Primary Magic: Ice-Make Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: This is a type of Molding Magic which utilizes the element of ice. The user can create a variety of objects out of ice to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change their surroundings using ice, such as covering the ground with ice. The ice also can be used as wound dressing, stanching bleeding and preventing the swell of an injury. The use of ice also prevents the user from suffering effects of low temperatures.
Strengths: Being that it is Ice Magic, Nix has a higher resistance to other Ice magic. To be specific, because of her training and the lacrima implanted into her, she is able to produce a thin layer of transparent ice over her entire body to reduce the damage she takes. Since Ice is a solid form of Water, the latter type of magic also has its damage reduced by the "ice skin". Earth and Wind magic are also not as effective on Nix as with other mages and has its effectiveness reduced by the ice, though since it's imperfect she still takes damage from it.
Weaknesses: As expected, this form of magic is weak against most, if not all, types of Fire magic. Steel magic is also incredibly effective against this magic, being able to easily crack if not completely shatter her ice shell.
Abilities/Powers:
~Ice-Make: Whip
~Ice-Make: Glacial Dermis
~Ice-Make: Ice Torrent
~Ice-Make: Frost Edge
~Ice-Make: Wall
~Ice-Make: Iron Maiden
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Name: Ice-Make: Whip
Rank: D
Type: Ice
Description: Rather than requiring both hands to gather her magic and mold it, Nix is capable of molding this magic with one hand. In order to do so, Nix gathers her magic in whichever hand she is intending to use. After this is done, she swings her arm in a whipping motion towards her opponent. The gathered magical energy flows from her hand through the air in a lashing motion, effectively forming a "whip" by freezing moisture in the air along a path towards her opponent. If the attack connects, the whip solidifies completely and allows Nix to freely maneuver it, either to throw her opponent away or bring them closer.
Strengths:
-It gives her greater range of attack than a close quarters spell would.
-If the attack is successful she is able to maneuver her opponent to give her an advantage
-Nix is capable of using up to two whips simultaneously, one for each hand, allowing her to possibly take on two opponents at once.
-The whips are guaranteed to strike an opposing D-rank mage.
Weaknesses:
Duration: Instant
Cooldown: 1 post, whether it connects or not
-Since it is composed of ice, fire magic is capable of melting it
-Because it relies on moisture in the air to solidify, if an area is too dry she cannot use it
-Does unremarkable damage against Steel or Metal magic users
-Nix is left open to an attack from her opponent during the whip's "travel" phase
-Ineffective against mages C-rank or higher
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Name: Ice-Make: Glacial Dermis
Rank: D
Type: Ice
Description: Nix usually does this in preparation for a battle. To activate it, Nix gathers her magic then coats her entire body with it. The magical energy then freezes the moisture in Nix' skin to form a second layer of "skin" to reduce the damage she takes from outside sources.
Strengths:
-Higher resistance to other Ice Magic
-Being struck with Water magic increases the duration of the spell (So if it's set to expire in one post and she is attacked by a water spell, the duration is increased to two posts. This effect can only occur once every use of the spell)
-Decreased damage taken from Earth and Wind magic
-Capable of resisting damage from D-rank mages, up to 3 attacks before it is broken (accounting for elemental weaknesses, as well)
Weaknesses:
Duration: Sustained over 5 posts
Cooldown: 3 posts (applies for deactivation, expiration, and if the shell is destroyed)
-Fire magic is capable of melting away the shell
-Steel magic is capable of breaking the shell
-Since it is imperfect, it is ineffective against attacks from mages of C-rank or higher
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Name: Ice-Make: Ice Torrent
Rank: D
Type: Ice
Description: This is actually a two part spell. For the first part, Nix gathers her magic then channels it below her. The gathered magic propels her forward along the ground over a path of ice. The charge deals blunt force damage upon impact and momentarily dazes her opponent. If the sudden charge is successful, the second part of the spell comes into effect. For this, Nix once again molds her magic with both hands then touches her hands to her opponent. The magic is released into them, causing them to be frozen in place and releases a wave of ice outward from their position in a ten meter diameter, freezing any other opponents in the area.
Strengths:
-Increased duration by 1 against mages wielding Water or Earth magic.
-Nix is able to freeze incoming Water magic attacks during the area-of-effect portion of the spell (this can only occur once every individual use of the spell)
Weaknesses:
Duration: Dependent on the opposing mage's rank: H- No effect, S- No effect, A- No effect, B- 1 post, C- 2 posts, D- 3 posts
Cooldown: 5 posts
-Nix can only charge in a straight line in any given direction, leaving the opponent an opportunity to possibly sidestep the attack
-If the opposing mage is a Fire or Steel/Metal magic user, the duration of the frozen effect is reduced by one post
-Nix is open to counterattack during the initial charge
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Name: Ice-Make: Frost Edge
Rank: D
Type: Ice
Description: This is another spell that Nix is capable of molding single-handed. After gathering her magic, she uses it to create a dagger composed completely of ice. The dagger is a little longer than a foot long, serrated on one side and filleted on the other. Nix mainly uses this spell for close quarters combat. These ice daggers deal slashing damage upon contact.
Strengths:
-Gives her better versatility in melee combat
-Since it is molded single-handedly, she is capable of creating one for each hand
-If used against a D-rank mage wielding Water or Earth magic, it is able to reduce the duration of any armor spells they are using by 1 post (Can only occur once every 5 posts)
Weaknesses:
Duration: 4 posts
Cooldown: 2 posts
-Because it is a melee-oriented spell, she has to be close to her opponent for it to be of any effect
-Because they are composed of ice, Fire magic is capable of melting them
-Ineffective against Steel/Metal magic users
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Name: Ice-Make: Wall
Rank: D
Type: Ice
Description: This is another spell that requires Nix to mold with two hands. In order to perform it, she gathers her magic then presses her hands to the ground in front of her. The magic is channeled into the ground and, using the moisture held within, creates a 10-foot high 10-foot wide wall of ice in front of her. This spell is mainly used for defense, but can also be used to launch her opponents into the air if they are close enough.
Strengths:
-Capable of blocking most Earth attacks
-Water magic increases the duration of the wall (can only occur once every 3 posts)
-Because it is a wall of solid ice, normal physical attacks are ineffective
-Capable of blocking incoming magic, effectiveness dependent on rank: H- Ineffective, S- Ineffective, A- Ineffective, B- Ineffective, C- Weakens 1 attack, D- 4 attacks
Weaknesses:
Duration- 5 posts
Cooldown- 6 posts
-Fire and Steel/Metal magic reduces the duration of the wall by 1 post
-Nix must remain stationary to use the spell, leaving her open to attack during its initial invocation
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Name: Ice-Make: Iron Maiden
Rank: D
Type: Ice
Description: As the name suggests, Nix uses her Ice-Make magic to create an Iron Maiden composed of ice. She first gathers her magic then, much like her Ice-Make: Wall spell, she presses her hands to the ground. She channels her magic into the ground beneath her opponent, causing the Iron Maiden to form around them. The spell is complete when she removes her hands from the ground, the Maiden is then closed with the opponent inside. This version of the Iron Maiden, however, is different from those widely known. The interior of the Iron Maiden bears no spikes. Instead, when the Iron Maiden closes, the opponent is buffeted by small shards of ice that deal minor piercing damage. This spell is designed to be a finisher, but due to the amount of magic required, she doesn't make a habit out of using it. She only resorts to its use if it is guaranteed to work.
Strengths:
-More effective against Earth and Water mages
Weaknesses:
Duration- 2 posts (One to create the Iron Maiden, one to close it)
Cooldown- 10 posts
-Incredibly long cooldown, so it can't be used continuously
-Ineffective against B-rank or higher
-Nix must remain stationary to use the spell, leaving her open to counterattack if it is unsuccessful
-The opponent must be stationary for this to be successful
-Fire and Steel/Metal mages have a higher chance to avoid it completely
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: This is a type of Molding Magic which utilizes the element of ice. The user can create a variety of objects out of ice to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change their surroundings using ice, such as covering the ground with ice. The ice also can be used as wound dressing, stanching bleeding and preventing the swell of an injury. The use of ice also prevents the user from suffering effects of low temperatures.
Strengths: Being that it is Ice Magic, Nix has a higher resistance to other Ice magic. To be specific, because of her training and the lacrima implanted into her, she is able to produce a thin layer of transparent ice over her entire body to reduce the damage she takes. Since Ice is a solid form of Water, the latter type of magic also has its damage reduced by the "ice skin". Earth and Wind magic are also not as effective on Nix as with other mages and has its effectiveness reduced by the ice, though since it's imperfect she still takes damage from it.
Weaknesses: As expected, this form of magic is weak against most, if not all, types of Fire magic. Steel magic is also incredibly effective against this magic, being able to easily crack if not completely shatter her ice shell.
Abilities/Powers:
~Ice-Make: Whip
~Ice-Make: Glacial Dermis
~Ice-Make: Ice Torrent
~Ice-Make: Frost Edge
~Ice-Make: Wall
~Ice-Make: Iron Maiden
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Name: Ice-Make: Whip
Rank: D
Type: Ice
Description: Rather than requiring both hands to gather her magic and mold it, Nix is capable of molding this magic with one hand. In order to do so, Nix gathers her magic in whichever hand she is intending to use. After this is done, she swings her arm in a whipping motion towards her opponent. The gathered magical energy flows from her hand through the air in a lashing motion, effectively forming a "whip" by freezing moisture in the air along a path towards her opponent. If the attack connects, the whip solidifies completely and allows Nix to freely maneuver it, either to throw her opponent away or bring them closer.
Strengths:
-It gives her greater range of attack than a close quarters spell would.
-If the attack is successful she is able to maneuver her opponent to give her an advantage
-Nix is capable of using up to two whips simultaneously, one for each hand, allowing her to possibly take on two opponents at once.
-The whips are guaranteed to strike an opposing D-rank mage.
Weaknesses:
Duration: Instant
Cooldown: 1 post, whether it connects or not
-Since it is composed of ice, fire magic is capable of melting it
-Because it relies on moisture in the air to solidify, if an area is too dry she cannot use it
-Does unremarkable damage against Steel or Metal magic users
-Nix is left open to an attack from her opponent during the whip's "travel" phase
-Ineffective against mages C-rank or higher
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Name: Ice-Make: Glacial Dermis
Rank: D
Type: Ice
Description: Nix usually does this in preparation for a battle. To activate it, Nix gathers her magic then coats her entire body with it. The magical energy then freezes the moisture in Nix' skin to form a second layer of "skin" to reduce the damage she takes from outside sources.
Strengths:
-Higher resistance to other Ice Magic
-Being struck with Water magic increases the duration of the spell (So if it's set to expire in one post and she is attacked by a water spell, the duration is increased to two posts. This effect can only occur once every use of the spell)
-Decreased damage taken from Earth and Wind magic
-Capable of resisting damage from D-rank mages, up to 3 attacks before it is broken (accounting for elemental weaknesses, as well)
Weaknesses:
Duration: Sustained over 5 posts
Cooldown: 3 posts (applies for deactivation, expiration, and if the shell is destroyed)
-Fire magic is capable of melting away the shell
-Steel magic is capable of breaking the shell
-Since it is imperfect, it is ineffective against attacks from mages of C-rank or higher
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Name: Ice-Make: Ice Torrent
Rank: D
Type: Ice
Description: This is actually a two part spell. For the first part, Nix gathers her magic then channels it below her. The gathered magic propels her forward along the ground over a path of ice. The charge deals blunt force damage upon impact and momentarily dazes her opponent. If the sudden charge is successful, the second part of the spell comes into effect. For this, Nix once again molds her magic with both hands then touches her hands to her opponent. The magic is released into them, causing them to be frozen in place and releases a wave of ice outward from their position in a ten meter diameter, freezing any other opponents in the area.
Strengths:
-Increased duration by 1 against mages wielding Water or Earth magic.
-Nix is able to freeze incoming Water magic attacks during the area-of-effect portion of the spell (this can only occur once every individual use of the spell)
Weaknesses:
Duration: Dependent on the opposing mage's rank: H- No effect, S- No effect, A- No effect, B- 1 post, C- 2 posts, D- 3 posts
Cooldown: 5 posts
-Nix can only charge in a straight line in any given direction, leaving the opponent an opportunity to possibly sidestep the attack
-If the opposing mage is a Fire or Steel/Metal magic user, the duration of the frozen effect is reduced by one post
-Nix is open to counterattack during the initial charge
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Name: Ice-Make: Frost Edge
Rank: D
Type: Ice
Description: This is another spell that Nix is capable of molding single-handed. After gathering her magic, she uses it to create a dagger composed completely of ice. The dagger is a little longer than a foot long, serrated on one side and filleted on the other. Nix mainly uses this spell for close quarters combat. These ice daggers deal slashing damage upon contact.
Strengths:
-Gives her better versatility in melee combat
-Since it is molded single-handedly, she is capable of creating one for each hand
-If used against a D-rank mage wielding Water or Earth magic, it is able to reduce the duration of any armor spells they are using by 1 post (Can only occur once every 5 posts)
Weaknesses:
Duration: 4 posts
Cooldown: 2 posts
-Because it is a melee-oriented spell, she has to be close to her opponent for it to be of any effect
-Because they are composed of ice, Fire magic is capable of melting them
-Ineffective against Steel/Metal magic users
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Name: Ice-Make: Wall
Rank: D
Type: Ice
Description: This is another spell that requires Nix to mold with two hands. In order to perform it, she gathers her magic then presses her hands to the ground in front of her. The magic is channeled into the ground and, using the moisture held within, creates a 10-foot high 10-foot wide wall of ice in front of her. This spell is mainly used for defense, but can also be used to launch her opponents into the air if they are close enough.
Strengths:
-Capable of blocking most Earth attacks
-Water magic increases the duration of the wall (can only occur once every 3 posts)
-Because it is a wall of solid ice, normal physical attacks are ineffective
-Capable of blocking incoming magic, effectiveness dependent on rank: H- Ineffective, S- Ineffective, A- Ineffective, B- Ineffective, C- Weakens 1 attack, D- 4 attacks
Weaknesses:
Duration- 5 posts
Cooldown- 6 posts
-Fire and Steel/Metal magic reduces the duration of the wall by 1 post
-Nix must remain stationary to use the spell, leaving her open to attack during its initial invocation
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Name: Ice-Make: Iron Maiden
Rank: D
Type: Ice
Description: As the name suggests, Nix uses her Ice-Make magic to create an Iron Maiden composed of ice. She first gathers her magic then, much like her Ice-Make: Wall spell, she presses her hands to the ground. She channels her magic into the ground beneath her opponent, causing the Iron Maiden to form around them. The spell is complete when she removes her hands from the ground, the Maiden is then closed with the opponent inside. This version of the Iron Maiden, however, is different from those widely known. The interior of the Iron Maiden bears no spikes. Instead, when the Iron Maiden closes, the opponent is buffeted by small shards of ice that deal minor piercing damage. This spell is designed to be a finisher, but due to the amount of magic required, she doesn't make a habit out of using it. She only resorts to its use if it is guaranteed to work.
Strengths:
-More effective against Earth and Water mages
Weaknesses:
Duration- 2 posts (One to create the Iron Maiden, one to close it)
Cooldown- 10 posts
-Incredibly long cooldown, so it can't be used continuously
-Ineffective against B-rank or higher
-Nix must remain stationary to use the spell, leaving her open to counterattack if it is unsuccessful
-The opponent must be stationary for this to be successful
-Fire and Steel/Metal mages have a higher chance to avoid it completely
Last edited by Desdemona Nix on 3rd June 2012, 8:02 pm; edited 3 times in total