Magic
Magic Name: Phase Magic
Magic Type: Ancient - Solitary (50% to spell damage)
Description: Vanita's magic revolves around the manipulation of a peculiar form of energy that she refers to as as phase, which she uses in a multitude of ways although its mainly focused on damage and immobilisation. The aim is for her to get in close to her opponents, deliver a powerful combination of skills, before getting out again before her enemies focus on her too much. It's ideal for situations with large group of enemies although she's capable of taking out single targets too. It's useful when working in a team as well, with many of her abilities leaving those she strikes open to attack by her partners as well. Yet, despite how effectively she uses her magic, the source of it is still somewhat of a mystery to her. It's been in her bloodline for generations but she has yet to find the answers as to where it originally stemmed from. A mystery that she would one day love to solve.
Unique Abilities:
Spells:
Magic Name: Phase Magic
Magic Type: Ancient - Solitary (50% to spell damage)
Description: Vanita's magic revolves around the manipulation of a peculiar form of energy that she refers to as as phase, which she uses in a multitude of ways although its mainly focused on damage and immobilisation. The aim is for her to get in close to her opponents, deliver a powerful combination of skills, before getting out again before her enemies focus on her too much. It's ideal for situations with large group of enemies although she's capable of taking out single targets too. It's useful when working in a team as well, with many of her abilities leaving those she strikes open to attack by her partners as well. Yet, despite how effectively she uses her magic, the source of it is still somewhat of a mystery to her. It's been in her bloodline for generations but she has yet to find the answers as to where it originally stemmed from. A mystery that she would one day love to solve.
Unique Abilities:
- Ability: Power Of Phase: Increases magical damage by 55%
- Ability: Speed Of Phase: Increases movement speed by 55%
Spells:
- B Rank Spells:
- Name: Phase Sphere
Rank: B
Category: Offensive
Type: Burst
Damage: 100HP
Range: 50M
Speed: 50M/S
Duration: Instant
Downside: Sacrificing one effect for 25% damage
Description: Vanita creates a sphere of phase energy in her hands and launches it towards the target. Once it either hits an opponent or the end of its range, it will explode, dealing damage to all targets in range
Name: Phase Boost III
Rank: B
Category: Auxiliary
Type: Passive
Description: Increase magical damage by 50%
Name: Phase Boost IV
Rank: B
Category: Auxiliary
Type: Passive
Description: Increases movement speed by 50%
Name: Phase Boost V
Rank: B
Category: Auxiliary
Type: Passive
Description: Increases movement speed by 50%
- A Rank Spells:
- Name: Phase Fist
Rank: A
Category: Offensive
Type: Single Target
Damage: 150HP
Range: 150M
Speed: 150M/S
Duration: 2
Downside: Sacrificing 50% range and speed for 50% damage.
Description: Vanita briefly channels phase energy into her air before delivering a powerful punch to her opponent, knocking them backwards and stunning them if they hit a hard surface for a post. It also drains them for 5% of their maximum HP.
Name: Phase Slam
Rank: A
Category: Offensive
Type: Burst
Damage: 120HP
Range: 75M
Speed: 75M/S
Duration: 7
Downside: Sacrificing one effect for 25% damage.
Description: Vanita leaps up into the air and smashes her fist against the ground when she lands, causing all enemies around her to be knocked up. A large manifestation of her fist will then descend from the sky, forcing all targets back to the ground again, immobilising all enemies struck for a post.
Name: Phase Armour
Rank: A
Category: Defensive
Type: Single Target
Durability: 450HP
Range: Self
Speed: Self
Duration: 7
Downside: Sacrificing range and speed in exchange for 50% durability.
Description: Vanita creates what looks like a a blue set of armour around her, shielding her from harm. While this spell is active, she gains the ability to negate one spell of A rank or lower, as long as she pays the cost of the opponents spell, as well as receiving a 25% boost to both her physical and magical resistances and have the cost of her spells decrease by 15%. The negation can only occur once a post and buffs will only last for the duration of the spell.
Name: Phase Stealth
Rank: A
Category: Supportive
Type: Single Target
Healing: 125HP
Range: Self
Speed: Self
Duration: 2
Downside: Sacrificing one effect for 25% healing.
Description: Vanita covers herself in an aura of phase energy which allows her to travel unseen. During this time, her movement speed is increased by 65% and she is able to phase through solid objects. However, she can not phase through shields, armours or barriers and OOC permission is required to phase through player character's or player owned NPC's. The buff lasts for the duration of the spell.
Name: Phase Storm
Rank: A
Category: Offensive, Defensive
Type: AOE
Damage: 50HP
Range: 100M
Speed: 50M/S
Duration: 7
Downside: N/A
Description: Vanita fires a bolt of phase energy into the air and after a few moments, a barrage of bolts will begin to strike in the area of her choosing. Vanita gains a 65% boost to her magical damage while in the area, a shield that can take 2 A rank damage before breaking.
Name: Phase Wave
Rank: A
Category: Offensive
Type: Burst
Damage: 125HP
Range: 75M
Speed: 75M/S
Duration: 2
Downside: Sacrificing one effect for 25% damage.
Description: Vanita unleashes a powerful wave of phase energy from her hand that knocks back all opponents in the area. All targets are disorientated for a post.
Name: Phase Leech
Rank: A
Category: Offensive, Supportive
Type: Single Target
Damage/Healing: 50HP/50HP
Range: 150M
Speed: 150M
Duration: 2
Downside: N/A
Description: Vanita creates a beam of phase energy that links herself from a nearby enemy, draining them of their health. This link also grants Vanita the ability to control the mind of her opponent for one post. OOC permission required to be used on Player characters of player controlled NPC's.
Name: Phase Whirlwind
Rank: A
Category: Offensive
Type: Burst
Damage: 150HP
Range: 75M
Speed: 75M/S
Duration: Instant
Downside: Sacrificing 2 effects for 50% damage
Description: Vanita begins to spin in a circle, releasing phase energy as she does so. After a few spins, a whirlwind is formed which throws all of her enemies in range into the air. The knock back will last for one post.
- Advanced Spells:
- Name: Phase Blade
Rank: A+
Category: Offensive
Type: Single Target
Damage: 225HP
Range: 225M
Speed: 225M/S
Duration: 9
Downside: Sacrificing 50% range and speed for 50% damage
Description: Vanita creates a blade of phase energy which she is able to use in combat. While this spell is active, she receives a 100% boost to her magical damage and restores 5% of her maximum HP and MP per post for the duration of the spell.
Name: Phase Walk
Rank: A+
Category: Offensive
Type: Burst
Damage: 180HP
Range: 110M
Speed: 110M/S
Duration: 2
Downside: Sacrificing one effect for 25% damage.
Description: Vanita briefly becomes covered in phase energy and then teleports to a nearby area. The moment she reappears, the area around her is engulfed in an explosion, stunning all enemies caught in the blast for a post.
Name: Phase Singularity
Rank: B+
Category: Offensive
Type: Burst
Damage: 120HP
Range: 75M
Speed: 75M/S
Duration: 8
Downside: N/A
Description: Vanita creates a vortex of phase energy which begins to draw in all enemies in the area, forcing them towards the singularity. It will then explode, dealing not only burst damage to those caught in the blast but also infecting them with phase energy, causing them to lose 5% of their maximum HP per post for the duration of the spell.
Name: Phase Stasis
Rank: B+
Category: Offensive
Type: Multi Target
Damage: 112HP
Range: 225M
Speed: 165M/S
Duration: 8
Downside: Sacrificing one effect for 25% damage.
Description: Vanita releases five balls of phase energy that will home in on the closest enemies in range. Targets struck will be lifted in the air and become stuck in a state of limbo for one post.
- Signature Spells:
- Name: Phase Boost I
Rank: A
Category: Auxiliary
Type: Passive
Description: Increases magical damage by 55%
Name: Phase Boost II
Rank: A
Category: Auxiliary
Type: Passive
Description: Increases movement speed by 55%
Last edited by Vanita Narcista on 8th October 2019, 6:00 am; edited 1 time in total