Primary Magic: Treble Make Magic
Secondary Magic: ~none~
Caster or Holder: Holder
Description:
With a flute in the casters hand, the caster can make notes of different shapes and sizes by playing a certain song. This magic focuses on the element of fire. The longer the song the more devastating force it contains. The shorter the note, the faster the attack goes.
The user can also channel their magic into the flute to cast spells.
Strengths:
-Close and Long Range Spells
-Offensive
-Defensive
-Flute is not fragile
-Can be easily adapted to many situations
Weaknesses:
-Spells Take Longer to Cast
-Useless without a flute
-Fast Attacks do VERY low damage
-User is vulnerable during time casting spell
Abilities/Powers: ~no special abilities/powers~
Name: Magma Shield
Rank: D
Type: Defensive, Magma, Shield
Description:
Caster channels magic power into the flute and jabs flute into the ground, creating a mini-fissure under them. Of course, a red magic circle is involved. The mini-fissure spews out magma, surrounding the caster.
Strengths:
-Can protect more than one mage
-Hard/strong defense
-Burns opponents that attack the shield physically
-Range: radius of 5 meters in a circle
-Can protect up to 5 D-Ranked and 3 C-Ranked.
Weaknesses:
-Weak against water
-Weak against wind
-Doesn't last a long time
-Cannot protect from other ranked attacks.
Duration/Cool-downs
-2 posts/3 posts
(the cool-down only starts after the duration has ended)
Name: Fire Jet
Rank: D
Type: Mid-ranged, Offensive, Fire
Description:
Caster plays "Canon" (the longer the caster plays depends on how long he/she wants the spell to last). A red magic circle appears in front of caster. The flute shoots out fire at 700 degrees Fahrenheit.
Also, you can not move while channeling this spell, but can turn around and the enemy is burned by it for a short while and suffers damage. (deals D-ranked damage)
Strengths:
-Quick spell
-Range: 9 meters max
-Causes burn
-Effect on metal (heats up metal)
Weaknesses:
-Provides no defense
-Weak against water
-Weak against earth
Duration/Cooldowns:
-3 posts/ 3 posts
(cool-down starts when duration ends)
Name: Pyro Fingers
Rank: D
Type: Buff, Fire
Description:
Caster's hands suddenly have a red aura around them. This causes the caster to play notes twice as fast.
Strengths:
-Songs are played faster (songs for spells)
-Fire notes do more damage
-The flute will not break because of this
Weaknesses:
-If finger has contact with water, buff disappears.
-Takes a long time to cast
-Useless without flute
Duration/Cooldowns
-3 posts/4 posts right after duration is done.
Name: Fire Bass
Rank: D
Type: Fire
Description:
The user channels their magic into the flute and the flute is directed towards enemies. A dark red magic circle appears. Flute then shoots out a wave of flames about 1000 degrees Fahrenheit. The fire burns the enemy with tremendous power. This certain attack cannot be doused. This could be an exception? This shoots off a wave of fire in a circle around me, correct.
Strengths:
-Creates burn
-Does D-ranked damage
-Range: 15 meters in a circle
Weaknesses:
-Weak against earth
-Weak against stronger water attacks
-Takes a long time to cast
Duration/Cooldowns
-1 post/ 4 posts
Last edited by Telekinesis on 30th July 2013, 11:33 pm; edited 5 times in total