Job Title: Worshippers of Death: Roots Stretch Further Still
Rank: B
Category: Normal/ Job Series
Job Location: Silent Cemetary
Solo Word Count: 2,500
Group Word Count: 5,000
Additional Requirements: Must have completed Worshippers of Death: Thine Gods Do Answer.
Job Description: There is yet another hidden entrance in the cemetery, however this one is far from obvious. What the door is and how it is used is up to the role players. Inside is a long corridor with a single golem blocking the path to the chambers. You must kill the golem before you can proceed.
After defeating the golem you proceed, passing locked doors that seem to lead to living chambers, as well as kitchens and other household rooms. At the end of the chamber is a large circular chamber where members of the high cult and the girl from before are waiting. They knew you were coming and stayed while the others were out preparing something. The girl states that she was ordered to watch you to determine if you were strong enough for the plans in motion rather than actually fight you.
Once you defeat them, the girl is nowhere to be found. Restrain them tightly and get them ready to send off to jail. Displayed nearby are some plans on a table showing three places as dots on the map. These dots are on Sky tower, Peace Village, and Rose Garden, and the last one is circled.
Enemies:
Reward: 40,000 jewel and access to one of the following to The Apprentice: Thorns in the Garden.
Rank: B
Category: Normal/ Job Series
Job Location: Silent Cemetary
Solo Word Count: 2,500
Group Word Count: 5,000
Additional Requirements: Must have completed Worshippers of Death: Thine Gods Do Answer.
Job Description: There is yet another hidden entrance in the cemetery, however this one is far from obvious. What the door is and how it is used is up to the role players. Inside is a long corridor with a single golem blocking the path to the chambers. You must kill the golem before you can proceed.
After defeating the golem you proceed, passing locked doors that seem to lead to living chambers, as well as kitchens and other household rooms. At the end of the chamber is a large circular chamber where members of the high cult and the girl from before are waiting. They knew you were coming and stayed while the others were out preparing something. The girl states that she was ordered to watch you to determine if you were strong enough for the plans in motion rather than actually fight you.
Once you defeat them, the girl is nowhere to be found. Restrain them tightly and get them ready to send off to jail. Displayed nearby are some plans on a table showing three places as dots on the map. These dots are on Sky tower, Peace Village, and Rose Garden, and the last one is circled.
Enemies:
- Golem x1
The golem is made of lacrima and raw magic energy. Its magical barrier provides 50% resistance to both physical and magical attacks. It takes 15x B-rank attacks to defeat.- spells:
Arcane Missiles: Releases four arcane spears that can target either a single wizard or multiple ones and deal half the strongest wizard’s rank in damage.
Arcane Blast: A powerful blast of magical energy that can strike up to two wizards, dealing damage equal to the highest wizard’s rank.
Nova Blast: An arcane blast that erupts in every direction in a single wave, striking everything in its path, dealing your rank in damage and knocking wizards back.
Arcane eruption: Upon the golem's destruction, it releases an extremely powerful explosion that deals x3 your rank in damage in an instant. Surprise!
- Manipulative Woman
She's very beautiful and uses Take Over Magic. She has the same amount of HP as the highest rank Wizard present. She is immune to fire attacks due to her demon soul.- Spells and Abilities:
Partial 1: The first change in her take over is that she grows horns. These horns increase her speed and strength 200%.
Partial 2: The second change in her take over is when she sprouts demon wings. These wings are made of her own flesh and bone, allowing her to fly twice as fast as the fastest character.
--Claw Strike- She can use her claws on her hands or wings to strike you, dealing damage equal to highest wizard’s rank.
--Shockwave- Using her wings she can push the air away from her, pushing all wizards away as well, cancelling any attack used against her.
Partial 3: The third change in her take over transforms her skin into a shadowy like substance. She can choose to appear as a shadow, or as human flesh, but either way physical attacks will lose effect on her in this state by 50%.
Partial 4: The fourth change in her take over is her eyes, changing to a glowing orange that grants her fire abilities as well as paralyzes any who glance at them for a post.
--Infernal blast- She can create and control fire, using multiple types of such attacks that deal damage equal to highest wizard’s rank as well as apply a 5% HP burn upon hit.
Banshee Scream- When she is halfway defeated she will start to use her banshee scream, dealing x2 of your rank in damage that will deafen all wizards for one post.
- Very Attractive Whipper
This very attractive man/woman uses Holder Magic. A magnificently crafted, flashy whip bestows him/her with his/her magic and is at the center of all of his/her spells. He/she has the same HP as highest rank wizard.- Spells:
Obedience- His/her whip deals half damage of the highest wizard’s rank with each crack. Each hit taken by the whip chips away at your will and makes you more susceptible to the suggestions of your enemies.
Allure- All wizards deal 50% less damage regardless of gender and sexual orientation due to the pheromones released by the whip. Some people are just too attractive to hurt.
Flux- Any magical attack that is used against him/her only makes him/her stronger. Every successful attack that hits him/her increases the damage he/she can cause by 20 points.
Warming Touch- Upon physical contact with him/her he/she relaxes your body immensely, causing you to go limp for one post.
Taxing Kiss- If he/she kisses your character, he/she drains your MP directly by 20%.
- Silent Assassin
The Silent Assassin uses Requip magic. She has the same HP as highest rank wizard.
She focusses on requiping her weapons with blinding speed, as well as launching weapons from seemingly nowhere. She has practically every sword in her collection, as well as daggers. All swords deal damage equal to the highest wizard’s rank, however, each sword and dagger can also deal additional damage such as 25 points of extra damage from adding a single element to the weapon. Daggers are thrown with pin-point precision. She has mastered every one of these blades. She also requips a ring that gives her different boosts, like increasing her agility and reaction timing to an insane amount, making her move nearly faster than the eye can blink, increasing her physical durability allowing her to endure powerful attacks, increasing her physical resistance by 50%, and increasing her accuracy as well as critical eye that allows her to ignore 25% of your armor value.
Enemy Rank: Boss
Reward: 40,000 jewel and access to one of the following to The Apprentice: Thorns in the Garden.