Magic
Primary Magic: (First Generation) Thunder Demon Slayer
Secondary Magic: - - -
Caster or Holder: Caster/Slayer/Lost
Description: This type of Magic allows Ahote to incorporate the element of lightning and electricity into his body, gaining exclusive characteristics that are commonly associated with Thunder Demons. He is capable of producing lightning from his body, manipulating it to attack their opponents, defend themselves, or interact with the environment. This Magic’s spells possess an incredibly high voltage, being particularly destructive, and the electricity of which they’re composed of being capable of momentarily paralyzing foes, bolts of lightning, static, speed enhancements, and other electrical constructs. Thunder Demon Slayer Magic, being a form of Demon Slayer Magic, allows its user to consume external sources of electricity and lightning to restore their body and replenish their strength reserves. However, this won't work for lightning and electricity they produce themselves.
Strengths:
◇ Endless Possibility - Electricity has no definite shape or form, and can, therefore, take on a seemingly endless variety of shapes and forms. This may include swords, walls, bolts, spheres, and much more.
◇ Elemental Superiority - This magic works greatly against and with substances and magic that of metal and water.
◇ A Shocking Reality - Thunder Demon Slayer, like other slayer magic, makes the user capable of consuming their own element (or electricity in this case) to regain magic power. Additionally, Ahote has an enhanced sense of smell and sight.
Weaknesses:
◇ Thunder Knows no Ally - With such an explosive and formless magic, no person is exempt from whatever the spell cast entails if they are working with or against its caster (or Ahote in this case).
◇ Elemental Inferiority - This magic performs poorly, or at diminishing effectiveness, against magic or substance of earth or ice.
◇ Noisy - Thunder isn't exactly known for its subtlety or silence, and instead makes a powerful, booming entrance. Lighting, thunder, and electrical attacks grow louder in noise as with rank.
Lineage:
Unique Abilities:
◇ Static Power - At the beginning of combat, static electricity covers Ahote's body and functions as an additional "skin" that remains active as long as Ahote remains in combat, increasing his speed. This ability gives a 60% speed buff to Ahote and all of his spells. Additionally, Ahote has an incredible leaping ability, capable of jumping to great heights.
◇ Eletric Residue - When a spell is first cast, electric residue will be collected in a cloud of static that surrounds Ahote and is otherwise invisible to the naked eye. As long as Ahote remains in combat, the cloud collects magic power that provides a 60% spell damage buff, the damage depending on the total damage said spell deals.
◇ Electrical Current - Ahote may take any material and conduct electricity through its entire mass, fortifying and weaponizing it. Material that may not normally conduct electricity will be able to upon physical contact, in exception to earth and rubber. Materials that run a current between them and Ahote will now deal an additional 60% in melee damage upon contact. The buff becomes null if the object and Ahote break physical contact.
◇ Thunder Demon's Golden Lance - Thunder and lightning is not the only thing Ahote possesses, but a lance of equal fury as well. When struck by this lance through one of Ahote's spells or through physical contact, the enemy suffers 60% (12 HP) additional melee damage.
◇ Unsuspecting Foes - Ahote may essentially travel to where any one of his lightning/electricity-based spells or lance are located within 50 meters of himself with lightning speeds, almost reflecting that of teleportation. This becomes extremely useful for following up attacks with more pressure. This can be done once every two posts.
Primary Magic: (First Generation) Thunder Demon Slayer
Secondary Magic: - - -
Caster or Holder: Caster/Slayer/Lost
Description: This type of Magic allows Ahote to incorporate the element of lightning and electricity into his body, gaining exclusive characteristics that are commonly associated with Thunder Demons. He is capable of producing lightning from his body, manipulating it to attack their opponents, defend themselves, or interact with the environment. This Magic’s spells possess an incredibly high voltage, being particularly destructive, and the electricity of which they’re composed of being capable of momentarily paralyzing foes, bolts of lightning, static, speed enhancements, and other electrical constructs. Thunder Demon Slayer Magic, being a form of Demon Slayer Magic, allows its user to consume external sources of electricity and lightning to restore their body and replenish their strength reserves. However, this won't work for lightning and electricity they produce themselves.
Strengths:
◇ Endless Possibility - Electricity has no definite shape or form, and can, therefore, take on a seemingly endless variety of shapes and forms. This may include swords, walls, bolts, spheres, and much more.
◇ Elemental Superiority - This magic works greatly against and with substances and magic that of metal and water.
◇ A Shocking Reality - Thunder Demon Slayer, like other slayer magic, makes the user capable of consuming their own element (or electricity in this case) to regain magic power. Additionally, Ahote has an enhanced sense of smell and sight.
Weaknesses:
◇ Thunder Knows no Ally - With such an explosive and formless magic, no person is exempt from whatever the spell cast entails if they are working with or against its caster (or Ahote in this case).
◇ Elemental Inferiority - This magic performs poorly, or at diminishing effectiveness, against magic or substance of earth or ice.
◇ Noisy - Thunder isn't exactly known for its subtlety or silence, and instead makes a powerful, booming entrance. Lighting, thunder, and electrical attacks grow louder in noise as with rank.
Lineage:
- Lineage:
Description: A weathered old monk once had the ability to communicate with spirits. These spirits granted him their abilities, linking with the monk, covering him in a misty white aura, allowing him access to a greater power. The spirits that linked with the monk we’re one of an insane berserker, a warrior with a legendary shield, and a dragon. During a great war, the monk fought for his country and was supposedly killed in action. It’s rumored that he fled after the battle, supposedly teaching his family in secret the ways to link with spirits as he once did.
Ability: Allows the user to take on the appearance of a berserker, a guardian, or a dragon in combat.
The berserker gains a giant two-handed spirit claymore, capable of dealing User ranked melee damage + 50%. This axe ignores one rank of a barrier’s defense of user rank or lower(Max S-rank and when used it knocks off a rank of defense for the axe to cut into as if that rank was not there. The rank taken off is 1 rank of the barrier and not of the user’s rank. The user’s rank determines if the axe will be able to take a rank off or not based on the rank of the barrier). No defensive or healing spells may be used in this form.
The guardian gains a massive shield of adamantium capable of blocking the equivalent of 3 user ranked spells. No additional defensive abilities can be used in this form.
The dragon gives the user the ability to fly and a roar of pure energy equivalent to a user-ranked beam spell once and projectiles akin to "fireballs" of the caster's normal elemental affinity or will be fire if the user does not have an affinity. The projectiles are user-ranked but deal 50% of normal damage. Also can use claws and tail for basic melee damage (Melee damage + 50%). Cannot use any other spells or magic in this form.
Usage: Each form lasts for 3 posts and has a 10 post cooldown. Each form shares a separate cooldown allowing the user to use one after the other if they choose to.
- Slayer Buffs:
10% Buff to physical stats (strength, speed etc.)
10% Buff to senses (hearing, smell etc.)
The ability to enter force after consuming enough of the element
The ability to consume their element to regain MP
A resistance to their element shown by the following chart:
2 ranks above: 0%
1 rank above: 10%
Same rank: 25%
1 rank below: 30%
2 ranks below: 50%
Unique Abilities:
◇ Static Power - At the beginning of combat, static electricity covers Ahote's body and functions as an additional "skin" that remains active as long as Ahote remains in combat, increasing his speed. This ability gives a 60% speed buff to Ahote and all of his spells. Additionally, Ahote has an incredible leaping ability, capable of jumping to great heights.
◇ Eletric Residue - When a spell is first cast, electric residue will be collected in a cloud of static that surrounds Ahote and is otherwise invisible to the naked eye. As long as Ahote remains in combat, the cloud collects magic power that provides a 60% spell damage buff, the damage depending on the total damage said spell deals.
◇ Electrical Current - Ahote may take any material and conduct electricity through its entire mass, fortifying and weaponizing it. Material that may not normally conduct electricity will be able to upon physical contact, in exception to earth and rubber. Materials that run a current between them and Ahote will now deal an additional 60% in melee damage upon contact. The buff becomes null if the object and Ahote break physical contact.
◇ Thunder Demon's Golden Lance - Thunder and lightning is not the only thing Ahote possesses, but a lance of equal fury as well. When struck by this lance through one of Ahote's spells or through physical contact, the enemy suffers 60% (12 HP) additional melee damage.
◇ Unsuspecting Foes - Ahote may essentially travel to where any one of his lightning/electricity-based spells or lance are located within 50 meters of himself with lightning speeds, almost reflecting that of teleportation. This becomes extremely useful for following up attacks with more pressure. This can be done once every two posts.
- Signature Spells:
- Dash:
- Name: Dash
Rank: D
Type: Evasive, Mobility
Duration: Instant
Cooldown: ---
Description: Ahote dashes 15 meters in any direction. It appears as though he disappears momentarily, in the blink of an eye, or "zaps" elsewhere due to the nature of his magic. For a brief moment, he is nearly impossible to track.
Strengths:- An mobility spell that helps Ahote evade away or into combat.
Weaknesses:- Despite the appearance of the dash, it is not teleportation and therefore can still be hit during the process.
- An mobility spell that helps Ahote evade away or into combat.
- Thunder Snap:
- Name: Thunder Snap
Rank: B (Scales with user)
Type: Offensive, Burst, Thunder
Duration: Instant
Cooldown: Once per post
Description: Ahote takes a pair of fingers on either hand and snaps them together, causing atmosphere in the surrounding area to boom with thunder. Any target within 50 meters of Ahote suffers 80 DMG. Should there be more than one target, the damage is evenly split among them. Becomes 128 DMG due to the Eletric Residue UA.
Strengths:- A spell utilizing sound to damage foes. A difficult spell to avoid.
Weaknesses:- The spell may harm allies as well, and won't affect anyone outside of the 50-meter area of effect.
- A spell utilizing sound to damage foes. A difficult spell to avoid.
- D RANK :
- Demonic Clones:
- Name: Demonic Clones
Rank: D+
Type: Offensive, Advanced Spell
Duration: 5P
Cooldown: 6P
Description: Ahote creates three identical clones of himself, each with 20 HP. They each deal a maximum of 20 DMG upon physical contact or death, in which they will combust with electricity and harm a target within 22.5 meters of itself. These clones have a 90% speed buff, according to D-rank+ spell speed, and all travel at 37.5 MPH. Each clone has a similar arsenal as Ahote, but no matter what spell they use, it will deal 20% D-rank spell damage.
Strengths:- All of the clones share every thought and physical attribute as Ahote would have, and functions purely to confuse targets.
Weaknesses:- Like most spell in his arsenal, this one can also harm allies.
- All of the clones share every thought and physical attribute as Ahote would have, and functions purely to confuse targets.
- Electric Shock:
- Name: Electric Shock
Rank: D
Type: Supportive
Duration: 3P
Cooldown: 4P
Description: Ahote's muscles tense and is now covered in electricity, granting him a 30-30% spell and melee damage buff.
Strengths:- Effective for both spells and his physical attacks.
Weaknesses:- Less effective against lightning resistant combatants.
- Effective for both spells and his physical attacks.
- Lightning Bolts:
Name: Lightning Bolts
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 3P
Description: Ahote takes his fingers and forms them in the shape of finger guns. From his hands, up to four lightning bolts, dealing 10 DMG each (caps at 40 DMG) and traveling with a 60% speed buff according to D-rank speeds (12 MPH).
Strengths:- Effective for melee and close ranged combat.
- Travels through the nature of his magic, like lightning (almost like teleportation). Therefore, it is difficult to predict, parry, and evade.
Weaknesses:- Although effective for close ranged combat, puts him closer to an outmatched enemy.
- Does not work well against lightning resistant combatants.
- Effective for melee and close ranged combat.
- Voltage Strike:
- Name: Voltage Strike
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 3P
Description: Ahote travels at untraceable speeds to a target no further than 15m away from him and strikes his target with a lightning-infused attack, dealing D-rank spell and melee damage.
Strengths:- Effective for melee and close ranged combat.
Weaknesses:- Although effective for close ranged combat, puts him closer to an outmatched enemy.
- Effective for melee and close ranged combat.
- Electric Coat:
- Name: Electric Coat
Rank: D
Type: Supportive
Duration: 3P
Cooldown: 4P
Description: Ahote stretches his body as a layer of electricity coats it, giving him a 60% speed buff.
Strengths:- Excellent for increasing speed and movement.
Weaknesses:- Limited duration.
- Excellent for increasing speed and movement.
- C Rank:
- Thunder Clap:
- Name: Thunder Clap
Rank: C
Type: Stun, Immobility
Duration: Instant
Cooldown: 3P
Description: Ahote claps his hands together, a sound like thunder booming in the surrounding area. Any opponents C-rank and below within 30m of Ahote are stunned for one post and suffer 50% C-rank spell damage each, regardless if they are stunned or not and are within the range.
Strengths:- An AoE stun
Weaknesses:- Sound based, so those who completely deafen themselves from the noise can easily evade.
- An AoE stun
- Voltage Canon:
- Name: Voltage Canon
Rank: C
Type: Offensive
Duration: Instant
Cooldown: 3P
Description: With either leg or arm, Ahote thrusts it in any direction and a stream of electricity will shoot from that limb with loud booming sound. The stream can travel as far as 30m to any opponent and strike them with C-rank spell damage.
Strengths:- A single stream of electricity that travels a long distance.
Weaknesses:- Makes a sound like thunder, making it difficult to obscure in stealth.
- A single stream of electricity that travels a long distance.
- Dancing Blade:
- Name: Dancing Blade
Rank: C
Type: Offensive
Duration: 5P
Cooldown: 6P
Description: Ahote strokes his lance with his fingers as electricity will form into that of blades. The blades will deal 25% C-rank damage per strike.
Strengths:- Melee based weapon, excellent for close ranged combat.
Weaknesses:- Arguably a weakness, this puts Ahote in situations where he is closer to a potentially stronger opponent. Less opportunities for evasion.
- Melee based weapon, excellent for close ranged combat.
- Thunder Demon's Swiftness:
- Name: Thunder Demon's Swiftness
Rank: C+
Type: Offensive, Advanced Spell
Duration: 5P
Cooldown: 6P
Description: Ahote's legs move in white electricity, granting Ahote a 90% speed buff. (36 MPH)
Strengths:- Excellent for increasing speed and movement.
Weaknesses:- Limited duration.
- Excellent for increasing speed and movement.
- B-rank:
- Thunder Demon's Piercing Shot:
- Name: Thunder Demon's Piercing Shot
Rank: B
Type: Offensive
Duration: Instant
Cooldown: 4P
Description: Ahote throws his lance in any one direction with a speed akin to lightning (appearing as if it teleports with traces of electricity in its path), dealing 80 DMG to its target. Should multiple targets be caught in the crossfire, the damage is split evenly among them. The lance can travel up to 200 meters, and should it collide with any one person, it stuns them for one post. If multiple targets are struck, no one is stunned.
Strengths:- Effective at all ranges and can be retrieved by extending his hand.
Weaknesses:- Because it is an attack that can only be thrown in one direction, many might find it easy to dodge.
- Effective at all ranges and can be retrieved by extending his hand.
- Voltage Combustion:
- Name: Voltage Combustion
Rank: B
Type: Offensive
Duration: Instant
Cooldown: 4P
Description: With an electrified lance or any limb of his body, Ahote strikes his opponent for B-rank spell and melee damage with a 50 meter knockback if struck.
Strengths:- Extremely effective at close to mid-range.
Weaknesses:- It is a spell that relies heavily on melee capability.
- Extremely effective at close to mid-range.
- Thunder Drum:
- Name: Thunder Drum
Rank: B
Type: Offensive
Duration: Instant
Cooldown: 4P
Description: Ahote slams the butt of his lance into any surface, making a booming sound of thunder ring in the surrounding area. Although it could be heard for miles, the thunder drum's area of effect is 50 meters, and anyone B-rank and under is stunned for one post and suffers 50% B-rank damage.
Strengths:- Effective at all ranges.
Weaknesses:- It harms allies.
- Effective at all ranges.
- Thunder Demon's Enhancement:
- Name: Thunder Demon's Enhancement
Rank: B+
Type: Supportive, Advanced Spell
Duration: 6P
Cooldown: 7P
Description: Ahote takes his lance as strokes the full length of it with his electrified fingers, giving him a 52.5-52.5% spell and melee damage buff.
Strengths:- Increases damage output.
Weaknesses:- Arguably a weakness, but its effects are temporary.
- Increases damage output.
Last edited by Ahote on 27th June 2018, 8:15 pm; edited 4 times in total