Magic
Kilowatt Hammer
Rank: D
Type: Lightning, Offensive
Duration: Instant
Cooldown: 2 Posts
Description: A burst of pure blue lightning magic fires from the right hand of Kalec as he thrusts his hand forward. At first it looks as if it would be a single beam but as it leaves his finger tips, it takes on the form of a solid hammer. In appearance it would resemble that of Thor's faithful hammer Mjolnir.
Damage: 40hp
Speed:55m
Range:55m
MP Cost:
Strengths:
Weaknesses:
Static charge
Rank: D
Type: Lightning, Defensive
Duration: 3posts
Cooldown: 4Posts
Description: Kalec creates a barrier made up of his blue lightning magic. This barrier can only be used on himself. When activated lightning spirals upwards from the tips of his toes to the top of his head. When he's struck by a melee attack, the attacker takes damge equal to that of the Casters rank. The barrier can take up to 3 spells of the same rank, before breaking. However if the barrier happens to be struck by a melee attack and return damage to the attacker, the barrier ends instantly upon being struck.
Damage: 40hp
Speed:-
Range:Personal
Strengths:
Weaknesses:
Bouncing Bolt
Rank: D
Type: Lightning, Offensive, Multi-target. DoT
Duration: 3
Cooldown: 5 post cooldown, 4 post cooldown if spell ends before it's duration.
Description: Kalec starts creating 4 baseball sized orbs of lightning magic in-front of him. He launches the orbs forward in a cone. Once the blue lightning orbs hits they begin bouncing to a nearby enemy within 10meters. They continue bouncing to another for the spells duration. If any enemy moves out of the 10m range, they can no longer be hit by the bouncing bolts of lightning magic. If the spell is ends before the duration expires, because of people moving out of range. The spell automatically goes on cooldown, and is lowered to a minimum of a 4 post cooldown, instead of 5.
Damage: 20hp per duration
Speed:30m
Range:45m cone
Strengths:
Weaknesses:
Lightning Body
Rank: D
Type: Lightning, Buff
Duration: 3
Cooldown: 5
Description:Channeling all his magic through out his body. Kalec increases his speed & Magic power by 30% each, this lets him run up to rank+30%. While doing this Kalec's body become enveloped in his blue lightning, this increases his damage only to his lightning spells by 30%. Only things visible are his eyes,and mouth. The rest of his body is just shades of blue lightning. While running a light blue trail of electricity can be seen trailing off of him.
Spell Damage: -
Speed: Instant
Range:Personal
Strengths:
Weaknesses:
Advanced Spells:
Advanced Spell Template
Azure Wolf
Rank: D+
Type: Lightning, Offensive, Single target.
Duration: Instant
Cooldown: 3post
Description: Moving his hands in swirling motion, faster and faster..Kalec creates a spinning sphere of blue electrical magic in front of him. With more hand gestures, Kalec rotates the sphere molding it into a large blue wolf made of lightning magic. As he throws his hands forwards the Large wolf begins sprinting off toward the target leaping from side to side, always going left to right. Once the wolf reaches it's mark it bites down on the enemy and explodes into a large 6ft by 4ft pillar of lightning magic.
Damage: 60hp
Speed:90m
Range:90m
Strengths:
Weaknesses:
Primary Magic: Lightning Emperor Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: Kalec is able to control and manipulate lightning itself, just like Zeus was able to do. He can pull lightning out of the very air itself or he can release it from his being. Although not like the yellow natural colored lightning you would see in a storm. Kalec's lightning has a blue hue to it. Kalec is able to bend and shape the electricity to any form he see's fit. He could make hurl a massive maul made made purely out of lightning or he could even shape to take on the form of an animal. When he's attempting to use his magic, he always slams his fist into his palm then uses his right hand to make the necessary gesture.
Strengths:
Weaknesses:
Lineage:
Secondary Magic: N/A
Caster or Holder: Caster
Description: Kalec is able to control and manipulate lightning itself, just like Zeus was able to do. He can pull lightning out of the very air itself or he can release it from his being. Although not like the yellow natural colored lightning you would see in a storm. Kalec's lightning has a blue hue to it. Kalec is able to bend and shape the electricity to any form he see's fit. He could make hurl a massive maul made made purely out of lightning or he could even shape to take on the form of an animal. When he's attempting to use his magic, he always slams his fist into his palm then uses his right hand to make the necessary gesture.
Strengths:
- Strong against Air manipulation magic
- Strong against Water manipulation magic
- Can leave people paralyzed.
- Great Versatility
Weaknesses:
- Earth manipulation Magic
- Easily thrown off it's target by Metal manipulation magic
- His AoE spells can harm both allies and civilians.
- Can damage areas without meaning to
Lineage:
- Kohl's Plague:
- Description: Kohl Kensai was the name of a widely known and successful sorcerer that would perform rituals on people which would give them a random power, according to how pure their soul was. At some point, it was rumored that an individual gained immortality, gaining the attention of an evil duke from a faraway land. The duke traveled to Kohl and demanded that Kohl to perform the immortality ritual on him. Kohl tried to explain how the ritual works but the duke did not listen. Kohl gave in when the duke summoned his knights on him and cast the ritual, however, because of the duke's heart being tainted with evil, he received a curse instead of a power. The terrible curse gave the evil duke permanent hallucinations, such as monsters and fake pain, and anyone who would look into his eyes would be forever tortured by the inescapable curse. Henceforth whenever one would show to possess a similar curse, he would be referred to as a carrier of Kohl's Plague.
Unique Abilities: When Kohl's Plague is activated the user will gain a very light purple aura around his/her eyes. During this time the user summons a illusionary monster to attack those around them. The monster does not cause actual body harm but will damage the people it attacks mentally. It can attack through barriers and move through things like a ghost and has 50% of the user’s HP for its own. The only problem is that the user cannot fully control their powers, so the monsters may rebel during certain periods.
1 user-ranked illusion appears dealing user-ranked(max S-rank) melee damage with their attacks.
If there is no enemy for the monster to attack or they cannot reach the enemy, they turn to attack the user instead.
Usage: The eye ability itself lasts for 4 posts or until the illusionary monster is defeated with an 8 post cooldown after use. The illusionary monster will attack the user if there are no enemies conscious or alive within 20 meters of them at any time and the user cannot call off the monster once summoned.
Spells:
Unique Abilities:
- (Passive)Discharge: After each successful hit from a lightning spell, a small orb of lightning appears around the target. On the 3rd successful hit the charges explode in a User rank AoE range, causing anyone in it to become paralyzed for 1 turn. 5 post cooldown
- (Passive)Charge:while with in a 10m of a wind mage. He gains a 10% buff to his spell damage.
- (Passive)Insulated:Because of his affinity to the lightning magic. Kalec has a natural resistant to Lightning spells, as well as being paralyzed. He takes 15% less damage from lightning attacks.
Kilowatt Hammer
Rank: D
Type: Lightning, Offensive
Duration: Instant
Cooldown: 2 Posts
Description: A burst of pure blue lightning magic fires from the right hand of Kalec as he thrusts his hand forward. At first it looks as if it would be a single beam but as it leaves his finger tips, it takes on the form of a solid hammer. In appearance it would resemble that of Thor's faithful hammer Mjolnir.
Damage: 40hp
Speed:55m
Range:55m
MP Cost:
Strengths:
- Metal magic
- Water Magic
- Air Magic
Weaknesses:
- Can Attack Allies or wrong target if they use Metal Magic
- Earth Magic
- Fires in a straight line
Static charge
Rank: D
Type: Lightning, Defensive
Duration: 3posts
Cooldown: 4Posts
Description: Kalec creates a barrier made up of his blue lightning magic. This barrier can only be used on himself. When activated lightning spirals upwards from the tips of his toes to the top of his head. When he's struck by a melee attack, the attacker takes damge equal to that of the Casters rank. The barrier can take up to 3 spells of the same rank, before breaking. However if the barrier happens to be struck by a melee attack and return damage to the attacker, the barrier ends instantly upon being struck.
Damage: 40hp
Speed:-
Range:Personal
Strengths:
- Blocks incoming spells
- Returns damage to a Melee attacker
Weaknesses:
- Ends instantly if struck by melee
- Earth Magic can destroy this barrier with ease
Bouncing Bolt
Rank: D
Type: Lightning, Offensive, Multi-target. DoT
Duration: 3
Cooldown: 5 post cooldown, 4 post cooldown if spell ends before it's duration.
Description: Kalec starts creating 4 baseball sized orbs of lightning magic in-front of him. He launches the orbs forward in a cone. Once the blue lightning orbs hits they begin bouncing to a nearby enemy within 10meters. They continue bouncing to another for the spells duration. If any enemy moves out of the 10m range, they can no longer be hit by the bouncing bolts of lightning magic. If the spell is ends before the duration expires, because of people moving out of range. The spell automatically goes on cooldown, and is lowered to a minimum of a 4 post cooldown, instead of 5.
Damage: 20hp per duration
Speed:30m
Range:45m cone
Strengths:
- Hit's multiple targets
- Constant damage
- Water magic
Weaknesses:
- Can be ended early, if the targets spread 6.5m apart.
- Earth Magic
- Fires in a wide arch
- Easily damages the surrounding area
Lightning Body
Rank: D
Type: Lightning, Buff
Duration: 3
Cooldown: 5
Description:Channeling all his magic through out his body. Kalec increases his speed & Magic power by 30% each, this lets him run up to rank+30%. While doing this Kalec's body become enveloped in his blue lightning, this increases his damage only to his lightning spells by 30%. Only things visible are his eyes,and mouth. The rest of his body is just shades of blue lightning. While running a light blue trail of electricity can be seen trailing off of him.
Spell Damage: -
Speed: Instant
Range:Personal
Strengths:
- Increases Speed by 30%
- Resistant to Paralysis
- Increases Magic power of all his lightning spells by 30%
Weaknesses:
- Can only use Lightning magic spells
- Earth Magic
- Being hit by Water magic, causes the duration to drop by 1 for each time hit.
Advanced Spells:
Advanced Spell Template
Azure Wolf
Rank: D+
Type: Lightning, Offensive, Single target.
Duration: Instant
Cooldown: 3post
Description: Moving his hands in swirling motion, faster and faster..Kalec creates a spinning sphere of blue electrical magic in front of him. With more hand gestures, Kalec rotates the sphere molding it into a large blue wolf made of lightning magic. As he throws his hands forwards the Large wolf begins sprinting off toward the target leaping from side to side, always going left to right. Once the wolf reaches it's mark it bites down on the enemy and explodes into a large 6ft by 4ft pillar of lightning magic.
Damage: 60hp
Speed:90m
Range:90m
Strengths:
- Breaks Barriers
- Paralysis
Weaknesses:
- If it hits a barrier/shield doesn't damage the enemy
- Can be stopped by an Earth magic attack
- Metal magic can pull it away from it's intended target
Last edited by Kalec on 17th April 2018, 4:32 pm; edited 1 time in total