Soul Slayer
Username: Madame Astrid
Secondary Magic Name: Soul Slayer (2nd Gen)
Evidence of Accomplishment: VIP Shop
Description:
Sins. As humans we all have them, no matter how big or small. How does one repent for these sins though? For everyone it is different. But for Astrid, the only way she can repent for her crimes is to live. After traveling to the center of her soul and witnessing the horrors of the sins overtaking it her guardian spirit, Nephthys, gave her his lacrima in order to keep their bond strong and seal their newfound friendship. Now possessing the power of a guardian spirit Astrid has the power to cleanse and purify the corrupted in hopes one day it can finally bring her peace and salvation.
Like stated before this lacrima is intended to be strong and purify against sin and corruption, lending a wide variety of spells based around this concept. In other terms it's almost like an exorcist magic, not designed to harm, but rather heal.
Strengths:
• Deals double damage to sins, sinful, corrupted, demonic, or unholy opponents.
• Can regain MP from consumption of spirit energy/souls.
• Ability to enter Force.
Weaknesses:
• Takes double damage from sins, sinful, corrupted, demonic, or unholy opponents.
• The user has to keep their soul pure so the magic does not become corrupted.
• Soul guardians are even more rare than most, making it hard to train in this art.
• Abilities can be in use without the user knowing.
Abilities:
• Living Repent:
Having promised Nephthys to stay alive in order to repent for her sins this ability allows the user to send spirit waves throughout the inside of their body to stimulate their physical attributes. During a fatal moment of an attack where the user's HP is about to reach 0, the user can use this ability to survive the final blow. This leaves them with 1 HP, no matter what.
However, they cannot use this ability for the post after they already used it. So for the post after this if they are hit once more and the attack diminishes the remaining HP then they are KO'ed.
• Holy Aura:
The sole (no pun intended) purpose of this magic is to cleanse sins. Therefore when the user uses melee damage it also adds magical player 50% rank damage upon contact by burning damage. If a sinful or unholy person touches the user physically in any way, it will cause this damage per post they stay in contact.
• No Escape:
Any time during combat Astrid can expand her soul outwards, and make it become physical. The soul will consume the area within her rank's max burst range in a dome-like fashion, and with it trap everything within max burst range. It takes 4x player rank damage for the dome to break, but Astrid will take all the damage dealt to her soul. If she wishes, she can make it transparent or not. Within this area everything is Astrid's to control. She can make it look like anything she wants. Effects stemming off the last aspect cannot be used with PvP, and instead will just be a way to limit the area.
Spells:
- D-Rank:
- D-Rank Spell Name: Soul Guardian's Purification
Rank: D
Duration: 3
Cooldown: 4
Type: Soul, Offense
Description:
The user coats their hands in a blue aura. Anything it touches will then receive full D-rank damage each hit through the painful purification process.
Strengths:
• Quick and easy to use.
Weaknesses:
• Requires physical contact.
• Bad for holding hands with something... Ouch.
- C-Rank:
- C-Rank Spell Name: Soul Guardian's Hellfire
Rank: C
Duration: 4
Cooldown: 5
Type: Soul, AoE, DoT, Offense
Description:
The user sends out blue flames within a 60 meter radius. This causes 50% C-rank damage over the 4 posts this is active to everyone within the area. They will receive a 15% physical and magical damage reduction for the last 3 posts due to the sheer cleansing power of these flames.
Strengths:
• Causes more damage than most spells.
Weaknesses:
• The user cannot move from their spot while this spell is active.
• Effects allies.
- B-Rank:
- B-Rank Spell Name: Soul Guardian's Death Scythe
Rank: B
Duration: 5
Cooldown: 6
Type: Soul, Magic Weapon, Offense
Description:
The user summons their soul scythe and attacks their opponent, B-rank damage per hit.
Strengths:
• Can hit multiple targets or one target multiple times.
Weaknesses:
• The enemy can take it and use it against her.
• Limited in most ways physical objects are.
- A-Rank:
- A-Rank Spell Name: Soul Guardian's Cry
Rank: A
Duration: Instant
Cooldown: 5
Type: Soul, Offense
Description:
The user gathers a decent amount of spirit energy into their mouth, and with one swift movement, they release the gathered power in a beam of energy, sending a straight line of blue energy in a 300 meter line at 300mps to deal A-rank damage.
Strengths:
• Simple and easy to use.
Weaknesses:
• Only fires in a straight line.
• If fast enough the enemy can dodge this attack.
- S-Rank:
- S-Rank Spell Name: Soul Guardian's Exorcism
Rank: S
Duration: 3
Cooldown: 8
Type: Soul, AoE, Offense
Description:
The user spends the first few seconds chanting under their breath as bright blue insignia wrap around their body. Once completed a blue aura engulfs the user before it flickers off of them and shoots into the sky with a dragon's cry. It then picks it's target within a 200 meter radius and crashes down onto them in the shape of a blue dragon, its mouth open like it's about to swallow the target. Upon crashing down it deals S-rank damage. With the impact this creates an explosion of blue energy. This explosion deals 75% damage over 2 posts within a 200 meter radius. This also sends back everyone up to 70ft.
Strengths:
• More powerful than most spells.
Weaknesses:
• Requires 1 post of charging, in which time the target cannot move or be attacked, otherwise the spell will not work.
• The attack can alert distant enemies.
- Advanced Spell:
- S-Rank Spell Name: Soul Guardian's Pressure
Rank: S
Duration: 12
Cooldown: 13
Type: Soul, AoE, Offense
Description:
Within a 150 meter radius the air around Astrid will begin to feel heavy, almost like it's holding down anyone in the area. The faintest tint of blue can be seen, but unless someone is very observant they will most likely not see the mist. During this time, the air is fill with the pressure of Astrid's angered soul. Enemies may feel their own anger rise, or feel intimated as the emotion is pushed onto them. Anyone trapped in this air will be dealt S+ rank player rank damage per turn they stay within it. During this time, their speed will decrease by 50%.
Strengths:
• Most powerful spell in her arsenal.
Weaknesses:
• Effect depends on the character.
• Anyone who leaves the mist will not be effected.
- S-Rank Signature:
- S-Rank Signature Spell Name: Soul Guardian's Energy Wall
Rank: S
Duration: Instant
Cooldown: N/A
Type: Soul, Defense
Description:
The user summons a blue spirit energy wall. This wall grows up to 70ft tall, and is able to launch anyone on top of it's summoning point upwards. This protects the user up to 2x S-rank damage.
Strengths:
• Can summon multiple of these for a more protection.
Weaknesses:
• Allies must stay behind the wall in order to recvive protection.
• Only spell that doesn't deal any damage.
• User can't cast any other spells while using this.
Last edited by Madame Astrid on 23rd July 2018, 2:28 pm; edited 10 times in total