Amethyst Hellfire Magic
Primary Magic: Amethyst Hellfire Magic
Secondary Magic: -
Magic Type: Caster, Lost
Description:
A form of deeply corrupted fire magic, dark shadow and scorching blaze intertwining to form something new, a bloodthirsty and demonic flame of deeply purple, amethyst colour dominating the very essence of its nature. The magic itself is, if used correctly, extremely powerful, but by its very nature considered an abomination, an evil that shouldn't be, and has thus been deemed forbidden a long time ago, all records of its use, due to its inherently dark nature and dangerous properties, being destroyed with its very existence gradually being lost to the ages. Fortunately to those that tried to keep records of its existence away from the public, the magic can only manifest in mages that are dark of heart, bloodthirsty individuals, unfortunately for them it seems that it has, once again, found a user fitting that description.
The user of this magic can cast, using their body as a medium, a purple flame from it and completely regulate the temperature of the fire (amazing for cooking !), the flame of their magic getting hotter and hotter the more enraged they become. Channelling the special characteristics of this magic, namely it being partly shadow, the user can also crystallize the flame, form it into any shape they desire and manipulate those crystals.
Strengths:
- This magic is particularly effective against single targets
- Fire is, by its very nature, highly destructive and effective against a wide range of enemies
- The Caster can also, should they so desire, crystallize the flame , and manipulate them freely, using the crystal to fight
Weaknesses:
- Fire is, naturally, less effective against water
- The shadow aspect of this magic, being of unholy nature, is naturally considered weaker against all things holy
- Elements of this magic can be consumed by relevant slayers
Lineage:
~Insert Lineage here~
Unique Abilities:
Crystal Make (Active): The user can use the special characteristics of their magic to create custom crystalline items of any reasonable shape and size they desire. In combat, this can be used to create melee weapons of pretty much any type, swords, spears, sharp or pointed, everything is possible (Created weapons will always be classed as weak weapons). These weapons last for 3 rounds before turning brittle and breaking into small, purple shards.
Fire Resistance (Passive): Working with a magic of extreme temperatures has made the user naturally resistant against high temperatures, granting them 50% resistance against fire damage of any kind.
Corrupted Fusion (Passive): Due to the magic’s nature being that of two elements fused together by a corrupted natural coincidence the magic is stronger than normal magic of its kind. The user’s fire carries crystalline properties and vice versa, buffing their magic power by 50%
Spells:
Primary Magic: Amethyst Hellfire Magic
Secondary Magic: -
Magic Type: Caster, Lost
Description:
A form of deeply corrupted fire magic, dark shadow and scorching blaze intertwining to form something new, a bloodthirsty and demonic flame of deeply purple, amethyst colour dominating the very essence of its nature. The magic itself is, if used correctly, extremely powerful, but by its very nature considered an abomination, an evil that shouldn't be, and has thus been deemed forbidden a long time ago, all records of its use, due to its inherently dark nature and dangerous properties, being destroyed with its very existence gradually being lost to the ages. Fortunately to those that tried to keep records of its existence away from the public, the magic can only manifest in mages that are dark of heart, bloodthirsty individuals, unfortunately for them it seems that it has, once again, found a user fitting that description.
The user of this magic can cast, using their body as a medium, a purple flame from it and completely regulate the temperature of the fire (amazing for cooking !), the flame of their magic getting hotter and hotter the more enraged they become. Channelling the special characteristics of this magic, namely it being partly shadow, the user can also crystallize the flame, form it into any shape they desire and manipulate those crystals.
Strengths:
- This magic is particularly effective against single targets
- Fire is, by its very nature, highly destructive and effective against a wide range of enemies
- The Caster can also, should they so desire, crystallize the flame , and manipulate them freely, using the crystal to fight
Weaknesses:
- Fire is, naturally, less effective against water
- The shadow aspect of this magic, being of unholy nature, is naturally considered weaker against all things holy
- Elements of this magic can be consumed by relevant slayers
Lineage:
~Insert Lineage here~
Unique Abilities:
Crystal Make (Active): The user can use the special characteristics of their magic to create custom crystalline items of any reasonable shape and size they desire. In combat, this can be used to create melee weapons of pretty much any type, swords, spears, sharp or pointed, everything is possible (Created weapons will always be classed as weak weapons). These weapons last for 3 rounds before turning brittle and breaking into small, purple shards.
Fire Resistance (Passive): Working with a magic of extreme temperatures has made the user naturally resistant against high temperatures, granting them 50% resistance against fire damage of any kind.
Corrupted Fusion (Passive): Due to the magic’s nature being that of two elements fused together by a corrupted natural coincidence the magic is stronger than normal magic of its kind. The user’s fire carries crystalline properties and vice versa, buffing their magic power by 50%
Spells:
- D-rank Spells:
- 1. Shadow Crystal Shield:
Name: Amethyst Crystal Shield
Rank: D (20 MP)
Type: Shield
Damage: -
Range: 15m
Duration: 2
Cooldown: 3
Description:
The caster quickly raises one of their hands, a wall of purple flame bursting up from a magic circle anywhere within 15m of the caster. The wall extends 5m in all directions and, after being cast, explosively crystallizes into a thick layer of amethyst that can deflect spells and attacks by weapons such as bows and swords, protecting the caster from harm, able to absorb a maximum of 120HP in damage before breaking.
Strengths:
- Can absorb damage and protect the caster
Weaknesses:
- Can be consumed by relevant slayers (Crystal)
- 2. Amethyst Flame Burst:
Name: Amethyst Flame Burst
Rank: D (20 MP)
Type: Burst
Damage: 40HP
Range: 15m
Duration: Instant
Cooldown: 2
Description:
Quickly spreading their arms, a purple flame explosively bursts forth from the caster's body at a speed of 15m/s, covering an area of 15m around them in scorching, amethyst fire, burning anyone inside it for full D-rank damage.
Strengths:
- Quickly deals damage to anyone within the casters vicinity
Weaknesses:
- Can be consumed by relevant slayers (Fire)
- 3. Amethyst Shard Shower:
Name: Amethyst Shard Shower
Rank: D (20 MP)
Type: Multi-Target
Damage: 10HP per projectile
Range: 45m
Duration: 1
Cooldown: 3
Description:
Raising one arm upwards, a magic circle appears above the caster, from it shooting forth a cascade of small, sharp crystalline projectiles at a single person or a group of people within 45m of the caster at 30m/s, each projectile dealing 10HP damage.
Strengths:
- Can target a group of people with sharp projectiles
Weaknesses:
- Can potentially hit allies and enemies alike if the caster isn't careful
- Amethyst Fireball:
Name: Amethyst Fireball
Rank: D (20 MP)
Type: Single-Target
Damage: 40HP
Range: 60m
Duration: 1
Cooldown: 2
Description:
Bringing their hands together the caster concentrates within them a ball of scorching, purple flame before launching it off at a single target within 60m of themselves at a speed of 60m/s, burning them for 40HP of damage.
Strengths:
- Relatively high range for a low level spell
- Hard to evade
Weaknesses:
- Can be consumed by relevant slayers (Fire)
- Caster needs to be able to use both hands freely
- Advanced Spells:
- D+ Rank:
Name: Amethyst Crystal Claws
Rank: D+ (30 MP)
Type: Buff
Damage: -
Range: -
Duration: 5
Cooldown: 6
Description:
Around the casters arms deeply purple flame starts to appear, covering them in their blazing hues before rushing down towards their hands where the fire coalesces, forming around the casters fingers long and extremely sharp claws of deeply purple crystal. Slashes with these claws can cause gruesome wounds, buffing the casters melee damage by 60% for the duration of the spell.
Strengths:
- Enhances the casters melee damage
Weaknesses:
- Spell can, due to its nature, only be used on the caster
- Spell Template:
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Last edited by Rishi Namatzu on 6th July 2018, 3:56 am; edited 1 time in total