Fairy Tail RP

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    To Hunt a Vampire: First Things First

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    To Hunt a Vampire: First Things First Empty To Hunt a Vampire: First Things First

    Post by Admin 5th April 2021, 12:32 am

    Job Title: To Hunt a Vampire: First Things First
    Rank: B
    Category: Normal/ Job Series
    Job Location: Unknown Lands
    Solo Word Count: 2,500
    Group Word Count: 5,000
    Additional Requirements: N/A
    Job Description: A small and relatively old league of monster hunters have requested outside help in order to deal with a new threat. Some new breed of vampire has been picking off hunters. The group have no idea where these vampires are nesting nor how to even fight them. Traditional methods such as garlic charms and steak launches have been ineffective and their encyclopedia containing all the knowledge they've collected on the monsters has no information on what has been killing the hunters. What few hunters that have survived the attacks have described a beast of a vampire which is much stronger and faster than their typical counterparts. The leader has dubbed this a new breed. She will tell you that they know of a place which probably contains information on these vampires - a house that a late and extremely crafty hunter once used as a base of operations. For some reason, there is a barrier around the house that only allows for beings with magical energy to pass through and as this group of hunters is exclusively made up of magic-less warriors, they needed you.
    Enemies:

    • Strange Whispers
      What was that sound? Was it the house? Was it your imagination? Either way, every time you hear these whispers from who knows what in a language you've never heard of, the magic in the sounds will make you more anxious, paranoid, angry, scared, or any other combination of mentally stressed.
      Enemy Rank: Weak

    • Ghost x6
      Your presence in this house in conjunction with your magical energy attracts spirits. While these ghosts are physically harmless, you cannot harm and if they touch you they will drain you of 10% of your MP. Your best option is to run unless you have some kind of silver weapon.
      Enemy Rank: Normal

    • Vampire
      You have found the book. Unfortunately you also found a vampire. Now you realize why there was a magical barrier surrounding the house: it was to keep out the vampire hunters. This vampire guards the codex which sits behind the guard on top of an altar within a room which looks like a small chapel. Without the knowledge contained in the book, you cannot harm the vampire, though it can and will try to harm you. Not only is its physical abilities triple that of a B-Rank mage, it also has powerful magic which is best described as a blend between darkness and blood. It can turn invisible, shape shift between its regular form and a swarm of bats, and grow sharp claws that inflict A-Rank damage. You need to grab that book and leave as fast as you can! It will only chase you as far as the magical barrier outside the cabin.
      Enemy Rank: Strong

    Reward: 40,000 jewel and access to To Hunt a Vampire: Ritual Blades.

      Current date/time is 14th November 2024, 11:21 pm