Job Title: To Hunt a Vampire: The Finale
Rank: B
Category: Normal/ Job Series
Job Location: Lycan Woods
Solo Word Count: 2,500
Group Word Count: 5,000
Additional Requirements: Just have completed To Hunt a Vampire: Find the Nest.
Job Description: You will return with the information to the leader of the monster hunters and she will thank you greatly. She will also inform you that only two of the hunters returned from the last mission. Together with her and the two hunters, as well as the enchanted swords, you will storm the cave and finish off the Master Vampire once and for all!
Allies:
Enemies:
Reward: 40,000 jewel and the plot item "The Hunter's Mark", which will identify you as a member of this organization of monster hunters.
Rank: B
Category: Normal/ Job Series
Job Location: Lycan Woods
Solo Word Count: 2,500
Group Word Count: 5,000
Additional Requirements: Just have completed To Hunt a Vampire: Find the Nest.
Job Description: You will return with the information to the leader of the monster hunters and she will thank you greatly. She will also inform you that only two of the hunters returned from the last mission. Together with her and the two hunters, as well as the enchanted swords, you will storm the cave and finish off the Master Vampire once and for all!
Allies:
- Hunter Leader and Hunter x2
The two hunters deal A-Rank damage and the leader of the hunters deals S-Rank damage. The two hunters will take 4x A-Rank damage to fall while their leader will take 5x A-Rank damage to defeat. Try to keep them alive.
Enemies:
- Master Vampire and Cohorts x2
As soon as you arrive inside the cave you will find yourself in a small hallway of stalagmites that leads to a much larger room. The room is very dimly lit by torches and there will be racks of containing the corpses of livestock, drained of their life energy. There will be a throne upon which the Master Vampire sits with a vampire on either side of the chair which appear to be just as strong as the one you interrogated. He will express his disappointment in your decision one last time before commanding his two vampire servants to deal with your group. Not long after, he himself will join to deal with you and the leader personally. The two vampires can turn invisible, shape shift between its regular form and a swarm of bats, and grow sharp claws that inflict S-Rank damage. They take 5x A-Rank damage to defeat, but the swords deal triple your rank's damage for every hit you land.
The Master Vampire is slightly more resistant to the enchanted swords, only taking double your rank's damage. He also takes 20x A-Rank damage to defeat and is truly deserving of the title of "Master Vampire" among those that serve him. His melee does 2x S-Rank damage and he is able to perform all the spells that his servants can and additionally has illusion magic.- Abilities:
Blood Leech - The vampire points its arm out at his target and fires a beam of blood towards them. If it hits, the target will take D-rank damage and the vampire will permanently gain 50% to its physical abilities.
Shadow Snare - The vampire stomps on the ground and a wave of darkness is sent towards a single target. If the wave hits then the target will be immobilized for one post. Additionally, targets will lose 10% of their max HP. Only targets on the floor may be affected.
Bloody Downpour - The vampire will raise both its hands towards the ceiling and will cause it to rain down needles of blood. These do C-rank damage per post and last 4 posts. Additionally, anyone who takes damage from the spell will suffer from complete blindness for one post.
Black Fog - The vampire will blow to create a thick black fog that engulfs everything in a mile radius. This black fog will be too thick to see through and will do 10 HP damage per post you inhale it. Additionally, the vampire can see perfectly through the fog.
----------------[Master Vampire Only Spells]----------------
Hypnotic Trance - The Master Vampire will attempt to look you in the eyes. If he succeeds, you will fall under his spell and believe that he is perhaps right. At the very least, you will not attempt to attack him and he will not attack you. At the worst, if your will is weak or if he has already used this spell on you once before, you will attack your allies. This Trance lasts for two posts and has a two post cool down.
Nightmare - The Master Vampire will attempt touch you. If he succeeds you will fall under his spell and will be tormented with thoughts that your worst fear is coming true. You will be completely immobilized for two posts, but will be immune to "Hypnotic Trance." However, he will still attempt to attack you with other spells.
Reward: 40,000 jewel and the plot item "The Hunter's Mark", which will identify you as a member of this organization of monster hunters.