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    Necromancy

    Orokana Yuhi
    Orokana Yuhi

    Player 
    Lineage : Bringer of Death
    Position : None
    Posts : 36
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 325

    Completed Necromancy

    Post by Orokana Yuhi 17th June 2019, 7:43 pm

    Magic

    Magic Name: Nercomancy: Undead Summoning
    Magic Type: Summon (primary) Ancient (aux)
    Description: Necromancy refers to the ability to control the bodies and/or souls of the deceased. This is most frequently depicted as being able to resurrect the dead to varying to degrees, from shambling corpses to conscious zombies to even complete Resurrection. More powerful users and directly convert the living into the undead, allowing them to bypass conventional durability by turning an opponent into a mindless zombie at the user's control. It also can make hexes and control necrotic energy that drains the life energy from any it touches. Normally looking like a very dark and oozy substance of magic.

    The user will be able to summon undead of many forms, as well as use hexes and curses to slowly weakening their foe. Almost anything can be resurrected and will serve under the orders of the necromancy to a t. The necromancer can also channel the power of the necrotic nature of the undead to use as attacks, as well as suck the life and magic out of things they touch. Necromancers can utilize the flesh of the dead for the treatment or recovery, and transform it into something else. Also included is the ability to enable and control the undead lifted, to summon the undead in the right place, and even capture control of the undead enemy. Necrotic targets the soul rather than the body, it allows the Necromancer to summon, control, and instill the souls of the dead in various objects and living beings. In the most advanced cases, the necromancer is able to manipulate not only the souls of the dead, but still living beings, bringing them under their thrall or killing them by tearing out their soul entirely. And hexes target the bodies of the living to weaken them and slowly destroy their flesh.



    Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you can have 1 unique ability.

    • Ability: Summons get up to 50% more hp (During D-B rank, HP buffs cap at 25%)
    • Ability:
    • Ability:


    Spells:

    Name: Skeleton Warriors!?!?
    Rank: C
    Type: Sumon
    Requip/Summon Melee Damage: 12hp
    Requip/Summon HP: 150hp base
    Range: 15
    Speed: 15mps
    Duration: 5 posts
    Downside: 50% increase in HP for a decrease to range and speed
    Description: black magic like ooze goes into a body or the ground and the Skeleton Warrior comes out.
    Abilities: Skeleton Warrior Healing (passive), Undead Rage (passive)

    Ability 1:

    Ability 2:

    Name: Skeleton Archers!?!?
    Rank: C
    Type: Summon
    Requip/Summon Melee Damage: 18hp
    Requip/Summon HP: 50hp
    Range: 30
    Speed: 30
    Duration: 5 posts
    Downside: 50% less hp for like what 50% more damage
    Description: Black like magic ooze goes to a body and or into the ground and the Skeleton Archer is formed
    Abilities: Undead Sniper (active), Undead Fury (passive)

    Ability 1:

    Ability 2:

    Name: Necrotic Shock
    Rank: C
    Type: AOE
    Damage: 30hp
    Range: 20 meters
    Speed: 20 mps
    Duration: 3 posts
    Downside: has less range
    Description: A nercotic shock blast pushes everything that isnt the user and his summons away 15 meters

    Name: Skeleton Knight!?!?
    Rank: C+
    Type: Summon
    Requip/Summon Melee Damage: 27HP
    Requip/Summon HP: 150hp
    Range: 15 meters
    Speed: 15 mps
    Duration: 6 posts
    Downside: Less range and speed for more damage by 50%
    Description: A black like ooze comes from the user and goes into the ground or a body, a skeleton wearing black armor comes armed with a greatsword
    Abilities: The abilities this Requip/Summon spell has.

    Ability 1:

    Ability 2:


    Last edited by Orokana Yuhi on 27th June 2019, 3:58 am; edited 3 times in total
    Shane Stern
    Shane Stern

    Player 
    Lineage : Super Soldier
    Posts : 789
    Guild : Rune Knights
    Dungeon Tokens : 0
    Experience : 623,530

    Character Sheet
    First Skill: Plus Ultra
    Second Skill:
    Third Skill:

    Completed Re: Necromancy

    Post by Shane Stern 26th June 2019, 6:48 pm

    Hi Orokana, sorry that it took me this long to get back to you. I will be requiring you to make some edits in this color.

    Orokana Yuhi wrote:Magic

    Magic Name: Nercomancy: Undead Summoning
    Magic Type: Summon (primary) Ancient (aux)
    Description: Necromancy refers to the ability to control the bodies and/or souls of the deceased. This is most frequently depicted as being able to resurrect the dead to varying to degrees, from shambling corpses to conscious zombies to even complete Resurrection. More powerful users and directly convert the living into the undead, allowing them to bypass conventional durability by turning an opponent into a mindless zombie at the user's control. It also can make hexes and control necrotic energy that drains the life energy from any it touches. Normally looking like a very dark and oozy substance of magic.

    The user will be able to summon undead of many forms, as well as use hexes and curses to slowly weakening their foe. Almost anything can be resurrected and will serve under the orders of the necromancy to a t. The necromancer can also channel the power of the necrotic nature of the undead to use as attacks, as well as suck the life and magic out of things they touch. Necromancers can utilize the flesh of the dead for the treatment or recovery, and transform it into something else. Also included is the ability to enable and control the undead lifted, to summon the undead in the right place, and even capture control of the undead enemy. Necrotic targets the soul rather than the body, it allows the Necromancer to summon, control, and instill the souls of the dead in various objects and living beings. In the most advanced cases, the necromancer is able to manipulate not only the souls of the dead, but still living beings, bringing them under their thrall or killing them by tearing out their soul entirely. And hexes target the bodies of the living to weaken them and slowly destroy their flesh.



    Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you can have 1 unique ability.

    • Ability: Summons get 50% more hp --> During D-B rank, HP buffs cap at 25%
    • Ability:
    • Ability:


    Spells:

    Name: Skeleton Warriors!?!?
    Rank: C
    Type: Sumon
    Requip/Summon Melee Damage: 12hp
    Requip/Summon HP: 100hp base
    Range: 15
    Speed: 15mps
    Duration: 5 posts
    Downside: 50% increase in HP for a decrease to range and speed --> you will need to reflect all of this in your summon HP, range and speed (Summons follow Burst stats)
    Description: black magic like ooze goes into a body or the ground and the Skeleton Warrior comes out.
    Abilities: Skeleton Warrior Healing (passive), Undead Rage (passive)

    Ability 1:

    Ability 2:

    Name: Skeleton Archers!?!?
    Rank: C
    Type: Summon
    Requip/Summon Melee Damage: 12hp
    Requip/Summon HP: 100hp
    Range: 60 --> Summons follow Burst stats, so 30 meters
    Speed: 60 --> Summons follow Burst stats, so 30 meters/second
    Duration: 5 posts
    Downside: 50% less hp for like what 50% more damage --> You will need to reflect this in your summon HP and damage
    Description: Black like magic ooze goes to a body and or into the ground and the Skeleton Archer is formed
    Abilities: Undead Sniper (active), Undead Fury (passive)

    Ability 1:

    Ability 2:

    Name: Necrotic Shock
    Rank: C
    Type: AOE
    Damage: 30hp
    Range: 20 meters
    Speed: 20 mps
    Duration: 3 posts
    Downside: has less range
    Description: A nercotic shock blast pushes everything that isnt the user and his summons away 15 meters

    Name: Skeleton Knight!?!?
    Rank: C+
    Type: Summon
    Requip/Summon Melee Damage: 18HP
    Requip/Summon HP: 150hp
    Range: 15 meters
    Speed: 15 mps
    Duration: 6 posts
    Downside: Less range and speed for more damage --> You'll need to be more specific here, but you can go up to 50% buff for damage. Also, need to reflect the damage, range and speed according to your mechanics and Burst stats.
    Description: A black like ooze comes from the user and goes into the ground or a body, a skeleton wearing black armor comes armed with a greatsword
    Abilities: The abilities this Requip/Summon spell has.

    Ability 1:

    Ability 2:


    _____________________________________________________________________________________

    Orokana Yuhi
    Orokana Yuhi

    Player 
    Lineage : Bringer of Death
    Position : None
    Posts : 36
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 325

    Completed Re: Necromancy

    Post by Orokana Yuhi 28th June 2019, 4:24 am

    edits have been made~


    _____________________________________________________________________________________

    Necromancy OroSig_80
    Shane Stern
    Shane Stern

    Player 
    Lineage : Super Soldier
    Posts : 789
    Guild : Rune Knights
    Dungeon Tokens : 0
    Experience : 623,530

    Character Sheet
    First Skill: Plus Ultra
    Second Skill:
    Third Skill:

    Completed Re: Necromancy

    Post by Shane Stern 28th June 2019, 5:39 am

    Necromancy Bgk37lA

    Approved:


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      Current date/time is 22nd November 2024, 3:22 pm