- Spoiler:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Solitary Benefit (+25% to MP Cost Reduction)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Defensive spell with which to protect herself and only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Gale Speed: Leona's Speed is boosted by 60%. This UA maxes out at 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 30% and Spell Speed is boosted by 30%. In addition, her MP is restored faster; she replenishes 5% of her MP every other post.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Wind Wall
Rank: S
Category: Defensive
Type: Single Target
Durability: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Raising a hand into the air and then swinging it downward, Leona generates a small tornado that blocks one S-ranked spell before dissipating. It protects an area of 11.25m in front of her.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and can be knocked off their feet. Up to five opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 100 Meters per Second
Duration: Instantaneous Edit:: We no longer permit 'instant' durations, please amend this to an numerical value.
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 40 HP in damage.
Name: Lion's Tail Sweep
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Air Disc
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Powering her hand with energy, Leona swings it sideways in a swift motion, sending forth a disc made of wind. It travels at 60m/s and reaches up to 60 meters in range. It can bounce off of objects once without losing power; a second bounce before hitting the target makes it dissipate immediately. If the target is hit, it takes 40 HP in damage and the disc dissipates on impact.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: : Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it is wrapped in wind shaped like a miniature tornado. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second, dealing damage and possibly staggering opponents. OOC permission is required to stagger and move PCs or Event NPCs.
Name: Air Burst
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Multiple Target
Damage: 45 HP
Range: 90 Meters
Speed: 65 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona leaps into the air and swings them at opponents. Eight wind balls the size of tennis balls rain down on the enemy. The projectiles travel at a speed of 65 Meters per Second. If a ball hits, the opponent takes 45 HP in damage.
Name: Mach Jab
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward. It is a swift jab that can catch opponents off guard. If it hits the target takes 60 HP in damage.
Name: Smashing Crescent
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: 180 Meters
Speed: 180 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Gathering magic into her hand, Leona performs a downward chopping motion. A crescent made of wind energy is launched towards the enemy. The projectile travels at 180m/s up to a range of 180 meters. If it hits, the target takes 90 HP in damage and may be staggered. OOC permission is required to stagger and move a PC or Event NPC.
B Rank Spells:
Name: Lion Claw
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and claws of wind form on her fingers. She then slashes at her opponent. A hit deals 80 HP in damage but does not cause bleeding.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch infused with Wind magic. If the Mach Straight hits, the target takes 80 HP in damage and is staggered from the impact. OOC permission is required to stagger and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 60 HP on impact, then 1/2 B-ranked damage for four turns
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 60 HP in damage on the first turn and then causes the opponent to bleed and take 1/2 B-ranked damage for up to three turns after. The bleeding effect can be ended earlier by items, UA effects, or healing magic.
A Rank Spells:
Name: Mach Uppercut
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 100 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 75 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of twelve punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all twelve punches hit, the target takes 120 HP in damage and is disoriented for one post.
Name: Sky Hammer
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic energy into her foot, Leona lifts her leg above her head and performs an axe kick. She brings her heel down on the target with great force. If the kick hits, the target takes 120 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Lion's Fury
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling energy into her legs and hands, Leona crouches down. She then performs a "flash step" that has a range 0f 150 meters and travels at 150 meters per second. At the end of the "flash step" Leona uses fingers tipped with silver claws made of wind to quickly slash at the target 18 times. Each hit does 10 HP in damage; if all 18 slashes hit, the target takes 180 HP in damage and is disoriented for one post.
H Rank Spells:
Name: Silver Tempest
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona holds the two fingers sideways and channels magic into them until they glow silver. She then fires a horizontal silver column of air in the shape of a tornado at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If it hits, the target takes 140 HP in damage and is buffeted by the tornado, becoming disoriented for one turn. The disorientation can be cured with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 105 HP on impact, 1/2 H-ranked damage for up to four posts after
Range: Melee
Speed: Melee
Duration: 5 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. If it hits, the target takes 105 HP in damage and suffers 1/2 H-ranked bleeding damage for up to four turns afterward. The bleeding can be stopped sooner with a UA, healing spell, or other effect. - Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
Wind Strike Magic
Nessa Cordelia LuxStarlight Maiden
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Vassal of the Cosmos
Position : None
Posts : 6990
Guild : Fairy Tail
Cosmic Coins : 145
Dungeon Tokens : 0
Experience : 26,209
Character Sheet
First Skill: Starlight Maiden
Second Skill: Valkyrie Summoner
Third Skill: Moon Goddess Slayer
- Post n°26
Re: Wind Strike Magic
Hey Leona, I'm here to grade this for one, there's just one small update needed, highlighted in this colour! Bump the magic when it's ready for review~
Leona Jarnefeldt- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Nemean Lion
Position : Saint of Courage
Faction : The Luminous Covenant
Posts : 3722
Guild : Silver Wolf [Guild Master]
Cosmic Coins : 215
Dungeon Tokens : 0
Mentor : N/A
Experience : 11,529,025
Character Sheet
First Skill: Wind Strike Magic
Second Skill: Wind Summon Magic
Third Skill:
- Post n°27
Re: Wind Strike Magic
The requested changes have been made. Let me know if any more edits are needed.
Bump.
Bump.
Golden Lacrima is valid until 10/10/2024. The General Store: Page 10, Post Number 244 (Request), Page 10, Post Number 245 (Approval)
Nessa Cordelia LuxStarlight Maiden
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Vassal of the Cosmos
Position : None
Posts : 6990
Guild : Fairy Tail
Cosmic Coins : 145
Dungeon Tokens : 0
Experience : 26,209
Character Sheet
First Skill: Starlight Maiden
Second Skill: Valkyrie Summoner
Third Skill: Moon Goddess Slayer
- Post n°28
Re: Wind Strike Magic
- Spoiler:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Solitary Benefit (+25% to MP Cost Reduction)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Defensive spell with which to protect herself and only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Gale Speed: Leona's Speed is boosted by 60%. This UA maxes out at 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 30% and Spell Speed is boosted by 30%. In addition, her MP is restored faster; she replenishes 5% of her MP every other post.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Wind Wall
Rank: S
Category: Defensive
Type: Single Target
Durability: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Raising a hand into the air and then swinging it downward, Leona generates a small tornado that blocks one S-ranked spell before dissipating. It protects an area of 11.25m in front of her.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and can be knocked off their feet. Up to five opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 40 HP in damage.
Name: Lion's Tail Sweep
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Air Disc
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Powering her hand with energy, Leona swings it sideways in a swift motion, sending forth a disc made of wind. It travels at 60m/s and reaches up to 60 meters in range. It can bounce off of objects once without losing power; a second bounce before hitting the target makes it dissipate immediately. If the target is hit, it takes 40 HP in damage and the disc dissipates on impact.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: : Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it is wrapped in wind shaped like a miniature tornado. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second, dealing damage and possibly staggering opponents. OOC permission is required to stagger and move PCs or Event NPCs.
Name: Air Burst
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Multiple Target
Damage: 45 HP
Range: 90 Meters
Speed: 65 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona leaps into the air and swings them at opponents. Eight wind balls the size of tennis balls rain down on the enemy. The projectiles travel at a speed of 65 Meters per Second. If a ball hits, the opponent takes 45 HP in damage.
Name: Mach Jab
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward. It is a swift jab that can catch opponents off guard. If it hits the target takes 60 HP in damage.
Name: Smashing Crescent
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: 180 Meters
Speed: 180 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Gathering magic into her hand, Leona performs a downward chopping motion. A crescent made of wind energy is launched towards the enemy. The projectile travels at 180m/s up to a range of 180 meters. If it hits, the target takes 90 HP in damage and may be staggered. OOC permission is required to stagger and move a PC or Event NPC.
B Rank Spells:
Name: Lion Claw
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and claws of wind form on her fingers. She then slashes at her opponent. A hit deals 80 HP in damage but does not cause bleeding.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch infused with Wind magic. If the Mach Straight hits, the target takes 80 HP in damage and is staggered from the impact. OOC permission is required to stagger and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 60 HP on impact, then 1/2 B-ranked damage for four turns
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 60 HP in damage on the first turn and then causes the opponent to bleed and take 1/2 B-ranked damage for up to three turns after. The bleeding effect can be ended earlier by items, UA effects, or healing magic.
A Rank Spells:
Name: Mach Uppercut
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 100 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 75 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of twelve punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all twelve punches hit, the target takes 120 HP in damage and is disoriented for one post.
Name: Sky Hammer
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic energy into her foot, Leona lifts her leg above her head and performs an axe kick. She brings her heel down on the target with great force. If the kick hits, the target takes 120 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Lion's Fury
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling energy into her legs and hands, Leona crouches down. She then performs a "flash step" that has a range 0f 150 meters and travels at 150 meters per second. At the end of the "flash step" Leona uses fingers tipped with silver claws made of wind to quickly slash at the target 18 times. Each hit does 10 HP in damage; if all 18 slashes hit, the target takes 180 HP in damage and is disoriented for one post.
H Rank Spells:
Name: Silver Tempest
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona holds the two fingers sideways and channels magic into them until they glow silver. She then fires a horizontal silver column of air in the shape of a tornado at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If it hits, the target takes 140 HP in damage and is buffeted by the tornado, becoming disoriented for one turn. The disorientation can be cured with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 105 HP on impact, 1/2 H-ranked damage for up to four posts after
Range: Melee
Speed: Melee
Duration: 5 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. If it hits, the target takes 105 HP in damage and suffers 1/2 H-ranked bleeding damage for up to four turns afterward. The bleeding can be stopped sooner with a UA, healing spell, or other effect. - Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
SaraphinaThe White Queen
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Lineage : Blizzard's Frostburn
Position : None
Posts : 4942
Guild : Errings Rising - GM
Cosmic Coins : 555
Dungeon Tokens : 0
Experience : 1,361,997
Character Sheet
First Skill: Aspect of Divinity
Second Skill:
Third Skill:
- Post n°29
Re: Wind Strike Magic
- ♕♕:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Solitary Benefit (+25% to MP Cost Reduction)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Defensive spell with which to protect herself and only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Gale Speed: Leona's Speed is boosted by 60%. This UA maxes out at 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 30% and Spell Speed is boosted by 30%. In addition, her MP is restored faster; she replenishes 5% of her MP every other post.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Wind Wall
Rank: S
Category: Defensive
Type: Single Target
Durability: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Raising a hand into the air and then swinging it downward, Leona generates a small tornado that blocks one S-ranked spell before dissipating. It protects an area of 11.25m in front of her.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and can be knocked off their feet. Up to five opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 40 HP in damage.
Name: Lion's Tail Sweep
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Air Disc
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Powering her hand with energy, Leona swings it sideways in a swift motion, sending forth a disc made of wind. It travels at 60m/s and reaches up to 60 meters in range. It can bounce off of objects once without losing power; a second bounce before hitting the target makes it dissipate immediately. If the target is hit, it takes 40 HP in damage and the disc dissipates on impact.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: : Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it is wrapped in wind shaped like a miniature tornado. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second, dealing damage and possibly staggering opponents. OOC permission is required to stagger and move PCs or Event NPCs.
Name: Air Burst
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Multiple Target
Damage: 45 HP
Range: 90 Meters
Speed: 65 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona leaps into the air and swings them at opponents. Eight wind balls the size of tennis balls rain down on the enemy. The projectiles travel at a speed of 65 Meters per Second. If a ball hits, the opponent takes 45 HP in damage.
Name: Mach Jab
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward. It is a swift jab that can catch opponents off guard. If it hits the target takes 60 HP in damage.
Name: Smashing Crescent
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: 180 Meters
Speed: 180 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Gathering magic into her hand, Leona performs a downward chopping motion. A crescent made of wind energy is launched towards the enemy. The projectile travels at 180m/s up to a range of 180 meters. If it hits, the target takes 90 HP in damage and may be staggered. OOC permission is required to stagger and move a PC or Event NPC.
B Rank Spells:
Name: Lion Claw
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and claws of wind form on her fingers. She then slashes at her opponent. A hit deals 80 HP in damage but does not cause bleeding.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch infused with Wind magic. If the Mach Straight hits, the target takes 80 HP in damage and is staggered from the impact. OOC permission is required to stagger and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 60 HP on impact, then 1/2 B-ranked damage for four turns
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 60 HP in damage on the first turn and then causes the opponent to bleed and take 1/2 B-ranked damage for up to three turns after. The bleeding effect can be ended earlier by items, UA effects, or healing magic.
A Rank Spells:
Name: Mach Uppercut
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 100 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 75 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of twelve punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all twelve punches hit, the target takes 120 HP in damage and is disoriented for one post.
Name: Sky Hammer
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic energy into her foot, Leona lifts her leg above her head and performs an axe kick. She brings her heel down on the target with great force. If the kick hits, the target takes 120 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Lion's Fury
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling energy into her legs and hands, Leona crouches down. She then performs a "flash step" that has a range 0f 150 meters and travels at 150 meters per second. At the end of the "flash step" Leona uses fingers tipped with silver claws made of wind to quickly slash at the target 18 times. Each hit does 10 HP in damage; if all 18 slashes hit, the target takes 180 HP in damage and is disoriented for one post.
H Rank Spells:
Name: Silver Tempest
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona holds the two fingers sideways and channels magic into them until they glow silver. She then fires a horizontal silver column of air in the shape of a tornado at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If it hits, the target takes 140 HP in damage and is buffeted by the tornado, becoming disoriented for one turn. The disorientation can be cured with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 105 HP on impact, 1/2 H-ranked damage for up to four posts after
Range: Melee
Speed: Melee
Duration: 5 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. If it hits, the target takes 105 HP in damage and suffers 1/2 H-ranked bleeding damage for up to four turns afterward. The bleeding can be stopped sooner with a UA, healing spell, or other effect. - Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
Nessa Cordelia LuxStarlight Maiden
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Lineage : Vassal of the Cosmos
Position : None
Posts : 6990
Guild : Fairy Tail
Cosmic Coins : 145
Dungeon Tokens : 0
Experience : 26,209
Character Sheet
First Skill: Starlight Maiden
Second Skill: Valkyrie Summoner
Third Skill: Moon Goddess Slayer
- Post n°30
Re: Wind Strike Magic
- Spoiler:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Solitary Benefit (+25% to MP Cost Reduction)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Defensive spell with which to protect herself and only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Gale Speed: Leona's Speed is boosted by 60%. This UA maxes out at 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 30% and Spell Speed is boosted by 30%. In addition, her MP is restored faster; she replenishes 5% of her MP every other post.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Wind Wall
Rank: S
Category: Defensive
Type: Single Target
Durability: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Raising a hand into the air and then swinging it downward, Leona generates a small tornado that blocks one S-ranked spell before dissipating. It protects an area of 11.25m in front of her.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and can be knocked off their feet. Up to five opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 40 HP in damage.
Name: Lion's Tail Sweep
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Air Disc
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Powering her hand with energy, Leona swings it sideways in a swift motion, sending forth a disc made of wind. It travels at 60m/s and reaches up to 60 meters in range. It can bounce off of objects once without losing power; a second bounce before hitting the target makes it dissipate immediately. If the target is hit, it takes 40 HP in damage and the disc dissipates on impact.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: : Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Spell)
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 60 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it is wrapped in wind shaped like a miniature tornado. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second, dealing damage and possibly staggering opponents. OOC permission is required to stagger and move PCs or Event NPCs.
Name: Air Burst
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Multiple Target
Damage: 45 HP
Range: 90 Meters
Speed: 65 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona leaps into the air and swings them at opponents. Eight wind balls the size of tennis balls rain down on the enemy. The projectiles travel at a speed of 65 Meters per Second. If a ball hits, the opponent takes 45 HP in damage.
Name: Mach Jab
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward. It is a swift jab that can catch opponents off guard. If it hits the target takes 60 HP in damage.
Name: Smashing Crescent
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: 180 Meters
Speed: 180 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Gathering magic into her hand, Leona performs a downward chopping motion. A crescent made of wind energy is launched towards the enemy. The projectile travels at 180m/s up to a range of 180 meters. If it hits, the target takes 90 HP in damage and may be staggered. OOC permission is required to stagger and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Spell)
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 90 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Lion Claw
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and claws of wind form on her fingers. She then slashes at her opponent. A hit deals 80 HP in damage but does not cause bleeding.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch infused with Wind magic. If the Mach Straight hits, the target takes 80 HP in damage and is staggered from the impact. OOC permission is required to stagger and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 60 HP on impact, then 1/2 B-ranked damage for four turns
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 60 HP in damage on the first turn and then causes the opponent to bleed and take 1/2 B-ranked damage for up to three turns after. The bleeding effect can be ended earlier by items, UA effects, or healing magic.
Name: Tornado Kick (B+ Prestige Spell)
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 MP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her foot, Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 100 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 75 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Spell)
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Burst
Damage: 150 HP
Range: 110 Meters
Speed: 110 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 110 meters per second and has a range of 110 meters. If it hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of twelve punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all twelve punches hit, the target takes 120 HP in damage and is disoriented for one post.
Name: Sky Hammer
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic energy into her foot, Leona lifts her leg above her head and performs an axe kick. She brings her heel down on the target with great force. If the kick hits, the target takes 120 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Lion's Fury
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling energy into her legs and hands, Leona crouches down. She then performs a "flash step" that has a range 0f 150 meters and travels at 150 meters per second. At the end of the "flash step" Leona uses fingers tipped with silver claws made of wind to quickly slash at the target 18 times. Each hit does 10 HP in damage; if all 18 slashes hit, the target takes 180 HP in damage and is disoriented for one post.
H Rank Spells:
Name: Silver Tempest
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona holds the two fingers sideways and channels magic into them until they glow silver. She then fires a horizontal silver column of air in the shape of a tornado at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If it hits, the target takes 140 HP in damage and is buffeted by the tornado, becoming disoriented for one turn. The disorientation can be cured with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 105 HP on impact, 1/2 H-ranked damage for up to four posts after
Range: Melee
Speed: Melee
Duration: 5 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. If it hits, the target takes 105 HP in damage and suffers 1/2 H-ranked bleeding damage for up to four turns afterward. The bleeding can be stopped sooner with a UA, healing spell, or other effect. - Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
Shen Kadokawa- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Assassin's Shadow
Position : None
Faction : The Rune Knights
Posts : 11951
Guild : Guildless
Cosmic Coins : 505
Dungeon Tokens : 0
Age : 27
Experience : 3,283,767
Character Sheet
First Skill: Infinite Arcana
Second Skill: Vox Universum
Third Skill: Disciple of War
- Post n°31
Re: Wind Strike Magic
Moved and unlocked at the user's request
- Spoiler:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Solitary Benefit (+25% to MP Cost Reduction)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Defensive spell with which to protect herself and only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Gale Speed: Leona's Speed is boosted by 60%. This UA maxes out at 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 30% and Spell Speed is boosted by 30%. In addition, her MP is restored faster; she replenishes 5% of her MP every other post.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Wind Wall
Rank: S
Category: Defensive
Type: Single Target
Durability: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Raising a hand into the air and then swinging it downward, Leona generates a small tornado that blocks one S-ranked spell before dissipating. It protects an area of 11.25m in front of her.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and can be knocked off their feet. Up to five opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 40 HP in damage.
Name: Lion's Tail Sweep
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Air Disc
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Powering her hand with energy, Leona swings it sideways in a swift motion, sending forth a disc made of wind. It travels at 60m/s and reaches up to 60 meters in range. It can bounce off of objects once without losing power; a second bounce before hitting the target makes it dissipate immediately. If the target is hit, it takes 40 HP in damage and the disc dissipates on impact.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: : Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Spell)
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 60 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it is wrapped in wind shaped like a miniature tornado. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second, dealing damage and possibly staggering opponents. OOC permission is required to stagger and move PCs or Event NPCs.
Name: Air Burst
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Multiple Target
Damage: 45 HP
Range: 90 Meters
Speed: 65 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona leaps into the air and swings them at opponents. Eight wind balls the size of tennis balls rain down on the enemy. The projectiles travel at a speed of 65 Meters per Second. If a ball hits, the opponent takes 45 HP in damage.
Name: Mach Jab
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward. It is a swift jab that can catch opponents off guard. If it hits the target takes 60 HP in damage.
Name: Smashing Crescent
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: 180 Meters
Speed: 180 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Gathering magic into her hand, Leona performs a downward chopping motion. A crescent made of wind energy is launched towards the enemy. The projectile travels at 180m/s up to a range of 180 meters. If it hits, the target takes 90 HP in damage and may be staggered. OOC permission is required to stagger and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Spell)
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 90 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Lion Claw
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and claws of wind form on her fingers. She then slashes at her opponent. A hit deals 80 HP in damage but does not cause bleeding.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch infused with Wind magic. If the Mach Straight hits, the target takes 80 HP in damage and is staggered from the impact. OOC permission is required to stagger and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 60 HP on impact, then 1/2 B-ranked damage for four turns
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 60 HP in damage on the first turn and then causes the opponent to bleed and take 1/2 B-ranked damage for up to three turns after. The bleeding effect can be ended earlier by items, UA effects, or healing magic.
Name: Tornado Kick (B+ Prestige Spell)
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 MP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her foot, Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 100 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 75 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Spell)
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Burst
Damage: 150 HP
Range: 110 Meters
Speed: 110 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 110 meters per second and has a range of 110 meters. If it hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of twelve punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all twelve punches hit, the target takes 120 HP in damage and is disoriented for one post.
Name: Sky Hammer
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic energy into her foot, Leona lifts her leg above her head and performs an axe kick. She brings her heel down on the target with great force. If the kick hits, the target takes 120 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Lion's Fury
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling energy into her legs and hands, Leona crouches down. She then performs a "flash step" that has a range 0f 150 meters and travels at 150 meters per second. At the end of the "flash step" Leona uses fingers tipped with silver claws made of wind to quickly slash at the target 18 times. Each hit does 10 HP in damage; if all 18 slashes hit, the target takes 180 HP in damage and is disoriented for one post.
H Rank Spells:
Name: Silver Tempest
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona holds the two fingers sideways and channels magic into them until they glow silver. She then fires a horizontal silver column of air in the shape of a tornado at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If it hits, the target takes 140 HP in damage and is buffeted by the tornado, becoming disoriented for one turn. The disorientation can be cured with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 105 HP on impact, 1/2 H-ranked damage for up to four posts after
Range: Melee
Speed: Melee
Duration: 5 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. If it hits, the target takes 105 HP in damage and suffers 1/2 H-ranked bleeding damage for up to four turns afterward. The bleeding can be stopped sooner with a UA, healing spell, or other effect. - Nocturnal Hunter: When nightfall arrives, Leona receives a 50% boost to Melee Damage. She also gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
SaraphinaThe White Queen
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Lineage : Blizzard's Frostburn
Position : None
Posts : 4942
Guild : Errings Rising - GM
Cosmic Coins : 555
Dungeon Tokens : 0
Experience : 1,361,997
Character Sheet
First Skill: Aspect of Divinity
Second Skill:
Third Skill:
- Post n°32
Re: Wind Strike Magic
Hey Leona! You know me, I'll be your grader today. Please look out for this color for any edits. If you have any questions, you can dm me on discord, pm me on site, or ask in the thread. Once the edits are done, please bump the thread. ^^
- ♕♕:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Solitary Benefit (+25% to MP Cost Reduction)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Defensive spell with which to protect herself and only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Nocturnal Hunter: When nightfall arrives or Leona goes into a dark place, Leona gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors. Leona also gains a 60% boost to Melee Damage.
- Gale Speed: Leona's Speed is boosted by 60%. This UA maxes out at 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 30% and Spell Speed is boosted by 30%. In addition, her MP is restored faster; she replenishes 5% of her MP every other post.
- Gale Force: Leona can use this UA to boost the Spell Damage of all her spells by 70% for a period of three posts. After three posts have elapsed Leona must wait six posts to be able to use the UA again. While Gale Force is active Leona's outline glows a faint silver color and her hair violently blows about like a forceful wind is blowing through it.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Wind Wall
Rank: S
Category: Defensive
Type: Single Target
Durability: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Raising a hand into the air and then swinging it downward, Leona generates a small tornado that blocks one S-ranked spell before dissipating. It protects an area of 11.25m in front of her.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 40 HP in damage.
Name: Lion's Tail Sweep
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Air Disc
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Powering her hand with energy, Leona swings it sideways in a swift motion, sending forth a disc made of wind. It travels at 60m/s and reaches up to 60 meters in range. It can bounce off of objects once without losing power; a second bounce before hitting the target makes it dissipate immediately. If the target is hit, it takes 40 HP in damage and the disc dissipates on impact.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Spell)
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 60 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it is wrapped in wind shaped like a miniature tornado. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second, dealing damage and staggering up to five opponents surrounding her at once. OOC permission is required to stagger and move PCs or Event NPCs.
Name: Palm Thrust
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her hand, Leona pulls her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 60 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward. It is a swift jab that can catch opponents off guard. If it hits the target takes 60 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Spell)
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 90 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Backflip Kick
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona channels magic into her legs, then performs a backflip swiftly followed by a kick aimed at the target's chin or face. If the hits the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch infused with Wind magic. If the Mach Straight hits, the target takes 80 HP in damage and is staggered from the impact. OOC permission is required to stagger and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 60 HP on impact, then 1/2 B-ranked damage for four turns
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 60 HP in damage on the first turn and then causes the opponent to bleed and take 1/2 B-ranked damage for up to three turns after. The bleeding effect can be ended earlier by items, UA effects, or healing magic.
Name: Tornado Kick (B+ Prestige Spell)
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her foot, Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 120 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 100 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 75 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Spell)
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Burst
Damage: 150 HP
Range: 110 Meters
Speed: 110 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 110 meters per second and has a range of 110 meters. If it hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of twelve punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all twelve punches hit, the target takes 120 HP in damage and is disoriented for one post.
Name: Sky Hammer
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic energy into her foot, Leona lifts her leg above her head and performs an axe kick. She brings her heel down on the target with great force. If the kick hits, the target takes 120 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Lion's Fury
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling energy into her legs and hands, Leona crouches down. She then performs a "flash step" that has a range of 150 meters and travels at 150 meters per second. At the end of the "flash step" Leona uses fingers tipped with silver claws made of wind to quickly slash at the target 18 times. Each hit does 10 HP in damage; if all 18 slashes hit, the target takes 180 HP in damage and is disoriented for one post.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second
Duration: 3 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post and is slammed by the force contained within the column of compressed air, becoming disoriented for one post. The target also suffers a debuff of 75% to Physical Defense [Physical Defense isn't a stat that can be debuffed, unless you're meaning Physical Resistance? In which that is capped at 50% max.] for the next two posts. The disorientation and debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 4 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, suffer debuffs of 55% to Speed and 60% to Magical Defense [Just want to be sure that this is Magical Resistance? (buff numbers are good if it is)] for the next three posts, and are disoriented for every other post after the second. [One can only be disoriented/immobilized every other post should they be hit again.] The disorientation and debuffs can be ended earlier with an item effect, UA, or healing spell.
Silver Tempest can knock down up to 25 opponents at once. OOC permission is required to knock down and move a PC or Event NPC. - Nocturnal Hunter: When nightfall arrives or Leona goes into a dark place, Leona gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors. Leona also gains a 60% boost to Melee Damage.
Leona Jarnefeldt- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Nemean Lion
Position : Saint of Courage
Faction : The Luminous Covenant
Posts : 3722
Guild : Silver Wolf [Guild Master]
Cosmic Coins : 215
Dungeon Tokens : 0
Mentor : N/A
Experience : 11,529,025
Character Sheet
First Skill: Wind Strike Magic
Second Skill: Wind Summon Magic
Third Skill:
- Post n°33
Re: Wind Strike Magic
The requested changes have been made. Let me know if any more edits are needed.
Bump.
Bump.
Golden Lacrima is valid until 10/10/2024. The General Store: Page 10, Post Number 244 (Request), Page 10, Post Number 245 (Approval)
SaraphinaThe White Queen
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Blizzard's Frostburn
Position : None
Posts : 4942
Guild : Errings Rising - GM
Cosmic Coins : 555
Dungeon Tokens : 0
Experience : 1,361,997
Character Sheet
First Skill: Aspect of Divinity
Second Skill:
Third Skill:
- Post n°34
Re: Wind Strike Magic
- ♕♕:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Solitary Benefit (+25% to MP Cost Reduction)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Defensive spell with which to protect herself and only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Nocturnal Hunter: When nightfall arrives or Leona goes into a dark place, Leona gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors. Leona also gains a 60% boost to Melee Damage.
- Gale Speed: Leona's Speed is boosted by 60%. This UA maxes out at 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 30% and Spell Speed is boosted by 30%. In addition, her MP is restored faster; she replenishes 5% of her MP every other post.
- Gale Force: Leona can use this UA to boost the Spell Damage of all her spells by 70% for a period of three posts. After three posts have elapsed Leona must wait six posts to be able to use the UA again. While Gale Force is active Leona's outline glows a faint silver color and her hair violently blows about like a forceful wind is blowing through it.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Wind Wall
Rank: S
Category: Defensive
Type: Single Target
Durability: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Raising a hand into the air and then swinging it downward, Leona generates a small tornado that blocks one S-ranked spell before dissipating. It protects an area of 11.25m in front of her.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 40 HP in damage.
Name: Lion's Tail Sweep
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Air Disc
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Powering her hand with energy, Leona swings it sideways in a swift motion, sending forth a disc made of wind. It travels at 60m/s and reaches up to 60 meters in range. It can bounce off of objects once without losing power; a second bounce before hitting the target makes it dissipate immediately. If the target is hit, it takes 40 HP in damage and the disc dissipates on impact.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Spell)
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 60 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it is wrapped in wind shaped like a miniature tornado. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second, dealing damage and staggering up to five opponents surrounding her at once. OOC permission is required to stagger and move PCs or Event NPCs.
Name: Palm Thrust
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her hand, Leona pulls her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 60 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward. It is a swift jab that can catch opponents off guard. If it hits the target takes 60 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Spell)
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 90 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Backflip Kick
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona channels magic into her legs, then performs a backflip swiftly followed by a kick aimed at the target's chin or face. If the hits the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch infused with Wind magic. If the Mach Straight hits, the target takes 80 HP in damage and is staggered from the impact. OOC permission is required to stagger and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 60 HP on impact, then 1/2 B-ranked damage for four turns
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 60 HP in damage on the first turn and then causes the opponent to bleed and take 1/2 B-ranked damage for up to three turns after. The bleeding effect can be ended earlier by items, UA effects, or healing magic.
Name: Tornado Kick (B+ Prestige Spell)
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her foot, Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 120 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 100 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 75 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Spell)
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Burst
Damage: 150 HP
Range: 110 Meters
Speed: 110 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 110 meters per second and has a range of 110 meters. If it hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of twelve punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all twelve punches hit, the target takes 120 HP in damage and is disoriented for one post.
Name: Sky Hammer
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic energy into her foot, Leona lifts her leg above her head and performs an axe kick. She brings her heel down on the target with great force. If the kick hits, the target takes 120 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Lion's Fury
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling energy into her legs and hands, Leona crouches down. She then performs a "flash step" that has a range of 150 meters and travels at 150 meters per second. At the end of the "flash step" Leona uses fingers tipped with silver claws made of wind to quickly slash at the target 18 times. Each hit does 10 HP in damage; if all 18 slashes hit, the target takes 180 HP in damage and is disoriented for one post.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second
Duration: 3 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post and is slammed by the force contained within the column of compressed air, becoming disoriented for one post. The target also suffers a debuff of 50% to Physical Resistance for the next two posts. The disorientation and debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 4 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, suffer debuffs of 55% to Speed and 60% to Magical Resistance for the next three posts, and are disoriented on the second post. The disorientation and debuffs can be ended earlier with an item effect, UA, or healing spell.
Silver Tempest can knock down up to 25 opponents at once. OOC permission is required to knock down and move a PC or Event NPC. - Nocturnal Hunter: When nightfall arrives or Leona goes into a dark place, Leona gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors. Leona also gains a 60% boost to Melee Damage.
Grappa & Jellisha- - - - - - -
Lineage : Ancient Sealer
Position : None
Faction : The Rune Knights
Posts : 326
Cosmic Coins : 200
Dungeon Tokens : 0
Mentor : Serilda Sinclair
Experience : 19,341
Character Sheet
First Skill: Twin Storms
Second Skill:
Third Skill:
- Post n°35
Re: Wind Strike Magic
- Spoiler:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Solitary Benefit (+25% to MP Cost Reduction)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Defensive spell with which to protect herself and only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Nocturnal Hunter: When nightfall arrives or Leona goes into a dark place, Leona gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors. Leona also gains a 60% boost to Melee Damage.
- Gale Speed: Leona's Speed is boosted by 60%. This UA maxes out at 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 30% and Spell Speed is boosted by 30%. In addition, her MP is restored faster; she replenishes 5% of her MP every other post.
- Gale Force: Leona can use this UA to boost the Spell Damage of all her spells by 70% for a period of three posts. After three posts have elapsed Leona must wait six posts to be able to use the UA again. While Gale Force is active Leona's outline glows a faint silver color and her hair violently blows about like a forceful wind is blowing through it.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Wind Wall
Rank: S
Category: Defensive
Type: Single Target
Durability: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Raising a hand into the air and then swinging it downward, Leona generates a small tornado that blocks one S-ranked spell before dissipating. It protects an area of 11.25m in front of her.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 40 HP in damage.
Name: Lion's Tail Sweep
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Air Disc
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Powering her hand with energy, Leona swings it sideways in a swift motion, sending forth a disc made of wind. It travels at 60m/s and reaches up to 60 meters in range. It can bounce off of objects once without losing power; a second bounce before hitting the target makes it dissipate immediately. If the target is hit, it takes 40 HP in damage and the disc dissipates on impact.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Spell)
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 60 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it is wrapped in wind shaped like a miniature tornado. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second, dealing damage and staggering up to five opponents surrounding her at once. OOC permission is required to stagger and move PCs or Event NPCs.
Name: Palm Thrust
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her hand, Leona pulls her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 60 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward. It is a swift jab that can catch opponents off guard. If it hits the target takes 60 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Spell)
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Single Target
Damage: 90 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 90 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Backflip Kick
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona channels magic into her legs, then performs a backflip swiftly followed by a kick aimed at the target's chin or face. If the hits the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch infused with Wind magic. If the Mach Straight hits, the target takes 80 HP in damage and is staggered from the impact. OOC permission is required to stagger and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 60 HP on impact, then 1/2 B-ranked damage for four turns
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 60 HP in damage on the first turn and then causes the opponent to bleed and take 1/2 B-ranked damage for up to three turns after. The bleeding effect can be ended earlier by items, UA effects, or healing magic.
Name: Tornado Kick (B+ Prestige Spell)
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her foot, Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 120 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 100 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 75 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Spell)
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Burst
Damage: 150 HP
Range: 110 Meters
Speed: 110 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 110 meters per second and has a range of 110 meters. If it hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of twelve punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all twelve punches hit, the target takes 120 HP in damage and is disoriented for one post.
Name: Sky Hammer
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic energy into her foot, Leona lifts her leg above her head and performs an axe kick. She brings her heel down on the target with great force. If the kick hits, the target takes 120 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Lion's Fury
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling energy into her legs and hands, Leona crouches down. She then performs a "flash step" that has a range of 150 meters and travels at 150 meters per second. At the end of the "flash step" Leona uses fingers tipped with silver claws made of wind to quickly slash at the target 18 times. Each hit does 10 HP in damage; if all 18 slashes hit, the target takes 180 HP in damage and is disoriented for one post.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second
Duration: 3 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post and is slammed by the force contained within the column of compressed air, becoming disoriented for one post. The target also suffers a debuff of 50% to Physical Resistance for the next two posts. The disorientation and debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 4 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, suffer debuffs of 55% to Speed and 60% to Magical Resistance for the next three posts, and are disoriented on the second post. The disorientation and debuffs can be ended earlier with an item effect, UA, or healing spell.
Silver Tempest can knock down up to 25 opponents at once. OOC permission is required to knock down and move a PC or Event NPC. - Nocturnal Hunter: When nightfall arrives or Leona goes into a dark place, Leona gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors. Leona also gains a 60% boost to Melee Damage.
Mura KenshoThe Ghost Slayer
- - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Pluto's Oathbreaker
Position : God of Mettle
Partner : Mythica
Faction : The Luminous Covenant
Posts : 2597
Guild : Fairy Tail (GM)
Cosmic Coins : 155
Dungeon Tokens : 21
Age : 25
Experience : 10,355
Character Sheet
First Skill: Spirit Completion Magic
Second Skill: Onmyōdō
Third Skill: Second Origin
- Post n°36
Re: Wind Strike Magic
Ello. Got yo majik. Only a few edits needed, they can be found in this color :D
- editz:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Evening Gale: When nightfall arrives or Leona goes into a dark place she gains a 60% boost to Movement Speed and a 60% boost to Strength.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D
Category: Auxiliary
Type: Passive
Description: Leona gains a 40% boost to MP.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it glows silver for a moment. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second. If the target(s) is hit, it takes 30 HP in damage and is knocked back. OOC permission is required to knock back and move PCs or Event NPCs. Up to five targets surrounding Leona can be knocked back in a single casting.
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Relentless Storm
Rank: B
Category: Auxiliary
Type: Passive
Description: Leona gains a 50% boost to SP.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits, the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 120 HP in damage. Crescent Cutter can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Crescent Cutter hits an armored target, it takes 60 HP in damage. If Crescent Cutter hits an unarmored target, it does its full damage of 120 HP.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 50 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 100 meters per second and has a range of 50 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 6 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit, the target takes 150 HP in damage on the first post and suffers a 70% debuff to Movement Speed for the next five posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second. She then performs an ax kick, bringing her heel down on the target with great force. If the kick hits, the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and a thin silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Strength for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint, swirling silver aura surrounding her hands and feet.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 450 Meters per Second You can up this to 500 Meters per Second now.
Duration: 10 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 75% to Movement Speed for the next nine posts. The debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 12 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next eleven posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 500 Meters per Second Please lower this to 400 Meters per Second.
Duration: 15 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 55% to Movement Speed and 60% to Spell Speed for the next fourteen posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 15 Posts
Downside: N/A
Description: Holding her right arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado, they take damage on the first post and suffer a 10% Drain to HP for the next fourteen posts.
This spell is Leona's ultimate crowd control spell. - Evening Gale: When nightfall arrives or Leona goes into a dark place she gains a 60% boost to Movement Speed and a 60% boost to Strength.
Leona Jarnefeldt- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Nemean Lion
Position : Saint of Courage
Faction : The Luminous Covenant
Posts : 3722
Guild : Silver Wolf [Guild Master]
Cosmic Coins : 215
Dungeon Tokens : 0
Mentor : N/A
Experience : 11,529,025
Character Sheet
First Skill: Wind Strike Magic
Second Skill: Wind Summon Magic
Third Skill:
- Post n°37
Re: Wind Strike Magic
The requested edits have been made. Let me know if anything else needs changing.
Bump.
Bump.
Golden Lacrima is valid until 10/10/2024. The General Store: Page 10, Post Number 244 (Request), Page 10, Post Number 245 (Approval)
Mura KenshoThe Ghost Slayer
- - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Pluto's Oathbreaker
Position : God of Mettle
Partner : Mythica
Faction : The Luminous Covenant
Posts : 2597
Guild : Fairy Tail (GM)
Cosmic Coins : 155
Dungeon Tokens : 21
Age : 25
Experience : 10,355
Character Sheet
First Skill: Spirit Completion Magic
Second Skill: Onmyōdō
Third Skill: Second Origin
- Post n°38
Re: Wind Strike Magic
- nice:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Evening Gale: When nightfall arrives or Leona goes into a dark place she gains a 60% boost to Movement Speed and a 60% boost to Strength.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D
Category: Auxiliary
Type: Passive
Description: Leona gains a 40% boost to MP.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it glows silver for a moment. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second. If the target(s) is hit, it takes 30 HP in damage and is knocked back. OOC permission is required to knock back and move PCs or Event NPCs. Up to five targets surrounding Leona can be knocked back in a single casting.
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Relentless Storm
Rank: B
Category: Auxiliary
Type: Passive
Description: Leona gains a 50% boost to SP.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits, the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 120 HP in damage. Crescent Cutter can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Crescent Cutter hits an armored target, it takes 60 HP in damage. If Crescent Cutter hits an unarmored target, it does its full damage of 120 HP.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 50 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 100 meters per second and has a range of 50 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 6 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit, the target takes 150 HP in damage on the first post and suffers a 70% debuff to Movement Speed for the next five posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second. She then performs an ax kick, bringing her heel down on the target with great force. If the kick hits, the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and a thin silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Strength for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint, swirling silver aura surrounding her hands and feet.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 75% to Movement Speed for the next nine posts. The debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 12 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next eleven posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 15 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 55% to Movement Speed and 60% to Spell Speed for the next fourteen posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 15 Posts
Downside: N/A
Description: Holding her right arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado, they take damage on the first post and suffer a 10% Drain to HP for the next fourteen posts.
This spell is Leona's ultimate crowd control spell. - Evening Gale: When nightfall arrives or Leona goes into a dark place she gains a 60% boost to Movement Speed and a 60% boost to Strength.
Guest- Guest
- Post n°39
Re: Wind Strike Magic
- Magic:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells have served Leona well over the course of her adventures.
Unique Abilities:
- Evening Gale: When nightfall arrives or Leona goes into a dark place she gains a 60% boost to Movement Speed and a 60% boost to Strength.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D
Category: Auxiliary
Type: Passive
Description: Leona gains a 40% boost to MP.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it glows silver for a moment. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second. If the target(s) is hit, it takes 30 HP in damage and is knocked back. OOC permission is required to knock back and move PCs or Event NPCs. Up to five targets surrounding Leona can be knocked back in a single casting.
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Relentless Storm
Rank: B
Category: Auxiliary
Type: Passive
Description: Leona gains a 50% boost to SP.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits, the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 120 HP in damage. Crescent Cutter can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Crescent Cutter hits an armored target, it takes 60 HP in damage. If Crescent Cutter hits an unarmored target, it does its full damage of 120 HP.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 50 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 100 meters per second and has a range of 50 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 6 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit, the target takes 150 HP in damage on the first post and suffers a 70% debuff to Movement Speed for the next five posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second. She then performs an ax kick, bringing her heel down on the target with great force. If the kick hits, the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and a thin silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Strength for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint, swirling silver aura surrounding her hands and feet.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 75% to Movement Speed for the next nine posts. The debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 12 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next eleven posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 15 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 55% to Movement Speed and 60% to Spell Speed for the next fourteen posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 15 Posts
Downside: N/A
Description: Holding her right arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado, they take damage on the first post and suffer a 10% Drain to HP for the next fourteen posts.
This spell is Leona's ultimate crowd control spell. - Evening Gale: When nightfall arrives or Leona goes into a dark place she gains a 60% boost to Movement Speed and a 60% boost to Strength.
Julius Seas- - - - - - - - - -
Lineage : Knight of Destiny
Position : None
Posts : 1623
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 27
Experience : 1,855
Character Sheet
First Skill: Water
Second Skill:
Third Skill:
- Post n°40
Re: Wind Strike Magic
Hiiii Leona, Julius here! You know why am I here and what I'm about so let's get into it! Requests will be in this colour!
That was all! If you have any questions feel free to send me a PM on site or a DM on Discord!
Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells and techniques. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells and techniques have served Leona well over the course of her adventures.
Unique Abilities:
- Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D
Category: Auxiliary
Type: Passive
Description: Leona gains a 40% boost to MP.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it glows silver for a moment. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second. If the target(s) is hit, it takes 30 HP in damage and is knocked back. OOC permission is required to knock back and move PCs or Event NPCs. Up to five targets surrounding Leona can be knocked back in a single casting.
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Relentless Storm
Rank: B
Category: Auxiliary
Type: Passive
Description: Leona gains a 50% boost to SP.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits, the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 120 HP in damage. Crescent Cutter can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Crescent Cutter hits an armored target, it takes 60 HP in damage. If Crescent Cutter hits an unarmored target, it does its full damage of 120 HP.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 110 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 225 meters per second and has a range of 110 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 10 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit, the target takes 150 HP in damage on the first post and suffers a 70% debuff to Movement Speed for the next nine posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second. She then performs an ax kick, bringing her heel down on the target with great force. If the kick hits, the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and a thin silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Strength for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint, swirling silver aura surrounding her hands and feet.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 450 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 75% to Movement Speed for the next nine posts. The debuff can be ended earlier with a UA, healing spell, or other effect. The range you gave is 500 meters but in the description it says 450, please edit the description or the range to avoid confusion
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 25 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next twenty-four posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 55% to Movement Speed and 60% to Spell Speed for the next twenty-four posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Holding her right arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado, they take damage on the first post and suffer a 10% Drain to HP for the next twenty-four posts.
This spell is Leona's ultimate crowd control spell.
That was all! If you have any questions feel free to send me a PM on site or a DM on Discord!
- Squable:
Leona Jarnefeldt- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Nemean Lion
Position : Saint of Courage
Faction : The Luminous Covenant
Posts : 3722
Guild : Silver Wolf [Guild Master]
Cosmic Coins : 215
Dungeon Tokens : 0
Mentor : N/A
Experience : 11,529,025
Character Sheet
First Skill: Wind Strike Magic
Second Skill: Wind Summon Magic
Third Skill:
- Post n°41
Re: Wind Strike Magic
The requested edits have been made. Let me know if anything else needs changing.
Bump.
Bump.
Golden Lacrima is valid until 10/10/2024. The General Store: Page 10, Post Number 244 (Request), Page 10, Post Number 245 (Approval)
Julius Seas- - - - - - - - - -
Lineage : Knight of Destiny
Position : None
Posts : 1623
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 27
Experience : 1,855
Character Sheet
First Skill: Water
Second Skill:
Third Skill:
- Post n°42
Re: Wind Strike Magic
- Spoiler:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells and techniques. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells and techniques have served Leona well over the course of her adventures.
Unique Abilities:
- Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D
Category: Auxiliary
Type: Passive
Description: Leona gains a 40% boost to MP.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it glows silver for a moment. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second. If the target(s) is hit, it takes 30 HP in damage and is knocked back. OOC permission is required to knock back and move PCs or Event NPCs. Up to five targets surrounding Leona can be knocked back in a single casting.
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Relentless Storm
Rank: B
Category: Auxiliary
Type: Passive
Description: Leona gains a 50% boost to SP.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits, the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 120 HP in damage. Crescent Cutter can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Crescent Cutter hits an armored target, it takes 60 HP in damage. If Crescent Cutter hits an unarmored target, it does its full damage of 120 HP.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 110 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 225 meters per second and has a range of 110 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 10 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit, the target takes 150 HP in damage on the first post and suffers a 70% debuff to Movement Speed for the next nine posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second. She then performs an ax kick, bringing her heel down on the target with great force. If the kick hits, the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and a thin silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Strength for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint, swirling silver aura surrounding her hands and feet.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 500 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 75% to Movement Speed for the next nine posts. The debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 25 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next twenty-four posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 55% to Movement Speed and 60% to Spell Speed for the next twenty-four posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Holding her right arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado, they take damage on the first post and suffer a 10% Drain to HP for the next twenty-four posts.
This spell is Leona's ultimate crowd control spell. - Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
- Squable:
Guest- Guest
- Post n°43
Re: Wind Strike Magic
- Magic:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells and techniques. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells and techniques have served Leona well over the course of her adventures.
Unique Abilities:
- Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D
Category: Auxiliary
Type: Passive
Description: Leona gains a 40% boost to MP.
Name: Fast Ball
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 90 Meters
Speed: 90 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona opens her hand and a ball of wind energy forms in her hand. She then throws it at the target in the same fashion as throwing a baseball. The projectile travels at 90 m/s up to 90 meters in range. If the spell hits, the target takes 60 HP in damage. The projectile dissipates upon impact.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Storm Impact
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Area Of Effect
Damage: 30 HP
Range: 60 Meters
Speed: 30 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Raising a fist into the air, it glows silver for a moment. Leona then drops to one knee and punches the ground. An expanding dome of wind with a radius of 60 meters emanates from her position at a speed of 30 meters per second. If the target(s) is hit, it takes 30 HP in damage and is knocked back. OOC permission is required to knock back and move PCs or Event NPCs. Up to five targets surrounding Leona can be knocked back in a single casting.
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits, the targets take 68 HP in damage and are knocked back. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit, it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Relentless Storm
Rank: B
Category: Auxiliary
Type: Passive
Description: Leona gains a 50% boost to SP.
Name: Gale Cannon
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her hand until a miniature tornado whirls on her arm and then points her palm at the target. A basketball-sized ball of magic is then released that travels at 200 meters per second and travels up to 200 meters in range. If the target is hit, the projectile explodes on impact, dealing 80 HP in damage and knocking the target down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits, the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Crescent Cutter
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Forming her hand into an edge and focusing magic into it, Leona chops downward, sending a sharp blade of wind at her target. It travels at 300 m/s and reaches up to 300 meters. A hit causes 120 HP in damage. Crescent Cutter can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Crescent Cutter hits an armored target, it takes 60 HP in damage. If Crescent Cutter hits an unarmored target, it does its full damage of 120 HP.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. It is a swift uppercut that can catch opponents off guard. If the target is hit, it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona slams into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 110 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 225 meters per second and has a range of 110 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 10 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit, the target takes 150 HP in damage on the first post and suffers a 70% debuff to Movement Speed for the next nine posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second. She then performs an ax kick, bringing her heel down on the target with great force. If the kick hits, the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and a thin silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Strength for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint, swirling silver aura surrounding her hands and feet.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 500 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 75% to Movement Speed for the next nine posts. The debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 25 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next twenty-four posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts both hands outward towards her sides and holds them out before spinning for five full revolutions, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 55% to Movement Speed and 60% to Spell Speed for the next twenty-four posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Holding her right arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado, they take damage on the first post and suffer a 10% Drain to HP for the next twenty-four posts.
This spell is Leona's ultimate crowd control spell. - Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
Guest- Guest
- Post n°44
Re: Wind Strike Magic
Hey there Leona, you know me and what I do. There's nothing wrong with any of the spells at all but you need to put a percentage of how much of your MP you're going to change into SP, in order to use combat arts. It's got to be at least a 50/50 split.
- Magic:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage)
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells and techniques. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells and techniques have served Leona well over the course of her adventures.
Unique Abilities:
- Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D+
Category: Auxiliary
Type: Passive
Description: Leona gets a 65% boost to MP.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 6 Posts
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits the targets take 68 HP in damage and are knocked back on the first post, then suffer a 50% Debuff to Movement Speed for the next five posts. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling silver magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Storm Impact
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Area Of Effect
Damage: 40 HP
Range: 100 Meters
Speed: 50 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling silver magic into a fist, Leona then drops to one knee and punches the ground with the glowing silver fist. The magic protects her hand from the impact: when the ground is punched an expanding and visible silver dome of wind is created. If targets are hit they take 40 HP in damage and are knocked back. Requires OOC permission to move PCs and/or event NPCs.
Name: Roundhouse Kick
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona focuses silver magic into her left or right foot. When the technique is ready she performs a roundhouse kick aimed at the target's head or chest. If the Roundhouse Kick connects the target takes 80 HP in damage on the first post and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Rising Tempest
Rank: B+
MP Cost: 60 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 8 Posts
Downside: N/A
Description: A thin silver circle surrounds Leona. Her hair starts to bob up and down as a visible silver wind blows upward inside the circle. When the spell is activated the visible wind bursts outward in a dome, but it does no damage due to being a cosmetic effect. While Rising Tempest is active Leona gains a 90% increase to Strength and she gains the cosmetic effect of hands and feet that glow light silver.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms a hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. If the target is hit it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona attempts to slam into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If the Wind Bullet hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 110 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 225 meters per second and has a range of 110 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 10 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit the target takes 150 HP in damage on the first post and suffers a 50% debuff to Movement Speed for the next nine posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second while channeling silver magic into the foot she is going to use to perform the technique. She then performs an ax kick, bringing a glowing silver heel down on the target with great force. If the kick hits the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and as she does a thin and visible silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Spell Damage for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint silver outline that surrounds her body and swirls rapidly like a tornado in motion.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 20 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 500 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 50% to Movement Speed for the next nineteen posts. The debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 25 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent either horizontally or diagonally with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next twenty-four posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts a hand upward into the air with the palm held up, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 50% to Movement Speed and 50% to Spell Speed for the next twenty-four posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 50 Posts
Downside: N/A
Description: Holding either arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado they take damage on the first post and suffer a 10% Drain to HP for the next forty-nine posts.
This spell is Leona's ultimate crowd control spell. - Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
Leona Jarnefeldt- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Nemean Lion
Position : Saint of Courage
Faction : The Luminous Covenant
Posts : 3722
Guild : Silver Wolf [Guild Master]
Cosmic Coins : 215
Dungeon Tokens : 0
Mentor : N/A
Experience : 11,529,025
Character Sheet
First Skill: Wind Strike Magic
Second Skill: Wind Summon Magic
Third Skill:
- Post n°45
Re: Wind Strike Magic
The requested edits have been made. Let me know if anything else needs changing.
Bump.
Bump.
Golden Lacrima is valid until 10/10/2024. The General Store: Page 10, Post Number 244 (Request), Page 10, Post Number 245 (Approval)
Guest- Guest
- Post n°46
Re: Wind Strike Magic
- Magic:
- Leona Jarnefeldt wrote:Magic
Magic Name: Wind Strike Magic
Magic Type: Caster: Primary Benefit (+15% to MP Cost Reduction), Combat Arts (Auxiliary Benefit: +25% to Melee Damage). 50% of total MP is going to be converted into SP.
Description: Leona practices a form of Wind magic named Wind Strike Magic, which was taught to her by her mother and older brother. It is a powerful offensive style that features many traditional spells for long-range combat. It also incorporates magically enhanced martial arts to allow the practitioner to be flexible in the range in which they can engage enemies and fight without a weapon if they are disarmed.
In combat Leona uses Wind Strike Magic for a balanced offense since the magic lends itself to both close-range and long-range combat with single-target, multi-target and area-of-effect spells. While this lack of specialization means that Leona's magic does not have a particular "optimal" range, Leona can quickly switch between close-range and long-range combat as the fight progresses and competently use either style. Opponents expecting her to only be a threat at one range often get an unpleasant surprise when Leona can hit them at what they thought was a "safe" distance.
If there is a serious weakness to Wind Strike Magic, it is that the magic is composed almost exclusively of offensive spells and techniques. It has only one Auxiliary spell to either help Leona close the range with adversaries or to avoid their attacks with a burst of speed. However, the benefits of flexibility and simple, straightforward combat spells and techniques have served Leona well over the course of her adventures.
Unique Abilities:
- Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.
- Gale Speed: Leona's Movement Speed is boosted by 60% and Spell Speed is boosted by 60%.
- Sky Command: Leona's mastery of Wind Strike Magic is so extensive that Spell Damage is boosted by 60% and MP regenerates at a speed of 5% every post.
- Gale Force: Leona's Spell Damage is boosted by 60% and Strength is boosted by 60%.
- Eye Of The Storm: Leona gains a counter to Immobilization debuffs that reduces their potency by a maximum of 50%. Leona also gains a 60% boost to SP.
- Plot Ability:
Night Vision: When nightfall arrives or Leona goes into a dark place she gains night vision that can see in darkness, whether it is natural or artificial. This night vision works at all times of day and works both indoors and outdoors.
- Ascendant Ability (X-Rank):
Name: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. That one attribute is boosted by 100%.
Usage: Upon activation the ability lasts 1 post with a cooldown of 6 posts.
- Ascendant Ability (Y-Rank):
Name: Magician's Spirit
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good / evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.
- Ascendant Ability (Z-Rank):
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
Spells:
Signature Spells:
Name: Zephyr's Blessing
Rank: S
Category: Auxiliary
Type: Passive
Description: Leona gains a 60% boost to MP.
Name: Wind Blast
Rank: S
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her hand until it glows silver, Leona then pushes outward with the palm of her hand. A fast, concussive burst of wind is released that travels at 225 meters per second and reaches up to 300 meters. If the spell hits, each opponent takes 90 HP in damage and is knocked down. Up to ten opponents standing close together can be knocked down in a single Wind Blast. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Zephyr Dash
Rank: S
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Focusing magic into her legs, Leona crouches down and performs a "flash step." This spell can be used to cover distances quickly to pass by obstacles or close the distance for Leona to use melee attacks. Zephyr Dash can be used once per post.
D Rank Spells:
Name: Swift Palm
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws back her hand and curls up her fingers, exposing the heel of her palm. She then brings it forward towards the target's face or chest in a swift palm strike. If the attack hits the target it takes 50 HP in damage.
Name: Lion's Tail Sweep
Rank: D
SP Cost: 30 SP
Category: Offensive
Type: Single Target
Damage: 50 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona's foot is encased in a glowing silver "boot" of wind magic. She performs a low sweep kick. If the target is hit, it takes 40 HP in damage and may be knocked down. OOC permission is required to knock down and move a PC or event NPC.
Name: Zephyr's Gift
Rank: D+
Category: Auxiliary
Type: Passive
Description: Leona gets a 65% boost to MP.
Name: Spinning Back Elbow (D+ Prestige Technique)
Rank: D+
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling magic into her elbow, Leona then performs a quick spin and strikes backwards with her left or right elbow, aiming towards the head or upper body. If it hits the target takes 80 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her. OOC permission is required to knock back and move a PC or Event NPC.
C Rank Spells:
Name: Palm Thrust
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona draws her fingers back and exposes the heel of a hand, then thrusts it forward in a palm thrust. If the Palm Thrust hits, the target takes 80 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Jab
Rank: C
SP Cost: 45 SP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she punches forward in a swift jab that can catch opponents off guard. If it hits the target takes 80 HP in damage.
Name: Air Burst
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Multi Target
Damage: 68 HP
Range: 135 Meters
Speed: 100 Meters per Second
Duration: 6 Posts
Downside: N/A
Description: Channeling magic into her open hands, Leona pushes forward with both of them and fires a cone-shaped burst of wind that rushes towards opponents. The cone of wind travels up to 135 meters at a speed of 100 meters per second. If Air Burst hits the targets take 68 HP in damage and are knocked back on the first post, then suffer a 50% Debuff to Movement Speed for the next five posts. Up to six opponents standing together can be hit with a single Air Burst. OOC permission is required to knock back and move a PC or Event NPC.
Name: Spinning Backfist (C+ Prestige Technique)
Rank: C+
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 110 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Channeling silver magic into a fist, Leona then performs a quick turn with her fist held out towards the target's head. If the target is hit it takes 110 HP in damage and is knocked back. This spell permits Leona to strike at a single opponent standing behind her, but it requires room to perform. OOC permission is required to knock back and move a PC or Event NPC.
B Rank Spells:
Name: Storm Impact
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Area Of Effect
Damage: 40 HP
Range: 100 Meters
Speed: 50 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling silver magic into a fist, Leona then drops to one knee and punches the ground with the glowing silver fist. The magic protects her hand from the impact: when the ground is punched an expanding and visible silver dome of wind is created. If targets are hit they take 40 HP in damage and are knocked back. Requires OOC permission to move PCs and/or event NPCs.
Name: Roundhouse Kick
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona focuses silver magic into her left or right foot. When the technique is ready she performs a roundhouse kick aimed at the target's head or chest. If the Roundhouse Kick connects the target takes 80 HP in damage on the first post and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Mach Straight
Rank: B
SP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms her hand into a fist and focuses magic into it. The fist glows silver for only a second before she then punches forward, executing a fast and powerful straight punch. If the Mach Straight hits the target takes 100 HP in damage and is knocked back from the impact. OOC permission is required to knock back and move a PC or Event NPC.
Name: Rising Tempest
Rank: B+
MP Cost: 60 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 8 Posts
Downside: N/A
Description: A thin silver circle surrounds Leona. Her hair starts to bob up and down as a visible silver wind blows upward inside the circle. When the spell is activated the visible wind bursts outward in a dome, but it does no damage due to being a cosmetic effect. While Rising Tempest is active Leona gains a 90% increase to Strength and she gains the cosmetic effect of hands and feet that glow light silver.
Name: Tornado Kick (B+ Prestige Technique)
Rank: B+
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona performs a quick spinning jump and then kicks at the target during the spin, aiming for the head or upper body. If the Tornado Kick hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
A Rank Spells:
Name: Mach Uppercut
Rank: A
SP Cost: 75 SP
Category: Offensive
Type: Single Target
Damage: 130 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona forms a hand into a fist and focuses magic into it. The fist glows silver for only a second before she performs an uppercut punch. If the target is hit it takes 130 HP in damage and is knocked down. OOC permission is required to knock down and move a PC or Event NPC.
Name: Zephyr Charge
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic into her body and crouches down. She then disappears in a "flash step" that can reach up to 75 meters and travels at 150 meters per second. At the end of the "flash step" Leona attempts to slam into the opponent with a buffer of air in front of her. If it hits, the target takes 100 HP in damage; the buffer transfers the momentum of Leona's dash to the opponent and knocks them down while she remains unaffected. OOC permission is required to knock down and move a PC or Event NPC.
Name: Wind Bullet
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 450 Meters
Speed: 450 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Leona focuses magic onto the tip of her index finger. She then points at the target and fires a small but deceptively powerful silver projectile the size of a marble that has a range of 450 Meters and travels at 450 Meters per Second. If the Wind Bullet hits the target takes 150 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
Name: Meteor Jump Kick (A+ Prestige Technique)
Rank: A+
SP Cost: 110 SP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 110 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Jumping straight up into the air, Leona then quickly descends at a diagonal angle with her foot extended towards the target. While she descends she exudes a silver aura that gives a viewer the impression of a meteor falling to earth. The Meteor Jump Kick moves at 225 meters per second and has a range of 110 meters. If it hits the target takes 180 HP in damage and is knocked back. OOC permission is required to knock back and move a PC or Event NPC.
S Rank Spells:
Name: Hurricane Punch
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 10 Posts
Downside: N/A
Description: Channeling magic power into her arm and fist, Leona then punches the target rapidly for a total of fifteen punches. Her arm moves so quickly that observers see only a blur. Each punch does 10 HP in damage; if all fifteen punches hit the target takes 150 HP in damage on the first post and suffers a 50% debuff to Movement Speed for the next nine posts.
Name: Sky Hammer
Rank: S
SP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: N/A
Description: Leona lifts her leg above her head and holds it in place for a second while channeling silver magic into the foot she is going to use to perform the technique. She then performs an ax kick, bringing a glowing silver heel down on the target with great force. If the kick hits the target takes 150 HP in damage and is knocked to the ground. OOC permission is required to knock down and move PCs or Event NPCs.
Name: Forceful Tempest
Rank: S+
MP Cost: 90 MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Leona channels silver magic throughout her body and as she does a thin and visible silver column of air swirls around her. When the spell activates the column of air expands outward but does no damage; this is strictly a cosmetic effect. While Forceful Tempest is active Leona receives a 105% increase to Spell Damage for the duration of the spell; while active the spell gives Leona the cosmetic effect of a faint silver outline that surrounds her body and swirls rapidly like a tornado in motion.
Name: Sonic Slash (S+ Prestige Spell)
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Burst
Damage: 180 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Dashing towards the target in a "flash step", Leona disappears and reappears, then performs a single horizontal slash towards the target with a sharp blade of wind covering her hand at the end of the flash step. Sonic Slash can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Sonic Slash hits an armored target, it does 90 HP in damage. If Sonic Slash hits an unarmored Target, it does its full damage of 180 HP.
H Rank Spells:
Name: Air Pressure
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Single Target
Damage: 140 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 20 Posts
Downside: N/A
Description: Opening her hand, Leona channels magic into her palm until it glows silver. She then thrusts her palm forward and fires a silver horizontal column of compressed air at the opponent that travels up to 600 Meters and travels at a speed of 500 Meters per Second. If Air Pressure hits, the target takes 140 HP in damage on the first post. The target also suffers a debuff of 50% to Movement Speed for the next nineteen posts. The debuff can be ended earlier with a UA, healing spell, or other effect.
Name: Silver Blade
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Single Target
Damage: 210 HP
Range: Melee
Speed: Melee
Duration: 25 Posts
Downside: N/A
Description: Putting together her index and middle fingers and forming a fist with the rest of her fingers, Leona points the two fingers down at her side and channels magic into them until they glow silver. She then slashes at the opponent either horizontally or diagonally with a silver blade of wind that leaves a brief silver afterimage. Silver Blade can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Silver Blade hits an armored target, it takes 105 HP in damage. If Silver Blade hits an unarmored target, it does its full damage of 210 HP.
If the target is hit by Silver Blade, it takes damage on the first post and suffers a 5% Drain to HP for the next twenty-four posts.
Name: Silver Tempest (H+ Prestige Spell)
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Area Of Effect
Damage: 105 HP
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 25 Posts
Downside: N/A
Description: Channeling silver magic throughout her body, when the spell is ready Leona thrusts a hand upward into the air with the palm held up, producing a silver tornado that emanates from her position. It expands outwards with gale force winds that buffet the targets, striking any opponents surrounding her. If the targets are hit they take 105 HP in the first post, are knocked down on the first post, and suffer debuffs of 50% to Movement Speed and 50% to Spell Speed for the next twenty-four posts. The debuffs can be ended earlier with an item effect, UA, or healing spell.
OOC permission is required to knock down and move a PC or Event NPC.
H++ Spell:
Name: Razor Tornado
Rank: H++
MP Cost: 210 MP
Category: Offensive
Type: Area Of Effect
Damage: 210 HP
Range: 1,200 Meters
Speed: 800 Meters per Second
Duration: 50 Posts
Downside: N/A
Description: Holding either arm above her head with her index finger pointed towards the sky, Leona's entire body begins to glow silver, her hair begins to blow about violently, and a thin circle of silver magic forms around Leona. When the spell is ready Leona levitates a meter off of the ground and a giant tornado made of razor-sharp wind erupts from the circle of magic, expanding outwards from Leona's position and cutting anything that is caught in the wind. Razor Tornado can pierce armor and magical shields, but it gives up half of its damage potential to do so. If Razor Tornado hits an armored target, it takes 105 HP in damage. If Razor Tornado hits an unarmored target, the target takes the full 210 HP in damage.
If targets are hit by Razor Tornado they take damage on the first post and suffer a 10% Drain to HP for the next forty-nine posts.
This spell is Leona's ultimate crowd control spell. - Blessing Of The Wind: Leona gains a 60% boost to HP and a 60% boost to SP.