Primary Magic: Ex-Quip: Bunny Brigade
Magic Type: Requip
Description: The user of this magic brands this form of Ex-Quip uniquely to them, as they have designed the magic to work specifically to their taste. As normal Ex-Quip uses armors and weapons, the user does the same general concept, however the armors are not as varying in variety as one would think. Weapons range from single one and two handed swords to dual blades, halberds, axes, scythes, and so on.
What makes this magic different from others is mainly the type of armors that the user of the magic has. Specifically, as the name would suggest, the armors the user wears are all bunny girl outfits. As an example, the best idea of it would be like the same ones that the user wears most of the time (Or see avi). The unique aspect of this magic is colors. The armors take on different colors which vary in their elemental properties. For example, a red colored outfit would be fire elemented and gain it's advantages/disadvantages. Secondary colors such as pink, teal, and so on take on secondary elements, or may be a repeated element, such as pink taking on a fire element or light as it's a mixed color.
Unique Abilities:
- Bunny Hopping: This passive works only when the user of the magic, adding enhanced strength while a Requip weapon is "summoned". Bunny hopping uses weapons as it's means of activation, and provides a rank based strength buff to the user while holding the weapon only, up to the first three posts, with adjusting buff percentages based on the weapon used. Changing any and all weapons would only reset the three post enhancement, not increasing the amount of posts it lasts since the former buff would be considered to have been canceled.
Strength Table:
D: 50%
C: 55%
B: 60%
A: 65%
S: 70% - Inside the Rabbit's Den: While shielded or wearing an armor, the user of this magic is granted an earthen shield in the form of a light tan colored aura around the shield or armor, boosting the durability of the current shield or armors health by 30% of their rank. This is only effective on armors and shields created by this user.
- Rabbit's Lucky Foot: If the active ability of a weapon or shield is successful in dealing or taking damage, the caster is able to regain 5% mp once in that post or post cycle.
PVP: Only activates on weapon abilities.
Solitary Benefit: Can have up to 4 Requip spells active at once.
Spells:
- Signature Spell:
- Name: Gargantua
Rank: Scales with user, Current S
Type: Void/Offensive/Burst
Range: 100 meters
Speed: 100 m/s
Requip/Summon Melee Damage: 41
Requip/Summon HP: 250
Duration: 7 posts
Downside:
Description: The user summons forth from their pocket dimension a weapon that stands taller then the user. This weapon when brought out appears as a long blade, black with purple and red colored auras that glow through the crevices in the appearance of material used to craft this weapon. Gargantua is a weapon known to little, but known to be the twin sword to La Loi, another weapon used by the wielder. This weapon, much like it's polar opposite, stands to be 6 feet 8 inches tall from the butt end of the hilt to the very tip of the blade.- Appearance:
- Active:
- Name: Spacial Impact
Rank: S
Type: Void/Offensive/Burst
Damage: 120
Range: 100 meters
Speed: 100 m/s
Duration: Instant
Downside:
Description: The wielder raises their weapon into the air and swings it down with the power of light around them. This wave of light is sent out in a size of 10 meters long, 6 meters high, and travels down in one direction, dealing damage upon impact of anyone within the path it is traveling on.
Name: Emerald Suit
Rank: Scales with user, Current S
Type: Defensive/Wind/Burst
Range: 100 meters
Speed: 100 m/s
Requip/Summon Damage Reduction: 21
Requip/Summon HP: 300
Duration: 8 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of an Emerald gem, giving it an element of wind.- Passive:
- Passive: Second Wind: The armor emits a gust of wind outward within a 200 meter range and any allies within the range that are hit by this gust of wind heals for the armors rank (60).
Base Weapon Durability - 270 hp
Base Weapon Strength - 55- Appearance:
Name: Refined: Judgement, La Loi
Rank: S
Type: Holy/Offensive/Burst
Range: 100 meters
Speed: 100 m/s
Duration: 10 posts
Downside:
Description: The user summons forth from their pocket dimension a weapon that stands taller then the user. This weapon when brought out appears as a long blade, white from the hilt with a white color, slowly the color tinting lightly down towards the tip in a blue shade, tinted with colors of red in the very center and black, showing the patterning of scales and parts that had been used to craft this weapon. La Loi is a weapon that stands to be 6 feet 8 inches tall from the butt end of the hilt to the very tip of the blade.- Passive & Active:
Passive:Holy Judgment: While this weapon is in use, the caster is able to deal an additional 50% damage to demon and unholy equivalent creatures and beings by using the swords holy element to emit an aura on the weapon.
Name: Divine Intervention
Rank: S
Type: Light/Offensive/Burst
Damage: 120
Range: 100 meters
Speed: 100 m/s
Duration: Instant
Downside:
Description: The wielder raises their weapon into the air and swings it down with the power of light around them. This wave of light is sent out in a size of 10 meters long, 6 meters high, and travels down in one direction, dealing damage upon impact of anyone within the path it is traveling on.
- S Ranks:
- Base Armor Durability - 300 hp
Base Damage Reduction - 21
Base Weapon Durability - 250 hp
Base Weapon Strength - 41- Appearance:
Name: Vorpal Katana: Sakura Blossom
Rank: S
Type: Vorpal/Offensive/Burst
Range: 100 meters
Speed: 100 m/s
Duration: 9 posts
Downside:
Description: The wielder of this magic summons this blade in a different fashion than most others. In a more Samurai-esque fashion, the weapon is summoned, sheathed against the wielders waist, connected to it even if there is nothing to tether it on. The weapon is of an average length of a Katana like weapon and is slightly even transparent in the blades appearance, though some things would appear to be tinted more of a shade of blue.- Actives:
Name: Kinetic Ricochet
Rank: S
Type: Vorpal/Offensive/Negation
Damage: 120
Range: 100 meters
Speed: 100 m/s
Duration: Instant
Description: If a spell of the weapons rank or lower is moving towards the wielder, the weapon is able to parry the spell from connecting by paying equal mp cost to the incoming spell. If it is an AoE, the spell still works, however the "parry" will leave the immediate area around the caster unharmed and the weapon takes half the spells damage.
Name: Vorpal Flash
Rank: S
Type: Vorpal/Offensive/Burst
Damage: 120
Range: 100 meters
Speed: 100 m/s
Duration: Instant
Description: The wielder becomes cloaked in vorpal energy and dashes straight at a target and attempts a slashing strike on a target. This ability deals spell damage of on a target if they are hit.
Name: Gaia's Suit
Rank: S
Type: Earth/Defensive/Burst
Range: 100 meters
Speed: 100 m/s
Duration: 10 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of the dirt and soil itself, giving it an element of Earth. .- Passive & Active:
Passive:Mantle's Core: The wearer gain 50% magic damage reduction while wearing this armor.
Name: Gaia's Resolve
Rank: S
Type: Earth/Offensive/AoE
Durability: 240 hp
Range: 10 meters wide
Speed: 5 m/s
Duration: 6 posts
Downside:
Description: The wearer touches anything of the Earth beneath them or anything made of earth and a dome made of earth covers the area. The dome of Earth can withstand all types of damage before it is destroyed unless the duration is met first.
Name: Onyx Suit
Rank: S+
Type: Void/Defensive/Burst
Range: 100 meters
Speed: 100 m/s
Requip/Summon Damage Reduction: 32
Requip/Summon HP: 450
Duration: 6 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of an Onyx gem, giving it an element of the void, due to it's dark color..- Passive & Active:
- Passive: Ethereal Plane - All physical attacks go through the caster, taking 40% less damage from melee and weapon attacks. Spells still affect the caster normally.
Name: Void Step
Rank: S+
Type: Void/Supplementary/Burst
Range: 150 meters
Speed: 150 m/s
Duration: Instant
Downside:
Description: The user can use the power of the void to teleport themselves to another object as small as a small pebble or a blade of grass from where they stand. Effect is instant after a .25 second delay.
- A ranks:
- Base Armor Durability - 240 hp
Base Damage Reduction - 15
Base Weapon Durability - 200 hp
Base Weapon Strength - 30
Name: Topaz Suit
Rank: A
Type: Lava/Defensive/Burst
Range: 75 meters
Speed: 75 m/s
Duration: 7 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of a Burnt Orange gem, giving it an element of both fire and light. .- Actives:
- Name: Molten Impact
Rank: A
Type: Lava/Defensive/Burst
Damage: 100
Range: 20 meters
Speed: 20 m/s
Duration: 6 posts
Downside:
Description: The user deflects up to 50% of this ranks base damage (50) to be dealt back to a melee attacker while this armor is equipped as burning fire damage. This damage is based on the total damage that the users armor has taken since it was equipped. Fire slayers heal the damage and fire mages do not take any damage. If a weapon hit, it's durability takes 50% of the damage up to 2 posts.
Name: The Core's Shell
Rank: A
Type: Lava/Defensive/Burst
Durability: 200 hp
Range: 20 meters
Speed: 20 m/s
Duration: 6 posts
Downside:
Description: The user of this armor slams anything of theirs into the ground; body, weapon, shield, etc. They then create a shell of molten lava around an area, shielding all inside from outside damage. The shell is non transparent and the heat will slowly generate to non-threatening or dehydrating point but will grant some warmth.
Name: Diamond Suit
Rank: A
Type: Light/Ice/Defensive/Burst
Range: 75 meters
Speed: 75 m/s
Duration: 7 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of a Diamond gem, giving it an element of both fire and light. If the armor is "broken", it would defuse the hue to it's normal color. If the user is not wearing the costume, then it simply adds on a bunny girl outfit suited in that color which is destroyed when the duration or the durability is up.- Passive & active:
- Passive: Diamond Strength - The users durabilities of all armors and weapons equipped are increased by 30% of their hp while this armor is equipped.
Name: Holy Chill
Rank: A
Type: Ice & Light/Defensive/AoE
Range: 150 meters
Speed: 75 m/s
Duration: 6 posts
Downside:
Description: The users armor begins to glow a light aura color and will begin to add a frosted chill within range from them. All enemies speeds are reduced by 35% and normal movement speed is decreased by 30%. Enemy ice/snow mages are slowed by 20/25% and wind mages by 25/30% instead, respectively to type of debuff.
Name: Frozen Heart
Rank: A
Type: Ice/Offensive/Burst
Range: 75 meters
Speed: 75 m/s
Duration: 7 posts
Downside:
Description: The user brings forth from their pocket dimension an obscenely large greatsword to their side. This large sword stretches over 7 feet long from hilt to bladed edge, with a handle long enough to hold 4 hands gripped tightly with ease.- Appearance:
- Actives:
- Name: Frost Bite
Rank: A
Type: Ice/Offensive/Single Target
Damage: 45
Range: 200 meters
Speed: 200 m/s
Duration: Instant
Downside:
Description: This weapons damage when inflicted on an enemy will inflict a frostbite if they are not an ice-type slayer, dealing 150% of the weapons total damage over 3 posts. This ability does not stack, nor does it refresh the DoT if struck again
Name: Avalanche
Rank: A
Type: Ice/Offensive/AoE
Damage: 50
Range: 150 meters
Speed: 75 m/s
Duration: Instant
Downside:
Description: The user brings their weapon up over their head and slams it down onto the ground. A 50 meter wide, 20 meter tall wave of snow and ice shards will launch at an area, striking anything in it's path without mercy or regard to allies or enemies.
Name: Elendskraft
Rank: A+
Type: Offensive/Darkness/Burst
Range: 75 meters
Speed: 75 m/s
Duration: 5 posts
Downside: The "shield" is a detached piece of the weapon that takes a shape. It shares normal durability to the sword half of the weapon and gains no benefit of a shield.
Description: The caster summons up from their pocket dimension a large "shield", roughly 4 and a half feet long and 3 feet roughly wide. The "shield" also acts as a sheath for a sword, which can then be transformed into one large axe. The swords length is only 2 and a half feet long, and when converting the weapon to it's axe mode, shifts gears once the sword is fully pressed into it's sheath and gears will turn it, reshaping the top of the shield slightly, though only looking like it's expanded out by a half a foot in opposite directions outward.- Appearance:
- Passive and Active:
- Name: Mark of death
Rank: A+
Type: Offensive/Darkness/Reflection
Damage: 150
Range: 110 Meters
Speed: 110 m/s
Duration: 4 posts
Downside:
Description: The user, upon a spell making contact with this weapon in a shield form only, can only reflect one spell of it's rank or lower back to an enemy and adding the element of darkness to it as well at the cost of paying twice the mana cost of the spell being reflected.
Name: Ultraburst
Rank: A+
Type: Offensive/Darkness/Burst
Damage: 150
Range: 110 Meters
Speed: 110 m/s
Duration: Instant
Downside:
Description: The user changes their weapon to their axe mode and charges the weapon up. In one fell swing, they bring the weapon down and erupt large bursts of shadows from the ground. A large circle will envelope an area and begin to shoot up 1 large shot of darkness. If hit on an enemy will deal damage and cause blunt pain with heavy bruising.
- B ranks:
- Base Armor Durability - 180 hp
Base Damage Reduction - 9
Base Weapon Durability - 150 hp
Base Weapon Strength - 21
Name: Rose Suit
Rank: B
Type: Fire/Light/Defensive/Burst
Range: 50 meters
Speed: 50 m/s
Duration: 5 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of a Rose pink gem, giving it an element of both fire and light.- Passive & active:
- Passive: Healing aura - The user heals 2% of their hp per post this armor is equipped.
Name: Holy Fire Charm
Rank: B
Type: Fire & Light/Defensive/Burst
Durability: 160
Range: Self
Speed: Self
Duration: 4 posts
Downside:
Description: The user creates a small barrier around them made up of both fire and light. The barrier won't damage anyone if touched and will actually provide light in unlit areas as well as warm up nearby people.
Name: Sky Piercer
Rank: B
Type: Blast/Offensive/Burst
Range: 50 meters
Speed: 50 m/s
Duration: 6 posts
Downside:
Description: The user brings forth from their pocket dimension a large gunlance with a small shield the size of their chest by their side. This large gunlance stretches over 7 feet long from hilt to bladed edge, with a barrel inside the center of the top part of the lance.- Appearance:
- Passive & Active:
- Passive: Buster cap - The users melee attacks with this weapon blast off a single small burst of an explosion in a 5 meter radius at 5 m/s, dealing B rank melee damage (See numbers at top of rank spells spoiler) on hit after successfully hitting someone with a striking attack with this weapon.
Name: Wyvern Fire
Rank: B
Type: Blast/Offensive/Burst
Damage 80
Range: 30 meters
Speed: 30 m/s
Duration: Instant
Downside:
Description: The user aims their lance and begins to charge. After a brief moment, they can fire off this blast to deal damage to anything within range.
Name: Elder Glaive
Rank: B
Type: Fire/Offensive/Burst
Range: 50 meters
Speed: 50 m/s
Duration: 5 posts
Downside:
Description: The user brings forth from their pocket dimension, a glaive, the length of the users body and one elongated handle surrounded by nothing but what would appear to be the scales of an elder dragon.- Appearance:
- Passive & Active:
- Passive: Seared Scars - Weapon attacks that hit an enemy cause of rank burns, enabling debuff that reduces healing effects on the target by 50% for 3 posts.
Name: Molten Impact
Rank: B
Type: Fire/Offensive/AoE
Damage: 40
Range: 100 meters
Speed: 50 m/s
Duration: 1 post
Downside:
Description: The user slams their glaive into the ground, causing a massive fiery AoE attack to shoot out from all directions, dealing 40 damage and applying the passive effect if hit.
Name: Mi Ru
Rank: B+
Type: Venom & Darkness/Offensive/Burst
Range: 50 meters
Speed: 50 m/s
Duration: 8 posts
Downside:
Description: The user pulls forth from their pocket dimension a pair of tonfas, forged from a beast known for it's dark nature and venomous bites. These tonfas deal damage of darkness element.- Appearance:
- Passive & Active:
- Name: Chain of Venom
Rank: B+
Type: Venom/Offensive/DoT
Damage: 240
Range: 75 meters
Speed: 75 m/s
Duration: Instant
Downside:
Description: The first attack the user hits on an enemy each post with this weapon inflicts a DoT of poison, dealing additional 60 damage each post for 4 posts.
Name: Scorpion Strike
Rank: B+
Type: Venom/Offensive/Burst
Damage: 120
Range: 75 meters
Speed: 75 m/s
Duration: Instant
Downside:
Description: The user swings their tonfas around and fires off one of the other end. The blast emits a long ranged chain with a sharp edge, able to deal damage on hit and pulling a target in. If the target cannot, the user is pulled into the object.
- C ranks:
- Base Armor Durability - 120 hp
Base Damage Reduction - 6
Base Weapon Durability - 90 hp
Base Weapon Strength - 14
Name: Peridot Suit
Rank: C
Type: Defensive/Ice/Burst
Range: 30 meters
Speed: 30 m/s
Duration: 4 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of a Peridot gem, giving it an element of ice.- Passive and Active:
Passive: Glacial Core: The durability when exquipped with this armor is 25% more than the normal standards of a normal armor.
Name: Snow Globe
Rank: C
Type: Ice/Defensive/AoE
Durability: 120 hp
Range: 50 meters
Speed: 25 m/s
Duration: 4 posts
Downside:
Description: The user gathers ice cold air into the palm of their hands and pushes outward. The cold wave creates a large snowglobe of frozen water vapor. The snowglobe is constantly has small ice particles swirling around the edge. This spell does not damage anyone, however it does gain the ability to block damage. Once the durability is up for the spell, the snowglobe simply fades away, starting from the impact area.
Name: Daito Raven
Rank: C
Type: Poison/Offensive/Burst
Range: 30 meters
Speed: 30 m/s
Duration: 4 posts
Downside:
Description: The user pulls out a weapon from their pocket dimension. Much like the Memento, this weapon is mainly used with two hands, but being that it's classed much like a polearm, it CAN be used one handed. The Daito Raven stands at 5 feet in total length (150 cm); 4 feet (120 cm) of it being the metal pole used to hold it, and the metal blade making up the last foot (30 cm) of length.- Appearance:
- Passive and Active:
Passive: -
Name: Poison Thrust
Rank: C
Type: Poison/Offensive/Single Target
Damage: 50
Range: 120 meters
Speed: 80 m/s
Duration: 4 posts
Downside:
Description: The users blade begins to ooze poison from the "pours" of the blade. The user can then thrust the weapon forward in a lunging motion and shoot the poison out at a target. If hit, the target takes damage, and takes an additional 25 damage over the course of 4 posts if it breaks skin.
Name: Amethyst Suit
Rank: C
Type: Defensive/Darkness/Burst
Range: 30 meters
Speed: 30 m/s
Duration: 5 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of an Amethyst gem, giving it an element of darkness.- Passive and Active:
Passive: Last Sight: While this armor is in use, any persons of the armors rank and lower are not able to sense the users presence. All magical aura and power is suppressed by 100% to said ranks, 50% to B ranks, and none from anything above B.
Name: Duskbringer
Rank: C
Type: Darkness/Supplementary/Burst
Range: 30 meters
Speed: 30 m/s
Duration: Instant
Downside:
Description: The user takes any shadows within a 10 meters radius, even their own if during the day, and launches that towards an enemy from their origin location. The shadow takes form of a claw and will make a clawing action as it hits. If the enemy is hit they take no damage and are able to be seen by the caster for the next 2 posts via a lingering shadow that travels with them and leaves a trail behind them. The lingering shadow does no other damage.
Name: Ebony Wings
Rank: C+
Type: Offensive/Light/Burst
Range: 30 meters
Speed: 30 m/s
Duration: 4 posts
Downside: The weapons carry 50% of the total weapon duration each.
Description: The user forms a pair of weapons into their hands. Despite it's appearance, the element it carries is light. Those with the ability to, can sense that it's element is light without knowledge, but if there's no ability to know, there is no telling unless circumstances change. The weapons are identical in appearance, having 5 descending length blades from the top to the bottom, and looking like the blades were scaled. The hilt appears as though it's similar to the look of a hilt for a rapier, which makes combat both good and bad. Lenths from longest to bottom are: 10, 6, 5, 4, 3 inches long.- Appearance:
- Passive and Active:
- Passive:Holy Reserves: The user gains 2% of their health back per post these weapons are in use starting the very post they equip them.
Name: Demon Mode
Rank: C+
Type: Supplementary/Fury/Burst
Range: Self
Speed: Self
Duration: 4 posts
Downside:
Description: The user goes into a full fury state, turning the color around their weapons a scarlet red. During the period, the weapons does 50% extra damage to anything it hits.
- D ranks:
- Base Armor Durability - 60 hp
Base Damage Reduction - 3
Base Weapon Durability - 50 hp
Base Weapon Strength - 7
Name: Ruby Suit
Rank: D
Type: Fire/Defensive/Burst
Range: 15 meters
Speed: 15 m/s
Duration: 3 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of a Ruby gem, giving it an element of fire.- Passive and Active:
Passive: Overheat: Any weapons exquipped by the user while this armor is on the user will gain a fire aura, which gives all weapons used an extra 20% damage in burning damage on top of the normal damage the weapons themselves deal. This exhausts immediately if the armor is destroyed, removed, or switched.
Name: Human Torch
Rank: D
Type: Fire/Defensive/Burst
Durability: 60 hp
Range: Self
Speed: Self
Duration: 3 posts
Downside:
Description: The user gains a fire like aura around their body. While the aura covers their body, the user is able to defend the against a small amount of damage that would make contact against the user.
Name: Wretched Blade
Rank: D
Type: Metal/Offensive/Burst
Range: 15 meters
Speed: 15 m/s
Duration: 2 posts
Downside:
Description: The user pulls forth a weapon from their pocket dimension a semi long sword. Ranging in length compared to the other weapons in use, a 4 foot (120 cm) long weapon comprised of an 8 inch (20 cm) long hilt and a 3 feet, 2 inch (100 cm) long blade. Unique to this weapon, smaller jagged blades about 4 inches (10 cm) long and 4 cm at their widest point run along the end of the blade all across it from one side of the hilt to the other.- Appearance:
Name: Aquamarine Suit
Rank: D
Type: Water/Defensive/Burst
Range: 15 meters
Speed: 15 m/s
Duration: 3 posts
Downside:
Description: The user performs a bit of a pseudo ex-quip, a bit different than a normal armor ex-quip would be like. Normally a new armor is placed over top a body, however with th way the magic works, the magic infuses and recolors the suit the color of an Aquamarine gem, giving it an element of Water.- Passive:
Passive: Water Body: While the armor is in use, the user takes a 20% reduction to physical contact of D rank spells and C rank and below physical attacks with the exception anything lightning or ice element.
Name: Grimming Katze
Rank: D
Type: Metal/Offensive/Burst
Range: 15 meters
Speed: 15 m/s
Duration: 2 posts
Downside:
Description: The user pulls from their pocket dimension a larger weapon with a more unique look to it. Despite it's look, the Grimming Katze is a large axe with an added portion that gives a very disturbing looking picture of a cat on either side with the top of the axe blade contorted to shape that of a cat's head as well. The blade in itself is 6 feet and 6 inches (195 cm) long overall with a width of 2 feet and 6 inches (75 cm). The weapon is resistant to spells equal to it's rank but is destroyed after it is hit by a spell of a higher rank.- Apearance:
Last edited by Gisen Ceostra on 20th June 2019, 11:14 am; edited 48 times in total