Magic
Magic Name: Arsenal Requip
Magic Type: Re Equip Solitary
Description: Arsenal Re Equip It's exactly what it sounds like. The user summons a variety of what can be in tools to help them in combat. It is primarily a combat magic summon summoning various weaponry to help aid you on the battlefield. This magics strength comes in its variety of weapons with various effects to keep there enemies on there toes. The downfall is of the user isn't careful if the switch weapons to much it will run them dry.
Unique Abilities:
Spells
Name: Rifle
Rank: D Rank
MP Cost: 10 mp
Requip Type: Weapon
Grade: Normal
Linked Equipment: N/A
Requip Damage: 7 hp
Requip Durability: N/A
Range: 15 meters
Speed: 30 mps
Duration: 3
Downside: sacrificing 1 ability for 25% more spell Range
Description:
Name: Pistol
Rank: D rank
MP Cost: 20
Requip Type: weapon
Grade: normal
Linked Equipment: N/A
Requip Damage: 7 hp
Requip Durability: n/a
Range: 15 m
Speed: 30 mps
Duration: 3
Downside: n/a
Description:
Name: Shotgun
Rank: D Rank
MP Cost: N/A
Requip Type: weapon
Grade: normal
Linked Equipment: N/A
Requip Damage: 9 hp
Requip Durability: n/a
Range: 15 m
Speed: 15 mps
Duration: 3
Downside: sacrificing 50% range for 25% more damage
Description:
Name: Combat Knife
Rank: D Rank
MP Cost: 10 mp
Requip Type: weapon
Grade: nomal
Linked Equipment: n/a
Requip Damage: 7 hp
Requip Durability: n/a
Range: 15 m
Speed: 30 mps
Duration: 3
Downside: n/a
Description:
Name: Sniper Rifle
Rank: N/A
MP Cost: 15 mp
Requip Type: weapon
Grade: normal
Linked Equipment: n/a
Requip Damage: 11 hp
Requip Durability: n/a
Range: 25 m
Speed: 45 mps
Duration: 5
Downside: N/A
Description:
Magic Name: Arsenal Requip
Magic Type: Re Equip Solitary
Description: Arsenal Re Equip It's exactly what it sounds like. The user summons a variety of what can be in tools to help them in combat. It is primarily a combat magic summon summoning various weaponry to help aid you on the battlefield. This magics strength comes in its variety of weapons with various effects to keep there enemies on there toes. The downfall is of the user isn't careful if the switch weapons to much it will run them dry.
Unique Abilities:
- Ability 1: Increases the range on re Equip weapons by 40%
- Ability 2: [Locked]
- Ability 3: [Locked]
Spells
Name: Rifle
Rank: D Rank
MP Cost: 10 mp
Requip Type: Weapon
Grade: Normal
Linked Equipment: N/A
Requip Damage: 7 hp
Requip Durability: N/A
Range: 15 meters
Speed: 30 mps
Duration: 3
Downside: sacrificing 1 ability for 25% more spell Range
Description:
- Rifle:
- Ability 1:
Name: Taking Aim
Rank: D rank
MP Cost: 20 mp
Category: Offensive
Type: Single Target, Piercing
Damage: 40 hp
Range: 60 m
Speed: 60 mps
Duration: 1
Downside: N/A
Description: This ability allows the bullet to pierce through shields and armor for 50% less damage. Otherwise this ability deals 40 hp worth of damage.
Name: Pistol
Rank: D rank
MP Cost: 20
Requip Type: weapon
Grade: normal
Linked Equipment: N/A
Requip Damage: 7 hp
Requip Durability: n/a
Range: 15 m
Speed: 30 mps
Duration: 3
Downside: n/a
Description:
- Pistol :
- Ability 1:
Name: Taking Aim
Rank: D rank
MP Cost: N/A
Category: Passive
Type: Passive
Damage: N/A
Range: self
Speed: self
Duration: passive
Downside: N/A
Description: Physical Damage with this weapon is increased by 40%
- Ability 2:
Name: Custom Model
Rank: D
MP Cost: N/A
Category: passive
Type: Passive
Damage: N/A
Range: self
Speed: self
Duration: passive
Downside: N/A
Description: Physical attack with this weapon are 40% faster.
Name: Shotgun
Rank: D Rank
MP Cost: N/A
Requip Type: weapon
Grade: normal
Linked Equipment: N/A
Requip Damage: 9 hp
Requip Durability: n/a
Range: 15 m
Speed: 15 mps
Duration: 3
Downside: sacrificing 50% range for 25% more damage
Description:
- Shotgun:
- Ability 1:
Name: Knock back slug
Rank: D Rank
MP Cost: 20 mp
Category: Single Target
Type: Single Target
Damage: 50 hp
Range: 30 m
Speed: 60 mps
Duration: 1
Downside: forgoing 50% range for 25% more power
Description: Fires a special solid round designed for crowd control, the slug deal 50 hp of damage and knocks back the target hit by it, needs OOC permission to work on a player.
- Ability 2:
Name: Bird Shot
Rank: D rank
MP Cost: 20 mp
Category: Offensive
Type: Multi Target, DoT
Damage: 60 hp (20 per post)
Range: 45 m
Speed: 30 mps
Duration: 3
Downside: n/a
Description: Fires a special round designed to hit and wound multiple targets. Anyone hit by this takes 60 hp of damage over the next 3 posts, 20 per post.
Name: Combat Knife
Rank: D Rank
MP Cost: 10 mp
Requip Type: weapon
Grade: nomal
Linked Equipment: n/a
Requip Damage: 7 hp
Requip Durability: n/a
Range: 15 m
Speed: 30 mps
Duration: 3
Downside: n/a
Description:
- Combat Knife:
- Ability 1:
Name: Sharpened Blade
Rank: D rank
MP Cost: n/a
Category: passive
Type: passive
Damage: n/a
Range: self
Speed: self
Duration: passive
Downside: n/a
Description: All Physical attacks deal 40% more damage.
- Ability 2:
Name: Make them Bleed
Rank: D rank
MP Cost: 20 mp
Category: Offensive
Type: Single Target/DoT
Damage: 80 hp 26 hp per post
Range: 30 m
Speed: 80 mps
Duration: 3
Downside: sacrificing 50% range for 25% more Speed
Description: The user focuses on a counter attack slicing through their opponent. The next attack deals 80 hp worth of damage over the next three posts, 26 hp per post.
Name: Sniper Rifle
Rank: N/A
MP Cost: 15 mp
Requip Type: weapon
Grade: normal
Linked Equipment: n/a
Requip Damage: 11 hp
Requip Durability: n/a
Range: 25 m
Speed: 45 mps
Duration: 5
Downside: N/A
Description:
- Sniper Rifle:
- Ability 1:
Name: Marker Light
Rank: D rank plus
MP Cost: 30 mp
Category: Auxiliary
Type: Buff
Damage: N/A
Range: 90 m
Speed: 90 mps
Duration: 6 posts
Downside: n/a
Description: A spell in the guns scope highlighting and marking targets. Physical attacks made by this weapon have 37% more range and deal 37% more damage to the target.
- Ability 2:
Name: High Caliber Shot
Rank: D rank+
MP Cost: 30 mp
Category: Offensive
Type: Single Target/Piercing
Damage: 60 hp
Range: 90 m
Speed: 90 mps
Duration: 1
Downside: N/A
Description: loads a high caliber round to guarantee they take down there target. This shot deals 60 hp of damage a percies shields and armor for 50% reduced damage.