Magic
Primary Magic: Caster- Lost
Secondary Magic:
Caster or Holder: Caster
Description: Excalibur Magic is a R-Equip and Sword Magic where the user summons the Great Sword of Camelot Excalibur. How the user summons Excalibur is a short chant "Excalibur Save Your people" and a stone appears and the user is then granted the power to pull it out and use it on all matter of evil foe. It does not harm those who are pure , but on the contrary it will destroy a person with evil intentions that wishes to wield it in one second. How the user uses Excaliburs magic is quite interesting.The user swings the Holy Blade out and Multiple divine slashes burst forth from the Blade destroying all evil in its path. also all evil in its path that wishes to be redeemed is cleansed.
Strengths:
* Strong Holy Damage.
Weaknesses:
* Open to attacks during chant and summoning
* can be dispelled by high rank dispelling magic
Lineage:
Arthurian Steel:Excalibur's Attributes, Durabilty, and Damage are increased by 10% at base and +10% per rank up.
Magical leylines: 3% MP Regeneration. for each round holding it.
Runes of Avalon: allows the user to Speak and use Avalonian Magic. This magic is very old and has very strong healing and health regeneration properties. it gives +10 % spell strength at base for healing spells and increases by 10 % per rank up. its symbol is the Holy Grail.
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name: Calling Forth Excalibur
Rank: D Rank
Type: Holy R-equip.
Duration: lasts for 3 posts.
Cooldown: 4 post cool down
Description: The Summoner Chants "Excalibur save your people" as it appears in the stone. The user pulls it out and then strikes with it. Durability 60 , 3 Damage.
Strengths: * does extra 10 % damage to evil
Weaknesses:
* cannot cut people of pure heart
* Excalibur's magic is quite strong and it is hard to handle in the hands of a Novice.
Name: Avalonian Heal
Rank: D Rank
Type: Holy Healing Spell
Duration: lasts for instant
Cooldown: 1 post cool down
Description: user touches the affected wound or curse and the waters of Avalon flow from his hands. A Holy Goblet is needed to contain the water otherwise it can not be brought forth and will not flow. Heals up to D rank Spells and Damage.
Strengths: * The Avalonian Water can heal anything
Weaknesses:
* very difficult for a novice to use and call forth the waters.
* if the Goblet is not Holy it will not work.
Name: Strike of the Great King
Rank: D Rank
Type: Holy Offensive
Duration: lasts for 1 post.
Cooldown: 2 post cool down
Description: The users strikes with Excalibur's blade and it spreads out forming multiple Holy Slashes. AOE 15 Meters does D Rank Damage
Strengths: * does extra 10 % damage to evil
Weaknesses:
* cannot cut people of pure heart
* Excalibur's magic is quite strong and it is hard to handle in the hands of a Novice.
Name: The Great Dragons Fury
Rank: D Rank
Type: Holy Buff Spell
Duration: lasts for 3 posts.
Cooldown: 4 post cool down
Description: The users chants " Great Dragon Beneath Camelot give me your power so that I may save the kingdom. it gives the user a 25 % Increase to Strength and Speed.
Strengths: * increases the users abilities with the power of the Great Dragon
Weaknesses:
* Novices cannot use becuase they are not in tune with the Great Dragon
* users that try to manipulate the power of the Great Dragon to its maximum will get a backlash and become severely injured.
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Primary Magic: Caster- Lost
Secondary Magic:
Caster or Holder: Caster
Description: Excalibur Magic is a R-Equip and Sword Magic where the user summons the Great Sword of Camelot Excalibur. How the user summons Excalibur is a short chant "Excalibur Save Your people" and a stone appears and the user is then granted the power to pull it out and use it on all matter of evil foe. It does not harm those who are pure , but on the contrary it will destroy a person with evil intentions that wishes to wield it in one second. How the user uses Excaliburs magic is quite interesting.The user swings the Holy Blade out and Multiple divine slashes burst forth from the Blade destroying all evil in its path. also all evil in its path that wishes to be redeemed is cleansed.
Strengths:
* Strong Holy Damage.
Weaknesses:
* Open to attacks during chant and summoning
* can be dispelled by high rank dispelling magic
Lineage:
- Spoiler:
- Magician's Spirit:
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
Arthurian Steel:Excalibur's Attributes, Durabilty, and Damage are increased by 10% at base and +10% per rank up.
Magical leylines: 3% MP Regeneration. for each round holding it.
Runes of Avalon: allows the user to Speak and use Avalonian Magic. This magic is very old and has very strong healing and health regeneration properties. it gives +10 % spell strength at base for healing spells and increases by 10 % per rank up. its symbol is the Holy Grail.
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name: Calling Forth Excalibur
Rank: D Rank
Type: Holy R-equip.
Duration: lasts for 3 posts.
Cooldown: 4 post cool down
Description: The Summoner Chants "Excalibur save your people" as it appears in the stone. The user pulls it out and then strikes with it. Durability 60 , 3 Damage.
Strengths: * does extra 10 % damage to evil
Weaknesses:
* cannot cut people of pure heart
* Excalibur's magic is quite strong and it is hard to handle in the hands of a Novice.
Name: Avalonian Heal
Rank: D Rank
Type: Holy Healing Spell
Duration: lasts for instant
Cooldown: 1 post cool down
Description: user touches the affected wound or curse and the waters of Avalon flow from his hands. A Holy Goblet is needed to contain the water otherwise it can not be brought forth and will not flow. Heals up to D rank Spells and Damage.
Strengths: * The Avalonian Water can heal anything
Weaknesses:
* very difficult for a novice to use and call forth the waters.
* if the Goblet is not Holy it will not work.
Name: Strike of the Great King
Rank: D Rank
Type: Holy Offensive
Duration: lasts for 1 post.
Cooldown: 2 post cool down
Description: The users strikes with Excalibur's blade and it spreads out forming multiple Holy Slashes. AOE 15 Meters does D Rank Damage
Strengths: * does extra 10 % damage to evil
Weaknesses:
* cannot cut people of pure heart
* Excalibur's magic is quite strong and it is hard to handle in the hands of a Novice.
Name: The Great Dragons Fury
Rank: D Rank
Type: Holy Buff Spell
Duration: lasts for 3 posts.
Cooldown: 4 post cool down
Description: The users chants " Great Dragon Beneath Camelot give me your power so that I may save the kingdom. it gives the user a 25 % Increase to Strength and Speed.
Strengths: * increases the users abilities with the power of the Great Dragon
Weaknesses:
* Novices cannot use becuase they are not in tune with the Great Dragon
* users that try to manipulate the power of the Great Dragon to its maximum will get a backlash and become severely injured.
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses: