by Shen Kadokawa 27th May 2019, 9:53 am
Hey Yona, Joh here to grade your magic. You know and what I do so without further ado let's get started. All of my edits will be in
this lovely color. As an overarching comment, it seems like you are using additional spell slots in this magic, so I need you to link to the purchase or acquisitions of these spell slots somewhere within your magic itself.
- Spoiler:
Yona wrote:Yōkai of the Blood Tree
Magic Name: Yōkai of the Blood Tree
Magic Type: Solitary Caster
(What you have listed here is both the old benefits for holder magic and the benefit for solitary caster magic. I suggest taking another look at the magic type benefits and correcting this)
- Solitary Benefit: +25% to Cost Reduction
- Weapon Benefit: +30% Magical Damage
- Armor Benefit: +30% Damage Reduction to Magic
- Item Benefit: +30% MP
- Magic Description:
Description: A group of evil mages known as the Blood Seal possessed a profound skill to seal demons within living organisms. They discovered a way to seal demons within plantlife after capturing the demons from various places in the world. The demons sealed within the plants surrounded the home base and acted as a first defense if their private headquarters were ever attacked. An attack on the Blood Seal organization made by Yona and her mentor, out for a personal vendetta, made it necessary to use similar sealing techniques. During the attack, Johann, sealed one of these demons within Yona’s body to ensure the survival of the young woman. Prior to being sealed within a tree by the Blood Seal, Ketsueki was a lesser demon who used blood to fuel his powers.
To further his dark power, the bloodlusting demon was often thought to be a vampire because he was dependant on night to obtain his victims through secrecy. It was through local folklore that his reputation as a vampire grew and he was captured and sealed away by the Blood Seal members. The demon, Ketsueki had been trapped in that tree for two hundred years before gaining freedom/mobility through Yona’s body. Instead of living as bound to the Blood Seal organization and to Shadow Island itself, Ketsueki now has a host for transportation and for seeking out his own desires. Ketsueki’s current personal desires include growing in strength through the blood of his victims and progressing to become a higher level demon in the eyes of his own kin.
Ketsueki is able to take over Yona’s body, using it to an extent to get what he wants. His goal is destruction, death, and restoring his name back to the time when he was a part of local folklore and fears. He has a chaotic evil alignment and essentially does as he pleases and as he is capable of. He sees Yona as not in control of her body but merely his host for the time being. He can take over her body in small ways, giving Yona great power and strength, working to earn her trust in small amounts so that he can manipulate or forcefully take control of her body on a regular basis. In such a state induces an insatiable yearning for spilling blood, ingesting blood, or mass killing. It is only through Yona’s own will power and mind strength that she is able to fend Ketsueki off and control how much or how often he takes over her body. With training and practice, Yona does become better, can access the demon's power and abilities and through internal bargaining can control Ketsueki to an extent. However, Ketsueki is his own entity and will do as he desires and so chooses (represented when necessary through rp or plot). He only acts as an equal or as a subservient demon if another stronger demonic presence is around. Yona might be able to access some of his abilities when he is not in control but for rp sake, the spells he can use are most effective when he uses them. As a final note, they do share HP and MP.
Ketsueki's Color Code: color=# cc3300Unique Abilities:
- Blood-scourge: In the presence of an extremely violent or bloody event, through the spilling or ingesting of blood, or through weakening Yona herself with reduced 10% HP if there is no blood around, Ketsueki/Yona can deal increased magical damage by 50%. (Please specify a duration for this buff, the max at S rank is 10 posts. Further, you can increase this to 70%)
- Predator Speed: Ketsueki is swift and moves somewhat like a shadow when he so chooses. In low light or in the dark, his speed increases to 50% and he can do so in relative silence like a predator. (You can increase this to 60%)
- Charming Gaze: Ketsueki's color changing eyes give him the ability to charm (to make targets friendly towards him or much more agreeable) or read the surface thoughts of those below the user rank of the body he is in (below Yona's user rank), with OOC permission if used on players or their owned NPCs. He can in no way use mind control on NPCs or PCs, this ability allows him to have specific targets view him as a friend for a duration of 3 posts.
Plot Abilities:
- Ketsueki can see in the dark, but this renders him unable to see color in dark settings unless a natural or magical light is additionally applied.
- Ketsueki can climb and walk on all surfaces without much difficulty, including ceilings and walls.
Spell List:
Signature Spells:- Horrid Wilting:
Name: Horrid Wilting
Rank: S Rank (Signature earned at C Rank)
Type: Single Target
Damage: 120
Range: 400m
Speed: 400m/s
Duration: 10
Downside: For an increase of speed of 50%, the user must be focused on the target, making them lose all peripheral and long distance vision (vision farther than user rank burst range) for the duration of the spell. (A 50% speed increase is a bit much for this downside, so please lower this to 25%. Please also adjust the speed of the spell to 500m/s to reflect the base increase)
Description: The spell is cast swiftly and appears as dark wine-red claws shoot out and extend from the user's hand(s) (He can choose to use one or two hands). The claws can deal melee damage of user rank. Even from a distance, Ketsueki's dark-colored knife-like claws can stretch out and lunge into a target's body. The claws of Ketsueki's hands shoot out to a single target range. They extend out to impale the target wherever aimed. The claws work like the roots of a tree, drawing out the blood of the target and then drawing that blood into Ketsueki, and dealing user rank damage to the target (You cannot combine melee and spell damage in a spell, so please choose either one or the other). The blood drawn in through the claws from the target is used to increase the power of Ketsueki. A 70% increase to spell damage based on user's rank because this is a ranking signature spell. This lasts for the duration of the spell.
- Crimson Feast:
Name: Crimson Feast
Rank: S (Signature earned at A Rank)
Type: Single Target or Multiple Target
Damage: 120
Range: 400m (Please specify the range for the Multi Target variant of the spell)
Speed: 400m/s (Please specify the speed for the Multi Target variant of the spell)
Duration: 10
Downside: For Ketsueki/Yona to get increased 50% range, they decrease their speed by 50% (Please change the base values of this spell to reflect this change in spell speed and range)
Description: This spell is a single target spell and follows all single target spell rules. The only case of being able to be a multi-target spell is if this spell strikes the killing blow on a foe. If this spell is responsible for killing a target, then Ketsueki/Yona is able to use this as a multiple target spell and attack one additional target within range, in this case however only dealing multiple target damage. Ketsueki/Yona first makes a goring bite and claw attack. When complete, if there is a nearby target, Ketsueki/Yona may leap or bound to them if they are within range and launch a secondary attack dealing the multiple target damage. The damage buff (Please specify the kind of damage you are buffing, either melee or spell damage) is 70% for this spell given the ferocity of the attack. (Currently, you have two effects in this spell, the dual type of Single Target and Multi Target and a buff, while the maximum number of effects allowed in a signature spell is one. Please remove either the the dual type or the buff effect)
B Rank Spells:- Corrosive Blood:
Name: Corrosive Blood
Rank: B
Type: Burst, Damage Over Time
Damage: 40 per turn
Range: 50m
Speed: 50m/s
Duration: 5
Description: The spell is cast without any physical outward change in appearance. Internally, the user's blood becomes pressurized and acidic in nature so that if the user is hit, blood may spurt out of the wound in a swift counter, spraying acid-like blood back at their attacker. This allows the user to take more risks and fight close handed, knowing they have a secret trick up their sleeve. When the user's blood sprays out, it is black or dark red in color and it steams upon contact with their target. This spell can be cast in advance of being hit and will last for the duration of the spell in order to ensure their blood is prepared for such future attacks. Due to the corrosive nature of the blood, the target takes damage over time as the blood burns and corrodes their body. Given the intense caustic nature of the blood, it has a buff for physical damage of 60% (Please clarify how this buff affects the target. From the way this spell is worded, it increases the melee damage of those hit by this spell by 60%, which I assume is not what you intended. You cannot buff a spell itself. You can use this spell to buff to buff yourself and then cast the spell, but not the spell itself, since buffs always apply to your character as a whole. Additionally, you have two effects in this spell, DoT and a buff, while the maximum number of effects allowed in a B rank spell is one. Please remove either the DoT
or the buff effect)
- Claws of Darkness:
Name: Claws of Darkness
Rank: B
Type: Single Target
Damage: 80
Range: 200m
Speed: 200m/s
Duration: 6 Posts
Downside: For instilling fear that gives a single target a 25% speed debuff, a 25% debuff to user's range is applied. (Please lower the base range of the spell in order to reflect the change in spell range)
Description: The evil within Ketsueki begins to appear in a physical form. It gives Yona's skin a shadow like appearance and texture, being dark and smokey. Ketsueki's claws grow from Yona's hands and strikes appear to slide through weapons, armor, and even thin objects like tables and doors, dealing damage even when defenses seem high. The form is still substantial but this allows her to instill fear, and deal serious damage. The fear is for plot and has no % associated with it unless the downside is activated. Striking with claws goes through opposing weapons or physical objects of less than 1 foot thickness or 0.3 m. They can go through spells or magical barriers if the negated spell MP cost is paid (This is a piercing effect, so I need you to adjust this spell according to the effect rules for piercing effects. You don't have to pay MP cost, but I need you to lower the base damage of the spell by 50%). It cannot go through any spells without OOC permission and if permission is given, the MP cost for negating the effects of a magical barrier spell for example, must still be paid. The smoky claws of the demon driven by darkness and evil gain a magical damage increase by 65%. (Currently, you have two effects in this spell, piercing and a buff, while the maximum number of effects allowed in a B rank spell is one. Please remove either the piercing or the buff effect)
- Chiroptera Wings:
Name: Chiroptera Wings
Rank: B
Type: Single Target
Damage: 80
Range: 200m
Speed:200m/s
Duration: 6
Description: Enormous wings made of bone and thin black flesh appear from the entirety of Ketsueki/Yona's back. The wings are in fact larger than Ketsueki/Yona's body is and the bone protrusions from the edges of the large wings are dangerously sharp. The wings are somewhat unwieldy, making it challenging to walk or make intricate flight patterns amidst or out of a battle. Still the wings allow Ketsueki/Yona to swoop down and lift up creatures up to double Yona's size. From no more than Single Target range, Ketsueki/Yona drops the creature (animal or person) from the air and allows them to splat helplessly upon the ground. With the wings being sharpened by protrusions of bone as they are, Ketsueki/Yona gets a 30% increase to damage (Spell damage or melee damage? Please specify) dealt when the target struggles or attempts to fight this spell. Ketsueki/Yona gets another 30% resistance to magical attack damage to protect herself while she has wings out. (The max you can increase damage resistances is 50%, so please adjust this accordingly. Further, the spell makes it sound like once grappled, targets cannot escape, which would be an immobilization effect, putting you over the effect cap for a B rank spell (Buff and immobilization). Please clarify)
- Demonic Ferocity Passive:
Name: Demonic Ferocity Passive
Rank: B
Description:Due to the ferocity and bloodlust of the demon inside, Yona has a passive 60% increase to magical damage . (Since this is a B rank passive ability, I must ask you to lower the buff to 50%)
- Demonic Magic Passive:
Name: Demonic Magic Passive
Rank: B
Description:Due to the exotic powers and other-worldliness of the demon inside, Yona has a passive 60% increase to magical power. (Since this is a B rank passive ability, I must ask you to lower the buff to 50%)
- Demonic Defense Passive:
Name: Demonic Defense Passive
Rank: B
Description:Due to the strength of iron from blood and the dense bark of trees that make up the powers of this demon, Yona has a passive 50% decrease in magical damage taken.
Yona wrote:A Rank Spells:- Blood Kunai:
Name: Blood Kunai
Rank: A
Type: Multiple Target
Damage: 75
Range: 225m
Speed: 165m/s
Duration: 7
Description: Ketsueki/Yona lifts up one of her arms, fist closed and palm facing down (pronation). A cut behind the fist splits open, and from this slash at the wrist spurts of blood emerge. A series of kunai form from the blood, hardening like steel, and shoot projectile style from the wrist towards the targets. Up to 6 Blood Kunai can be formed per post. If struck by the blood kunai, the target's blood will mingle with the kunai blood, giving him a poisoning effect. This effect reduces his magical resistance to spells by 65% (The max allowed % for resistane debuffs if 50%, so please lower this), meaning as long as this spell is in effect, the target will take more damage.
- Plasma Bombs:
Name: Plasma Bombs
Rank: A
Type: Area of Effect
Damage: 50
Range: 150m
Speed: 75m/s
Duration: 7
Downside: For a decrease in range by 25%, there is applied a 25% decrease to enemies' speed. (Please adjust the values of this spell to reflect the change to base range)
Description: This spell appears as a series of crimson and yellow bubbles floating about the area. Each bubble is about the size of 0.3m. Upon bursting, they can either buff an ally or debuff an enemy. The red bubbles' buff is 35% increase to magical damage and the yellow bubbles' debuff is 30% decrease to enemy speed. It deals typical area of effect damage for the duration of the spell.
- Sanguine Scimitars:
Name: Sanguine Scimitars
Rank: A
Type: Single Target
Damage: 50
Range: 300m
Speed: 300m/s
Duration: 7
Description: Ketsueki/Yona clench their fists and as blood gathers within their hands, the throbbing in their arms and hands clearly evident; using the iron found in blood, two scimitar blades appear. One in each hand, these scimitars are dark black, bright red, or a glossy shade in-between. Made of blood, they are surprisingly strong, working like iron with an unusual sheen to them. As they slash, the dual wielded blades deal their devastating damage. They can bypass armors, shields and magical defenses and are weapons to be feared, but deal half damage if they do. (Since this is a single target spell, please specify that damae from the scimitars cannot exceed 100 HP, or 50 HP with piercing, per post)
- Blood Tendrils Aura:
Name: Blood Tendrils Aura
Rank: A
Type: Burst
Damage: 100
Range: 75m
Speed: 75m/s
Duration: 7
Downside: A 40% decrease in speed option, for an increase of 40% in range (Please adjust the base values for both range and speed to reflect the change the downside applies)
Description: A massive aura manifests around the user, displaying like vines of a plant, but red and full of the powerful scent of iron heavy blood. This tendrils based aura grabs and lashes out at nearby targets. It can lash and deal damage or grab hold and immobilize an enemy for one post. The vine tendrils are covered in curved thorns which dig into the skin of those that are ensnared and deal 65% buff damage if lashing (Once again, I need you to clarify this. You can buff your own spell damage or debuff an enemies spell damage. A spell itself may not be buffed).
- Cruor Clotting:
Name: Cruor Clotting
Rank: A
Type: Single Target
Damage: 100
Range: 300m
Speed: 300m/s
Duration: 7
Description: By pointing out and selecting a target, Ketsueki/Yona can pinch their fingers together and form large clots in the blood. These clots can be formed to deal damage, to prevent use of specific limbs, and to put an target to sleep. The target will be asleep for 1 post duration and will feel the effects of the following debuff for 4 more posts. Due to feeling groggy, the 4 posts will reduce the targets’ strength and speed by 30%. (This spell is currently worded like an auto-hit, which is not allowed. You cannot manifest an attack inside of an opponent's body. Please change this so targets have a chance to dodge the spell and its effects)
- White Men'eki:
Name: White Men'eki
Rank: A
Type: Healing, Single Target
Damage: 100
Range: 300m
Speed: 300m/s
Duration: 7
Description: In order to heal self, or one ally, Ketsueki/Yona can use their own demonic white blood cells. If blood contact is made in some way on an ally, rapid and painless healing can ensue. Natural infection and immunity defenses are boosted while this happens giving a 25% resistance to magical damage for the duration of the spell. The effectiveness of the spell's healing is also increased by 40% because of the demonic essence in the blood. (You cannot buff a spell itself. You can buff your own spell healing, but not that of a single spell)
- Blood Mist Haunt:
Name: Blood Mist Haunt
Rank: A
Type: Area of Effect
Damage: 50
Range: 150m
Speed: 75m/s
Duration: 7
Downside: In giving up 50% of Ketsueki/Yona's speed, they can apply a debuff which reduces the speed of targets by 50%. (Please adjust the base speed value of the spell to reflect the change from this downside)
Description: A dewy red mist appears and fills the area. The potent smell of iron is in the air, the smell of blood. Within the mist, the targets hear the screams of all those who have been feasted upon by the demon, their souls lost in torment. Within the mist, the targets seem catch glimpses of horrified faces, children, men, and women, yet when they look closer, the faces appear to fade away, making the targets question if they were ever there. This dewy mist hinders sight, smell and rational thought for the targets. Being frightened or confused will immobilize them for one post as they try to get their bearings on just where they are and where their enemy is. It doesn't help that the bloody mist is dealing damage on top of everything else the targets have to put up with.
- Drinking Breath:
Name: Drinking Breath
Rank: A
Type: Multiple Target
Damage: 75
Range: 225m
Speed: 165m/s
Duration: 1
Description: Ketsueki/Yona are able to use this spell on multiple targets, choosing up to 5. Yona stops and take an obvious and very deep breath. Through her nose, one can see the silvery mist that is the life essence of her targets. It is a non-bloody attack that deals damage to HP. If done multiple times over the course of several posts, it gives the appearance that Ketsueki/Yona is drinking in the life of the targets until there is nothing left. In addition to taking damage, the targets that are hit by this spell are given a debuff that slows them by 65%, a symptom of feeling groggy or tired and weak from the attack. (This spell is worded like an auto-hit. You cannot automatically have a spell hit an opponent simply by taking a breath, since this gies targets no chance to dodge the spell and its effects. Please change this)
S Rank Spells:- Sinew Rot:
Name: Sinew Rot
Rank: S
Type: Single Target, Damage Over Time
Damage: 60
Range: 400m
Speed: 400m/s
Duration: 5
Description: Once this spell is cast, Ketsueki/Yona only need to target someone for it to take effect. Ketsueki/Yona must choose to affect a specific part of the body. In that specific area, the muscle and sinew degrade and liquefy (This is worded like an auto-hit. You cannot have a spell manifest inside an opponent as this gives the target no chance to dodge the spell and its effects. Please change this). It causes intense pain and pressure and because the muscle is destroyed, the part of the body cannot be moved (example is if the foot is targeted, the foot is rendered useless) (This is a variation of an immobilization effect, which is limited to one post of immobilization every other post. Please change this accordingly). It can be healed with magical means but it deals damage over time until healed. This spell uses the blood within a person to attack the muscle so in this case, so it deals an additional 70% magical damage (You cannot increase the damage of a specific spell. Change this into a spell damage buff to your character). To do more than damage (rendering a body part useless) OOC permission must be obtained for use on PC characters and PC owned NPCS.
- Primordial Horror:
Name: Primordial Horror
Rank: S
Type: Single Target
Damage: 120
Range: 400m
Speed: 400m/s
Duration: 10
Description: When struck, Yona can use this spell like a reaction. Her body liquefies and splashes to the ground in pink and red sludge, sinking into the ground as the earth drinks up her liquefied flesh. From there, Yona can teleport within burst range, reappearing as her flesh reconstitutes into a demonic form for a quick attack. The attack deals an additional 70% magical damage. (Please explain how exactly this spell deals damage to an opponent, as that is not specified in the spell's description. Additionally, you may buff your character's spell damage, but cannot increase the spell damage of a specific spell. Please adjust this accordingly)
- Root Burial:
Name: Root Burial
Rank: S
Type: Multiple Target
Damage: 90
Range: 300m
Speed: 225m/s
Duration: 5
Description: With an easy command word, "Rise", it may sound like a spell meant to heal or revive, but this spell is a frightening attack spell. Large dark tree or plant roots spring up from the ground, smelling like graveyard soil and death, and wrap around multiple targets, up to 10. It grabs and grapples them, pulling them hard into the ground, leaving either hands and arms just barely above the substrate. This traps the targets for 1 post and deals significant damage with a buff of 70%. (As stated before, you cannot increase the damage of a specific spell this way. Please rework this into a spell damage buff to your character)
- Unholy Regeneration:
Name: Unholy Regeneration
Rank: S
Type: Single Target
Damage: None
Range: 400m
Speed:400m/s
Duration: 10
Description: This spell seals up wounds from the inside out and if limbs are severed they are regrown. It heals 120 HP of damage done and can even repair damaged clothing if any were torn in conflict. Ketsueki/Yona can use a 70% buff to healing effectiveness for the duration of this spell and heal for a grand total of 204 (120+84) HP. (This is worded like a base increase to healing, which is not allowed. The damage/healing calculation is done in a roleplay thread, not in a magic, so please adjust this description to reflect only the base values of the spell without the modifiers)
- Blood Tree Fangs:
Name: Blood Tree Fangs
Rank: S
Type: Burst
Damage: 120
Range: 100
Speed: 100
Duration: 10
Description: A long silver vine grows from the user's hands until it is of proper length. Ketsueki/Yona can pull on the vine and remove a blade from each hand. Much like a kusarigama, the two curved blades finish off the ends of the vine, allowing the weapon to be spun and wielded around by the vine-chain as the "fangs" of the weapon slash nearby targets in a burst range, making this ideal for a burst attack. It gives the user a 35% increase to speed and 35% increase to magical resistance. (Since this is a burst spell, please specify that the damage from these blades cannot exceed 120 HP per post)
- Strength of the Slaughter:
Name: Strength of the Slaughter
Rank: S
Type: Single Target, Charge
Damage: 60/post
Range: 400m
Speed: 400m/s
Duration: 5
Description: Ketsueki/Yona charge up the spell with magical energy. A swirling mass warps around the user made up of shards of bone, splinters of wood, black ichor and crimson blood. The force of the attack works like a massive tornado drill when finally released, obliterating the environment and physical structures in its path. For each post charged up, the mass gets greater and deals an additional 60 damage. If it isn't released by the end of the duration, it becomes unleashed toward a random direction and target.
Yona wrote:Advanced Spells:- B+ Niche'voya Swarm:
Name: Niche'voya Swarm
Rank: B+
Type: Area of Effect, Caster type
Damage: 60
Range: 150m
Speed: 75m/s
Duration: 8
Downside: For an increase of 30% range in the spell area, there will be a sacrificed 30% in speed for Ketsueki/Yona. (Please adjust the base values for speed and range in this spell to reflect the change provided by this downside)
Description: All plant life within the area abruptly withers and dies, hardening in texture and darkening in pigment. Then the dark-colored dead wood turns black and rises up, appearing as bat like imps or small clawed demons. The small creatures are mindless, shaped only from dead wood and magic. The Niche'voya cause fear, confusion, and attack mercilessly to shred and destroy all hope of rescue or survival within this area. Furthermore, this spell also increases the user's spell damage by 90% for the duration of the spell.
- B+ Iron Flight:
Name: Iron Flight
Rank: B+
Type: Burst
Damage: 120
Range: 75m
Speed: 75m/s
Duration: 8
Downside: For a decrease in speed of 50%, Ketsueki/Yona has an increase the range by 50%. (Please adjust the base values for speed and range in this spell to reflect the change provided by this downside)
Description: Enormous wings sprout from the back, and what first looks like vines and leaves, shines in light like metal. The vines and leaves which form these wings incorporate the iron from Ketsueki/Yona's bloodstream, making them powerful as a defense and offense. The wings are the size of her entire body and gleam with barbed-wire like edges. She gains the ability to fly and once per post attack in burst range, using the wings like magical blades to slice at enemies. The defense the wings provide is a 90% buff to Ketsueki/Yona's magical defense. (Increases to spell damage resistance cap at 50%, so I must ask you to lower this)
- A+ Gateway of Death:
Name: Gateway of Death
Rank: A+
Type: Single Target, Damage over Time
Damage: 75
Range: 450m
Speed: 450m/s
Duration: 5
Description: By spilling some small amount of Ketsueki/Yona's own blood, Ketsueki/Yona is able to open the gateway of death. The gateway is circular or oval shaped, presenting at first as a glowing skull. The mouth opens quickly until the mouth of the skull is all that is visible and the gateway has swallowed its target whole. A portal to hell appears within single target range either behind, beneath or simply near to the target (which can be one's self). The target is teleported into hell for the duration of the spell (or longer if they choose to for plot or rp purposes). While there, the target not being user himself, the target will take damage over time from either the devils and demons which reside there or the general fiery temperature in that realm. At the spell's end, or by user's choice, the gateway of death becomes the gateway of life, offering the victim a way out of hell and back to the material plane from the exact spot where they were removed. This spell cannot be used on PCs or NPCs controlled by PCs without explicit permission OOC by those PCs. This spell can be used to negate a single spell cast provided that the spell cost is paid for by the user and only up to the user's rank. (Please change this to the spell's rank, not the user's rank)
- A+ Beating Heart:
Name: Beating Heart
Rank: A+
Type: Burst
Damage: 150
Range: 110m
Speed: 110m/s
Duration: 9
Downside: Range is increased by 25% and speed is decreased by 25% (Please adjust the base values for speed and range in this spell to reflect the change provided by this downside)
Description: Once cast, this spell's effects can be used against no more than two targets per post for the duration of the spell. This is because Ketsueki/Yona has only two hands and they are necessary for this spell. On a target (or two) within burst range, Ketsueki/Yona's arms launch outwards and their hands plunge into the chest of a target, squeezing their heart inside of their chest and bypassing the bones without fracturing them (clearly a part of the magical intent of the spell). Ketsueki/Yona immobilize their targets for one round. It deals damage to the target(s) during the post and at the end of each of the user's post Ketsueki/Yona must choose a new target(s) and release the target(s) that she has before being able to repeat the attack on a new target in a new post. Due to the lengthy duration, possibility of the target(s) being attacked more than once is possible, but immobilization can only occur in that case on every other post, in order to maintain the one post maximum for immobilization and give other PCs a chance to appropriately react.
- S+ Red Kagami:
Name: Red Kagami
Rank: S+
Type: Multiple Targets
Damage: 135
Range: 450m
Speed: 340m/s
Duration: 12
Downside: Speed is increased by 30%, and range is decreased 30% (Please adjust the base values for speed and range in this spell to reflect the change provided by this downside)
Description: This spell has a menacing appearance and happens very quickly. A ring of velvet and wooden coffins double the size of a mage appear around a group of targets, forming a sort of fence. They topple over backwards and from inside steps out an equal number of clones of the targets inside, though these clones have extraordinarily pale skin, fangs, and solid black eyes. These clones attack the targets within with voracity and bloodlust, not able to communicate, only hissing and screaming as they work to rend the flesh. The vampiric clones are frightening and disorienting to behold, showing the targets who they might be if they too were corrupted by demons. What proceeds is an impossible blood bath. Furthermore, this spell also increases the user's spell damage by 105% for the duration of the spell.