Fixed and i might of hit 6 by accident when updating the buffs.
Devil Hunter Requip magic
Fluffy-
Posts : 604
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 0
Character Sheet
First Skill: Flames Of The Underworld
Second Skill:
Third Skill:
- Post n°27
Re: Devil Hunter Requip magic
Detail if the magic is a solitary Requip and if not detail which magic type is prevalent and which is auxiliary.
- Spoiler:
- Teufel wrote:Magic
Primary Magic: Requip
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Holder
Description: Teufel was taught to use magic to summon anti devil equipment that he can use in combat. Each weapon has a different uses like blade combat or hand-to-hand combat, each of them are different with their own usage. These gauntlets have different appearances and have different abilities that go with them.
Though each weapon has its own fighting style they can be switched out fast to make some nasty combos. Example, the brawler gauntlet can wear down the enemy's defense while the explosive rose weapon can go in for the kill. Another combo would be using the shotgun but when a big spell comes up, the hellhound gear can help evade those attacks.
Strengths:
Deadly combos: Each weapon can combine their combo attacks to make a even stronger combo attack
Multi range: Each gauntlet has their own range and can be switched out to fit the situation.
Weaknesses:
Non elemental: Most of the weapons have no elemental damage so it would be harder to take someone down with a elemental weakness.
Limited choices: There are only a few weapons that can work well with each other the rest does not.
Lineage: CAINE’S DESCENT:
Description: Long ago there were two brothers who were loved by the gods their name was Abel and Caine. Everything was alright since both were content with what they had, a demon jealous of the affection these two mortals receive from deities decided to meddle with their lives. It decided to create a rift between the brothers love. The rift cause rivalry between both brothers and with the aide of the demon, Caine won and accidentally killed his brother in the process. The gods learned what Caine and the demon had done so they cursed them both. The demon Shamashu and Caine were to share the same body, giving Caine longevity in exchange for the thirst for blood, and the demon only allowed to roam free only once Caine is feeds upon blood.
Ability: Gives the user the ability Bloodrage an ability that transforms the user into a demon with tremendous strength (+100% strength boost +25% damage resistance) and the ability to heal serious wounds rapidly upon consumption of blood (Heal user-ranked damage when consuming blood/flesh). Bite attacks for example would heal you per bite attack (if you hit/draw blood)). Their own blood can trigger bloodrage but will not heal them, instead triggering a 2% HP heal.
During this state, the user becomes insane, and will attack anything they see.
Passively when not or when in bloodrage, the user can smell blood from 50 meters +25/per rank beyond D. If the blood is exposed, doubles the range. Huge quantities of blood can increase the range dramatically for IC-RP benefit (Such as smelling a slaughtered village from miles away).
Usage: Once per thread the caster can use Bloodrage. Bloodrage starts upon consumption of blood and lasts for 5 posts. Can’t cast spells while in demon mode. Passive bloodscent.- Demon Form:
Unique Abilities:
Grab: Teufel can use the energy from his right arm to summon a larger one to grab enemies or to pull him to a different location, once a enemy is grabbed they can be either thrown at other enemies or thrashed around like a rag doll. The range of the grab is about 15 meters.
Sense: Teufel can also sense near by items and enemies, very useful when it comes to treasure hunting with in 30 meters.
Hybrid strength: Since Teufel is half devil he is able to cause 15% more damage at D-rank, his power is able to rise once he ranks up in magic: D=40%, C=45%, B=50% A=55% S=60%
No hazard: Due to Teufels nature, he can cross any non magical hazard needed.
Spells:
Name: Brawler Gauntlets
Rank: D
Type: Offensive
Duration: 3
Cooldown: 4
Description: These gauntlets are the most normal pair of gauntlets with only a magic field that is imitated from it. The field can make brawling seem like the user is fighting someone with a spell that makes fighting with their bare hands. The gauntlets also allow the user to disable magic trap spells of same or lower rank.
Strengths:
Disarm: The gauntlets also allow the user to disable magic trap spells of same or lower rank.
Weaknesses:
No increase in damage: The gauntlets do not gain any more damage then the damage is has already.- Passive:
Description: The gauntlets also allow the user to disable magic trap spells of same or lower rank.
- Active:
Description: The gauntlets can convert a magic trap of the same rank or lower rank into a projectile attack dealing the same damage and effect the trap would do if it was set off.
Duration: Instant
Cooldown: 2
Name: Rev saber
Rank: D
Type: Offensive
Duration: 3
Cooldown: 4
Description: A saber with a motorcycle rev system attached to the hilt of the blade, making stronger hits.
Strengths:
Slashes: Due to the blades being attached to a rev system to the sword it is able to cut through vines and other materials if needed with a burning element when it comes to enemies.
Weaknesses:
Overheat: The weapons can over heat and its active ability can not be used until it cools down.- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description: Revving up for a attack that does 25% more damage then a normal attack the blade hits harder then normal.
Duration: Instant
Cooldown: 3 Posts
Name: Quad barrel shotgun
Rank: D
Type: offensive
Duration: 3
Cooldown: 4
Description: A powerful close range weapon that fires 4 magic shells at once. Range 15m, 60 mps
Strengths:
Spread: The spread of each bullet makes it harder for enemies to escape it.
Weaknesses:
Knock back: Due to its power, it has some insane knock back to it, able to launch the user about 15 feet away.- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description: The shotgun can charge up a attack to deal even more damage.
Duration: 3
Cooldown: 4
Name: Double barrel revolver
Rank: D
Type: offensive
Duration: 3
Cooldown: 4
Description: A revolver that fires 2 bullets at once. Range 30m, 45mps
Strengths:
Demon's bane: Deals 40dmg and a 40% magical damage increase, to devils and demons.
Weaknesses:
Accuracy: Due to its rapid fire, the gauntlets have a low accuracy but can still hit a target.- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description:The revlover can increase of D rank damage by a extra 15 points of damage and double the a amount of damage (30 points extra) dealt to a devil/demon.
Duration: 1
Cooldown: 2
Name: Stake Driver
Rank: C
Type: Offensive
Duration: 5 Post
Cooldown: 6 Posts
Description: A arrow head shape blade attach to a powerful devise that can thrust the blade forward with enough power that it can shatter bones with ease dealing C-rank damage.
Strengths: Power: the impact of this weapon can shatter bone or even launch the user to a new position.
Weaknesses: Recoil: The amount of recoil on this can leave the user open for a attack.- Passive:
Description: The weapon deals 30% more then normal damage when going in for a charge attack.
- Active:
Description: The attack charges up to build up power for a devastation blow on the enemies or to shatter a very dense wall dealing burst C-rank damage.
Duration: 3 post
Cooldown: 6 post
Name: Pandora's Box
Rank: C
Type: Offensive
Duration: 5 Post
Cooldown: 6 Posts
Description: A briefcase that is able to turn into 666 different weapon forms, though most of them are locked only a few forms can be accessed. All form dealing C-rank damage with a range of 60 meters for non explosives and 30 meters for explosives. (Weapon showcase)
Strengths: Multi weapon: Due to its design, it has multiple weapons to choose between
Weaknesses: Limited choice: Unfortunately there is only a hand full of choices the user can use.- Passive:
Description: The weapon is freely able to switch its forms without the cost of any magic.
- Activate:
Description: A RPG like device forms and the user sending out 3 large missiles, each one does C-rank AoE damage and the blast range of 10 meters with a travel range of 30 meters with a travel speed of 15 MPS.
Duration: instant
Cooldown: 5 post
Name: Hell's bindings
Rank: C
Type: Offensive
Duration: 5 Post
Cooldown: 6 Posts
Description: A pair of hooks that were design to drag even the strongest of souls down into hell, these chains and hooks have been remade into a weapon like structure for full combat adaptation dealing C-rank damage and a chain of length of 25 meters. The chains do no show, only entering into the world when used.
Strengths: Unbreakable: These chains can't be broken though any means.
Weaknesses: Redirect: If the enemies that is being held in the chains and/or hooks can send enough energy to cause damage to the owner even if they are not looking at the user.- Passive:
Description: The weapon increase the magic defense of the user by 45%
- Appearance:
Advanced Spells:
Advanced Spell Template
Name: Great beetle gauntlet
Rank: D+
Type: Offensive
Duration: 3 Post
Cooldown: 4 Posts
Description: A gauntlet that looks like a Hercules beetle but can be used in two different ways, range or melee. This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters.
Strengths:
Explosive bolt: This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters.
Weaknesses:
Explosion: The blast itself can also effect the user if in the blast area by taking 5% damage.- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description:This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters. The explosion deals half the amount of D+ damage.
Duration: instant
Cooldown: 3 Posts
Name: Arm blade cannon
Rank: C+
Type: Offensive
Duration: 5 Post
Cooldown: 6 Posts
Description: A weapon that covers the users arm with a blade at the end with a cannon in the center of it with a firing range of 60 meters dealing C-rank multi hit damage.
Strengths:
Multi form combat: Due to its nature, it is able to fight in both melee and range combat.
Weaknesses:
Low firing rate: Due to how it works, the firing rate of it is very low and only able to fire 2 times in one post.- Passive:
Description: Light weight: This passive lets the user move 40% faster then normal.
Signature Spells:
Name: Blue Rise
Rank: D
Type: Offensive
Duration: 3 Post
Cooldown: 4 Posts
Description: A custom double barrel revolver that channels the energy from Teufel's devil arm to fire with no ammo required dealing D-rank damage and with a range of 45 meters.
Strengths: bottomless clip: Does not require ammo.
Weaknesses: Right hand: It can only be used as a right hand weapon, if used with left hand, nothing.- Passive:
Description: The revolver deals 40% more damage to enemies.
- Active:
Description: A charge shot that that requires 2 post of charging to deal same rank charge attack damage.
Duration: 2
Cooldown: 3 post
- Appearance:
Name: Red Queen
Rank: C (ranks up when Teufel ranks up)
Type: Offensive
Duration: 5 Post
Cooldown: 6 Posts
Description: A custom rev blade, the blade is much large and the rev gauge is much larger dealing the same rank damage as the user.
Strengths: Larger Gauge: Due to the larger gauge, damage out put is increase for a longer time.
Weaknesses: Greatsword: Even though it is used like a normal sword, it has the weight of a great sword of it so the user might get off balance if not careful.- Passive:
Description: The weapon is always being rev so the damage out put is 45% more then normal.
- Active:
Description: Because of its design, it can do a powerful attack called Afterburner also causing a burning effect on someone when hit dealing C-rank damage with.
Duration: instant
Cooldown: 5 post
- Appearance:
Fluffy-
Posts : 604
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 0
Character Sheet
First Skill: Flames Of The Underworld
Second Skill:
Third Skill:
- Post n°29
Re: Devil Hunter Requip magic
You Must State The Solitary, Prevalent, or Auxilary status of the magic.
For double barrel revolver state which ability the buff in strengths in coming from.
For double barrel revolver state which ability the buff in strengths in coming from.
Teufel wrote:Magic
Primary Magic: Requip
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Holder
Description: Teufel was taught to use magic to summon anti devil equipment that he can use in combat. Each weapon has a different uses like blade combat or hand-to-hand combat, each of them are different with their own usage. These weapons have different appearances and have different abilities that go with them.
Though each weapon has its own fighting style they can be switched out fast to make some nasty combos. Example, the brawler gauntlet can wear down the enemy's defense while the explosive rose weapon can go in for the kill. Another combo would be using the shotgun but when a big spell comes up, these hell bound gear can help evade those attacks.
Strengths:
Deadly combos: Each weapon can combine their combo attacks to make a even stronger combo attack
Multi range: Each gauntlet has their own range and can be switched out to fit the situation.
Weaknesses:
Non elemental: Most of the weapons have no elemental damage so it would be harder to take someone down with a elemental weakness.
Limited choices: There are only a few weapons that can work well with each other the rest does not.
Lineage: CAINE’S DESCENT:
Description: Long ago there were two brothers who were loved by the gods their name was Abel and Caine. Everything was alright since both were content with what they had, a demon jealous of the affection these two mortals receive from deities decided to meddle with their lives. It decided to create a rift between the brothers love. The rift cause rivalry between both brothers and with the aide of the demon, Caine won and accidentally killed his brother in the process. The gods learned what Caine and the demon had done so they cursed them both. The demon Shamashu and Caine were to share the same body, giving Caine longevity in exchange for the thirst for blood, and the demon only allowed to roam free only once Caine is feeds upon blood.
Ability: Gives the user the ability Bloodrage an ability that transforms the user into a demon with tremendous strength (+100% strength boost +25% damage resistance) and the ability to heal serious wounds rapidly upon consumption of blood (Heal user-ranked damage when consuming blood/flesh). Bite attacks for example would heal you per bite attack (if you hit/draw blood)). Their own blood can trigger bloodrage but will not heal them, instead triggering a 2% HP heal.
During this state, the user becomes insane, and will attack anything they see.
Passively when not or when in bloodrage, the user can smell blood from 50 meters +25/per rank beyond D. If the blood is exposed, doubles the range. Huge quantities of blood can increase the range dramatically for IC-RP benefit (Such as smelling a slaughtered village from miles away).
Usage: Once per thread the caster can use Bloodrage. Bloodrage starts upon consumption of blood and lasts for 5 posts. Can’t cast spells while in demon mode. Passive bloodscent.
- Demon Form:
Unique Abilities:
Grab: Teufel can use the energy from his right arm to summon a larger one to grab enemies or to pull him to a different location, once a enemy is grabbed they can be either thrown at other enemies or thrashed around like a rag doll. The range of the grab is about 15 meters.
Sense: Teufel can also sense near by items and enemies, very useful when it comes to treasure hunting with in 30 meters.
Hybrid strength: Since Teufel is half devil he is able to cause 15% more damage at D-rank, his power is able to rise once he ranks up in magic: D=40%, C=45%, B=50% A=55% S=60%
No hazard: Due to Teufels nature, he can cross any non magical hazard needed.
Spells:
Name: Brawler Gauntlets
Rank: D
Type: Offensive, requip
Duration: 3
Cooldown: 4
Description: These gauntlets are the most normal pair of gauntlets with only a magic field that is imitated from it. The field can make brawling seem like the user is fighting someone with a spell that makes fighting with their bare hands. The gauntlets also allow the user to disable magic trap spells of same or lower rank.
Strengths:
Disarm: The gauntlets also allow the user to disable magic trap spells of same or lower rank.
Weaknesses:
No increase in damage: The gauntlets do not gain any more damage then the damage is has already.
- Passive:
Description: The gauntlets also allow the user to disable magic trap spells of same or lower rank.
- Active:
Description: The gauntlets can convert a magic trap of the same rank or lower rank into a projectile attack dealing the same damage and effect the trap would do if it was set off.
Duration: Instant
Cooldown: 2
Name: Rev saber
Rank: D
Type: Offensive, requip
Duration: 3
Cooldown: 4
Description: A saber with a motorcycle rev system attached to the hilt of the blade, making stronger hits.
Strengths:
Slashes: Due to the blades being attached to a rev system to the sword it is able to cut through vines and other materials if needed with a burning element when it comes to enemies.
Weaknesses:
Overheat: The weapons can over heat and its active ability can not be used until it cools down.
- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description: Revving up for a attack that does 25% more damage then a normal attack the blade hits harder then normal.
Duration: Instant
Cooldown: 3 Posts
Name: Quad barrel shotgun
Rank: D
Type: offensive, requip
Duration: 3
Cooldown: 4
Description: A powerful close range weapon that fires 4 magic shells at once. Range 15m, 60 mps
Strengths:
Spread: The spread of each bullet makes it harder for enemies to escape it.
Weaknesses:
Knock back: Due to its power, it has some insane knock back to it, able to launch the user about 15 feet away.
- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description: The shotgun can charge up a attack to deal even more damage.
Duration: 3
Cooldown: 4
Name: Double barrel revolver
Rank: D
Type: offensive, requip
Duration: 3
Cooldown: 4
Description: A revolver that fires 2 bullets at once. Range 30m, 45mps
Strengths:
Demon's bane: Deals 40dmg and a 40% magical damage increase, to devils and demons.
Weaknesses:
Accuracy: Due to its rapid fire, the gauntlets have a low accuracy but can still hit a target.
- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description:The revlover can increase of D rank damage by a extra 15 points of damage and double the a amount of damage (30 points extra) dealt to a devil/demon.
Duration: 1
Cooldown: 2
Name: Stake Driver
Rank: C
Type: Offensive, requip
Duration: 5 Post
Cooldown: 6 Posts
Description: A arrow head shape blade attach to a powerful devise that can thrust the blade forward with enough power that it can shatter bones with ease dealing C-rank damage.
Strengths: Power: the impact of this weapon can shatter bone or even launch the user to a new position.
Weaknesses: Recoil: The amount of recoil on this can leave the user open for a attack.
- Passive:
Description: The weapon deals 30% more then normal damage when going in for a charge attack.
- Active:
Description: The attack charges up to build up power for a devastation blow on the enemies or to shatter a very dense wall dealing burst C-rank damage.
Duration: 3 post
Cooldown: 6 post
Name: Pandora's Box
Rank: C
Type: Offensive, requip
Duration: 5 Post
Cooldown: 6 Posts
Description: A briefcase that is able to turn into 666 different weapon forms, though most of them are locked only a few forms can be accessed. All form dealing C-rank damage with a range of 60 meters for non explosives and 30 meters for explosives. (Weapon showcase)
Strengths: Multi weapon: Due to its design, it has multiple weapons to choose between
Weaknesses: Limited choice: Unfortunately there is only a hand full of choices the user can use.
- Passive:
Description: The weapon is freely able to switch its forms without the cost of any magic.
- Activate:
Description: A RPG like device forms and the user sending out 3 large missiles, each one does C-rank AoE damage and the blast range of 10 meters with a travel range of 30 meters with a travel speed of 15 MPS.
Duration: instant
Cooldown: 5 post
Name: Hell's bindings
Rank: C
Type: Offensive, requip
Duration: 5 Post
Cooldown: 6 Posts
Description: A pair of hooks that were design to drag even the strongest of souls down into hell, these chains and hooks have been remade into a weapon like structure for full combat adaptation dealing C-rank damage and a chain of length of 25 meters. The chains do no show, only entering into the world when used.
Strengths: Unbreakable: These chains can't be broken though any means.
Weaknesses: Redirect: If the enemies that is being held in the chains and/or hooks can send enough energy to cause damage to the owner even if they are not looking at the user.
- Passive:
Description: The weapon increase the magic defense of the user by 45%
- Appearance:
Advanced Spells:
Advanced Spell Template
Name: Great beetle gauntlet
Rank: D+
Type: Offensive, requip
Duration: 3 Post
Cooldown: 4 Posts
Description: A gauntlet that looks like a Hercules beetle but can be used in two different ways, range or melee. This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters.
Strengths:
Explosive bolt: This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters.
Weaknesses:
Explosion: The blast itself can also effect the user if in the blast area by taking 5% damage.
- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description:This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters. The explosion deals half the amount of D+ damage.
Duration: instant
Cooldown: 3 Posts
Name: Arm blade cannon
Rank: C+
Type: Offensive, requip
Duration: 5 Post
Cooldown: 6 Posts
Description: A weapon that covers the users arm with a blade at the end with a cannon in the center of it with a firing range of 60 meters dealing C-rank multi hit damage.
Strengths:
Multi form combat: Due to its nature, it is able to fight in both melee and range combat.
Weaknesses:
Low firing rate: Due to how it works, the firing rate of it is very low and only able to fire 2 times in one post.
- Passive:
Description: Light weight: This passive lets the user move 40% faster then normal.
Signature Spells:
Name: Blue Rise
Rank: D
Type: Offensive, requip
Duration: 3 Post
Cooldown: 4 Posts
Description: A custom double barrel revolver that channels the energy from Teufel's devil arm to fire with no ammo required dealing D-rank damage and with a range of 45 meters.
Strengths: bottomless clip: Does not require ammo.
Weaknesses: Right hand: It can only be used as a right hand weapon, if used with left hand, nothing.
- Passive:
Description: The revolver deals 40% more damage to enemies.
- Active:
Description: A charge shot that that requires 2 post of charging to deal same rank charge attack damage.
Duration: 2
Cooldown: 3 post
- Appearance:
Name: Red Queen
Rank: C (ranks up when Teufel ranks up)
Type: Offensive, requip
Duration: 5 Post
Cooldown: 6 Posts
Description: A custom rev blade, the blade is much large and the rev gauge is much larger dealing the same rank damage as the user.
Strengths: Larger Gauge: Due to the larger gauge, damage out put is increase for a longer time.
Weaknesses: Greatsword: Even though it is used like a normal sword, it has the weight of a great sword of it so the user might get off balance if not careful.
- Passive:
Description: The weapon is always being rev so the damage out put is 45% more then normal.
- Active:
Description: Because of its design, it can do a powerful attack called Afterburner also causing a burning effect on someone when hit dealing C-rank damage with.
Duration: instant
Cooldown: 5 post
- Appearance:
Fluffy-
Posts : 604
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 0
Character Sheet
First Skill: Flames Of The Underworld
Second Skill:
Third Skill:
- Post n°32
Re: Devil Hunter Requip magic
- Spoiler:
- Teufel wrote:Magic
Primary Magic: Requip, Solitary
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Holder
Description: Teufel was taught to use magic to summon anti devil equipment that he can use in combat. Each weapon has a different uses like blade combat or hand-to-hand combat, each of them are different with their own usage. These weapons have different appearances and have different abilities that go with them.
Though each weapon has its own fighting style they can be switched out fast to make some nasty combos. Example, the brawler gauntlet can wear down the enemy's defense while the explosive rose weapon can go in for the kill. Another combo would be using the shotgun but when a big spell comes up, these hell bound gear can help evade those attacks.
Strengths:
Deadly combos: Each weapon can combine their combo attacks to make a even stronger combo attack
Multi range: Each gauntlet has their own range and can be switched out to fit the situation.
Weaknesses:
Non elemental: Most of the weapons have no elemental damage so it would be harder to take someone down with a elemental weakness.
Limited choices: There are only a few weapons that can work well with each other the rest does not.
Lineage: CAINE’S DESCENT:
Description: Long ago there were two brothers who were loved by the gods their name was Abel and Caine. Everything was alright since both were content with what they had, a demon jealous of the affection these two mortals receive from deities decided to meddle with their lives. It decided to create a rift between the brothers love. The rift cause rivalry between both brothers and with the aide of the demon, Caine won and accidentally killed his brother in the process. The gods learned what Caine and the demon had done so they cursed them both. The demon Shamashu and Caine were to share the same body, giving Caine longevity in exchange for the thirst for blood, and the demon only allowed to roam free only once Caine is feeds upon blood.
Ability: Gives the user the ability Bloodrage an ability that transforms the user into a demon with tremendous strength (+100% strength boost +25% damage resistance) and the ability to heal serious wounds rapidly upon consumption of blood (Heal user-ranked damage when consuming blood/flesh). Bite attacks for example would heal you per bite attack (if you hit/draw blood)). Their own blood can trigger bloodrage but will not heal them, instead triggering a 2% HP heal.
During this state, the user becomes insane, and will attack anything they see.
Passively when not or when in bloodrage, the user can smell blood from 50 meters +25/per rank beyond D. If the blood is exposed, doubles the range. Huge quantities of blood can increase the range dramatically for IC-RP benefit (Such as smelling a slaughtered village from miles away).
Usage: Once per thread the caster can use Bloodrage. Bloodrage starts upon consumption of blood and lasts for 5 posts. Can’t cast spells while in demon mode. Passive bloodscent.- Demon Form:
Unique Abilities:
Grab: Teufel can use the energy from his right arm to summon a larger one to grab enemies or to pull him to a different location, once a enemy is grabbed they can be either thrown at other enemies or thrashed around like a rag doll. The range of the grab is about 15 meters.
Sense: Teufel can also sense near by items and enemies, very useful when it comes to treasure hunting with in 30 meters.
Hybrid strength: Since Teufel is half devil he is able to cause 15% more damage at D-rank, his power is able to rise once he ranks up in magic: D=40%, C=45%, B=50% A=55% S=60%
No hazard: Due to Teufels nature, he can cross any non magical hazard needed.
Spells:
Name: Brawler Gauntlets
Rank: D
Type: Offensive, requip
Damage: 40 HP
Requip/Summon HP: 50 HP
Range: 1 meters
Speed: 30 MPS
Duration: 3
Cooldown: 4
Description: These gauntlets are the most normal pair of gauntlets with only a magic field that is imitated from it. The field can make brawling seem like the user is fighting someone with a spell that makes fighting with their bare hands. The gauntlets also allow the user to disable magic trap spells of same or lower rank.
Strengths:
Disarm: The gauntlets also allow the user to disable magic trap spells of same or lower rank.
Weaknesses:
No increase in damage: The gauntlets do not gain any more damage then the damage is has already.- Passive:
Description: The gauntlets also allow the user to disable magic trap spells of same or lower rank.
- Active:
Description: The gauntlets can convert a magic trap of the same rank or lower rank into a projectile attack dealing the same damage and effect the trap would do if it was set off.
Duration: Instant
Cooldown: 2
Name: Rev saber
Rank: D
Type: Offensive, requip
Damage: 40 HP
Requip/Summon HP: 50 HP
Range: 3 meters
Speed: 30 MPS
Duration: 3
Cooldown: 4
Description: A saber with a motorcycle rev system attached to the hilt of the blade, making stronger hits.
Strengths:
Slashes: Due to the blades being attached to a rev system to the sword it is able to cut through vines and other materials if needed with a burning element when it comes to enemies.
Weaknesses:
Overheat: The weapons can over heat and its active ability can not be used until it cools down.- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description: Revving up for a attack that does 25% more damage then a normal attack the blade hits harder then normal.
Duration: Instant
Cooldown: 3 Posts
Name: Quad barrel shotgun
Rank: D
Type: offensive, requip
Damage: 40 HP
Requip/Summon HP: 50 HP
Range: 15 meters
Speed: 30 MPS
Duration: 3
Cooldown: 4
Description: A powerful close range weapon that fires 4 magic shells at once. Range 15m, 60 mps
Strengths:
Spread: The spread of each bullet makes it harder for enemies to escape it.
Weaknesses:
Knock back: Due to its power, it has some insane knock back to it, able to launch the user about 15 feet away.- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description: The shotgun can charge up a attack to deal even more damage.
Duration: 3
Cooldown: 4
Name: Double barrel revolver
Rank: D
Type: offensive, requip
Damage: 40 HP
Requip/Summon HP: 50 HP
Range: 40 meters
Speed: 30 MPS
Duration: 3
Cooldown: 4
Description: A revolver that fires 2 bullets at once. Range 30m, 45mps
Strengths:
Demon's bane: Deals 40dmg and a 40% magical damage increase, to devils and demons.
Weaknesses:
Accuracy: Due to its rapid fire, the gauntlets have a low accuracy but can still hit a target.- Passive:
Description:Deals 40dmg and 40% magic damage to demons and devils
- Active:
Description:The revlover can increase of D rank damage by a extra 15 points of damage and double the a amount of damage (30 points extra) dealt to a devil/demon.
Duration: 1
Cooldown: 2
Name: Stake Driver
Rank: C
Type: Offensive, requip
Damage: 60 HP
Requip/Summon HP: 90 HP
Range: 2 meters
Speed: 120 MPS
Duration: 5 Post
Cooldown: 6 Posts
Description: A arrow head shape blade attach to a powerful devise that can thrust the blade forward with enough power that it can shatter bones with ease dealing C-rank damage.
Strengths: Power: the impact of this weapon can shatter bone or even launch the user to a new position.
Weaknesses: Recoil: The amount of recoil on this can leave the user open for a attack.- Passive:
Description: The weapon deals 30% more then normal damage when going in for a charge attack.
- Active:
Description: The attack charges up to build up power for a devastation blow on the enemies or to shatter a very dense wall dealing burst C-rank damage.
Duration: 3 post
Cooldown: 6 post
Name: Pandora's Box
Rank: C
Type: Offensive, requip
Damage: 45 HP
Requip/Summon HP: 90 HP
Range: 90 meters
Speed: 65 MPS
Duration: 5 Post
Cooldown: 6 Posts
Description: A briefcase that is able to turn into 666 different weapon forms, though most of them are locked only a few forms can be accessed. All form dealing C-rank damage with a range of 60 meters for non explosives and 30 meters for explosives. (Weapon showcase)
Strengths: Multi weapon: Due to its design, it has multiple weapons to choose between
Weaknesses: Limited choice: Unfortunately there is only a hand full of choices the user can use.- Passive:
Description: The weapon is freely able to switch its forms without the cost of any magic.
- Activate:
Description: A RPG like device forms and the user sending out 3 large missiles, each one does C-rank AoE damage and the blast range of 10 meters with a travel range of 30 meters with a travel speed of 15 MPS.
Duration: instant
Cooldown: 5 post
Name: Hell's bindings
Rank: C
Type: Offensive, requip
Damage: 60 HP
Requip/Summon HP: 90 HP
Range: 15 meters
Speed: 120 MPS
Duration: 5 Post
Cooldown: 6 Posts
Description: A pair of hooks that were design to drag even the strongest of souls down into hell, these chains and hooks have been remade into a weapon like structure for full combat adaptation dealing C-rank damage and a chain of length of 25 meters. The chains do no show, only entering into the world when used.
Strengths: Unbreakable: These chains can't be broken though any means.
Weaknesses: Redirect: If the enemies that is being held in the chains and/or hooks can send enough energy to cause damage to the owner even if they are not looking at the user.- Passive:
Description: The weapon increase the magic defense of the user by 45%
- Appearance:
Advanced Spells:
Advanced Spell Template
Name: Great beetle gauntlet
Rank: D+
Type: Offensive, requip
Type: Offensive, requip
Damage: 90 HP
Requip/Summon HP: 75 HP
Range: 90 meters
Speed: 90 MPS
Duration: 3 Post
Cooldown: 4 Posts
Description: A gauntlet that looks like a Hercules beetle but can be used in two different ways, range or melee. This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters.
Strengths:
Explosive bolt: This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters.
Weaknesses:
Explosion: The blast itself can also effect the user if in the blast area by taking 5% damage.- Passive:
Description:Deals 25% more damage to demons and devils
- Active:
Description:This gauntlet fires a large bolt that seems to be made out of a material that looks like the shell of a beetle. After it has been fired and hits something, the bolt explodes within a 15 meter range with a speed of 60 meters per second with a range of 60 meters. The explosion deals half the amount of D+ damage.
Duration: instant
Cooldown: 3 Posts
Name: Arm blade cannon
Rank: C+
Type: Offensive, requip
Damage: 68 HP
Requip/Summon HP: 90 HP
Range: 2 meters melee & 100 meters for range
Speed: 100 MPS
Duration: 5 Post
Cooldown: 6 Posts
Description: A weapon that covers the users arm with a blade at the end with a cannon in the center of it with a firing range of 60 meters dealing C-rank multi hit damage.
Strengths:
Multi form combat: Due to its nature, it is able to fight in both melee and range combat.
Weaknesses:
Low firing rate: Due to how it works, the firing rate of it is very low and only able to fire 2 times in one post.- Passive:
Description: Light weight: This passive lets the user move 40% faster then normal.
Signature Spells:
Name: Blue Rise
Rank: D
Type: Offensive, requip
Damage: 40 HP
Requip/Summon HP: 50 HP
Range: 15 meters
Speed: 30 MPS
Duration: 3 Post
Cooldown: 4 Posts
Description: A custom double barrel revolver that channels the energy from Teufel's devil arm to fire with no ammo required dealing D-rank damage and with a range of 45 meters.
Strengths: bottomless clip: Does not require ammo.
Weaknesses: Right hand: It can only be used as a right hand weapon, if used with left hand, nothing.- Passive:
Description: The revolver deals 40% more damage to enemies.
- Active:
Description: A charge shot that that requires 2 post of charging to deal same rank charge attack damage.
Duration: 2
Cooldown: 3 post
- Appearance:
Name: Red Queen
Rank: C (ranks up when Teufel ranks up)
Type: Offensive, requip
Damage: 60 HP
Requip/Summon HP: 90 HP
Range: 4 meters
Speed: 120 MPS
Duration: 5 Post
Cooldown: 6 Posts
Description: A custom rev blade, the blade is much large and the rev gauge is much larger dealing the same rank damage as the user.
Strengths: Larger Gauge: Due to the larger gauge, damage out put is increase for a longer time.
Weaknesses: Greatsword: Even though it is used like a normal sword, it has the weight of a great sword of it so the user might get off balance if not careful.- Passive:
Description: The weapon is always being rev so the damage out put is 45% more then normal.
- Active:
Description: Because of its design, it can do a powerful attack called Afterburner also causing a burning effect on someone when hit dealing C-rank damage with.
Duration: instant
Cooldown: 5 post
- Appearance: