Magic
Primary Magic: Requip: The Reaper~
Secondary Magic: N/A
Caster or Holder: Caster
Description: Natsumi specializes in requip magic which is a type of magic where she can store various weapons and armors in a pocket dimension. With requip, the user can use different elements based on which weapon and/or armor they currently have equipped, but they can never use two elements at the same time.
Requip magic has a versatile amount of purposes such as requipping shields for defense, scythes, swords, or bows for offense, and leggings or gauntlets for supplementary purposes such as increasing speed and strength.
Strengths:
Certain abilities are capable of stunning the opponent and locking them into place for a short duration
Certain abilities are capable of having area of effect damage.
This magic (requip) can serve all sorts of purposes such as supplementary purposes, defensive purposes, as well as offensive purposes.
Weaknesses:
The armors and weapons Natsumi requips can break to either 1 spell higher than its rank or 2 spells of equal rank
The certain elements of the abilities’ spells have certain weaknesses such as darkness is weak to holy and fire is weak to water and so on.
The range of the weapons are short unless she is using a magic staff or something of the sort
If somehow Natsumi cannot bring herself to requip something in the heat of battle, she is rendered useless without her equips.
Abilities/Powers:
She can requip many different weapons and armors, and she can requip more as she ranks up
Each weapon and armor has it’s unique element or ability
Some abilities can enhance her or her allies’ strength or speed, etc.
She can requip quickly
Some abilities can stun or slow the opponent
She can requip wings for flight
Primary Magic: Requip: The Reaper~
Secondary Magic: N/A
Caster or Holder: Caster
Description: Natsumi specializes in requip magic which is a type of magic where she can store various weapons and armors in a pocket dimension. With requip, the user can use different elements based on which weapon and/or armor they currently have equipped, but they can never use two elements at the same time.
Requip magic has a versatile amount of purposes such as requipping shields for defense, scythes, swords, or bows for offense, and leggings or gauntlets for supplementary purposes such as increasing speed and strength.
Strengths:
Certain abilities are capable of stunning the opponent and locking them into place for a short duration
Certain abilities are capable of having area of effect damage.
This magic (requip) can serve all sorts of purposes such as supplementary purposes, defensive purposes, as well as offensive purposes.
Weaknesses:
The armors and weapons Natsumi requips can break to either 1 spell higher than its rank or 2 spells of equal rank
The certain elements of the abilities’ spells have certain weaknesses such as darkness is weak to holy and fire is weak to water and so on.
The range of the weapons are short unless she is using a magic staff or something of the sort
If somehow Natsumi cannot bring herself to requip something in the heat of battle, she is rendered useless without her equips.
Abilities/Powers:
She can requip many different weapons and armors, and she can requip more as she ranks up
Each weapon and armor has it’s unique element or ability
Some abilities can enhance her or her allies’ strength or speed, etc.
She can requip quickly
Some abilities can stun or slow the opponent
She can requip wings for flight
- D Rank Starter Spells:
- Spoiler:
Rank: D rank
Type: Armor | Defensive
Description: Natsumi outstretches her arms and in that instant she requips a full body suit of armor that is made of bones. This protects her entire body from two D rank spells and one C rank spell, and then the armor is broken, forcing her to requip something else. While she has The Lovely Bones requipped this can make her faster, causing her to be able to endure running longer
Strengths:
This spell can resist 2 D rank spells and cause no harm towards her
Prolonged Endurance
Increased speed
Duration; 2 posts or until broken
Weaknesses:
This spell is not offensive
This spell is a weak spell considering her rank
The armor can be broken
Even though this increases her speed, the bones can be rather bulky and heavy
Cooldown; 3 posts- Spoiler:
Rank: D rank
Type: Bow | Ice Element | Offensive
Description: Natsumi outstretches her arms and requips a red cape along with a bow made entirely of ice, along with the arrows. The way in which Natsumi shoots the arrows is rather precise, and has immense speed because of the enchanted ice that encases halfway up her left arm. The arrows can reach up to ten meters and the frost arrows can penetrate the muscles and cause a slight slowing effect.
Strengths:
Immense speed
Can slow others’ movements
Her shots are precise
Duration; 4 posts
Weaknesses:
The bow is rather bulky
Capable of missing shots
Weak to fire magic
In immensely hot temperatures the ice could melt
Cooldown; 5 posts- Spoiler:
Rank: D rank
Type: Wings | Support
Description: Natsumi outstretches her arms and requips a pair of wings onto her back. This ability enables her flight, increased speed, and aerial attacks. She can only fly at maximum 10 meters into the air.
Strengths:
Aerial Attacks
Enables Flight
Enables a slight athletic boost
Duration; 4 posts
Weaknesses:
Wind magic could knock her down
If the opponent has magic that can control gravity, that can make this spell useless
The wings can be shot through if she is not careful and bring her hurling towards the ground.
Cooldown; 5 posts- Spoiler:
Rank: D rank
Type: No Element | Blades | Offensive
Description: Natsumi outstretches her arms and requips twin swords, and she is capable of increasing her attack speed. One ability she is capable of doing with these swords can penetrate into the skin and stun or slow the opponent which can last for two posts, and she can also make the swords act as a boomerang, as she can throw them and they can safely return to her. The stun is not able to effect anyone above Natsumi's own rank.
Strengths:
Increases attack speed
Certain abilities with the swords can stun
The swords can act as a boomerang.
Duration; 5 posts
Weaknesses:
Short range
No magical effect
Even though her swords have a boomerang effect, if the effectively hit the opponent they can get stuck into their skin or armor.
Cooldown; 6 posts
Last edited by Natsumi Mizuki on 2nd February 2014, 2:11 pm; edited 3 times in total