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    Ninja Art: Forbidden Shadows

    Zedd
    Zedd

    1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 29
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Kuga Han Master of the Shadow Clan
    Experience : 0

    Ninja Art: Forbidden Shadows Empty Ninja Art: Forbidden Shadows

    Post by Zedd 28th November 2012, 7:18 am

    Primary Magic: Forbidden Shadows
    Secondary Magic: N/A Yet
    Caster or Holder: Caster
    Description: Forbidden shadow magic is a ninja art, kept a thousand years ago and only the one true ninja on the prophecy will be able to learn that magic. Forbidden Shadows allows the user to command his shadows at will, the shadows strength is dependent on the users Ki or Energy(magic). The shadow can also mimic the users movements, and when the user allows the shadow to return the magic will heal any kinds of injuries. but it can never regenerate lost limbs or organs. It also allows the user to do a long distance travel, through a portal which can only be casted with hands signs. The amount of shadows that a user can make is dependent on the users mastery of his skill.
    Strengths: The shadows can spy an enemy and the user can acquire a certain info by just returning the shadow on his possesion. What ever happens to the shadow will never affect the user.
    Weaknesses: Shadows can only be destroyed by a powerful blast of light and purity.
    Abilities/Powers:

    Name: Living Shadow
    Rank: D
    Type: Shadow
    Description: The user summons a shadow of his image, this shadow can mimic the users fighting ability. But not the Magic. It can only do Physical damage. It can also take a lot of hit. He can also switch places with hi shadow, to do a quick get away, or fooling an enemy. The Shadows can tank 2 magical attacks, 5 Strong Physical attacks.
    Strengths: The Shadow can take any kinds of Physical damage. And with Zed's impressive Fighting/hand to hand skills the living shadow could become a threat. Zed can Acquire any information that the shadows have gather.
    Weaknesses: The shadow will only Vanish if Zed's energy depleted and as Long as it got hit by a strong magic spell. The shadow can only reach a limited area to function, if the shadow reached Zeds area of limitation, it will automatically vanish. 30 meters.
    Cool down; 3 post
    & Duration: 5 post

    Name: Shadow Shurikens
    Rank: D
    Type: Shadow
    Description: Zed creates shurikens out of any shadows, these shurikens are sharper than it's normal kind because of the incantation and because of it's element.
    Strengths: As long as there are shadows around area of the battle, Zed can continuously create Shadow Shurikens. These Shurikens are sharper than the normal steel. Because it is made of shadow the damage dealt by it is even greater.
    Weaknesses:Zed can only create limited amount of Shurikens if there are limited number of shadows around him. These Shurikens damage is reduced when used against light magic users. Shurikens cannot penetrate a strong magical defense.
    Cool down; 2 posts
    & Duration: 5 posts

    Name: Death Mark
    Rank: D
    Type: Shadow
    Description:Zed will mark the target using bladed gauntlet. Leaving a mark that looks like his head gear on the place where he slashed his target. It will also act as a tracker, so that the enemy wont escape so easily.
    Strengths: the mark will weaken/nullify the enemy's magical power. The target can never hide from Zed's eyes if marked.
    Weaknesses: The Death mark can not nullify the Light magic users. The range of the death mark is limited, if the traget leaves the area with zed's influence which is as much as an area of a 35 meters away from zed, the spell will diminished.
    Cool down; 5 posts
    & Duration: 3 posts (that's enough to escape zed)

    Name: Shadow Drive
    Rank: D
    Type: Shadow
    Description: The speed, strength, agility, and senses of the user will be increased.(it's like a dragon force for dragon slayers)
    Strengths: It allows the user to unlock his second origin, for a few moments. His physical attributes are increased 5 times. His body will also be able to tolerate huge amount of pain.
    Weaknesses: After the Shadow Drive wears off, the user will suffer great pain, to the point where he can no longer fight. He won't be able to use any kinds of spell, And because Zed doesn't fully mastered this skill yet, his Life energy will be drain bit by bit as long as he use it.
    BackFire Duration: 2 posts (this is when he will feel pain and won't be able to use magic)
    Cool down; 5 posts
    & Duration: 6 posts


    Last edited by Zedd on 8th December 2012, 7:23 pm; edited 11 times in total
    King Zenshin
    King Zenshin

    The judge


    The judge

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    Character Sheet
    First Skill: Knight of Space
    Second Skill: Paladin's Armaments
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    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by King Zenshin 28th November 2012, 1:16 pm

    Raising cooldowns will not allow you to use higher ranked spells, re do your last two.

    Get your character approved before working on this

    Bump when edited.


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    Zedd
    Zedd

    1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 29
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Kuga Han Master of the Shadow Clan
    Experience : 0

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Zedd 7th December 2012, 6:46 am

    Bump sir :)
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
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    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Alleria 7th December 2012, 7:51 am

    You can only have 4 spells, choose one to remove.


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    Zedd
    Zedd

    1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 29
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Kuga Han Master of the Shadow Clan
    Experience : 0

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Zedd 7th December 2012, 7:58 am

    bump done editing!
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
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    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Alleria 7th December 2012, 8:26 am

    Living Shadow - being able to do your skills is too much. Able to switch places with it is ok.
    Razor Shuriken - are these shadow shurikens? If it phases through the first target then it mean it didn't really hurt now did it. Try rephrasing your sentence, i think i get what you mean but im not really sure if that is what you meant.
    Death Mark - nullifying magic of other people with duration at will, bad.
    Magic is the bread and butter of most mages, disabling it for unknown durations isnt good.
    Last spell, you cant really have regenerative spells since your magic is shadow, it can probably do the boost thingy since your magic has the them of a ninja.

    Bump when done


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    Zedd
    Zedd

    1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 29
    Guild : Savage Skull
    Cosmic Coins : 0
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    Age : 31
    Mentor : Kuga Han Master of the Shadow Clan
    Experience : 0

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Zedd 7th December 2012, 8:39 am

    done all the nescesaries
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
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    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Alleria 7th December 2012, 5:43 pm

    1st skill is missing strengths, also add more weakness beside the one given, and duration is too long, cut it down to 5. It would also be helpful if you give the number of hits it can take before its destroyed.

    2nd skill, just a suggestion, Why not just make it so that you make shurikens out of shadow, but they dont phase through objects, theyre just like normal shurikens except their sharper and you can create them out of shadow. Also you can make the duration longer so as long as the spell is in effect you can continue on making shurikens. But suggested max duration is just 5 posts.

    3rd skill, nulification of magic is powerful as it is, causing extra damage is a bit much. Try nullification and you can trace the target, that way he cant hide from you. Like a homing device. You have to cut duration to 2 posts though.

    4th skill The speed, strength, agility, reflexes, senses and energy/stamina of the user will be increased. Senses, speed, agility and strength, those are the only things I can allow to be increased with that buff, You also cant boost your other spells with this, it a physical buff. Change duration to 6.

    For all of spells, try to add at least 2 more strength and weakness. And try to explain them to the best that you can.

    Bump when done




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    Zedd
    Zedd

    1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 29
    Guild : Savage Skull
    Cosmic Coins : 0
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    Age : 31
    Mentor : Kuga Han Master of the Shadow Clan
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    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Zedd 8th December 2012, 12:08 am

    Bump :D
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
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    Guild : Guildless
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    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Alleria 8th December 2012, 7:23 am

    Living Shadow - the limit of the distance the shadow can travel? Also you did not add ion how many attacks it can take before it is destroyed.
    Shadow Shurikens - is now ok. Just remember to take into account reason when creating shurikens.(Meaning dont make too many at one post)
    Death Mark - can you remove the a shadow will appear and attack the target? The tracking and nullifying/weakening of magic is already enough.
    Shadow drive - can you post a duration for how long this pain will last.(the pain that he feels when the spell ends)

    Bump when done


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    Zedd
    Zedd

    1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 29
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Kuga Han Master of the Shadow Clan
    Experience : 0

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Zedd 8th December 2012, 2:03 pm

    Done
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 1274
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Alleria 8th December 2012, 6:48 pm

    Living Shadow - Physical damage tanked 3-5. Also You need a specific range, 25 meters is ok.
    Death's mark - range can go to 30 meters.
    Shadow Drive - back damage duration is too long, 2 would be enough.

    Bump when done


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    Zedd
    Zedd

    1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 29
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Kuga Han Master of the Shadow Clan
    Experience : 0

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Zedd 8th December 2012, 7:23 pm

    Bump :)
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 1274
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Ninja Art: Forbidden Shadows Empty Re: Ninja Art: Forbidden Shadows

    Post by Alleria 8th December 2012, 7:40 pm

    Approved.


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