Magic
Primary Magic: Black Death
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster
Description: Black Death allows Susumu to manipulate rotting miasma and destroy anything by using it. This miasma takes the form of a black mist that will destroy things in contact, but it has a clear weakness; it can't destroy anything infused with magical energy, be it spells or magic users, they are immune to the immediate destruction it causes. It can still cause damage, but it's not destructive enough to rot things in a matter of seconds. Susumu prefers to use the environment itself to cause damage, rotting walls, cliffs, roofs, floors and anything available, knowing that it would be useless to try using it on things that have magic energy infused with them. It's a strong magic for strategic purposes, but it has its weaknesses. Also, users of both dark and light magic are immune to all of its spells, effects, and abilities, and they can't receive damage from it either. That can be exploited by those immune to its effects.
Strengths:
Weaknesses:
Lineage: Knight of Frostfire
Unique Abilities:
Primary Magic: Black Death
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster
Description: Black Death allows Susumu to manipulate rotting miasma and destroy anything by using it. This miasma takes the form of a black mist that will destroy things in contact, but it has a clear weakness; it can't destroy anything infused with magical energy, be it spells or magic users, they are immune to the immediate destruction it causes. It can still cause damage, but it's not destructive enough to rot things in a matter of seconds. Susumu prefers to use the environment itself to cause damage, rotting walls, cliffs, roofs, floors and anything available, knowing that it would be useless to try using it on things that have magic energy infused with them. It's a strong magic for strategic purposes, but it has its weaknesses. Also, users of both dark and light magic are immune to all of its spells, effects, and abilities, and they can't receive damage from it either. That can be exploited by those immune to its effects.
Strengths:
- Susumu can reconstruct materials that he destroyed with his miasma, allowing him to use a unique form of Molding Magic. He can use any solid material for that purpose. This also allows for him to fuse with foreign material by destroying and rebuilding them in his own body, and with it, he can create extra members (arms, legs, eyes, etc) and appendages (wings, claws, tails, etc).
- By using this reconstruction ability, he can heal himself and others by applying the miasma on the wound. However, it needs spells that depend on the rank of the user, and he needs to cause damage first in order to reconstruct something.
Weaknesses:
- His rotting miasma is a universal element for all slayers; they can eat it to fuel their abilities, regardless of their elements.
- Susumu can't rot items or elements fused with magic energy. This leaves the user defenseless against magic spells, considering its weakness, as any defensive spell would be useless. He needs to use strategy and evasion in order to cope with it.
- This needs physical contact with something for the spell to function; they need a transceiver, something solid, for it to be effective. Because of this need for a solid transceiver, it means that he can't use his spells with gases or liquids, only solid matter.
Lineage: Knight of Frostfire
Unique Abilities:
- Spoiler:
- Magical Regeneration, Gula
Susumu can regenerate 5% of his MP after every 10 posts.
Health Regeneration, Luxuria;
Susumu can regenerate 5% of his HP after every 10 posts.
Cooldown Bypass, Avaritia;
By halving his MP count by half, he can skip the cooldown for one spell.
It can only be used again with a full MP count.
Last edited by Susumu on 5th November 2017, 6:02 am; edited 13 times in total