Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    [S Rank] Where is The Love?

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    [S Rank] Where is The Love?  Empty [S Rank] Where is The Love?

    Post by Admin 27th January 2014, 10:15 am

    Job Title: Where is the Love?

    Rank: S

    Solo Word Count: 8,000 words

    Group Word Count: 16,000 words

    Additional Requirements: A passport, can be taken once per character

    Job Location: Earthland (Bellum), Crystal Town

    Job Description: In Bellum, Magic is everything. If you're not born with it, you're treated like a second class citizen; probably a Waiter at the top of your career. The same is very much true for our client, who has recently lost his friend in a bad case of bullying. Several young Magi (wizards in Bellum); harassed his friend with Magic too the point where they accidentally killed him.

    The Archmages in Crystal Town, didn't bother too take too this crime and ignored it. His friend was one of the unlucky 20% in Bellum born without Magic; as he is.

    Knowing that it's only a matter of time before something happens to him; his family are all wizards, and treat him like worse than piss around his house.

    He has written an International Job too Fiore; choosing between Seven and Fiore, since those two nations are said to have Magi as skilled as the ones from Bellum. Eventually, he receives a reply from you and your entourage from Fiore.  

    He wishes you to escort him to the border of Pergrande, but you must make it past Bellum Border Magi, who aren't going too just let you on by. However, there may be room for negotiation. As wizards, or "Magi" in their nation, they will be friendly towards you, and might think that your client is just one of your slaves or servants.

    Although they will grow VERY suspicious, as Pergrande is THE most dangerous nation for wizards; eventually, they will deny you passage even if you try to smooth talk them "Magi to Magi". Best to find a way to sneak your client by, or use force.

    The mountainous border is FILLED with gigantic magical barriers, and several floating outpost towers; with magnetic lacrima pushing the guard tower up off the ground. The mountain range is totally jam packed with S-Ranked Magical Barriers; and Patrols everywhere. Even if you make it past the initial group at the Border undetected; once in the mountain range, getting to Pergrande will be a task suited only for wizards born once a generation.

    The color of a Bellum Magi's hooded, assassin like uniform is bright red.

    Enemies:

    Weak - Magi Border Patrol Agent x10 - When you start getting near Bellum's borders into Pergrande; you will begin to see Magi Patrols walking around everywhere near the gigantic magical barriers Bellum has erected in the mountain ranges near Pergrande. These magi wear Assassin esque clothing; each of them having a hood raised; and donning a rather large magical staff with wings; and a lacrima crystal in it's center.

    Lacrima Staffs and Magi Border Patrol Agents:


    Normal - Magi Border Sergeant x3 - These guys wear similar assassin like gear; except theirs is flecked with silver rivets and designs. They also wield the same Lacrima Staffs as their subordinate Agents.  They are extremely skilled however, at tactical fighting and also at melee hand to hand combat or using their Lacrima Staffs, as bo staff weapons. These Magi are amazing to behold on the field of battle.

    The Sergeants:

    Strong - The Magi Border Captain - The Captain of the borders of Bellum. This older Magi has seen more than most will ever forget. From old wars with Pergrande; to journies into Sin; he has done it all. He is no joke; and will end the job and mission right then and there; sending you clamped in Bellum's finest magical chains right back to the Magic Council's doorstep, back to Fiore where you came from. The Archmages of Bellum does not believe in killing fellow Magi (wizards), only regular humans, and monsters. So you will be safe after defeated if the Captain does manage to take you down; as the Magi serve the Archmages will without a second thought.

    He has an Elvis like hairstyle, dark hair, and a thick beard. With piercing blue eyes.

    The Captain is an extremely powerful Magi, wielding the extremely rare, and dangerous. Titan Magic. He can grow to the size of Godzilla, and attempt to crush you with ease. Although he will never do this unless an opponent uses a technique of huge magnitude (S or Above).

    The Captain:

    Boss - Alerted Magi Border Captain - The Captain was somehow alerted to your presence early! He finds you in Bellum's enchanted border mountain range, and (Oh no!) he arrives with 10 Magi Border Patrol Agents to put you Fiore wizards in your place!

    Reward: Extremely grateful for helping him escape from Bellum, he sends you a hefty reward from his new home in Pergrande. 75,000 Jewels.

      Current date/time is 4th November 2024, 11:24 am