Name: Summoner’s whip
Rank: Strong
Type: Weapon, Whip, Medium Range
Description: The Tamer’s whip was something Casander ‘inherited’ when his parents passed away. It was often used as a tool for dark mages in the guild to punish weak members of the guild but Casander’s uses it to battle his opponents and would only use it to tame new summons if absolutely necessary. It first appears as a well crafted hilt but it is actually a magical tool made of lacrima alloy with a dark crystal imbedded at the end of the hilt. The hilt is usually placed on Casander’s left hip when he is on missions.
Strengths:
-Deceiving: At a normal glance the weapon looks like a useless hilt
-Multiple abilities: On top of it’s deceitful appearance, the whip has unique abilities that Casanders utilizes in battle
Weaknesses: ( List all of its weaknesses of the armor/item itself )
-Limited magic: While not using Casander’s own magic, the weapon itself can only be used so many times during before it has to re-charge naturally. Once the abilities are used up the weapon is utterly useless for the duration of the thread
-Ranged only: Being a whip like weapon, it is only good for keeping enemies at bay or striking from mid-range
-In order to use the second ability the first ability has to be utilized to the fullest first.
Abilities:
Name: Throwing knives (6)
Rank: Weak
Type: Weapon, Mid-range
Description: These are normal throwing knives that are 6 inches in length and for optimal damage Casander and throw them 4 meters. He carries a set of 3 knives that are attached to each thigh when on missions
Strengths:
-mid ranged weapon
Weaknesses:
-Once Casander utilizes all the knives he would most likely be unable to retrieve them during the heat of battle
-No magical abilities - just normal throwing knives
-Useless in close quarters combat and has limited range
Name: Twin Demons
Rank: Strong
Type: Weapon, Short/Mid ranged
Description: These are a pair of sai that Casander also ‘inherited’ when his parents passed away. They are a pair of sai that are 15 inches in length and are made of lacrima alloy with a dark crystal hidden within the hilt. Casander usually straps them on his back which are often hidden by his cloak. Casander can utilize the sai for both lethal and non-lethal combat.
[b Strengths:
-Deceiving appearance: to the naked eye they look like a normal weapon with no magical abilities
-Can be used for short to mid ranged combat
Weaknesses:
-Magical abilities have limited uses
-When magic abilities are used it functions as a ‘weak’ weapon and doesn’t do as much damage as other close ranged weapons
-Range isn’t as effective as a bow or gun
Abilities:
Rank: Strong
Type: Weapon, Whip, Medium Range
Description: The Tamer’s whip was something Casander ‘inherited’ when his parents passed away. It was often used as a tool for dark mages in the guild to punish weak members of the guild but Casander’s uses it to battle his opponents and would only use it to tame new summons if absolutely necessary. It first appears as a well crafted hilt but it is actually a magical tool made of lacrima alloy with a dark crystal imbedded at the end of the hilt. The hilt is usually placed on Casander’s left hip when he is on missions.
- Original and demon chain form:
- Demon tamer form:
Strengths:
-Deceiving: At a normal glance the weapon looks like a useless hilt
-Multiple abilities: On top of it’s deceitful appearance, the whip has unique abilities that Casanders utilizes in battle
Weaknesses: ( List all of its weaknesses of the armor/item itself )
-Limited magic: While not using Casander’s own magic, the weapon itself can only be used so many times during before it has to re-charge naturally. Once the abilities are used up the weapon is utterly useless for the duration of the thread
-Ranged only: Being a whip like weapon, it is only good for keeping enemies at bay or striking from mid-range
-In order to use the second ability the first ability has to be utilized to the fullest first.
Abilities:
- Ability:
Name: Demon chain
Rank: D
Duration: 3 posts
Description: Casander’s grabs the hilt and conducts ‘whip like’ motions in the air until a purple bladed whip appears. As a D rank mage the whip starts at 10 feet long and expands five feet per rank.
Strengths:
-Mid ranged weapon: Able to keep enemies at bay and strike from a mid-range distance
-Even if Casander’s grips the bladed whip it won’t harm him. The whip was crafted to be unable to harm the wielder
Weaknesses:
-This ability only lasts 3 posts
-Since this is a whip like weapon it will never strike a foe with the speed of an arrow or bullet
-It is not meant for close ranged combat
- Ability 2:
Name: Demon tamer
Rank: D
Duration: 1 post
Description: Once the demon chain ability is used, Casander is able to use the finally ability of the whip. When Casander uses this ability, the hilt grows a chain of dark purple energy that starts at 10 feet long and expands five feet per rank. If Casander’s strikes a foe with this attack, it does D rank dark magic damage and the damage will increase as Casander grows in rank.
Strengths:
-Surprise ability: Casander can utilize this ability anytime during battle as long as he has utilized the demon chain ability first
Weaknesses:
-Can only use this ability once
-Once this ability is used the weapon is useless
Name: Throwing knives (6)
Rank: Weak
Type: Weapon, Mid-range
Description: These are normal throwing knives that are 6 inches in length and for optimal damage Casander and throw them 4 meters. He carries a set of 3 knives that are attached to each thigh when on missions
- Spoiler:
Strengths:
-mid ranged weapon
Weaknesses:
-Once Casander utilizes all the knives he would most likely be unable to retrieve them during the heat of battle
-No magical abilities - just normal throwing knives
-Useless in close quarters combat and has limited range
Name: Twin Demons
Rank: Strong
Type: Weapon, Short/Mid ranged
Description: These are a pair of sai that Casander also ‘inherited’ when his parents passed away. They are a pair of sai that are 15 inches in length and are made of lacrima alloy with a dark crystal hidden within the hilt. Casander usually straps them on his back which are often hidden by his cloak. Casander can utilize the sai for both lethal and non-lethal combat.
- Spoiler:
[b Strengths:
-Deceiving appearance: to the naked eye they look like a normal weapon with no magical abilities
-Can be used for short to mid ranged combat
Weaknesses:
-Magical abilities have limited uses
-When magic abilities are used it functions as a ‘weak’ weapon and doesn’t do as much damage as other close ranged weapons
-Range isn’t as effective as a bow or gun
Abilities:
- Ability:
Name: Return to Wielder
Rank: D
Description: By calling out, “return to me”, the pair of sai will fly through the air and return to Casander if he no longer holds the weapon i.e. if he threw the sai or was somehow disarmed. He can use this ability up to 4 times per thread
Strengths:
-Unexpected ability to opponents
Weaknesses:
-Can only use this ability a small number of times
-Doesn’t enhance the damage of the weapon
- Ability 2:
Name: Twin Strike
Rank: D
Duration: Instant
Description: When using this ability, the pair of sai glow a deep purple and if both pair of sai strike the opponent, it deals D rank dark damage. If only one sai hits the opponent, the damage halves. The damage will increase by a rank as Casander’s grows in rank. This ability can only be used 3 times per thread
Strengths:
-Good close ranged skill
Weaknesses:
-Can only be used at close range
-Casander can only utilize this ability a handful of times