Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage). 50% of total MP is going to be converted into SP.
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells and techniques. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells and techniques have served Leona well over the course of her adventures.
Unique Abilities:
- Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D+
Category: Auxiliary
Type: Passive
Description: Leona gets a 65% boost to MP.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 6 Posts
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits the targets take 68 HP in damage and are knocked back on the first post, then suffer a 50% Debuff to Movement Speed for the next five posts. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling silver magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Storm Impact
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Area Of Effect
Damage: 40 HP
Range: 100 Meters
Speed: 50 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling silver magic into a fist, Leona then drops to one knee and punches the ground with the glowing silver fist. The magic protects her hand from the impact: when the ground is punched an expanding and visible silver dome of wind is created. If targets are hit they take 40 HP in damage and are knocked back. Requires OOC permission to move PCs and/or event NPCs.
Name: Roundhouse Kick
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona focuses silver magic into her left or right foot. When the technique is ready she performs a roundhouse kick aimed at the target's head or chest. If the Roundhouse Kick connects the target takes 80 HP in damage on the first post and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Rising Tempest
Rank: B+
MP Cost: 60 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 8 Posts
Downside: N/A
Description: A thin silver circle surrounds Leona. Her hair starts to bob up and down as a visible silver wind blows upward inside the circle. When the spell is activated the visible wind bursts outward in a dome, but it does no damage due to being a cosmetic effect. While Rising Tempest is active Leona gains a 90% increase to Strength and she gains the cosmetic effect of hands and feet that glow light silver.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms a hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. If the target is hit it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona attempts to slam into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If the Wind Bullet hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 110 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 225 meters per second and has a range of 110 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 10 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit the target takes 150 HP in damage on the first post and suffers a 50% debuff to Movement Speed for the next nine posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second while channeling silver magic into the foot she is going to use to perform the technique. She then performs an ax kick, bringing a glowing silver heel down on the target with great force. If the kick hits the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and as she does a thin and visible silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Spell Damage for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint silver outline that surrounds her body and swirls rapidly like a tornado in motion.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 20 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 500 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 50% to Movement Speed for the next nineteen posts. The debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 25 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent either horizontally or diagonally with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next twenty-four posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts a hand upward into the air with the palm held up, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 50% to Movement Speed and 50% to Spell Speed for the next twenty-four posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 50 Posts
Downside: N/A
Description: Holding either arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado they take damage on the first post and suffer a 10% Drain to HP for the next forty-nine posts.
This spell is Leona's ultimate crowd control spell.
Last edited by Leona Jarnefeldt on 14th October 2023, 10:14 am; edited 76 times in total (Reason for editing : Leona has achieved Z+ Rank. Her magic has been updated to reflect this change.)