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    Ikuto D. Tsukiyomi "Maestro Magic"

    Ikuto-san
    Ikuto-san

    Developer/GFX Artist- VIP- Quality Badge Level 1- God Slayer- Demon Slayer- S-Rank- A-Rank- Novice [250]- Player 
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    Ikuto D. Tsukiyomi "Maestro Magic" Empty Ikuto D. Tsukiyomi "Maestro Magic"

    Post by Ikuto-san 28th July 2013, 7:33 pm

    Primary Magic: Maestro Magic

    Secondary Magic: -none-

    Caster or Holder: Holder

    Description: A simple magic where the user attacks with a violin. While playing, certain notes shoot towards the enemy, causing destruction. The higher the note, the more destructive power it contains. When enemies are close, the bow of the violin is used to attack, wielded like a sword. This is a Sound Magic based magic.

    Strengths:
    -Good for close-quarter combat and long-ranged attacks.
    -Hard for opponents to find an opening.
    -Hard to counter.
    -Invincible case (No point in destroying the violin if it's still in the case)
    -Good against water (good conductor of sound)

    Weaknesses:
    -Destructive notes only work when caster is playing (violin).
    -The bow does low damage.
    -Caster is useless without the violin/bow.
    -Bad defense besides the violin case.
    -Weak against metal/steel/iron (Bad conductor of sound)

    Abilities/Powers:

    Amplifying Blade: Violin's bow is able to turn into a sword. This enhances the casters ability to attack with melee attacks.


    Spells:

    Name: Notes Staccato
    Rank:  D
    Type: Sound, Ranged
    Description: The position for casting is violin playing position. The bow glows with a white aura. When the bow touches the violin, speedy notes hurl towards the target. When touched, cuts take place. 5 notes are fired
    Strengths:
    -Range: 18 meters
    -Effective if target is somehow inside of water, for water is a good conductor of sound.
    Weaknesses:
    -Wide open to take a hits during this time.
    -Slow to cast.
    Duration/Cooldowns 3posts/3posts once Duration is over

    Name: Rhythm Shield
    Rank: D
    Type: Sound, Shield
    Description: Caster is currently in playing position. The bow creates a white aura around it. When it touches the violin, many music notes surrounds the caster, protecting him/her from attacks, in a shape of a sphere.
    Strengths:
    -Can protect multiple wizards at a time.
    -Can protect from multiple attacks at a time
    -Quick to activate
    -Can be stacked with other buffs/spells
    Weaknesses:
    -Cannot protect from any B-Ranked and up spells.
    -Can only take up to 2 D-Rank Spells
    Duration/Cooldowns 3posts/3posts once Duration is over

    Name: String Saltato
    Rank: D
    Type: Sound, Ranged
    Description: The violin and bow shines and glimmers for a second. The bow is the used in a sword-like position. The caster cuts a straight vertical line. It sends a shockwave throughout the air.
    Strengths:
    -Easily casts and disrupts anyone casting a spell
    -Range: 20 meters
    Weaknesses:
    -Can be weakened by steel/iron attacks, due to not being a good conductor of sound.
    -Does the lowest of D-Ranked damage.
    -Weak against metal/iron (logically, bad conductor of sound)
    -Weak against earth (again, bad conductor of sound)
    Duration/Cooldowns 1posts/2posts once Duration is over


    Last edited by Donkey on 31st July 2013, 10:31 am; edited 13 times in total
    TehDMCmaniac
    TehDMCmaniac

    Moderator- Quality Badge Level 1- Ten Wizard Saint Member- Guild Master- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Musashi's Descent
    Position : None
    Posts : 1490
    Guild : None.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : None.
    Experience : 75,000

    Character Sheet
    First Skill: Refraction: Moonlight
    Second Skill: Refraction: Final Hour
    Third Skill:

    Ikuto D. Tsukiyomi "Maestro Magic" Empty Re: Ikuto D. Tsukiyomi "Maestro Magic"

    Post by TehDMCmaniac 29th July 2013, 2:52 pm

    It is actually not allowed to wield magic that utilizes contradicting elements, so please fix that.


    _____________________________________________________________________________________

    Ikuto D. Tsukiyomi "Maestro Magic" 14n37n9

    Ikuto-san
    Ikuto-san

    Developer/GFX Artist- VIP- Quality Badge Level 1- God Slayer- Demon Slayer- S-Rank- A-Rank- Novice [250]- Player 
    Lineage : Demonic Mask
    Position : None
    Posts : 301
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    Experience : 0

    Character Sheet
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    Third Skill:

    Ikuto D. Tsukiyomi "Maestro Magic" Empty Re: Ikuto D. Tsukiyomi "Maestro Magic"

    Post by Ikuto-san 29th July 2013, 3:09 pm

    Bump.
    All wind now!
    TehDMCmaniac
    TehDMCmaniac

    Moderator- Quality Badge Level 1- Ten Wizard Saint Member- Guild Master- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Musashi's Descent
    Position : None
    Posts : 1490
    Guild : None.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : None.
    Experience : 75,000

    Character Sheet
    First Skill: Refraction: Moonlight
    Second Skill: Refraction: Final Hour
    Third Skill:

    Ikuto D. Tsukiyomi "Maestro Magic" Empty Re: Ikuto D. Tsukiyomi "Maestro Magic"

    Post by TehDMCmaniac 29th July 2013, 5:35 pm

    Primary Magic: Maestro Magic

    Secondary Magic: -none-

    Caster or Holder: Holder

    Description: A simple magic where the user attacks with a violin. While playing, certain notes shoot towards the enemy, causing destruction. The higher the note, the more destructive power it contains. When enemies are close, the bow of the violin is used to attack, wielded like a sword. A few spells are used too. <-- Please state the element(s) of the spells.

    Strengths:
    -Good for close-quarter combat and long-ranged attacks.
    -Hard for opponents to find an opening.
    -Hard to counter.
    -Deals mid-range damage. <-- What does this mean? Please rephrase/elaborate.
    -Invincible case (No point in destroying the violin if it's still in the case)

    Weaknesses:
    -Destructive notes only work when caster is playing (violin).
    -The bow does low damage.
    -Caster is useless without the violin/bow.
    -Bad defense

    Name: Aerial Staccato
    Rank: D
    Type: Fire, Ranged
    Description: The position for casting is violin playing position. The bow is has a white aura on it. When the bow touches the violin, speedy notes hurl towards the target. When touched, cuts take place. <-- How can fire cut?
    Strengths:
    -Does mid-range damage. <-- As stated earlier, this is a little confusing. Please rephrase/elaborate.
    -Range: 25 meters <-- Reduce to 18 metres.
    -Destroys fire in its way.
    Weaknesses:
    -Wide open to take a hit during this time.
    -Slow to cast.
    -Only around 30% chance to burn <-- Change it to 25% so that you can use dice to see if the burn is applied and describe what the burn does.
    -Water can douse fire
    -Wind can blow away fire
    Duration/Cooldowns 3posts/5posts <-- change cool-down to 3 posts, starting from the moment the duration ends.
    Please state how many notes are fired, as well as their damage.

    Name: Windmail <-- I am assuming you meant to write "windmill"?
    Rank: D
    Type: Wind, Shield
    Description: Caster is currently in playing position. The bow creates a white aura around it. When it touches the violin, a strong wind surrounds the caster, protecting him/her from attacks.
    Strengths:
    -Can protect multiple wizards at a time.
    -Can protect from multiple attacks at a time
    -Quick to activate
    -Mid-range defense <-- Again, same remark as with the "Mid-range offense".
    -Can be stacked with other buffs/spells
    Weaknesses:
    -Weak against lightning
    -Weak against heated distance attacks (intense heat if you've seen one of the first Natsu battles, Natsu vs Erigor)
    Duration/Cooldowns 6posts/8posts <-- Reduce duration and cool-down to 3 posts, having the cool-down start once the duration ends.
    State how much it can block before breaking.

    Name: Ventus Saltato
    Rank: D
    Type: Wind, Ranged
    Description: The violin and bow shines and glimmers for a second. The bow is the used in a sword-like position. The caster cuts a straight vertical line. It sends a shockwave throughout the air.
    Strengths:
    -Causes more damage if target(s) is currently in the air. <-- Why?
    -Cannot be stopped by any type <-- Untrue, such a spell can be stopped easily by many things.
    -Easily casts and disrupts anyone casting a spell
    -Range: 20 meters <-- Reduce to 15 metres, please.
    Weaknesses:
    -Can be weakened by steel/iron attacks.
    -Cannot be used in heated areas. <-- Why?
    -Does low damage.
    Duration/Cooldowns 2posts/3posts <-- Reduce duration to 1 post and cool-down to 2.

    Name: Aerial Ricochet Blade
    Rank: D
    Type: Wind, Melee
    Description: Violin goes back into case. Bow has green-white aura. Bow now can attack based on wind type attacks. Used for close-combat.
    Strengths:
    -Used for close combat
    -Does mid-ranged damage
    -clean cuts with wind
    -Saps a little portion of targets magic <-- Elaborate, please.
    Weaknesses:
    -Hard to take out violin for other magic
    -Takes a large amount of magic <-- Magic power consumption can not be altered, as it is defined via rules.
    -No defense what-so-ever
    -Weak against mid to long-ranged attacks.
    Duration/Cooldowns: Infinite/Infinite <-- Having an infinite cool-down makes no sense. If you are to keep this is an ability, make the cool-down be "none".
    The concept of this spell makes it sound more like an ability of the magic rather than an actual spell, so please move it to the "Abilities/Powers" paragraph.

    All remarks are stated in Blue. Please tend to them and bump once ready.


    _____________________________________________________________________________________

    Ikuto D. Tsukiyomi "Maestro Magic" 14n37n9

    Ikuto-san
    Ikuto-san

    Developer/GFX Artist- VIP- Quality Badge Level 1- God Slayer- Demon Slayer- S-Rank- A-Rank- Novice [250]- Player 
    Lineage : Demonic Mask
    Position : None
    Posts : 301
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    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Ikuto D. Tsukiyomi "Maestro Magic" Empty Re: Ikuto D. Tsukiyomi "Maestro Magic"

    Post by Ikuto-san 29th July 2013, 6:31 pm

    Bump.
    All sound magic.
    Ikuto-san
    Ikuto-san

    Developer/GFX Artist- VIP- Quality Badge Level 1- God Slayer- Demon Slayer- S-Rank- A-Rank- Novice [250]- Player 
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    Posts : 301
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    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Ikuto D. Tsukiyomi "Maestro Magic" Empty Re: Ikuto D. Tsukiyomi "Maestro Magic"

    Post by Ikuto-san 31st July 2013, 7:52 am

    Bumped again.
    TehDMCmaniac
    TehDMCmaniac

    Moderator- Quality Badge Level 1- Ten Wizard Saint Member- Guild Master- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Musashi's Descent
    Position : None
    Posts : 1490
    Guild : None.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : None.
    Experience : 75,000

    Character Sheet
    First Skill: Refraction: Moonlight
    Second Skill: Refraction: Final Hour
    Third Skill:

    Ikuto D. Tsukiyomi "Maestro Magic" Empty Re: Ikuto D. Tsukiyomi "Maestro Magic"

    Post by TehDMCmaniac 31st July 2013, 9:45 am

    First of all, before saying anything else, I want to point out that you do not have the habit of making proper changes. Whenever you alter a component of a spell or your magic that is used in more places than the one you changed it in, make sure to apply the change everywhere. What I mean is that when you changed everything to sound, there are still places where it says that spells consist of Wind. There were similar issues when you previously changed everything to Wind from Fire and Wind. So if you decide to make changes that affect more than one spell/aspect of your magic, apply it everywhere, please.


    Name: D-Note Staccato
    Rank: D
    Type: Sound, Ranged
    Description: The position for casting is violin playing position. The bow is has a white aura on it. When the bow touches the violin, speedy notes hurl towards the target. When touched, cuts take place. 5 notes are fired
    Strengths:
    -Range: 18 meters
    -Destroys fire in its way. <-- Please change to "Destroys non-magical fire in its way", since I believe a D-ranked spell is not powerful enough to "destroy" magic.
    Weaknesses:
    -Wide open to take a hit during this time.
    -Slow to cast.
    Duration/Cooldowns 3posts/3posts once Duration is over

    Name: Rhythm Shield
    Rank: D
    Type: Wind, Shield <-- As stated earlier, you forgot to change this to Sound.
    Description: Caster is currently in playing position. The bow creates a white aura around it. When it touches the violin, a wall of music notes surrounds the caster, protecting him/her from attacks. <-- The bow creates a white aura around what, exactly? The caster, the violin, itself?
    Strengths:
    -Can protect multiple wizards at a time.
    -Can protect from multiple attacks at a time
    -Quick to activate
    -Can be stacked with other buffs/spells
    Weaknesses:
    -Weak against lightning <-- How do this relate to the spell being Sound magic?
    -Weak against heated distance attacks (intense heat if you've seen one of the first Natsu battles, Natsu vs Erigor) <-- Same question as the other weakness.
    Duration/Cooldowns 3posts/3posts once Duration is over
    State the diameter of the shield and as I said last time, how much it can absorb before breaking.

    Name: Ventus Saltato
    Rank: D
    Type: Sound, Ranged
    Description: The violin and bow shines and glimmers for a second. The bow is the used in a sword-like position. The caster cuts a straight vertical line. It sends a shockwave throughout the air.
    Strengths:
    -Easily casts and disrupts anyone casting a spell
    -Range: 20 meters
    Weaknesses:
    -Can be weakened by steel/iron attacks.
    -Cannot be used in heated areas. (explanation in overall Magic Description) <-- No, it is not explained.
    -Does low damage.
    Duration/Cooldowns 1posts/2posts once Duration is over

    I want you to carefully revisit every single word in your magic application and make sure that there are no "remnants" of the previous elemental affinities your magic had. I do not want to have to tell you a third time to remove things like "Deals Fire damage!" from a Sound spell.

    Bump when ready.


    _____________________________________________________________________________________

    Ikuto D. Tsukiyomi "Maestro Magic" 14n37n9

    TehDMCmaniac
    TehDMCmaniac

    Moderator- Quality Badge Level 1- Ten Wizard Saint Member- Guild Master- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Musashi's Descent
    Position : None
    Posts : 1490
    Guild : None.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : None.
    Experience : 75,000

    Character Sheet
    First Skill: Refraction: Moonlight
    Second Skill: Refraction: Final Hour
    Third Skill:

    Ikuto D. Tsukiyomi "Maestro Magic" Empty Re: Ikuto D. Tsukiyomi "Maestro Magic"

    Post by TehDMCmaniac 31st July 2013, 10:32 am

    Ikuto D. Tsukiyomi "Maestro Magic" 6qa3j8


    _____________________________________________________________________________________

    Ikuto D. Tsukiyomi "Maestro Magic" 14n37n9


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