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    Dark Recreation: Eternal Subordination

    Steigmaz Yoverin
    Steigmaz Yoverin

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 70
    Guild : Magic Council
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Himself
    Experience : 0

    Character Sheet
    First Skill: Dark Recreation: Eternal Subordination
    Second Skill: Absolute Seith Magic
    Third Skill:

    Dark Recreation: Eternal Subordination  Empty Dark Recreation: Eternal Subordination

    Post by Steigmaz Yoverin 6th April 2013, 7:44 am

    Magic: Dark Recreation: Eternal Subordination
    Secondary: Absoluta Seith Magic
    Caster or Holder: Caster, Lost Magic
    Description: This magic takes the best of Human Subordination Magic, Memory Make Magic, and Pict magic. This magic takes people and creatures that are on the brink of death, and binds the image to both the users soul and memory. The caster has the ability to recreate these bound creatures by merging the bindings attached to his soul and his memories and generating these images into actual physical beings to do combat for him. Each recreated creature is marked with a seal of binding. These seals in no way effect the creature aside from marking who they belong to. You can only bind 12 creatures to yourself in one lifetime and there is no way to erase this permanent magic once bonded.

    Absoluta Seith: The user is able to take souls and manipulate them in any way they see fit, be it in storing the souls within different vessels, living, dead, non-animate, or otherwise. From this point they are able to control the vessel in a multitude of ways with the base way being releasing a discharge of energy equal in rank to the vessel. This is a fusion of Human Possession, Animal Possession, and Transformation with a dash of Energy Projection tied in.
    Strengths: You can capture any living being imaginable: Dragon, Wizard, Wyvern, Ect. These recreated creatures will fight for you with unwavering loyalty.
    Can capture minor souls and manipulate them as the user sees fit.
    Can take a multitude of minor souls to empower self and allies.
    Can use souls in a great variety of ways such as manipulating inanimate objects.

    Weaknesses: You have to bring the creatures/people to the brink of death before you can capture them meaning if you cannot defeat it, you cannot capture it. This magic does nothing to enhance the actual mage's battle prowess. You can only bind 12 creatures to yourself in one lifetime and there is no way to erase this permanent magic once bonded.
    Not able to tell if there is a soul or if it is a human, all souls look the same as live beings, only by concentrating and not attacking an opponent can they discern the souls from the opponent.
    Abilities/Powers:
    This magic gives the user the ability to capture any living being and bind its soul to both the user's soul and memory.
    This gives him the ability to recreate it EXACTLY in order to have it do battle for him.
    These summons have no duration and stay out as long as the user wishes. However he can only use one at a time.
    Use souls any way the user wants. Switch vessels of a soul that has been captured as well.

    S-Rank Spells


    Spoiler:


    A-Rank Spells




    Spoiler:


    Seith Spells


    Spoiler:


    Last edited by Steigmaz of Desierto on 13th August 2013, 9:52 am; edited 1 time in total
    NightDrivenEn7
    NightDrivenEn7

    Administrator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Veteran Level 3- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 1869
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Experience : 200

    Character Sheet
    First Skill: Requip: Four elements.
    Second Skill:
    Third Skill:

    Dark Recreation: Eternal Subordination  Empty Re: Dark Recreation: Eternal Subordination

    Post by NightDrivenEn7 6th April 2013, 2:56 pm

    W I P ?


    _____________________________________________________________________________________

    "True Strength shall be shown, and the corruption of magic shall be broken."

    Current EXP: 150

    Informatio and Items:
    :


    Jobs:
    :


    Completed Missions:


    Theme:
    :
    Steigmaz Yoverin
    Steigmaz Yoverin

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 70
    Guild : Magic Council
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Himself
    Experience : 0

    Character Sheet
    First Skill: Dark Recreation: Eternal Subordination
    Second Skill: Absolute Seith Magic
    Third Skill:

    Dark Recreation: Eternal Subordination  Empty Re: Dark Recreation: Eternal Subordination

    Post by Steigmaz Yoverin 6th April 2013, 9:05 pm

    No it's done. This is the magic from the Primary shop. I just copied and pasted it and tweaked it as it said I was allowed to do.
    TacticalFallacy
    TacticalFallacy

    The Undefined Formula



    Moderator- Quality Badge Level 1- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 1373
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Master Hades (Deceased)
    Experience : 450

    Character Sheet
    First Skill: Amaterasu Mudra Formula
    Second Skill:
    Third Skill:

    Dark Recreation: Eternal Subordination  Empty Re: Dark Recreation: Eternal Subordination

    Post by TacticalFallacy 6th April 2013, 9:10 pm

    Since everything is by the books from the shop and spells are only allowed after monsters are captured, I see no problem with this.
    Dark Recreation: Eternal Subordination  Approv10


    _____________________________________________________________________________________

    Theme:
    Current Jobs:
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Dark Recreation: Eternal Subordination  Empty Re: Dark Recreation: Eternal Subordination

    Post by Rosetta Crawford 13th August 2013, 9:02 am

    Steigmaz of Desierto wrote:Magic: Dark Recreation: Eternal Subordination
    Secondary: Absoluta Seith Magic
    Caster or Holder: Caster, Lost Magic
    Description: This magic takes the best of Human Subordination Magic, Memory Make Magic, and Pict magic. This magic takes people and creatures that are on the brink of death, and binds the image to both the users soul and memory. The caster has the ability to recreate these bound creatures by merging the bindings attached to his soul and his memories and generating these images into actual physical beings to do combat for him. Each recreated creature is marked with a seal of binding. These seals in no way effect the creature aside from marking who they belong to. You can only bind 12 creatures to yourself in one lifetime and there is no way to erase this permanent magic once bonded.

    Absoluta Seith: The user is able to take souls and manipulate them in any way they see fit, be it in storing the souls within different vessels, living, dead, non-animate, or otherwise. From this point they are able to control the vessel in a multitude of ways with the base way being releasing a discharge of energy equal in rank to the vessel. This is a fusion of Human Possession, Animal Possession, and Transformation with a dash of Energy Projection tied in.
    Strengths: You can capture any living being imaginable: Dragon, Wizard, Wyvern, Ect. These recreated creatures will fight for you with unwavering loyalty.
    Can capture minor souls and manipulate them as the user sees fit.
    Can take a multitude of minor souls to empower self and allies.
    Can use souls in a great variety of ways such as manipulating inanimate objects.

    Weaknesses: You have to bring the creatures/people to the brink of death before you can capture them meaning if you cannot defeat it, you cannot capture it. This magic does nothing to enhance the actual mage's battle prowess. You can only bind 12 creatures to yourself in one lifetime and there is no way to erase this permanent magic once bonded.
    Not able to tell if there is a soul or if it is a human, all souls look the same as live beings, only by concentrating and not attacking an opponent can they discern the souls from the opponent.
    Abilities/Powers:
    This magic gives the user the ability to capture any living being and bind its soul to both the user's soul and memory.
    This gives him the ability to recreate it EXACTLY in order to have it do battle for him.
    These summons have no duration and stay out as long as the user wishes. However he can only use one at a time.
    Use souls any way the user wants. Switch vessels of a soul that has been captured as well.

    S-Rank Spells

    Spoiler:


    Seith Spells

    Spoiler:
    [/color][/font]


    _____________________________________________________________________________________

    Dark Recreation: Eternal Subordination  Zack2_by_gramcrackers-d8ker96

    Dark Recreation: Eternal Subordination  Zack_by_ravenart5-d8j23c0

    Dark Recreation: Eternal Subordination  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Dark Recreation: Eternal Subordination  Empty Re: Dark Recreation: Eternal Subordination

    Post by Rosetta Crawford 13th August 2013, 10:04 am

    Steigmaz of Desierto wrote:Magic: Dark Recreation: Eternal Subordination
    Secondary: Absoluta Seith Magic
    Caster or Holder: Caster, Lost Magic
    Description: This magic takes the best of Human Subordination Magic, Memory Make Magic, and Pict magic. This magic takes people and creatures that are on the brink of death, and binds the image to both the users soul and memory. The caster has the ability to recreate these bound creatures by merging the bindings attached to his soul and his memories and generating these images into actual physical beings to do combat for him. Each recreated creature is marked with a seal of binding. These seals in no way effect the creature aside from marking who they belong to. You can only bind 12 creatures to yourself in one lifetime and there is no way to erase this permanent magic once bonded.

    Absoluta Seith: The user is able to take souls and manipulate them in any way they see fit, be it in storing the souls within different vessels, living, dead, non-animate, or otherwise. From this point they are able to control the vessel in a multitude of ways with the base way being releasing a discharge of energy equal in rank to the vessel. This is a fusion of Human Possession, Animal Possession, and Transformation with a dash of Energy Projection tied in.
    Strengths: You can capture any living being imaginable: Dragon, Wizard, Wyvern, Ect. These recreated creatures will fight for you with unwavering loyalty.
    Can capture minor souls and manipulate them as the user sees fit.
    Can take a multitude of minor souls to empower self and allies.
    Can use souls in a great variety of ways such as manipulating inanimate objects.

    Weaknesses: You have to bring the creatures/people to the brink of death before you can capture them meaning if you cannot defeat it, you cannot capture it. This magic does nothing to enhance the actual mage's battle prowess. You can only bind 12 creatures to yourself in one lifetime and there is no way to erase this permanent magic once bonded.
    Not able to tell if there is a soul or if it is a human, all souls look the same as live beings, only by concentrating and not attacking an opponent can they discern the souls from the opponent.
    Abilities/Powers:
    This magic gives the user the ability to capture any living being and bind its soul to both the user's soul and memory.
    This gives him the ability to recreate it EXACTLY in order to have it do battle for him.
    These summons have no duration and stay out as long as the user wishes. However he can only use one at a time.
    Use souls any way the user wants. Switch vessels of a soul that has been captured as well.

    S-Rank Spells


    Spoiler:


    A-Rank Spells




    Spoiler:


    Seith Spells


    Spoiler:
    As i'm only looking at the summon and as I see no issue with said summon....

    Dark Recreation: Eternal Subordination  GhqjI28


    _____________________________________________________________________________________

    Dark Recreation: Eternal Subordination  Zack2_by_gramcrackers-d8ker96

    Dark Recreation: Eternal Subordination  Zack_by_ravenart5-d8j23c0

    Dark Recreation: Eternal Subordination  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)

      Current date/time is 16th November 2024, 9:20 am