- Gimmick:
Name:
Toxiban
Grade:
Weak
Type:
Item
Proof of Acquisition:
[Insert Link to Acquisition here]
Description:
Feeling stressed? Has dealing with jobs, ridiculous people, world events, and too much social media shoveled upsetti spaghetti into your brain and made your ridges feel sore and irritable? Are you raging about really asinine things as if you have any control over the world and other people’s lives? Have you suddenly acquired several mental illnesses or, at least, the symptoms of them that you didn’t have before?
Is everything toxic, or is it you that has become toxic?
Use this special magic potion! It looks like a cute little fairy terrarium with grass, mushrooms, and moss and makes a great accessory to anyone’s belt or bag straps! Its size is magically adjustable to suit everyone’s needs. It never runs out, so you can use it as much as you like. You may thank the fairy Grizzlebizzle for making this item because, frankly, he’s just really annoyed with how annoying everyone is. You can pick one up at the store or you might find one he’s left for you if you’ve really gotten under his glittery, hive-covered skin.
Sometimes in life, you just need to touch some grass. You’ll feel better, trust Grizzlebizzle.
[Disclaimer: Not intended for consumption! Please do not swallow Toxiban. Harmful if swallowed. If ingested, take care not to jostle around and consult a doctor immediately. If the potion opens while ingested…well, you’ll know… Also, any outdoor allergies still apply :)]
Abilities:
Name: Touch Grass
Description: Popping the cork will cause wherever you are to suddenly be magically transformed into a nature-nut’s paradise! For a 20-meter radius around the user, mushrooms and trees and moss and grass and all things foresty will cover everything. The freshest air will tickle your cheeks and, if there’s no sky where you are, the illusion of one will appear with your preference between day, night, and the weather. You can take a moment to relax. Listen to the birds and crickets that may or may not be there. Let the grass detoxify you. Touch it real good before you put the cork back in and get back to living your hopefully more grounded life [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC as well as associated magics belonging to those mentioned].
Price: 5,000 Jewels
Stock: ∞
- Lacrima - Claimed by Medeia:
Name:
Treacherous Heart
Type:
Demon Slayer
Item/Energy Needed to reach Force:
Silver, Rope, Shadows
Slayer Can Control:
Precious Metals, Rope, Shadows
Appearance:
This Lacrima takes the appearance of a bag containing thirty ancient silver coins of immense value. The moment one takes hold of the bag, they will immediately notice that it feels oddly heavy despite its seemingly light contents.
Description:
Long ago a leader who was fated to change the world was betrayed by a member of his inner circle, a greedy man who was bribed to turn on the leader in exchange for a small bag containing a sum of silver coins. Shortly after the leader was betrayed and executed by his enemies the traitor had a change of heart and returned the payment to those who had offered it, but that gesture could not undo the act of treason. The traitor was overcome with remorse and eventually took his own life. The bag and the coins within were lost for thousands of years but somehow managed to survive the passage of time until they were rediscovered approximately three centuries ago. Shortly after they were found again it was discovered that the bag of coins had somehow been infused with arcane power that only mages could use.
It was uncertain if the bag of coins had the power to attract selfish individuals or if selfish individuals were attracted to it, but over the centuries many mages who believed only in achieving their goals at any cost came to possess it. Tapping into the bag's power to empower themselves, the empowered mages began to ruthlessly pursue what they wanted. No method of attaining success was off-limits and no one was safe if they were considered an obstacle; enemies got the worst treatment, but friends and family were not safe from being manipulated and betrayed if doing so would benefit the mage. When the empowered mages reached their goals all of them assessed the cost of success and some of them discovered that they had paid dearly... whether the cost was counted in friendships ruined, enemies made, or families torn apart, the mages ended up paying a high price to realize their ambition.
The Treacherous Heart Lacrima can give power to those who believe in advancing their goals by any means necessary. Users of this Lacrima may find themselves ascending to dizzying heights of power and achieving great success thanks to it, but one must be careful when using its power. When all is said and done success might come at a higher price than one realizes.
Price: 1,500,000 Jewels or 75 CC
Stock: 1
- Lacrima:
Name:
Gaia's Nourishment
Type:
Dragon Slayer
Item/Energy needed to reach Force:
Water, Leaves, Fungus
Slayer Can Control:
Water, Leaves, Fungus
Appearance:
A vial containing a liquid lacrima that appears similar in appearance to pure water. The cap resembles a red mushroom, and there are leaves entwined around the outside of the vial.
Description:
April 16th, X784
Entry #23
Today, I have witnessed the first signs of renewed life after the deathly winter. Green leaves are once more starting to sprout upon the trees and plants all around me, nearly overnight. The rain is crisp and refreshing, hydrating the dry and barren ground. I even saw a few mushrooms already sprouting amidst some fresh moss! Spring is so beautiful in Seven. I wish I could simply bottle it up and have it with me year-round. Wouldn't that be something?
June 5th, X784
Entry #47
Not for the first time since I traveled to this beautiful country, I have wondered if it were perhaps possible to do as I wished. Is there some way to capture the essence of the forest? Its life, its purity, its splendor..! There are so many nations out there whose lands never experience the wonder of fertility, cursed by nothing but barren wastelands and endless sands as far as the eye can see. Their people go their entire lives without knowing the blessings of mother nature at her finest. Surely there is a way I can share it with them! I shall start researching this immediately.
September 22nd, X839
Entry #2,657
My time draws near, and soon I will embrace the Void, my body to return to the embrace of earth. But with my imminent passing comes peace in a life well spent. I have completed my life's work. Within this vial is contained the essence of nature itself. Though I no longer have the strength or mobility to put it to use, I know that it will long outlive me and see my dream of sharing the beauty of Seven for centuries to come. I have thought for some time on what to call it, and I think I have settled upon an homage to the kind and graceful dragon that spent all these years teaching me how to find and cultivate the heart of nature: Gaia. I leave my work in her care, and I have every faith that she will one day pass it on to capable hands that will use its power to share the life of the forests with all corners of the world.
~Entries from the journal of Biologist and Scholar Alwin Carvaris
Price: 1,500,000 Jewels or 75 CC
Stock: 1
- Weapon - claimed by sojiro sakura:
Name:
Oak King's Solar Scourge
Grade:
Legendary (+)
Type:
Weapon
Proof of Acquisition:
[Insert Link to Purchase Post]
Description:
A long whip with a golden handle that appears to be both a living vine and a string of flowers simultaneously while giving off a warm glow. Sometimes a warm breeze can be felt just from being near the whip. This whip was stolen from the Oak King at the height of the autumn equinox. While the Oak King was weakened by winter's waxing power, a group of mages snuck into his domain to steal one of his fabled weapons. They hoped to bring prosperity to their land gripped near year-round by ice and snow. Unfortunately, those mages didn't anticipate the power of the Scourge. Their land baked beneath the rays of Summer. The Holly King, He who rules the Winter's chill, could not touch their land. Left desolate by the power, the land slowly died. The Solar Scourge was entombed in that land, never to see the light of day again. However, the power of a god is seductive. Now you hold that power in your hands... what will you do with it?
Abilities:
Name: Samhain Ritual
Rank: User Rank (Up to A)
MP Cost: User Rank
Category: Offensive
Type: Multi Target - Debuff, Counter
Damage: User Rank Multi Target Damage
Range: User Rank Multi Target Range
Speed: User Rank Multi Target Speed
Duration: User Rank Max
Description: A series of acorns, nuts and other kinds of seed fall from the Scourge. From these, a host of ghosts rise into the air. They swirl around the wielder of the Scourge. They can attack a number of targets equal to the maximum duration of this ability within range. If they strike the targets, they do spell damage and reduce the target's spell damage by a user rank active debuff. The swirling ghosts protect the wielder from drain effects, reducing their effectiveness by 50%.
Name: Grimoire of Summer
Rank: User Rank Advanced (Up to B+)
Category: Offensive
Type: Single Target - Homing
Damage: User Rank Single Target Damage + 50%
Range: User Rank Single Target Range
Speed: User Rank Single Target Speed
Duration: User Rank Max
Description: A flower forms at the tip of the whip. As it unfurls, a powerful beam of light is fired toward a target within range. The beam will follow the target up to spell range. If it strikes the target, it does spell damage.
Price: 75,000 Jewels or 5 CC
Stock: 1
- Armor:
Name:
Helm of the Blessed
Grade:
Artifact (+)
Type:
Armor
Proof of Acquisition:
[Insert Link to Acquisition here]
Description:
This helmet is reputed to have been the prized possession of an ancient legendary knight, who, it is said, could not be killed, as long as he had this helmet on. While it is unknown what god was responsible for bequeathing the helmet, this ancient knight believed so strongly in the powers of the helmet that he did not take it off for over a century. And truly, he lived that long, as the helmet drew on his faith to guard him from everything, including old age. But the gifts of the gods are not to be hoarded, and it is said, according to legend, that a trickster god deceived the knight into taking off the helmet to feel the wind on his head, at which point he aged to death immediately. The helmet has been passed around for a bit before coming into your possession. While it is said that no one can exhibit the same level of faith as was expressed by its original wearer, the helmet draws its power from belief, and so will still work for whoever wears it, provided they have faith in someone or something.
Abilities:
Name: Unwavering Conviction
Rank: User Rank Advanced (Up to A+)
Category: Auxiliary
Type: Passive
Description: This reinforces the belief system of its wearer, giving them greater resolve, as well as a steadier arm and more focused strikes, granting a passive user ranked advanced buff to Strength.
Name: Semper Fidelis
Rank: User Rank Advanced (Up to S)
Category: Defensive
Type: Burst - Anti-Piercing
Durability: User Rank Advanced Burst Durability (x2)
Range: User Rank Advanced Burst Range
Speed: User Rank Advanced Burst Speed
Duration: User Rank Advanced Max
Description: On activation of this spell, the gem on the fore of the helmet begins to glow brightly, and every ally within the range of this spell, including the caster, is shielded by a film of rippling ethernano, condensed from the faith of its caster. These shields are incredibly durable and move around with those to whom they are bestowed. Most notably, even though these shields are as hardy as the best shields of their rank, they cannot be pierced by piercing effects.
Price: 500,000 Jewels or 25 CC
Stock: 1
- Item - Claimed by Mura Kensho:
Name:
Perfectly Preserved Leaf
Grade:
Artifact (+)
Type:
Item
Proof of Acquisition:
[Insert Link to Acquisition here]
Description:
This item is a perfectly preserved golden leaf grown from the Aurum Glades that radiates positive magic, encased in smooth magical resin from strange trees found only in the southern parts of the Faewilds. Excess resin was carved and sculpted to resemble a potion bottle, after which silver decorations were artificed to adorn this item. Several other iterations of this magical item could be seen scattered on some parts of the Faewild and the Aurum Glades, yet all of them were failures, making this the only successful magical item made with materials from both worlds.
Its history is unknown as there were no records of this experimental item found in either world. There is evidence that this item has existed for a long while, possibly dating back to when the Shepherds of the Faewilds fought against the impending doom that threatened its balance. How this item found its way into Earthland is a mystery.
Abilities:
Name: Gilded Bastion
Rank: User Rank Advanced (Up to A+)
Category: Auxiliary
Type: Passive
Description: The leaf preserved within the mystical resin bolsters the defensive spells of any wizard attuned to this magic item. With gilded fury, they are granted a user rank advanced passive increase to their spell durability x2.
Name: Pulse of the World
Rank: User Rank Advanced (Up to S)
Category: Auxiliary
Type: Passive
Description: The resin, blessed by the bounties of the Faewilds, pulses with positive magic as a wizard attuned to this magic item find their restorative spells even more potent. It serves to extend the blessings of the Faewilds to those who need them, regardless of whether they are Shepherds or not. The user is granted a user rank increase to both their Spell Healing and their HP.
Price: 500,000 Jewels or 25 CC
Stock: 1
- Item:
Name:
Fervent Prayer
Grade:
Artifact (+)
Type:
Item
Proof of Acquisition:
[Insert Link to Acquisition here]
Description:
A shield imbued with the prayers of priests and pilgrims of past generations, empowered by their faith even at their passing. At its conception, it was nothing more than a simple ceremonial silver shield, adorned with golden decorations in the likeness of their religious symbol. Its materials were far from durable and served only as decoration, until the gods suffused it with the prayers of its faithful followers in a time of need.
A paladin once wielded this shield to stand their ground against a horde of demons several centuries past, with only the heartfelt wishes of their people to give them the strength to overcome the threat. The paladin bore this ceremonial shield as a battle standard, or a trinket of good luck, on the off chance that the divine would favor them with their blessings. Things seemed bleak as they were severely outnumbered, their faith in the gods wavering at this time of tribulations. Then the gods cast their gaze towards the chosen as they fulfilled their prayers, the ceremonial shield aglow with the wishes of their people, hence its namesake. That the shield still existed to this day is a testament to the power of faith, and in the generations that followed, this shield collected the fervent desire for protection from its people.
Abilities:
Name: Litany of the Faithful
Rank: User Rank (Up to S)
Category: Defensive
Type: Area of Effect
Durability: User Rank AoE Durability (x3)
Range: User Rank AoE Range
Speed: User Rank AoE Speed
Duration: User Rank Max
Description: The user invokes this ability through a solemn prayer, after which a pulse of divine magic surges across the area around the user. All allies within this spell’s radius are protected by a visible aura of light that shields them from attacks, which includes the caster themselves. This divine power protecting them also empowers their might against overwhelming odds, increasing their Spell Damage or Strength equivalent to this ability's user rank maximum. Allies benefiting from this ability can choose which buff to benefit from. The increase chosen must be picked when this buff first affects them and can only be changed if the ability is recast.
Name: Shield of the People
Rank: User Rank Advanced (Up to A+)
Category: Auxiliary
Type: Passive
Description: The shield bears the prayers of its people, their wishes preserved even beyond their passing. Its wielder can feel their prayers surging through them as their desire to protect their friends and comrades grows stronger, as divine magic empowers their defensive spells. They benefit from a user rank advanced passive buff to their Spell Durability or Technique Durability multiplied by x2.
Increase Chosen: [Put selection here]
Price: 500,000 Jewels or 25 CC
Stock: 1
- Combat Pet - Claimed by Saraphina:
Name:
Saoirse Solais
Grade:
Ethereal (+)
Type:
Combat Pet
Proof of Acquisition:
[Insert Link to Acquisition here]
Description:
Born in the heart of the Great Woodlands of Seven, Saoirse is a creature whose mind is given to the spirit of the forest, blessed from the power of a circle of six of the nation's finest druids in ancient times. As a guardian of the greatwood, she is wise beyond her years, and always willing to lend that wisdom to those who are blessed enough to understand that nature is an inherent force of power that permeates every living being of Earthland, no matter where they are, from the raging sandstorms of Desierto to the quietest glen of a Ca-Elian island. It is the will of the land that guides Saoirse to bless her chosen defenders, her little saplings, such that they may defend the world from the encroachment of evil and answer the prayers of those who believe that the world should be good and free and whole. In that regard, she is wholly focused on the protection of allies, and will stop at nothing to ensure that are protected under the shade of her boughs.
This all being said, she is a pixie at heart and bears the fun-loving and capricious nature of her kind - she is entirely prone to being equal measures charming, childish and curious. Additionally, being a guardian spirit instead of simply a physical being, Saoirse only takes physical form at times of her choosing - instead, she will bind herself to the spirit of the one she chooses to continue on her legacy, and can appear and disappear at moments of her choosing, usually timed for her own amusement.
Abilities:
Name: Guardian's Blessing
Rank: User Rank (Up to S)
MP Cost: User Rank - 50%
Category: Auxiliary
Type: Multi Target - Buff
Damage: N/a
Range: User Rank Multi Target Range
Speed: User Rank Multi Target Speed
Duration: User Rank Max
Description: Wishing her chosen fighters to be able to weather any storm that comes her way, much like the roots of the trees of her homeland, Saoirse blesses her chosen and their allies with the ability to continue fighting, sending out motes of green light towards a number of targets equal to the maximum duration of the ability. Should they touch allies, she gifts those chosen with a user rank active buff to Spell Durability multiplied by 2x. Additionally, those blessed regenerate 5% of their HP once per post while the ability is active.
Name: Living Foliage
Rank: User Rank Advanced (Up to A+)
MP Cost: User Rank Advanced
Category: Defensive
Type: Single Target - Buff
Durability: User Rank Advanced Single Target Durability (x3) + 50%
Range: Contact
Speed: Melee
Duration: User Rank Advanced Max
Description: Shrouding her host in a swirling bubble of leaves, vines, and other flora, Saoirse shields her chosen within the loving boughs of the Greatwood. Additionally, this provides a user rank advanced active buff to Spell Durability to the one affected with this ability for its duration.
Price: 350,000 Jewels or 20 CC
Stock: 1
Last edited by Serilda Sinclair on 23rd October 2022, 6:34 pm; edited 1 time in total