Fairy Tail RP

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    [A Rank] The Heratic in Pergrande Kingdom

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    [A Rank] The Heratic in Pergrande Kingdom Empty [A Rank] The Heratic in Pergrande Kingdom

    Post by Admin 27th January 2014, 10:13 am

    Job Title: The Heratic

    Rank: A

    Solo Word Count: 8,000 words

    Group Word Count: 16,000 words

    Additional Requirements: A passport

    Job Location: Pergrande Kingdom, Blacksteel Keep

    Job Description: Remy, the talking Raccoon from Seven has been captured venturing too far from his homeland. Remy always had a fancy for exploration as a merchant; and eventually he made it all the way to Pergrande; barely escaping with his life in Bellum, only too be captured within hours of entering Pergrande and sent too a famous prison in Pergrande, Blacksteel Keep.

    Remy will have his head on the block in the A.M, and a request has come in from Seven for you too accompany one of their wizards on a journey to rescue the plighted Racoon.

    Davey, the Duck Wizard will accompany on your journey. Davey wears a normal wizards robes, and hat, gray in color; but his staff is a spectacular twist of vines and branches; that seem to glow when he uses magic. Although he is, a walking talking duck; Davy is a rather serious wizard, and needs to lighten up. He is not happy about having to enter Pergrande.

    Although you will have too deal with Davey's complaints that you'll both be captured and executed, along with his thoughts of being crucified as a Satanic Duck; the Job presses on. You and the Wizard Duck approach a structure straight out of a Fairy Tail. The steel, literally looks black on the keep; and there are Pergrande guards everywhere; even visible from afar.

    Lucky too have made it this far into Pergrande without being captured, you and the Duck Wizard must free the Racoon Merchant before or at dawn. However, you will be forever branded as a Heratic (as all practitioners of magic are considered here) in the Kingdom of Pergrande; and will not be able too return too this nation unless you are in disguise.

    Bust Remy out, escape Pergrande, and seek safe passage back to Seven through Iceberg!

    Enemies:

    Weak - Pergrande Guardsmen

    Normal - Pergrande Knight

    Strong - Pergrande Knight Captain

    Boss - Pergrande Paladin

    Reward: 50,000 jewel Will be considered a Heratic in Pergrande Kingdom and an Enemy of Their Nation Afterward

      Current date/time is 21st November 2024, 11:51 am