Magic
Magic Name: Hand of Osiris
Magic Type: Caster
Description: Hand of Osiris is a magic that is manifested when the user makes a contract with a demonic figure. The Demon comes to the user when the user is in a time of need. The demon responds to the users cries and agrees to help the user by granting them their power. The relationship of the user and demon is one of a Master/Servant, the user being the master. When the contract is completed the user is branded with a cursed symbol on their hand, the source of their power. The power to cast curses and from weapons with the magic comes from pulling in the magic Aether around them. With this Aether the user can cast certain curses and make certain items with it. This magic came to Lance after he was cast away by his masters, stripped of his magic, and sent to walk the earth in punishment for his crimes. He eventually made his hiding spot in Sin where he came into contact with a demon by the name of Lex. Lex agreed to make a contact with him under the condition that he gets to keep the souls of the people defeated by the magic.
When the user casts a spell, a seal appears from where the spell is being cast. The Seal looks like a circle with a star in the middle of it. The actual magic that emits from these seals looks like a red and black flame.
Unique Abilities:
Spells:
Magic Name: Hand of Osiris
Magic Type: Caster
Description: Hand of Osiris is a magic that is manifested when the user makes a contract with a demonic figure. The Demon comes to the user when the user is in a time of need. The demon responds to the users cries and agrees to help the user by granting them their power. The relationship of the user and demon is one of a Master/Servant, the user being the master. When the contract is completed the user is branded with a cursed symbol on their hand, the source of their power. The power to cast curses and from weapons with the magic comes from pulling in the magic Aether around them. With this Aether the user can cast certain curses and make certain items with it. This magic came to Lance after he was cast away by his masters, stripped of his magic, and sent to walk the earth in punishment for his crimes. He eventually made his hiding spot in Sin where he came into contact with a demon by the name of Lex. Lex agreed to make a contact with him under the condition that he gets to keep the souls of the people defeated by the magic.
When the user casts a spell, a seal appears from where the spell is being cast. The Seal looks like a circle with a star in the middle of it. The actual magic that emits from these seals looks like a red and black flame.
Unique Abilities:
- Aetherial Pull (D): Lance doesn’t pull his magic from his Mana but instead pulls it from the Aether around him. Because he does this, he is able to make NON-VIOLENT forms of Aether and control them. These Aetherial figures cannot hurt anything or destroy anything unlike his spells.
Spells:
- D-Rank spells:
- Name: Forbidden Seal: Chaos Beam
Rank: D
Type: Multiple Target
Damage: 30 HP
Range: 45 Meters
Speed: 30 Meters Per Second
Duration: 1 Post/Instant.
Downside: N/A
Description: Lance puts his palms out in front of him and says "Forbidden Seal: Chaos Beam" and at first a small red seal appears in his hands then it grow bigger and bigger and eventually the seal is massive The seal suddenly shoots back into Lance and then shoots back out in the form of a beam. This attack does a full 30 HP damage when hit.
Name: Forbidden Seal: Cursed Blades
Rank: D
Type: Multiple Target
Damage: 30 HP
Range: 45 Meters
Speed: 30 Meters Per Second
Duration: 1-3 Posts
Downside: N/A
Description: Lance crosses his arms and yells “Forbidden Seal: Cursed Blades” and aether flows in and around Lance, appearing behind him in the form of a sword. This sword flies forward and separate into 5 swords which spread across the field in a 45 miles radius and stab people of Lance’s choosing. These sword do a Full 30 HP to each person they stab. If there is only one person on the battlefield Lance can shoot them at the opponent one at a time. Once the swords hit the person, they dissipate. They can also be used to block up to a D-rank attack.
Name: Forbidden Seal: Cursed Claws
Rank: D
Type: Single Target;Effect
Damage: 20 HP
Range: Hand to Hand
Speed: There is no speed buff so it’s just melee speeds.
Duration: 3 Posts
Downside: N/A
Description: Lance puts his fists at his side and calls out “Forbidden Seal: Cursed Claws”. He takes a deep breath and clenches his hands. Claws pop out of his hands and they are dripping with poison. The claws have the Chaos aura around them making them look like shadows. The poison on the claws only poisons people to the point where they can't fight anymore but does not kill them. When cut by these claws they do 20 HP per hit. He can hit two times with these claws per post (If he chooses to hit a third time the spell will hit and then go way). The poison does 10 HP of damage per post until the spell is sent off.
Name: Forbidden Curse: Shitsu kentō (Disorientation)
Rank: D+
Type: Multiple Target;Effect
Damage: N/A
Range: 45 Meters
Speed: 30 Meters Per Second
Duration: 3 Post
Downside: Causes himself 10 HP when cast; Since the range is only 45 meters, it can be easily moved out of and can be avoided if the opponent is a rank higher than Lance.
Description: Lance takes his knife and stabs the center of the symbol on his hand, forcing a seal to appear. A seal will then appear on the opponents and it will burst, inflicting them with disorientation. While they are in this state of mind the opponent will be seeing their worst nightmares fold out in front of them, they will hallucinate, whatever disorientation means to the other player.
Last edited by Lance Knighthunter on 20th December 2018, 12:44 pm; edited 5 times in total