Name: Tikaani(Formerly Devon)
Rank: Mythic
Species: Demon Fairy Celestial Spirit Hybrid
Type: Combat
Description: Fond of laughing and excitement Devon is a constant companion for Zack on his wild jaunts of ridiculousness. She is very outgoing and upbeat usually seen with a smile on her face. However, she can be very aggressive to those that annoy her often causing her to lash out with her spear or fist. Devon is actually a normal fairies size, approximately 6 inches tall however demon fairies have the ability to assume a larger form for combat purposes which has been further enhances by her becoming a celestial spirit. She is one of the larger members of her race. She is a highly skilled sword fighter and martial artist. She has a strong attraction to Zack and gets very annoyed when he flirts.
Devon has recently gone through a state of metamorphosis known to her people as the 'Becoming' and with it she has gained advanced knowledge of combat making her much more highly skilled. For some reason it also did something which was unusual for her race and changed her from the blonde haired woman she use to be to the red head. She gained knowledge of the spear, the primary weapon of her race, which she had never used properly before. Now she is even more skilled with the spear then the sword.
Her dedication and bravery earned her a boon from the Celestial Spirit King himself and she desired to become like Zack, one of the celestial spirits. She was granted the power of the wolf moon. She also donned the name Tikaani. This changed her physical form and enhanced her natural abilities further as well as giving her a great boost in magical power.
Flight - As the embodiment of the moon the user is able to freely alter the effect of natural gravity on their body allowing them to walk up walls, walk on air and fly as fast as they can walk.
Size change - A passive ability of her race allowing them to changeAs a Demon Fairy she is capable of generating wings on her back at will that enable her to fly freely. She describes the use of them as picturing imaginary muscle on the back and then trying to move that muscle. She moves as freely through the air as she does on land. size to suit the situation. Initially this only allowed them to increase by around 5 to 6ft, but with her celestial form this has now been enhanced to 10ft and any size inbetween. Her physical abilities does not change when she transforms.
Rank: Mythic
Species: Demon Fairy Celestial Spirit Hybrid
Type: Combat
Description: Fond of laughing and excitement Devon is a constant companion for Zack on his wild jaunts of ridiculousness. She is very outgoing and upbeat usually seen with a smile on her face. However, she can be very aggressive to those that annoy her often causing her to lash out with her spear or fist. Devon is actually a normal fairies size, approximately 6 inches tall however demon fairies have the ability to assume a larger form for combat purposes which has been further enhances by her becoming a celestial spirit. She is one of the larger members of her race. She is a highly skilled sword fighter and martial artist. She has a strong attraction to Zack and gets very annoyed when he flirts.
Devon has recently gone through a state of metamorphosis known to her people as the 'Becoming' and with it she has gained advanced knowledge of combat making her much more highly skilled. For some reason it also did something which was unusual for her race and changed her from the blonde haired woman she use to be to the red head. She gained knowledge of the spear, the primary weapon of her race, which she had never used properly before. Now she is even more skilled with the spear then the sword.
Her dedication and bravery earned her a boon from the Celestial Spirit King himself and she desired to become like Zack, one of the celestial spirits. She was granted the power of the wolf moon. She also donned the name Tikaani. This changed her physical form and enhanced her natural abilities further as well as giving her a great boost in magical power.
- Tikaani:
Flight - As the embodiment of the moon the user is able to freely alter the effect of natural gravity on their body allowing them to walk up walls, walk on air and fly as fast as they can walk.
Size change - A passive ability of her race allowing them to changeAs a Demon Fairy she is capable of generating wings on her back at will that enable her to fly freely. She describes the use of them as picturing imaginary muscle on the back and then trying to move that muscle. She moves as freely through the air as she does on land. size to suit the situation. Initially this only allowed them to increase by around 5 to 6ft, but with her celestial form this has now been enhanced to 10ft and any size inbetween. Her physical abilities does not change when she transforms.
- Wolf Moon:
Rank: H
Description: The user spreads both arms, with the index and middle finger of each hand being splayed apart. Having done this, the gravity of the intended location is then increased, disabling any foes within with sheer gravitational force. Those who enter this field are crushed with powerful gravity. It also works as a powerful defensive spell because the gravitational force is enough to slam weaker spells into the ground. For solid spells/attacks this is S rank and below, for liquid spells this is A rank and below and for the rest it is B rank and below. Even if they aren't stopped entirely trajectories can be messed up. Attacks that aren't solid, liquid or gas are not stopped are effected e.g. illusions, mental attacks. However, spells that require the user to focus will likely be weakened as they are being forced to resist the gravity (if they are inside the range)
Those physically caught within the radius will find themselves forced to the ground and their movements slowed. This causes H ranks to have their speed reduced by 25%. Those caught within the field also receive B rank damage per post. People will also have a lot more difficultly flying due to the intense gravity. Flyers have their speed reduced by an extra 25% and will struggle to maintain height(IF H rank)
This has a range of 100m around the user, which isn't overly large for a H rank, but its upwards range is 1000m. Tikaani herself is immune to it as is Zack due to their strong bond though their spells are effected by it.
Strengths:- Causes damage over time equal to B rank per post
- Works as a defensive spell
- Reduces enemy movement speed
Weaknesses:- Can easily hurt allies
- Can make it harder for the user to fight as their spells are effected
- Duration is pretty short for such a powerful spell
- Range is pretty small for such a high rank spell
- Gravity mages can likely have some immunity to it or use it to their advantage
Duration/Cooldown: 4 posts/12 posts- Causes damage over time equal to B rank per post
- Full Moon:
Rank: S
Description: The full moon ability takes advantage of gravity much like wolf moon. However, unlike wolf moon this instead is a much more focused spell. The user places one of their hands over the other, with the fingers of both bent, and then clasps them together, creating a dark orb between the caster and their opponent. This orb generates its own gravitational field, drawing in everything around itself. Like Wolf Moon this is a duration based spell, but rather than staying the same level of power it gradually increases in size and thus strength.
At first it is the size of about a football. It doubles in size each post for five posts.
The spell itself draws everything in, spells, attacks, people. The range of this starts off at 25m and doubles each post for five posts ending up at around 800m. Those drawn in by the spell on the first post will receive C rank damage. This damage doubles each post unless the person is able to escape.
It is possible to resist the effects and an A rank will be able to do this through sheer physical power. However, whilst in range of it they will have a speed reduction of 30% if they are within 50% of the range of it and 20% if they are above that, but still in range.
If they are not able to resist the effects and are within 50% of the range of it they will be pulled in that post. If they are above this they will be pulled in by 10% of the range per post if they don't find a way to resist.
Spells can overwhelm this. In its first post if it is hit with a B rank spells then this can be destroyed causing 1.5B rank damage to the user. This amount is increased by 50% each post for its duration. The damage it will cause also increases. Previous spells that hit it will count towards this limit.
Like with Wolf Moon the user and her master Zack are immune to the effects of the black hole, but their spells are not. It also puts the user at risk as they have to focus on holding the spell.
Strengths:- Pulls in targets and spells
- Does damage over time potentially
- Increases in power over time
Weaknesses:- Can be resisted
- Takes time to reach full power
- Can be destroyed
- IF destroyed it will cause major damage to the user
Duration/Cooldown: 6 posts/10 posts- Pulls in targets and spells
- Waxing Gibbous:
Rank: A
Description: The waxing gibbous is an armor based spell that coats the body in a thin layer of water that is formed of super dense molecules to create a near solid armor that coats the entire body, but does not restrict movement because it is a fluid. This armor is table to take as much damage as a legendary armor. However, its duration is limited. Whilst in effect the user will also receive double damage to electric based spells and ice based spells, but will receive half damage from fire based spells.
Strengths:- Strong armor
- Reduces flame damage
Weaknesses:- Double damage from electric attacks
- Double damage from ice attacks
- Ice attacks more likely to freeze the target solid
Duration/Cooldown: 4 posts/7 posts- Strong armor
- Half Moon:
Rank: B
Description: By using gravity the user focuses the water particles in the air around them to form a hemisphere in front, above or behind them that they can move freely. This shield is made of dense water and take the force of two B rank spells. However, if someone tries to use a water spell against it that isn't at least twice as strong as the barrier currently is then the shield will absorb it and become stronger. Tikaani is able to freely strike through this barrier by forming small holes or gaps. However, this of course puts her at risk as someone could be smart enough to shoot through those gaps.
Strengths:- Complete defense on one side
- Can be increased in strength with water spells, including her own
Weaknesses:- When opened to allow an attack she could be hit
- Only blocks one side of her at a time
- Isn't 100% transparent so can obscure her vision
Duration/Cooldown: 3 posts/6 posts- Complete defense on one side
- Waxing Crescent:
Rank: C
Description: The user swings their arms in an arc and launches a powerful thin crescent shaped blade of water at the target. This crescent beam starts off 5ft in size, but doubles in size every 10ft it gets away from the user. However, it only has a maximum range of 40ft. Its damage does not increase and it will do C rank damage to whatever it hits. If part of it hits a target, but not the full blade, then the rest will continue on as seperate blades and still do full damage.
Strengths:- Grows in size
- Good range
Weaknesses:- Can be eaten by a water slayer
- Power doesn't increase
- Can be blocked with a C rank barrier
Duration/Cooldown: Instant/4 posts- Grows in size
- New Moon:
Rank: D
Description: The user focuses water to form a whip of water that is equal in strength to a weak rank weapon but has a tremendous range of up to 40ft. It seems perfectly innocent at first with the user's hand being covered in water. However, with whipping motions of the hand they strike out and the water extends as far as they want it up to the max range. Due to being water it can't be grabbed, but it does conduct electricity doubling the damage. The whip can be destroyed by a C rank spell or blocked by a D rank
Strengths:- Impressive range
- Hard to predict
- Can't be grabbed
Weaknesses:- Could be frozen
- Follows a pretty obvious arc (its a whip after all)
- Heavily conducts electricity
- Double electric damage if it hits the whip or the hand
Duration/Cooldown: 3 posts/4 posts- Impressive range
Last edited by Speed Demon Zack on 12th January 2016, 5:56 am; edited 21 times in total