Lineage: Overlord's Fail Safe
Wielder: FeitanKazeshini
Proof: https://www.fairytail-rp.com/t10202p975-the-trading-hub#315343
Lore:
When he was younger Feitan knew the harsh sting of weakness, being under the boot of those that deemed him weaker than themselves due to pure strength, power and/or wealth. He was treated worse than a beast having to rely on his wits and speed to survive through stealing and hiding from these people, fearing what may come if he was to slow and got caught by those who sat upon high. Time passed and he wished for the strength, power and wealth to bring those same people to their knees so they could feel everything they had done to him and much worse. Even then he was a realist and knew that with the chains that bound him within Sin there was no way he was ever going to reach his goal.
Fate as it happens does occasionally does look within the darkness of places like Sin and takes pity on those within every now and then, this time they decided to take pity on the young Feitan in the form of his mentor Hisoka. Hisoka who took him from Sin and to the Netherworld where he began to gain power like he had only imagined and far more, as he learned about the magic he possessed within himself creating pacts with overlord's to call on their power as needed thus breaking the chains that once made him little more than an animal in the eyes of others. During his travels Feitan learned many things realising that sometimes that the pacts that he held with the overlord's of the Netherworld wouldn't be enough so decided to put a bit of time into a few of the things he had learned he believed worth his time and effort to strengthen what he had already even if it was only to be a backup it was better to be safer than sorry.
Abilities:
Death's Pact:
It is said that those who look into the deepest depths of the void will often see something looking back at them and that they never really seem the same. It is as if they have uncovered some secret that wasn't meant to be known, however, their sanity is the price for such knowledge. Feitan is one such being who has went so far and so has gained some insight to the building blocks of life and death, as such he gains 5 spells that are classed as independent of his magic. (1 spell per rank capping at S rank), he also gains two additional signature spells for one magic these spells cap at S rank. All additional spells will be graded under the magic rules.
Laughing Coffin:
Once the madman left Sin he wandered around until he joined a dark guild by the name Laughing Coffin. Those in this guild would take the jobs that no other would, though the guild is gone Feitan still proudly wears his first guilds mark on his back. Upon Laughing Coffin's disbandment/destruction the madness within him decided to show him a little something extra so that he might one day deal with those that caused it, this gives Feitan two additional Advanced spells one S+ and the other H+ for one of his magics, these spells are to be graded under the magic rules as is normal. Also due to the reputation of his former guild Feitan is able to gain double jewel from any job he goes on.
Maddening Origins:
It is really unknown where Feitan's madness originated or why he even has it to the degree that he does. The secret of this is that he is the chosen vassal to a less than stable death god from the moment of his birth. The god left an item next to him that first night within the crib he slept in and so Feitan is able to have one additional item with a third ability, this ability caps at S rank.
Maddening Cycle:
Just like an ocean is always there but ebbs and flows, Feitan's madness is always there, it isn't always overly apparent. Due to this the first attack that Feitan does each round is classed as having the piercing effect on it on the other hand the first shield that he casts each round is classed as having the anti-piercing effect on it. (When a piercing effect is applied the base damage of the spell containing that same piercing effect is halved. When an anti-piercing effect is applied to a shield spell the durability of that shield spell is reduced to 1x spell rank durability.)
Wielder: FeitanKazeshini
Proof: https://www.fairytail-rp.com/t10202p975-the-trading-hub#315343
Lore:
When he was younger Feitan knew the harsh sting of weakness, being under the boot of those that deemed him weaker than themselves due to pure strength, power and/or wealth. He was treated worse than a beast having to rely on his wits and speed to survive through stealing and hiding from these people, fearing what may come if he was to slow and got caught by those who sat upon high. Time passed and he wished for the strength, power and wealth to bring those same people to their knees so they could feel everything they had done to him and much worse. Even then he was a realist and knew that with the chains that bound him within Sin there was no way he was ever going to reach his goal.
Fate as it happens does occasionally does look within the darkness of places like Sin and takes pity on those within every now and then, this time they decided to take pity on the young Feitan in the form of his mentor Hisoka. Hisoka who took him from Sin and to the Netherworld where he began to gain power like he had only imagined and far more, as he learned about the magic he possessed within himself creating pacts with overlord's to call on their power as needed thus breaking the chains that once made him little more than an animal in the eyes of others. During his travels Feitan learned many things realising that sometimes that the pacts that he held with the overlord's of the Netherworld wouldn't be enough so decided to put a bit of time into a few of the things he had learned he believed worth his time and effort to strengthen what he had already even if it was only to be a backup it was better to be safer than sorry.
Abilities:
Death's Pact:
It is said that those who look into the deepest depths of the void will often see something looking back at them and that they never really seem the same. It is as if they have uncovered some secret that wasn't meant to be known, however, their sanity is the price for such knowledge. Feitan is one such being who has went so far and so has gained some insight to the building blocks of life and death, as such he gains 5 spells that are classed as independent of his magic. (1 spell per rank capping at S rank), he also gains two additional signature spells for one magic these spells cap at S rank. All additional spells will be graded under the magic rules.
Laughing Coffin:
Once the madman left Sin he wandered around until he joined a dark guild by the name Laughing Coffin. Those in this guild would take the jobs that no other would, though the guild is gone Feitan still proudly wears his first guilds mark on his back. Upon Laughing Coffin's disbandment/destruction the madness within him decided to show him a little something extra so that he might one day deal with those that caused it, this gives Feitan two additional Advanced spells one S+ and the other H+ for one of his magics, these spells are to be graded under the magic rules as is normal. Also due to the reputation of his former guild Feitan is able to gain double jewel from any job he goes on.
Maddening Origins:
It is really unknown where Feitan's madness originated or why he even has it to the degree that he does. The secret of this is that he is the chosen vassal to a less than stable death god from the moment of his birth. The god left an item next to him that first night within the crib he slept in and so Feitan is able to have one additional item with a third ability, this ability caps at S rank.
Maddening Cycle:
Just like an ocean is always there but ebbs and flows, Feitan's madness is always there, it isn't always overly apparent. Due to this the first attack that Feitan does each round is classed as having the piercing effect on it on the other hand the first shield that he casts each round is classed as having the anti-piercing effect on it. (When a piercing effect is applied the base damage of the spell containing that same piercing effect is halved. When an anti-piercing effect is applied to a shield spell the durability of that shield spell is reduced to 1x spell rank durability.)
Last edited by FeitanKazeshini on 7th August 2019, 4:19 pm; edited 1 time in total