Magic
Primary Magic: :Paper magic
Secondary Magic:
Caster or Holder: :Holder magic.
Description: : Sinclair uses paper magic. Paper magic being the ability to manipulate the paper around the user(in the line of sight). The paper itself can be as strong as regular paper or as strong as a wall at times. The paper can be so sharp to where it stabs through the enemy and as to where it will deal a simple paper cut at times. Paper magic can also be used to make paper puppets with a humanoid figures that can be freely controlled like any other paper, or a huge animal like figure made of paper which he can also control.
Sinclair can use the paper in fights to hide himself among the background paper. The paper can be used to form weapons such as swords,spikes,whips,etc. Also the paper can be made into shields to block physical attacks, it may not work as well against magical attacks. Paper magic can also be used to track enemies or targets in magical combat. So paper magic makes for a great offense and a great defense, the perfect combination.
Strengths:
-He can use the paper to form weapons such as swords,whips,spikes,etc.
-The paper magic can be used to hide himself. Like while he is fighting he can spread paper everywhere and hide himself under the paper.
-The paper magic can also be used to keep a enemy in place while Sinclair gets some distance or runs away. While at the same time the paper can be used as a spring so he can be launch in the air away from said enemy.
-The paper can stick to the target, so Sinclair knows where the paper/target is at all times(unless the target finds the paper and removes it).
Weaknesses:
-The paper usage in my ability is limited to the paper around me.
-Paper manipulation is limited to my field of sight(unless using “Art Of Manipulation”)
-The paper is that of normal paper while using it (unless using “Art Of Manipulation”)
-I must have direct skin to paper contact with the paper before I can manipulate it (unless using “Art Of Manipulation”)
Abilities/Powers:
-One of the great abilities for paper magic is the ability to manipulate the paper around yourself. Sinclair uses this to track targets to where they go for example. He can stick one simple piece of paper that he has had contact with onto a enemy or even in the target’s pocket. So Sinclair can freely track them. This ability also has one major draw back if the enemy removes the paper and places it in a target Sinclair will have no ability to tell him what if it’s on him or not un-till he finds the paper and sees for himself.
-Another ability is to great any object I desire for example to create any weapon of desire from paper like a whip,sword,etc. Or any figure from paper like a huge beast but it will be completely paper lessening it’s own attack.
Spell Template
Name: : Paper Whip
Rank: : D
Type: : Paper/Offensive
Description: :The paper whip is first formed by gathering paper around Sinclair. While the paper whip is forming it takes a few seconds(about 5-10) to form. The paper twist around each other as multiple paper slips gather at the base to form a handle made from paper. The whip ends in a twist tip. The whole whip itself is 5 meters long (16 feet)
Strengths:
-Extended reach since it is a whip(5 meters or 16 feet)
-Each time a person gets whip it has the effect of leaving be-hide a stun and sharp pain.
-Does 3% damage for every successful hit.
Weaknesses:
-A huge weakness of the paper whip is it’s enabling to inflict fatal wounds. Unless by the fact that the enemy has been whipped so much that he/she passes out from blood loss or the pain from the whip.
-Since it’s made from paper it’s still can catch on fire making it useless or using a magic attack can also easily destroy it (c rank spells or higher can destroy the whip)
-it takes a short time before Sinclair can reform the whip once more or heal damage done to the whip.
-The paper whip can be used against Sinclair for example: a enemy with high speed magic could take the whip and coil it around Sinclair himself. Sinclair would have to disable the whip and wait for the cool-down time, so he can use the ability once again.[/b]
Cool-down, duration:
-Once the paper whip is used it takes four post before it can be re-used again.
-the whip lasts on the battle field until it is damaged to the extent Sinclair cannot use it anymore (slashed in pieces,burn't to a crisp,wet.)
-if the paper whip is somewhat damaged it will take two post before Sinclair can use more paper to fix the damage done to the whip (Half the price for regular d rank magic spell)
Primary Magic: :Paper magic
Secondary Magic:
Caster or Holder: :Holder magic.
Description: : Sinclair uses paper magic. Paper magic being the ability to manipulate the paper around the user(in the line of sight). The paper itself can be as strong as regular paper or as strong as a wall at times. The paper can be so sharp to where it stabs through the enemy and as to where it will deal a simple paper cut at times. Paper magic can also be used to make paper puppets with a humanoid figures that can be freely controlled like any other paper, or a huge animal like figure made of paper which he can also control.
Sinclair can use the paper in fights to hide himself among the background paper. The paper can be used to form weapons such as swords,spikes,whips,etc. Also the paper can be made into shields to block physical attacks, it may not work as well against magical attacks. Paper magic can also be used to track enemies or targets in magical combat. So paper magic makes for a great offense and a great defense, the perfect combination.
Strengths:
-He can use the paper to form weapons such as swords,whips,spikes,etc.
-The paper magic can be used to hide himself. Like while he is fighting he can spread paper everywhere and hide himself under the paper.
-The paper magic can also be used to keep a enemy in place while Sinclair gets some distance or runs away. While at the same time the paper can be used as a spring so he can be launch in the air away from said enemy.
-The paper can stick to the target, so Sinclair knows where the paper/target is at all times(unless the target finds the paper and removes it).
Weaknesses:
-The paper usage in my ability is limited to the paper around me.
-Paper manipulation is limited to my field of sight(unless using “Art Of Manipulation”)
-The paper is that of normal paper while using it (unless using “Art Of Manipulation”)
-I must have direct skin to paper contact with the paper before I can manipulate it (unless using “Art Of Manipulation”)
Abilities/Powers:
-One of the great abilities for paper magic is the ability to manipulate the paper around yourself. Sinclair uses this to track targets to where they go for example. He can stick one simple piece of paper that he has had contact with onto a enemy or even in the target’s pocket. So Sinclair can freely track them. This ability also has one major draw back if the enemy removes the paper and places it in a target Sinclair will have no ability to tell him what if it’s on him or not un-till he finds the paper and sees for himself.
-Another ability is to great any object I desire for example to create any weapon of desire from paper like a whip,sword,etc. Or any figure from paper like a huge beast but it will be completely paper lessening it’s own attack.
Spell Template
Name: : Paper Whip
Rank: : D
Type: : Paper/Offensive
Description: :The paper whip is first formed by gathering paper around Sinclair. While the paper whip is forming it takes a few seconds(about 5-10) to form. The paper twist around each other as multiple paper slips gather at the base to form a handle made from paper. The whip ends in a twist tip. The whole whip itself is 5 meters long (16 feet)
Strengths:
-Extended reach since it is a whip(5 meters or 16 feet)
-Each time a person gets whip it has the effect of leaving be-hide a stun and sharp pain.
-Does 3% damage for every successful hit.
Weaknesses:
-A huge weakness of the paper whip is it’s enabling to inflict fatal wounds. Unless by the fact that the enemy has been whipped so much that he/she passes out from blood loss or the pain from the whip.
-Since it’s made from paper it’s still can catch on fire making it useless or using a magic attack can also easily destroy it (c rank spells or higher can destroy the whip)
-it takes a short time before Sinclair can reform the whip once more or heal damage done to the whip.
-The paper whip can be used against Sinclair for example: a enemy with high speed magic could take the whip and coil it around Sinclair himself. Sinclair would have to disable the whip and wait for the cool-down time, so he can use the ability once again.[/b]
Cool-down, duration:
-Once the paper whip is used it takes four post before it can be re-used again.
-the whip lasts on the battle field until it is damaged to the extent Sinclair cannot use it anymore (slashed in pieces,burn't to a crisp,wet.)
-if the paper whip is somewhat damaged it will take two post before Sinclair can use more paper to fix the damage done to the whip (Half the price for regular d rank magic spell)