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    Shadow Magic [Done]

    TrueDestiny
    TrueDestiny

    1 Year Anniversary- Player 
    Lineage : Phoenix Fire
    Position : None
    Posts : 28
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Foster Parents (name unknown) but mostly myself after they got murdered and town destroyed when I (Destiny) was only 4 years old
    Experience : 0

    Character Sheet
    First Skill: Shadow Magic
    Second Skill:
    Third Skill:

    Shadow Magic [Done] Empty Shadow Magic [Done]

    Post by TrueDestiny 20th April 2014, 2:13 pm

    Magic

    Primary Magic: Shadow Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description: Shadow Magic is a type of magic that can be used as Offensive, Defensive or Supportive. It can be used to manipulate the shadows around him and make it easier to defend and dodge against certain attacks. It can be used to boost any physical attacks and also some attacks that involve using weapons by covering the weapon or part of his body in shadows. Most of his attacks are based in close combat and he can also increase his speed.


      Strengths:
    • Large Area of Damage.
    • Some attacks can be used on multiple targets at once.
    • As his body is made from shadows, people are unable to hit him physically.
    • If he is outside during the night or he is in a dark place, his powers increase by 30% while fighting.

      Weaknesses:
    • Powers don’t naturally increase during day/ in light areas.
    • As MOST of his attacks are based on close combat he will be at a disadvantage against oppenents that specialise in long-ranged attacks.
    • Some spells take up a lot of MP.
    • SOME of the ranged spells can only be used on one target.
    • Offensive spells are ineffective and useless against Shadow Dragon/God/Demon Slayers as they get negated as they eat the shadows and regain health.

      Abilities/Powers:
    • Lineage Ability: Phoenix Fire: Manipulating fire, the user can regenerate all of their magical energy, and reset all of their cool-downs.
      Usage: Instant, can only be used twice per thread. Cool-down is 12 posts.

    • Anger Drive: When Destiny gets angry, a sinister, black, dark aura surrounds him increasing his power by 15%
    • Shadow Ghost: Destiny can pass through walls as if he were a ghost. Takes a quite a bit of concentration to do so not always able to use when in a battle.
    • Dark Rise: 30% increase in attack and defense in dark places.
    • Elemental Resistance: Against Normal Mages: 25% resistance to shadow elemental attacks, 15% resistance to Earth/Ground Magic and 10% resistance to wind magic.
      Against Dragon/God/Demon Slayers: 20% resistance to Shadow Magic, 10% resistance to Earth/Ground Magic and 5% resistance to Wind/Sky Magic (non-healing)


    Spells:


    Last edited by TrueDestiny on 21st April 2014, 8:42 am; edited 5 times in total
    Godlike Frederik
    Godlike Frederik
    The Forsaken

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 11 Sinner- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Apex of Darkness
    Position : None
    Posts : 2972
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 258,417

    Character Sheet
    First Skill: Plague Craft
    Second Skill:
    Third Skill:

    Shadow Magic [Done] Empty Re: Shadow Magic [Done]

    Post by Godlike Frederik 21st April 2014, 3:31 am


    Abilities/Powers:
    Lineage Ability: Phoenix Fire: Manipulating fire, the user can regenerate all of their magical energy, and reset all of their cool-downs.
    Usage: Instant, can only be used twice per thread. Cool-down is 12 posts.
    Anger Drive: When Destiny gets angry, a sinister, black, dark aura surrounds him increasing his power by 15%
    (Drive abilities are officially only useable by slayers. But I understand that this is different from that, in fact the principle behind this is often used by players. But is never really stated as an ability.)
    Shadow Ghost: Destiny can pass through walls as if he were a ghost. Takes a quite a bit of concentration to do so not always able to use when in a battle.
    Dark Rise: 30% increase in attack and defense in dark places.
    Elemental Resistance: Against Normal Mages: 25% resistance to shadow elemental attacks, 15% resistance to Earth/Ground Magic and 10% resistance to wind magic.
    Against Dragon/God/Demon Slayers: 20% resistance to Shadow Magic, 10% resistance to Earth/Ground Magic and 5% resistance to Wind/Sky Magic (non-healing)




    Name: Shadow Force
    Rank: D
    Type: Shadow Offensive
    Description: The user boosts their physical power by 20% in their arms and hands/fists and in their legs and feet. This also gives a 10% speed increase in these same parts of the body. As the legs are used for movement, the user's movement speed is also increased but only by 5%. Due to the fact that the user's arms/fists and his legs/feet are enveloped in shadows, if the target gets hit in the face, the target will be temporarily blinded for a couple of posts (duration in spell strengths).

    Strengths:
    Increase in physical power in arms and legs.
    Increase in attack and movement speed.
    Blinds the target for 4 posts if hit in the face. (4 posts is a bit to long for just a D rank spell, i would decrease this to at least 2 posts)
    Weaknesses:
    ONLY the arms and legs are affected, the rest of the body stays the same.
    Very long cooldown.
    Takes quite a lot of concentration so quite a bit of MP is used.
    Although the user can still defend while this spell is active, the damage taken stays the same as only the attacking power is increased.

    Usage of MP:10% (5% would suffice)
    Duration: 5 Posts
    Cooldown: 8 Posts




    Name: Shadow Blades
    Rank: D
    Type: Shadow Offensive
    Description:Destiny's most powerful attack. The user summons 100 daggers made out of shadows/darkness. The shadow daggers hover in the air and do whatever the user wants them to do. They can be used as throwing knives, as proper daggers for the user to use or they can be just sent flying at the enemy. Another way they can be used to attack is by using them so that a group of them form a circle around the target and then hurtle towards him/her from all directions.
    This spell can also be used to hit multiple targets at once.
    The attack power also increases by 25%. However, the defensive power of the user is decreased by 5%.
    (100 daggers is a bit to much for a D rank spell, especially considering that each dagger deals a basic damage of D rank. To make it a bit clearer on how we perceive power and damage around here. 2 D rank hits = to one C rank. 2 C rank hits = equal to one B rank.
    You see? If you want to to use these 100 daggers, you should use define it's damage output to just several hits of D rank, regardless of how manny daggers there. You need a casting range for this as well.)


    Strengths:
    Extremely hard to dodge and is unpredictable as it can be used in different ways.
    Increase in attack power.
    Can attack multiple targets at once.

    Weaknesses:
    Uses a great amount of MP.
    Defensive power decreases.
    With enough speed, the target will be able to dodge the attacks.
    As user uses quite a lot of MP at once, the user will be left quite vulnerable defensively for 2-3 seconds.

    Duration: 3 Posts
    Cooldown: 5 Posts
    Usage of MP: 15% (to much, and really not necessary. I were you I would stick with the normal mp costs for spells)


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    TrueDestiny
    TrueDestiny

    1 Year Anniversary- Player 
    Lineage : Phoenix Fire
    Position : None
    Posts : 28
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Foster Parents (name unknown) but mostly myself after they got murdered and town destroyed when I (Destiny) was only 4 years old
    Experience : 0

    Character Sheet
    First Skill: Shadow Magic
    Second Skill:
    Third Skill:

    Shadow Magic [Done] Empty RE: Shadow Magic [Done]

    Post by TrueDestiny 21st April 2014, 6:53 am

    Ok, thanks for the review and feedback. I've fixed it up a little bit now.
    Godlike Frederik
    Godlike Frederik
    The Forsaken

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 11 Sinner- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Apex of Darkness
    Position : None
    Posts : 2972
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 258,417

    Character Sheet
    First Skill: Plague Craft
    Second Skill:
    Third Skill:

    Shadow Magic [Done] Empty Re: Shadow Magic [Done]

    Post by Godlike Frederik 21st April 2014, 8:43 am

    approved


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