Primary Magic: Water Dragon Slayer (Second Generation).
Secondary Magic: ???
Magic Type: Caster. || Water.
Proof of Lacrima: ※
Description:
※ Growing up in Atlantis as the daughter of Poseidon was definitely an interesting life, as one would not expect the daughter of a god to act as insane as Anastasia. She was about six at the time when Poseidon came back to the royal castle with the set of water dragon slayer lacrimas, one for each demigod under Poseidon's name. Anastasia was the first to receive this lacrima considering she was the second eldest sibling, being that her older brother was out venturing for a quest of his father's request. She was given her lacrima at the surface of the cloud sea by Poseidon, along with her brothers and sisters, and from then on, she was a dragon slayer. However, unlike her brothers and sisters, Anastasia began to use her slayer perks and magic in the name of corruption. She was obsessed with assassinating citizens of Atlantis during the night, while dishonoring the name of the gods in the process. When she turned ten, she was finally caught by the gods and the guards of Atlantis, and was set to be captured. She escaped from Atlantis and ventured out to the real world, reeking her havoc onto those who are innocent and fight for good. Her goal is to banish the good gods from existence, take all of their thrones as her own, and become the most powerful demigod to exist. She wants to tarnish the name of demigod, tarnish the names of the good gods, and tarnish the name of slayers. She wants the entire world to quake when they hear the name Anastasia, while making the oceans rise in her name.
When Anastasia uses this magic, she manipulates water in the name of evil. She can be seen in multiple places in the battlefield and quickly blasting around it, but is more situated in middle to long range in regards to team fights. She is sadistic and cruel in battle, and vows to kill all that stand in her way with this cruel yet pure form of water slaying magic. She uses the environment to her advantage in battle along with her own magic, running around the waves she produces to deliver devastating blows to those that cower in fear. She wishes to distill fear into those she fights, and take their lives in the process. She wishes for their last sight to be the thrashing waters that submerge their bodies in darkness, along with their last breaths of air escaping their lungs.
Strengths:
※ Slayer Perks: Anastasia, being a dragon slayer, deals double damage to anyone that is a wyvern, lizard, or dragon non-human type of opponent. She also gets the perks of a typical slayer, such as consuming water to regain MP, along with other various perks.
※ Versatility in Attacking: The daughter of Poseidon is one to bring pain to others, which can definitely be seen in this magic. She is versatile in the way that she attacks, and is capable of being close or far ranged in battle.
※ Fire: Being that this magic is based entirely upon water, it has its elemental advantages. An example of this would be if she were against a fire based mage, as she would be able to put out their fire very easily.
Weaknesses:
※ Lightning: Similar to how Anastasia is very strong against lightning, she is also very weak toward lightning. This is due to elemental advantages, as lightning would be able to pass right through her pure water and cause it to explode.
※ Only one Element: Due to the nature of this magic being based on water and water alone, she is unable to use any other elements in her magic.
※ A Heavy Hitter: Anastasia is obsessed with pain, whether it would be to herself or to others. Due to this, her magic is based primarily upon attacking, along with a few utility spells and buffs. This means that she does not have very good defense.
※ Motion Sickness: As she is a slayer, she is unable to ride upon trains, boats, and other modes of transportation not funded by her own magic or her exceed without getting very sick. This can, however, be healed by a status heal.
Lineage:
- Eternal Warlord:
- Description: In the tales of warriors and warlords, there is one that tells of Gor. A warlord who fought on the front lines with his men, victory after victory. His experience, cunning, intellect and skill made his men respect him and do every single thing he commanded them to do. In one of his last battles, when he was growing older, Gor fought through the front lines of the enemy's forces all the way to their leader, a powerful necromage. When he slew the dark mage, malicious magic exploded from the necromage's corpse and entered Gor's body. Soon after, Gor figured out he could use a strange ability which is presumed to come from the necromage to call upon the souls of his fallen companions and those he had killed to fight alongside him. Three years later, he finally had a son to continue his legendary bloodline.
Eternal Warlord:
Ability: Can summon two spirit warriors carrying weapons of your choice of legendary ranking to fight beside you. They follow your commands. These summons equal the rank of the user, and are able to do user ranked melee damage with their weapons. Each has 50% hp of the user.
Usage: Last 5 posts and have a 6 post cooldown. They reappear once killed after combat ends and threats are gone. If killed in a thread though they cannot be used in battle again in that thread and can only be used for talking to. If a battle starts while they are summoned and ‘dead’ they will simply disperse until after the battle and the user summons them back. Can be dismissed at any time during their duration but will go on cooldown then. Their HP does not heal between uses in a thread and will only be healed at the end of it.
Slayer Buffs:
- Slayer Buffs:
※ 10% Buff to physical stats (strength, speed etc).
※ 10% Buff to senses (hearing, smell etc).
※ The ability to enter force after consuming enough of the element.
※ The ability to consume their element to regain MP.
※ A resistance to their element shown by the following chart:
※ 2 ranks above: 0%
※ 1 rank above: 10%
※ Same rank: 25%
※ 1 rank below: 30%
※ 2 ranks below: 50%
※ Water, The Manipulation: Growing up in Atlantis, as well as having the lacrima placed inside her, taught her many things in regards to the manipulation of water. She would often swim back and forth from the surface of The Cloud Sea to Atlantis, climbing onto the surface and walking on the sea floor as if it were her walking upon a flat surface on land. She was unique compared to her brothers and sisters because of this, being that she put in effort to train in order to wipe them all out, one by one. Anastasia is capable of walking upon the surface of any body of water as if she was walking upon a flat surface of land, including areas of heavy waves and places affected by storms. In addition to this, she is capable of walking on the bottom of these bodies of water, such as the seafloor. She will feel as though she is walking through a normal place in the woods, except it will be under the water and much more relaxing. She is capable of toggling this on and off, allowing her to decide if she wants to walk upon the surface or go for a swim.
※ Flight of the River: At the age of ten, Anastasia escaped Atlantis after killing two of her younger sisters; Leila, and Ray. By doing so she escaped her father, Poseidon, and her only choice in escaping his guards was to retreat into the sky. As she blasted to the surface of The Cloud Sea, she produced a pair of wings from her back made entirely of water, flying far away into the clouds. She was safe and away from the guards, and has since wandered the world and taking out her wrath onto innocent people that vouch for the good in the world. Anastasia is capable of causing a pair of wings to sprout from her back at any given moment, allowing her to take flight into the skies. These wings appear to have a blue tint like the ocean, and gust around as if it were an ocean with beautiful waves. This is also translucent, allowing her back and clothing to appear through them. Occasionally, colorful and small fish are capable of being seen traveling through these wings, but it is rare. She is capable of toggling this on and off.
※ Adjusted Lungs: Atlantis was a beautiful underwater kingdom, that of which Anastasia was once a Princess of. In having his demigod children, Poseidon granted each a lacrima of the water dragon in order to adjust to the deep water climate of the kingdom. As the children were given the lacrimas on the surface of the water, they were capable of going back into the water and breathing just as if they were breathing above the surface. As Anastasia swims throughout water or walks upon the bottom of a body of water, she is capable of breathing under the water, resulting in her staying under it for as long as she pleases. This makes her unable to be drowned, as well as swim for extreme amounts of time.
※ Water's Untapped Power: Poseidon wanted the best for his children, therefore he went to the water dragon that swam throughout the waters of the seas and got the freshest of the lacrimas produced by her. Due to the nature of this extremely fresh lacrima when consumed, the children of Poseidon found that they had increased damage capabilities, considering they were so fresh. Because of this, Anastasia gains a 25% damage increase to all of her spells that involve damaging others. This provides for a more efficient and painful kill for her victims, and the enemies that stand in her way to die much faster.
- Water Spout || D Rank Signature:
Name: Water Spout.
Rank: D. ;; Signature.
Type: Offensive. ;; Water. ;; Single Target.
Duration: 1 post.
Cooldown: Instant. ;; Once Per Post.
Description: Being that Anastasia is one to travel across the sea at ease, she sometimes comes across interesting things such as water spouts. These are essentially tornadoes made of water, which can be devastating in regards to if they meet land. Anastasia has taken a liking to these, which is why she began to base this attack on water spouts. To use this ability, she channels her magic through her mouth and lets out a large-scale whirl of water, which spins in a counter-clockwise motion and looks to be spinning so fast that the once translucent water is now filled with white swirls. This spinning beam of water is approx. three meters in length with all size, and is capable of traveling up to 60 meters away at 45 m/s. This is capable of doing 20 HP damage to a single target only, as the water spout will stop launching at the first enemy hit.
Strengths:
※ This is a quick spell, and is able to be used in dire situations. If her hands were unreachable, she would still be able to use this spell, as it comes out of her mouth.
Weaknesses:
※ This spell is only capable of hitting one enemy, as it will stop flowing once someone is touched.
※ If an ally were to hop in-front of this attack by accident, they would take the damage and shield the enemy from the blast.
- Hydro Chess || User Ranked Signature:
Name: Hydro Chess.
Rank: User Ranked until S. ;; Signature.
Type: Offensive. ;; Water. ;; Multi-Hit / Target.
Duration: 1 post.
Cooldown: Instant. ;; Once Per Post.
Description: Being the type of person she is, Anastasia is a master at scamming others and winning in the craft of gambling. She took a liking to the game of chess, and became very skilled in the game extremely quickly. She enjoyed the aesthetic of the pieces, and in honor of the game, she began to manipulate water to create her own pieces of the game. To use this spell, Anastasia opens a large magical circle behind her body angled above her, which will produce many different chess pieces made of water around the air surrounding her body. To command these watery chess pieces to strike an enemy, she swings her arm forward, and will cause them to shoot toward the enemy at the appropriate speed of a multi-target spell of Anastasia's rank (capping at S), along with the range. This will deal 25% of Anastasia's rank in damage (until S Rank) with every chess piece that hits, and will shatter upon their skin as if it were glass made entirely of high-condensed water.
Strengths:
※ This spell is capable of hitting multiple enemies, as long as they are close enough to be caught by a minimum of a single chess piece.
Weaknesses:
※ As she commands these chess pieces to fly toward a single enemy or a group, she is vulnerable from behind. This can cause for her to be attacked there and it have extreme effectiveness.
※ If allies are fighting the group of enemies Anastasia is commanding these chess pieces to fly toward, they can be hit by them fairly easily. This is especially present if they are using melee attacks.
Last edited by Anastasia on 21st December 2017, 9:22 pm; edited 12 times in total