapon there is two ways of executing this spell.
When done with a weapon the lightning ring gathers on the weapon and with actually using it to attack there is thrusting the weapon through the enemy which this is meant to extinguish their life while the slash is meant to cause a severe amount of damage to them. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Strengths: Severe shock/slashing damage on weapon slash
Difficult to dodge due to the speed of the attack
Weaknesses: Is still an assassination move
Used too much the skin on Nightken’s hand will be burned away
Can be used three times in one thread before burning away the skin on his hand
Cooldown: 6 posts
...I am questioning this one; but it doesn't really break code. simply remove the god slayer reference or else this spell is unable to be used by you due to the fact God Slayers have manipulation abilities with their magic that others do not have.
Name: Overload
Rank: C
Type: Lightning
Description: Lightning gathers around the caster making a 5 foot bubble around them and is then released as a wave of lightning in every direction. Anyone caught in the radius of the attack is stunned for 2 posts and are physically unable to move. If any physical attacks are done to the caster all the gathered lightning goes to the single point of contact. Breaks C-rank and lower defenses. The blast radius is 7 meters in every direction. This spell will leave a crater in the ground when fully charged.
Strengths: Heavy-Severe shock damage
Weaknesses: Takes 2 posts to gather all the lightning needed
Can be interrupted by earth based attacks
Can hit allies in the blast radius
Cooldown: 8 posts
Range: 7 meters
^ I want to see this spell drain you of use later on. Overloading will leave you short of a fuse so to speak, where you are left with normal power. Of course there will be a recharge time for when you get your powers back.
Rank: D
Type: Lightning
Description: The caster points his index finger to the sky and then brings it down on to a single spot. Three bolts of blue lightning rain down on a single target. This spell can be used with or without clouds in the sky. When the ground is struck by the lightning it creates a dark blue crystal ten feet from the surface the size of a football these crystals can be used to make lacrima it just makes the element a dark blue color. Breaks through D-rank defenses. Only Cracks C-rank defenses.
Strengths: Can knock enemy off balance
Heavy shock damage
Not redirected by metal
Weaknesses: Only goes to the one spot it is called onto
can hit an ally that is moved in the way
Cooldown: 3 post cooldown
Name: Damnation
Rank: D
Type: Lightning
Description: The caster points his index finger to the ground and then brings it up on to a single spot. Three bolts of black lightning shoot up from the ground at a single target. This spell can be used with or without ground underfoot. When the ground is struck by the lightning it creates a black crystal ten feet from the surface the size of a football these crystals can be used like lacrima it just makes the element black in color and can only has a one time use after a magic is stored in it. Slayer magic is too powerful for the crystal and will shatter it instantly. Breaks through D-rank defenses. Only Cracks C-rank defenses.
Strengths: Can knock enemy off balance
Heavy shock damage
Not redirected by metal
Weaknesses: Only goes to the one spot it is called onto
can hit an ally that is moved in the way
Cooldown: 3 post cooldown
Ok, why these two spells? These sound more like HOLY spells than lightning spells; also, there is no distinction to them, they are the same spell just a different color. Also, how in the hell do they create crystals? that is not part of lightning magic. Remove these two and replace them with appropriate spells.
Name: Rikiri Unleashed
Rank: C
Type: Lightning
Description: This spell is a modified version of the lightning spell Godslayer’s character Enma used to have. There are two different ways of using this spell one is with a weapon and the other is without a weapon.
Barehanded: A ring made of blue and black lightning appears around Nightken and gathers around the palm of his hand. Using his lightning body spell he almost instantly appears behind the enemy and thrusts his hand into his enemy’s back electrocuting them to a crisp. The ring can be increased by any nearby source of electricity. This spell has the strength to turn large boulders into dust if properly boosted. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Weapon: With the weapon there is two ways of executing this spell.
When done with a weapon the lightning ring gathers on the weapon and with actually using it to attack there is thrusting the weapon through the enemy which this is meant to extinguish their life while the slash is meant to cause a severe amount of damage to them. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Strengths: Severe shock/slashing damage on weapon slash
Difficult to dodge due to the speed of the attack
Weaknesses: Is still an assassination move
Used too much the skin on Nightken’s hand will be burned away
Can be used three times in one thread before burning away the skin on his hand
Cooldown: 6 posts
...I am questioning this one; but it doesn't really break code. simply remove the god slayer reference or else this spell is unable to be used by you due to the fact God Slayers have manipulation abilities with their magic that others do not have.
Name: Overload
Rank: C
Type: Lightning
Description: Lightning gathers around the caster making a 5 foot bubble around them and is then released as a wave of lightning in every direction. Anyone caught in the radius of the attack is stunned for 2 posts and are physically unable to move. If any physical attacks are done to the caster all the gathered lightning goes to the single point of contact. Breaks C-rank and lower defenses. The blast radius is 7 meters in every direction. This spell will leave a crater in the ground when fully charged.
Strengths: Heavy-Severe shock damage
Weaknesses: Takes 2 posts to gather all the lightning needed
Can be interrupted by earth based attacks
Can hit allies in the blast radius
Cooldown: 8 posts
Range: 7 meters
^ I want to see this spell drain you of use later on. Overloading will leave you short of a fuse so to speak, where you are left with normal power. Of course there will be a recharge time for when you get your powers back.
"True Strength shall be shown, and the corruption of magic shall be broken."
Current EXP: 150
Informatio and Items:
- :
Jobs:
- :
- Primary-
Secondary-
Secondary 2-
- Completed Missions:
- Find this Book!
To Earthland and Beyond!
The Tiger, The Witch, and The Wardrobe!
Red Sand Bandits
Theme:
- :
NightkenElectric Reaper
- - - - - - - - - - - - - - - - - - - -
Lineage : Cursed Seal
Position : None
Posts : 2039
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 33
Mentor : Izunagi Blackwing(Dead)
Experience : 13,894
Character Sheet
First Skill: Lightning
Second Skill: Metal
Third Skill:
- Post n°32
Re: Nightken's Magic old posts
bump
- Themes:
- Character Theme:
- Normal Battle Theme:
- Pissed Off:
Missions Complete-
100 year:
10 year:
SS:
S:
A:
B: 3
C: 4
D: 6
Bank
NightDrivenEn7- - - - - - - - - -
Lineage : Shadows of Anarchy
Position : None
Posts : 1869
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 32
Experience : 200
Character Sheet
First Skill: Requip: Four elements.
Second Skill:
Third Skill:
- Post n°33
Re: Nightken's Magic old posts
Name: Rikiri Unleashed
Rank: C
Type: Lightning
Description: This spell is a modified version of the lightning spell the character Enma used to have. There are two different ways of using this spell one is with a weapon and the other is without a weapon.
Barehanded: A ring made of blue and black lightning appears around Nightken and gathers around the palm of his hand. Using his lightning body spell he almost instantly appears behind the enemy and thrusts his hand into his enemy’s back electrocuting them to a crisp. The ring can be increased by any nearby source of electricity. This spell has the strength to turn large boulders into dust if properly boosted. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Weapon: With the weapon there is two ways of executing this spell.
When done with a weapon the lightning ring gathers on the weapon and with actually using it to attack there is thrusting the weapon through the enemy which this is meant to extinguish their life while the slash is meant to cause a severe amount of damage to them. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Strengths: Severe shock/slashing damage on weapon slash
Difficult to dodge due to the speed of the attack
Weaknesses: Is still an assassination move
Used too much the skin on Nightken’s hand will be burned away
Can be used three times in one thread before burning away the skin on his hand
Cooldown: 6 posts
ok remove the spell because you did not get rid of the god slayer reference.
Name: Overload
Rank: C
Type: Lightning
Description: Lightning gathers around the caster making a 5 foot bubble around them and is then released as a wave of lightning in every direction. Anyone caught in the radius of the attack is stunned for 2 posts and are physically unable to move. If any physical attacks are done to the caster all the gathered lightning goes to the single point of contact. Breaks C-rank and lower defenses. The blast radius is 7 meters in every direction. This spell will leave a crater in the ground when fully charged.
Strengths: Heavy-Severe shock damage
Weaknesses: Takes 2 posts to gather all the lightning needed
Can be interrupted by earth based attacks
Can hit allies in the blast radius
Cooldown: 8 posts
Range: 7 meters
What did i say I wanted to see done with this spell? why is it not listed here?
Name: Maazu Jikerudon
Rank: C
Type: Lightning
Description: The caster sends out a harmless negative pulse at the enemy with one hand and with the other a huge orb of lightning that is positively charged which has the ability to deflect enemy attacks is launched at them. When it comes in contact with the enemy it draws them in and electrocutes them. The orb is 20ft in diamiter.
Strengths: Heavy shock damage
Fast
Follows enemy
Weaknesses: Does nothing against B-rank and higher defenses
Can't use any other spells while this spell is going
Cooldown: 6 posts Duration: 2 posts
a 10 foot radius orb? yeah at your rank, NO... definitely NO! at your rank, a ten foot diameter orb is feasible, but not 20 foot. That would leave you however really drained for think of a 3d orb that is 10 feet in full? that is HUGE.....i mean HUGE. That is a full sphere; if it was a circle that would be different but no it is a 3D sphere....I am now even questioning 10 feet; give me a moment to think on this one.
Primary Magic: Lightning
Secondary Magic:
Caster or Holder: Caster
Description: Users of such Magic can create these elements from their bodies and manipulate them. However, unlike other types of Elemental Magic, users of Lightning Magic seem capable of also generating their elements from locations away from them, be it from the ground or the sky.
Lightning attacks work by electrocuting the opponents to various degrees, and there are spells said to be capable of completely pulverizing enemies, due to the extremely high voltage of the electricity employed in their use.
Because of the high amounts of light produced when it’s used, lightning can also serve the purpose of momentarily blinding opponents.
Much like other types of Elemental Magic, Lightning Magic allows the user to turn their body into the element they control: by transforming into a lightning bolt, the users are able to avoid physical attacks, and have the added advantage of traveling around at very high speed and attacking everyone or everything they come in contact with, much like real lightning.
Strengths: Stunning, heavy damage
Weaknesses: Easily redirected.
Abilities/Powers: -Enhanced speed
-Slight enhanced strength
-Lightning reflexes
-Redirect electric flow(nearby only)
I want a bit more information here; I don't know how this got approved so easily. You did a good job explaining how lightning magic works; however, you did not do it well. You only listed the strengths, so where are all the weaknesses? The fact that Metal objects redirect electric flow, that there are elements that neutralize electricity; the fact lightning is only strong against water types and is all piercing damage/burn damage. Earth thick enough can ignore the damage done by lightning, need I go on? Please make sure to get all the strengths and weaknesses within your magic labeled.
Speaking of strengths and weaknesses, each of your spells and main description should have AT LEAST (meaning there can be more) 3 strengths and 4 weaknesses listed.
Rank: C
Type: Lightning
Description: This spell is a modified version of the lightning spell the character Enma used to have. There are two different ways of using this spell one is with a weapon and the other is without a weapon.
Barehanded: A ring made of blue and black lightning appears around Nightken and gathers around the palm of his hand. Using his lightning body spell he almost instantly appears behind the enemy and thrusts his hand into his enemy’s back electrocuting them to a crisp. The ring can be increased by any nearby source of electricity. This spell has the strength to turn large boulders into dust if properly boosted. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Weapon: With the weapon there is two ways of executing this spell.
When done with a weapon the lightning ring gathers on the weapon and with actually using it to attack there is thrusting the weapon through the enemy which this is meant to extinguish their life while the slash is meant to cause a severe amount of damage to them. Can break C-rank defenses if boosted properly it can crack B-rank defenses.
Strengths: Severe shock/slashing damage on weapon slash
Difficult to dodge due to the speed of the attack
Weaknesses: Is still an assassination move
Used too much the skin on Nightken’s hand will be burned away
Can be used three times in one thread before burning away the skin on his hand
Cooldown: 6 posts
ok remove the spell because you did not get rid of the god slayer reference.
Name: Overload
Rank: C
Type: Lightning
Description: Lightning gathers around the caster making a 5 foot bubble around them and is then released as a wave of lightning in every direction. Anyone caught in the radius of the attack is stunned for 2 posts and are physically unable to move. If any physical attacks are done to the caster all the gathered lightning goes to the single point of contact. Breaks C-rank and lower defenses. The blast radius is 7 meters in every direction. This spell will leave a crater in the ground when fully charged.
Strengths: Heavy-Severe shock damage
Weaknesses: Takes 2 posts to gather all the lightning needed
Can be interrupted by earth based attacks
Can hit allies in the blast radius
Cooldown: 8 posts
Range: 7 meters
What did i say I wanted to see done with this spell? why is it not listed here?
Name: Maazu Jikerudon
Rank: C
Type: Lightning
Description: The caster sends out a harmless negative pulse at the enemy with one hand and with the other a huge orb of lightning that is positively charged which has the ability to deflect enemy attacks is launched at them. When it comes in contact with the enemy it draws them in and electrocutes them. The orb is 20ft in diamiter.
Strengths: Heavy shock damage
Fast
Follows enemy
Weaknesses: Does nothing against B-rank and higher defenses
Can't use any other spells while this spell is going
Cooldown: 6 posts Duration: 2 posts
a 10 foot radius orb? yeah at your rank, NO... definitely NO! at your rank, a ten foot diameter orb is feasible, but not 20 foot. That would leave you however really drained for think of a 3d orb that is 10 feet in full? that is HUGE.....i mean HUGE. That is a full sphere; if it was a circle that would be different but no it is a 3D sphere....I am now even questioning 10 feet; give me a moment to think on this one.
Primary Magic: Lightning
Secondary Magic:
Caster or Holder: Caster
Description: Users of such Magic can create these elements from their bodies and manipulate them. However, unlike other types of Elemental Magic, users of Lightning Magic seem capable of also generating their elements from locations away from them, be it from the ground or the sky.
Lightning attacks work by electrocuting the opponents to various degrees, and there are spells said to be capable of completely pulverizing enemies, due to the extremely high voltage of the electricity employed in their use.
Because of the high amounts of light produced when it’s used, lightning can also serve the purpose of momentarily blinding opponents.
Much like other types of Elemental Magic, Lightning Magic allows the user to turn their body into the element they control: by transforming into a lightning bolt, the users are able to avoid physical attacks, and have the added advantage of traveling around at very high speed and attacking everyone or everything they come in contact with, much like real lightning.
Strengths: Stunning, heavy damage
Weaknesses: Easily redirected.
Abilities/Powers: -Enhanced speed
-Slight enhanced strength
-Lightning reflexes
-Redirect electric flow(nearby only)
I want a bit more information here; I don't know how this got approved so easily. You did a good job explaining how lightning magic works; however, you did not do it well. You only listed the strengths, so where are all the weaknesses? The fact that Metal objects redirect electric flow, that there are elements that neutralize electricity; the fact lightning is only strong against water types and is all piercing damage/burn damage. Earth thick enough can ignore the damage done by lightning, need I go on? Please make sure to get all the strengths and weaknesses within your magic labeled.
Speaking of strengths and weaknesses, each of your spells and main description should have AT LEAST (meaning there can be more) 3 strengths and 4 weaknesses listed.
"True Strength shall be shown, and the corruption of magic shall be broken."
Current EXP: 150
Informatio and Items:
- :
Jobs:
- :
- Primary-
Secondary-
Secondary 2-
- Completed Missions:
- Find this Book!
To Earthland and Beyond!
The Tiger, The Witch, and The Wardrobe!
Red Sand Bandits
Theme:
- :
NightkenElectric Reaper
- - - - - - - - - - - - - - - - - - - -
Lineage : Cursed Seal
Position : None
Posts : 2039
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 33
Mentor : Izunagi Blackwing(Dead)
Experience : 13,894
Character Sheet
First Skill: Lightning
Second Skill: Metal
Third Skill:
- Post n°34
Re: Nightken's Magic old posts
bump
- Themes:
- Character Theme:
- Normal Battle Theme:
- Pissed Off:
Missions Complete-
100 year:
10 year:
SS:
S:
A:
B: 3
C: 4
D: 6
Bank
NightDrivenEn7- - - - - - - - - -
Lineage : Shadows of Anarchy
Position : None
Posts : 1869
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 32
Experience : 200
Character Sheet
First Skill: Requip: Four elements.
Second Skill:
Third Skill:
- Post n°35
Re: Nightken's Magic old posts
...Ok, clearly you are only doing HALF of what i tell you to do....
I looked at your primary magic description and your weaknesses, and not once did I see you explaining the WEAKNESSES or NEGATIVES of your magic what so ever.....
SO here is what I want you to do:
EVERYTHING i have previously told you to edit and explained what I wanted to see in that section, I want you to ADD what I told you in your own words into both the Descriptions AND strengths/weaknesses-their appropriate sections ty- and THEN I want you to make sure EVERYTHING LISTS ALL of the weaknesses that Lightning magic faces against other magic. Learn what Lightning magic is weak against, and explain how that effects your spells-again- in both your descriptions and the appropriate sections. Feel free, to add in the Strengths of lightning magic and how it effects others as well; Just get those details in there.
I do not want to see you BUMP until EVERYTHING I JUST TOLD YOU is done. Okay? If you are missing any information when you bump, I am not looking at it.
I looked at your primary magic description and your weaknesses, and not once did I see you explaining the WEAKNESSES or NEGATIVES of your magic what so ever.....
SO here is what I want you to do:
EVERYTHING i have previously told you to edit and explained what I wanted to see in that section, I want you to ADD what I told you in your own words into both the Descriptions AND strengths/weaknesses-their appropriate sections ty- and THEN I want you to make sure EVERYTHING LISTS ALL of the weaknesses that Lightning magic faces against other magic. Learn what Lightning magic is weak against, and explain how that effects your spells-again- in both your descriptions and the appropriate sections. Feel free, to add in the Strengths of lightning magic and how it effects others as well; Just get those details in there.
I do not want to see you BUMP until EVERYTHING I JUST TOLD YOU is done. Okay? If you are missing any information when you bump, I am not looking at it.
"True Strength shall be shown, and the corruption of magic shall be broken."
Current EXP: 150
Informatio and Items:
- :
Jobs:
- :
- Primary-
Secondary-
Secondary 2-
- Completed Missions:
- Find this Book!
To Earthland and Beyond!
The Tiger, The Witch, and The Wardrobe!
Red Sand Bandits
Theme:
- :
NightkenElectric Reaper
- - - - - - - - - - - - - - - - - - - -
Lineage : Cursed Seal
Position : None
Posts : 2039
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 33
Mentor : Izunagi Blackwing(Dead)
Experience : 13,894
Character Sheet
First Skill: Lightning
Second Skill: Metal
Third Skill:
- Post n°36
Nightken's Magic old posts
bump
- Themes:
- Character Theme:
- Normal Battle Theme:
- Pissed Off:
Missions Complete-
100 year:
10 year:
SS:
S:
A:
B: 3
C: 4
D: 6
Bank