Magic Name: Forbidden Pretence
Magic Type: Ancient (solitary)
Description:
Alma wasn't ever known to be exactly a normal child, his magic seems to be a type of archive magic and with its help he was able to spout out facts about things there was no way he would have any chance of knowing. This could be from the forbidden knowledge that was kept under tight lock by the magic council and the Rune Knights to the information that had been destroyed way back in ancient times. He has no idea why he has this knowledge or what he should do with it, all he knows is that it is highly versatile and can be used in a number of ways, sometimes with terrible outcomes.
Unique Abilities:
Unusual Defences - Alma has found that no matter how hard he trains he has never been able to get any more resistance to magic or physical damage, he did remember a way however how he could strengthen his shields and so any magic that has a piercing effect is 40% less effective starting at D rank and gains 5% the next two ranks capping at 50% at B rank. This ability also allows him to gain 5% hp and mp back per round.
Spell Song - Alma is what would be known as a glass cannon, he has to take out his enemies before they get to close to him due to his inability to raise his own natural defences. He has seems to remember a way that allows his shield and healing spells to be 20% stronger each seem to get 5% stronger every second rank after D capping at 30% each at S rank.
Ebb and Flo - Alma knows that speed and distance are his allies when he has the need to fight, he has found that all spells he uses gain an additional 20% to both their range and speed, each seems to get slightly stronger every second rank after D capping at 30% at S rank
Signature Spells:
Magic Type: Ancient (solitary)
Description:
Alma wasn't ever known to be exactly a normal child, his magic seems to be a type of archive magic and with its help he was able to spout out facts about things there was no way he would have any chance of knowing. This could be from the forbidden knowledge that was kept under tight lock by the magic council and the Rune Knights to the information that had been destroyed way back in ancient times. He has no idea why he has this knowledge or what he should do with it, all he knows is that it is highly versatile and can be used in a number of ways, sometimes with terrible outcomes.
- Karmic Soul:
Lineage Name: Karmic Soul
Wielder: Alma
Purchase Proof: General Store: Page 14, Post n°328
Description
Alma comes from one of the most wealthiest families in the whole of Ishgar, he was given the very best of everything and wanted for nothing, well almost nothing. The one thing he was never really given was freedom to go out and experience things on his own, he was always with his parents, a guard or a chaperone. To this day he has no real idea why but it has made him come to the conclusion that there is something more to his life, something that his parents don't want him to learn or afraid that he himself might do. Alma is insanely smart though to look at him and how he acts you would believe that he is on the other side of the spectrum. It is unknown to all if he really is a lazy goofball or if it is all an act, whatever the circumstances may be he seems to have been blessed with some unique gifts.
Abilities:
Balancing Act:
It is said that to gain power you eventually have to give something up, Alma has absolutely no issue in this type of math as it makes complete sense on a cosmic scale. This ability means that Alma may never be able to get damage reduction in any sense be it via spells, magic or equipment. That being said he gains flat damage to his magical damage and healing magic both start at 12 damage at D rank and increases by 7 damage per rank there after capping at 40 at S rank.
Book Smarts:
Alma wasn't much of a bookworm growing up that would mean that he would have had to have placed effort into things, that being said he has knowledge that people wouldn't expect him to have at his age. This lineage ability gives Alma five additional spells. (One spell per rank capping at S), these are not classed as being attached to any of his magic but innate abilities he was born with thus don't count towards the spell cap of his magic. These spells must either be defensive or support based. He also gains two additional signature spells for a single magic that rank with him that cap at S rank.
Untold Strength:
Alma knows he has been gifted in many ways from the moment he was born, he has been praised as such though came under scrutiny due to his carefree attitude, not that he cares in the least. Alma has a reluctance to use his magic due to the destruction he has seen it do when he was younger. This doesn't mean that he won't use his magic just that he's more reserved when he does. This ability gives Alma two additional advance spells one capping at S and the other Capping at H.
Soul Locked:
Alma has always had a connection to one specific item his entire life, he has been known to completely change if someone dares get to close to it. This unusual ability allows Alma to gain a 4th item with a third ability that caps at the equipment level below it. (Example Artifact (+) the item would have an S+, S and an A ability.)
Soul Song:
Alma has never been quite right or so it would seem, the reason for this is has never actually been known, but for some reason he has always seemed to have speed and distance that most people would class as impossible for a regular person. This ability allows Alma's spells to become faster and gain more range than spells of the same rank would be, this starts at 40% at D rank and gaining 5% every rank there after capping at 60% each at S rank.
Unique Abilities:
Unusual Defences - Alma has found that no matter how hard he trains he has never been able to get any more resistance to magic or physical damage, he did remember a way however how he could strengthen his shields and so any magic that has a piercing effect is 40% less effective starting at D rank and gains 5% the next two ranks capping at 50% at B rank. This ability also allows him to gain 5% hp and mp back per round.
Spell Song - Alma is what would be known as a glass cannon, he has to take out his enemies before they get to close to him due to his inability to raise his own natural defences. He has seems to remember a way that allows his shield and healing spells to be 20% stronger each seem to get 5% stronger every second rank after D capping at 30% each at S rank.
Ebb and Flo - Alma knows that speed and distance are his allies when he has the need to fight, he has found that all spells he uses gain an additional 20% to both their range and speed, each seems to get slightly stronger every second rank after D capping at 30% at S rank
Signature Spells:
- Signature Spells:
- Spell Strength:
Name: Spell Strength
Rank: User Rank (Caps at S rank)
Type: Passive Buff
Damage: None
Range: None
Speed: None
Duration: None
Downside: None
Description:
This ability gives the caster a 40% buff to spell damage at D rank and adds 5% every rank there after capping 60% at S rank
- Fail Safe:
Name: Fail Safe
Rank: User Rank (Caps at S rank)
Type: Passive Buff
Damage: None
Range: None
Speed: None
Duration: None
Downside: None
Description:
This ability gives the caster a 40% buff to Melee damage at D rank and adds 5% every rank there after capping 60% at S rank
- Defensive Stance:
Name: Defensive Stance
Rank: User Rank (Caps at S rank)
Type: Passive Buff
Damage: None
Range: None
Speed: None
Duration: None
Downside: None
Description:
This ability gives the caster a 40% buff to shield spells at D rank and adds 5% every rank there after capping 60% at S rank
- Light's Calling:
Name: Light's Calling
Rank: User Rank (Caps at S rank)
Type: Passive Buff
Damage: None
Range: None
Speed: None
Duration: None
Downside: None
Description:
This ability gives the caster a 40% buff to healing spells at D rank and adds 5% every rank there after capping 60% at S rank
- Eagle Eyed:
Name: Eagle Eyed
Rank: User Rank (Caps at S rank)
Type: Passive Buff
Damage: None
Range: None
Speed: None
Duration: None
Downside: None
Description:
This ability gives the caster a 40% buff to spell range at D rank and adds 5% every rank there after capping 60% at S rank