Name:
Soaring Whim, Proof of Possession
Rank:
Weak
Type:
Sky Lantern
Description & Appearance:
A carefully crafted anomaly, the Soaring Whim is a sky lantern that carries the wishes of an individual, the flames rising it into the heavens simply for the hopes of having a good year. However, the exceedingly rare magic-endued lantern also allows its user to use it as a passage of sorts, essentially teleporting them the lantern’s own faraway location.
Abilities:
Name: Greetings from the Farthest Shore
Rank: User Rank (Caps at C)
Type: Passive
Description:
To use this ability, all one has to do is send their lantern somewhere by writing the location onto it. A Soaring Whim allows for someone to essentially teleport to it from however far away they desire, whether it be across the globe or two blocks away. However, when one does teleport to Lantern they can’t interact with anything and nothing notices them, only allowing simple observations. Also, they can only stray a maximum of user burst range from their lantern before making it move more or just returning back to their original location.
Soaring Whim, Proof of Possession
Rank:
Weak
Type:
Sky Lantern
Description & Appearance:
A carefully crafted anomaly, the Soaring Whim is a sky lantern that carries the wishes of an individual, the flames rising it into the heavens simply for the hopes of having a good year. However, the exceedingly rare magic-endued lantern also allows its user to use it as a passage of sorts, essentially teleporting them the lantern’s own faraway location.
Abilities:
Name: Greetings from the Farthest Shore
Rank: User Rank (Caps at C)
Type: Passive
Description:
To use this ability, all one has to do is send their lantern somewhere by writing the location onto it. A Soaring Whim allows for someone to essentially teleport to it from however far away they desire, whether it be across the globe or two blocks away. However, when one does teleport to Lantern they can’t interact with anything and nothing notices them, only allowing simple observations. Also, they can only stray a maximum of user burst range from their lantern before making it move more or just returning back to their original location.