Job Title: The Fallacy of Mankind: Stage 2- Armageddon
Rank: 10 Year
Category: Normal/ Job Series
Job Location: Haunted Village
Solo Word Count: 10,000
Group Word Count: 20,000
Additional Requirements: Must have completed The Fallacy of Mankind: Stage 1- Ragnarok. Slay the Four Horsemen: War, Pestilence, Death and Famine.
Job Description: After facing down the God-Dragon Ragnarok, You found mounds of treasure and a letter in a black envelope. Its contents go as such: "The Next challenge you must face, are the Four Horsemen of the Armageddon: War, Pestilence, Death, and Famine. Follow the stench of Death, and you will find where these Four reside." As you finish reading, you leave the torn landscape. When you are ready to continue, your trek to the Haunted Village is plagued by the scent of blood and death. Finally, you (and hopefully your party, if you want to survive) come upon a mountainous village, where all the inhabitants lay in mutilated, riddled with pustules, and frail to the bone, as if they starved. All you can see that lived were four horses, red, green, pale, and yellow. Their riders, however, are nowhere to be seen. You set out to find the four before they can bring their end to the world.
Enemies:
Reward: 300,000 jewel and access to The Fallacy of Mankind: Stage 3- Extinction.
-- Credit to Aera Tylidae
Rank: 10 Year
Category: Normal/ Job Series
Job Location: Haunted Village
Solo Word Count: 10,000
Group Word Count: 20,000
Additional Requirements: Must have completed The Fallacy of Mankind: Stage 1- Ragnarok. Slay the Four Horsemen: War, Pestilence, Death and Famine.
Job Description: After facing down the God-Dragon Ragnarok, You found mounds of treasure and a letter in a black envelope. Its contents go as such: "The Next challenge you must face, are the Four Horsemen of the Armageddon: War, Pestilence, Death, and Famine. Follow the stench of Death, and you will find where these Four reside." As you finish reading, you leave the torn landscape. When you are ready to continue, your trek to the Haunted Village is plagued by the scent of blood and death. Finally, you (and hopefully your party, if you want to survive) come upon a mountainous village, where all the inhabitants lay in mutilated, riddled with pustules, and frail to the bone, as if they starved. All you can see that lived were four horses, red, green, pale, and yellow. Their riders, however, are nowhere to be seen. You set out to find the four before they can bring their end to the world.
Enemies:
- Famine
The Fourth Horseman. Famine you see first, sitting at a table for 30, looking over a rotted feast, crumbling it to dust. As you approach, you begin to feel a growing hunger grow within, and once you get within ten feet of famine, you are starving, and you feel weak. Famine then gets up and shambles over to you, dealing 1 S-rank of damage to you due to hunger. He takes 2 S-Rank damage. He is only weak to Demon Slayers and has no immunities or strengths.
Enemy Rank: Weak - Pestilence
The Third Horseman. Pestilence was found in the master bedroom of the main village house. Once you enter, you see him lying down in one of the beds, and once you approach, he rises upwards, then casts a hand at you, causing a wave of sickness to waft over you. Those immune to disease are safe but those who aren't take 3 S-Rank Damage over 6 Posts afterward. It is blockable, by those with control over the air, and those with strength over the earth, and can be dodged by leaving the room. He takes 3 S-Rank Damage and will make no attempt to avoid the attack, since he is immune to all magic, except Fire and Celestial, unless the magic comes from a Demon Slayer, or is assaulted by an overwhelming amount of damage. (3X Health.)
Enemy Rank: Normal - War
The Second Horseman. You find War in the courtyard after you slay both of the other horsemen, and unless you slay both of them, you will be assaulted by an unerring hunger, and a blast of sickness. When you do find him, he is immune to most forms of magic and only takes 1/3 physical damage. Using Celestial, wind, or water magic can shatter his form. He will hit you for 4 S-Rank damage with a giant 2-handed sword, or he will immolate a 100ft field around, him, dealing 8 A-Rank Fire Damage. He takes double damage from anything that comes from a Demon Slayer. He has 4 S-rank health.
Enemy Rank: Strong - Death
The First Horseman. You'll find Death near a withered tree, sitting against a grave. Unless all three Horsemen other than Death are killed, he is imperturbable and will kill you in one attack. If all horsemen but Death are killed, he will rise to your challenge. Once confronted by someone clearly still living and responsible for the defeat of the other three horsemen, Death becomes outraged and will curse the field around him with a curse around 350ft in diameter. The curse will deal 1 S-Rank Damage over 3 posts and lasts 5 posts. The curse dissipates after Death is destroyed. He will deal 2 S-Rank Damage with his scythe, and will not have any weaknesses or strengths beyond the weakness to Demon Slayers. He has 6 S-rank health.
Enemy Rank: Boss
Reward: 300,000 jewel and access to The Fallacy of Mankind: Stage 3- Extinction.
-- Credit to Aera Tylidae