Take-Over: Draconic Soul
Magic Type: Take-Over
Benefit: Solitary(+30% to HP and MP)
Description:
Take-over: Draconic Soul, is a magic that allows Myrrh to take on aspects and forms of various dragons, and draconic beings. Early on the forms are more general in nature, but at higher mastery, one can take on aspects of mythological and historic dragons; gaining unique abilities related to their legends. Generally, all of these forms are affected by dragon-slayer multipliers, and a few divine/demonic dragon forms could be affected by the other types of slayer magic.
Myrrh originally learned this magic in an attempt to further validate her claims about her horns being of the draconic variety as opposed to the demonic sort, however, she soon found that she had an innate affinity for it and began to delve deeper. By studying ruins, depictions, and even symbols depicting ancient dragons she found she could absorb the 'faith and 'belief' in them and wield idealized forms of their power. Even if the dragon in question didn't actually exist; if there was enough belief she can still create a depiction of them and use it for herself.
Generally, Myrrh will use this magic to bombard enemies with a powerful mix of magical ranged attacks, and strong physical blows. Most TO's give her some method of flight, and she tends to use this to great effect, divebombing in and out, or carrying foes into the air and dropping them; her increased strength allowing her to carry foes of the heavier variety.
Lineage: Demonic Carnage
- Demonic Carnage:
- A princess unknowingly gave birth to a child of the Fallen Angel, causing the newborn to have the ability of transforming into a demon at will. Although the descendants of the newborn possess weaker demonic transformations compared to the son of the princess, the demonic transformation can still cause havoc and destroy whole villages.
Ability: The user transforms into a demon with horns, wings, and markings that glow in a bright neon green color. In this form the user’s magic capabilities become unusable. Though their magic is not accessible, they gain immense surge in physical speed (50%), strength (75%), and durability (+50% HP). They also gain the ability to shoot blasts of dark energy from their body that deals user ranked spell damage.
Usage: 4 post duration with a 6 post cooldown. Can't use magic during use of this ability. Bonus HP is taken first before true HP but temporary HP cannot recover while inactive and if you exit and reenter the state, the temporary HP is where it left off as.
Unique Abilities:
* Prey Upon: As long as Myrrh has a wing-based takeover active, she can target a single person and dash towards them at burst speed and range equal to her rank. If she makes contact, she deals burst damage to the target equal to her rank as well. Can only be done once every two posts, and caps at S rank.
Spells
Signature Spells:
- Signature:
- Wings of Nidhogg:
Wings of Nidhogg
Rank: User Ranked(C)
Take-Over Type: Partial
Grade: Normal
Take-Over Buff: User Ranked Spell Damage buff(27%)
Melee Damage: User Ranked(12)
Range: User Ranked(30M)
Speed: User Ranked(60Mps)
Duration: 5 Posts
Description:
Myrrh invokes the image of the dreadwyrm, Nidhogg - taking over the attribute of their wings. Doubling over, two spiked black appendages burst out from her shoulder blades with 'vents' on the bottom, pitch-black scales running down the length of her back from where they connect. After a moment, the 'vents' begin to blast out waves of volatile magic, crimson in color, replacing the usual leather of the wings, and allowing her flight.- Nastrond:
Rank: User Ranked(Up to S)
Category: Burst
Type: Offensive
Damage: User Ranked(60)
Range: User Ranked(30M)
Speed: User Ranked(60Mps)
Duration: 1 Post
The crimson energy blasting from her wings grows stronger and begins to circle her form, forming a terrifying shell in the shape of a dragon around her. Carefully focusing on a small area, she blasts towards it at full speed before letting the shell take off from her body, blasting towards the zone in an erratic pattern and damaging anyone in the radius when it impacts.
- D-Ranked:
- Wings of the Wyvern:
Wings of the Wyvern
Rank: D
MP Cost: 10
Take-Over Type: Partial
Grade: Normal
Take-Over Buff: 25% Speed Buff
Melee Damage: 5 Dmg
Range: 15 Meters
Speed: 30 Meters Per Second
Duration: 3 Posts
Description:
Myrrh invokes the image of a wyvern, taking over the attributes of its wings. Her arms become coated in thick dark-green scales, while her fingers elongate and her nails grow into sharp 2 inch claws. Finally, a leathery wing membrane sprouts out from the underside of her arm, connecting from her wrists to her rib cage. While this particular set of wings does not allow flight, she is able to use them for gliding.- Hone Claws:
Rank: D
Category: Auxillary
Type: Passive
Duration: 3 Posts
Upon activating this TO, her claws extend to 4" long and glow a bright white, granting her a 50% strength buff for the duration.
- Tail of the Wyvern:
Tail of the Wyvern
Rank: D
Take-Over Type: Partial
Grade: Normal
Take-Over Buff: 25% Strength buff
Melee Damage: 5 Dmg
Range: 15 Meters
Speed: 30 Meters Per Second
Duration: 3 Posts
Description:
Myrrh invokes the image of a wyvern, taking over the attributes of its tail. Her thighs, rear, and lower back become coated in thick dark-green scales, while a long, muscular, 4-foot tail grows from her tailbone.- Wyvern Wave:
Rank: D
MP: 20
Category: Offensive
Type: Area of Effect
Damage: 20
Range: 30 Meters
Speed: 15 Meters Per Second
Duration: 1 Post
Charging up energy into her tail, Myrrh slams it hard into the ground, cracking the ground around her and blasting the area with a shockwave, damaging anyone in affected range and knocking them back by 10 meters.
- Maw of the Wyvern:
Maw of the Wyvern
Rank: D
Take-Over Type: Partial
Grade: Normal
Take-Over Buff: 25% Spell Damage
Melee Damage: 5 Dmg
Range: 15 Meters
Speed: 30 Meters Per Second
Duration: 3 Posts
Description:
Myrrh invokes the image of a wyvern, taking over the attributes of its head. Her neck and chin become covered in dark green scales, while her teeth sharpen into spiky points. A circlet of bone forms on her head, and her horns all sharpen into straight points; while her hair shifts into a dark brown shade.- Wyvern Flare:
Rank: D
MP: 20
Category: Offensive
Type: Single Target
Damage: 40
Range: 60 Meters
Speed: 60 Meters Per Second
Duration: 1 Post
Breathing in deep, Myrrh charges up green fire in her mouth before blasting it towards a target in a manner akin to a fireball, hitting for fire elemental damage.
- C-Ranked:
- Scales of the Hydra:
- Scales of the Hydra:
Rank: C
MP Cost: 15
Take-Over Type: Partial
Grade: Normal
Take-Over Buff: 27% Spell Damage
Melee Damage: 12
Range: 30 Meters
Speed: 60 Meters Per Second
Duration: 5 Posts
Description:
Myrrh invokes the image of a hydra, taking over the attributes of its scales. Every part of her body, save for her face and chest become covered with a layer of light brown scales; with a large ribbed fin going down the length of her spine. Afterward, her hands morph into a more reptilian shape, with three digits topped by black 3-inch claws.- Draconic Regeneration:
Rank: C
Category: Auxillary
Type: Passive
Duration: 5 Posts
Hydra's are famed for their regenerative abilities, and by channeling their power, Myrrha gains some of that notoriety as well. Regenerating her HP by 5% per post for this TO's duration.
- Tail of the Hydra:
Tail of the Hydra:
Rank: C
Take-Over Type: Partial
Grade: Normal
Take-Over Buff: 27% Spell Damage Buff
Melee Damage: 12
Range: 30 Meters
Speed: 60 Meters Per Second
Duration: 5 Posts
Description:
Myrrh invokes the image of a hydra, taking over the attributes of its tail. After a brief glow, her legs meld together to form into a singular, long, snake-like appendage, forming a lengthy 5-foot tail - transforming her into a gorgon of sorts. The new appendage is coated in light brown scales and tipped with a sharp knife-like point.- Quake:
Rank: C
MP: 30
Category: Offensive
Type: Burst
Damage: 60
Range: 30 Meters
Speed: 60 Meters Per Second
Duration: 1 Post
Stabbing the end of her tail into the ground, Myrrh begins to vibrate it at rapid speed, causing fractures to appear on the ground in a small area around her, before exploding in a blast of magic. This deals earth elemental damage.
- Heads of the Hydra:
Heads of the Hydra:
Rank: C
Take-Over Type: Partial
Grade: Normal
Take-Over Buff: 27% Spell Healing
Melee Damage: 12
Range: 30 Meters
Speed: 60 Meters Per Second
Duration: 5 Posts
Description:
Myrrh invokes the image of a hydra, taking over the attributes of its heads. In an instant, her hair lengthens considerably and turns into a magenta shade, white her eyes turn a dark purple. Afterward, a large clump of her hair takes on a will of its own and rises up to shift itself into the shape of a draconic face, hissing, snarling, and snapping as its eye sockets glow blue.- Hiss of the Hydra:
Rank: C
MP: 30
Category: Supportive
Type: Single-Target
Healing: 60
Range: 120 Meters
Speed: 120 Meters Per Second
Duration: 1 Post
The newly formed head channels mana into its max, before either aiming at Myrrh or a specified target and hissing out a clear blue mist. Whoever is touched by this mist will be filled with a feeling of invigoration, and find that their wounds have been healed somewhat.
- Advanced Spells:
- Wyvern, Heritor of Dragons:
Wyvern, Heritor of Dragons
Rank: D+
Take-Over Type: Full
(Wings of the Wyvern, Tail of the Wyvern, Maw of the Wyvern)
Grade: Normal
Take-Over Buff: 37% Speed and Strength Buff
Melee Damage: 10 Dmg
Range: 25 Meters
Speed: 45 Meters Per Second
Duration: 5 Posts
Buff Total: (111%STR/61%SPD/25% Spell Dmg)
Description:
Myrrh invokes the depiction of a wyvern, fully taking over its form. All of her other partials come together as one, but to greater effect. Her horns grow longer, and her claws shaper, scales moving to cover the rest of her legs and chest, while the end of her tail becomes inundated with spikes. Afterward, she gains black armor in the form of a chest piece, vambraces, and clawed boots; with chainmail covering the rest. Her wings are now strong enough for flight.- Poison Flail:
Rank: D+
MP: 30
Category: Offensive
Type: Single-Target
Damage: 30 initial/30 for 4 turns after(150 Total)
Range: 90 Meters
Speed: 90 Meters Per Second
Duration: 5 Posts
Channeling magic into her tail, Myyrh imbues the spikes with poisonous energy before rushing forward and attempting to slam the appendage into an opponent, infecting them with wyvern poison.
- Heritor's Spears:
Rank: D+
MP: 30
Category: Offensive
Type: Multi-Target
Damage: 45
Range: 68 Meters
Speed: 45 Meters Per Second
Duration: 5 Posts
Holding a hand above her head, Myrrh invokes the image of a wyvern to create five small dragon-shaped spears above her head. With a brief gesture of her hand, they can thereafter home and track down enemies upon being launched.
- Hydra, The Second Labor:
Hydra, The Second Labor
Rank: C+
Take-Over Type: Full
(Scales of the Hydra, Tail of the Hydra, Heads of the Hydra)
Grade: Normal
Take-Over Buff: 42% Spell Damage and Spell Healing
Melee Damage: 27 Dmg
Range: 45 Meters
Speed: 90 Meters Per Second
Duration: 6 Posts
Buff Total: (96% SPL Damage/69% SPL Healing/5% HP Regen)
Description:
Myrrh invokes the depiction of a Hydra, a legendary dragon from greek mythology, fully taking over its form. All of the other partials in this set come together but to a much greater effect. The scales on her body become thicker gain a green trim, while her dorsal fine grows larger with more pronounced points, new smaller ribbed fins sprouting from her forearms. Her hair extends once again, allowing for the rise of two more dragon heads - now totaling three. One sporting green eyes, while the other bears red.
To top off the look, Myrrh gains a bronze greek-styled cuirass, alongside a ragged red cape.- The Twin Labors:
Rank: C+
MP: 45
Category: Offensive
Type: Single-Target
Damage: 45 for up to 5 turns(225)
Range: 180 Meters
Speed: 180 Meters Per Second
Duration: 5 Posts
Description:
Both of the dragons aim at a target and spray a high-speed special chemical gas that combines to be harmful once they meet, sticking to the skin and irritating it with burns that feel progressively worse as each turn goes on.
- Hydra Hair:
Rank: C+
MP: 45
Category: Offensive
Type: Multi-Target
Damage: 68
Range: 135 Meters
Speed: 100 Meters Per Second
Duration: 6 Posts
Description:
Using the extended hair to her advantage, the original dragon carefully picks up to 6 targets and launches spikes of condensed hair towards them. Upon contact the spikes deal damage and begin to tangle around them, making movement more difficult, but not impossible. As a result, this reduces their movement speed by 85% for up to 6 posts.
Last edited by Myrrh on 10th November 2021, 10:18 am; edited 13 times in total