Cursed Existence
Caster or Holder:
Lost Caster
Description:
Yuiisai is strange in many aspects be it their ability to shift between the genders or the fact their magic isn't quite what one would expect taking the strengths of slayers and elements alike making something that shouldn't exist within the realm of man. They have yet to put their abilities into practice and why would they living within the safe confines of a high end house in a pleasure district? Everything changes at some point and it was no different for them, they had a what they seen as a nightmare so vivid it made their magic explode, they wonder to this day if it was just a nightmare or a memory of something long since past.
As stated their magic takes the strengths of slayers and elements, what wasn't stated is that it allows them to eat any type of slayer magic within the four elements connected to it without any true drawback to Yuiisai themselves. Due to the fact they're able to consume and send out a mixture of elements it may give other slayers a run for their money if they attempt to consume the magic Yuiisai releases as it is classed as impure due to the hybrid nature of the magic. This hybrid slayer however strong it may be does have it's own downside in the fact it gives less force when consuming elements or other slayer magics and giving less resistance when hit by either demon or god.
Activating the magic is far from an issue as a lot of it can be made by simple hand gestures or words. For the most part the magic may turn up as seals or even fine colourful mists that seem less than threatening, but what is the saying the most deadly things are cloaked in beauty. The magic is versatile due to the use of four elements that allow for offensive, defensive and support spells but no matter the spell it's clear to those who know about the magic, that it shouldn't be take lightly.
Strengths:
- Can eat all types of slayer magics
- Can use four elements
- Is classed as both god and demon slayer
- Due to it's uniqueness classed as impure to other slayers
- Versatile
- Caster is immune to their spells unless stated
Weaknesses:
- Primary elements consumed at 50% compared to single slayer types
- Secondary elements consumed at 25% compared to single slayer, single element types
- Attacks may hit allies if in the way
- If silenced or incapacitated some spells may not be usable
- Can't go outside the four elements stated within the lacrima
- Spells visually show traits of being holy and unholy
- Resistances are reduced by half when dealing with gods or demons due to being hybrid of both slayer types
Lineage:
- Time Keeper's Curse:
- Time Keeper's Curse:
Description: Since the beginning, there has always been one to control and rule the delicate realm of time. There they would stay, watching over every clock to make sure everything stays on scheduled. However, the task of guarding time is a burden beyond any single person's control; despite being immortal. Driving each keeper mad, the task has been passed down from generation upon generation; each one a new Keeper of time is chosen. Though they inherit the powers of the Time Keeper, it is not until they have fully matured, do they inherit the responsibility of watching over time till they find the next replacement.
Ability: The Time Keeper is able to slow down or speed up time Slowing down time makes the user appear faster, being the equivalent of a 100% speed and reaction boost. Speed up time makes the user appear slower by 100% and very slow to react. The user can also once per thread, completely stop time for 1 post to avoid an attack or something. They cannot affect anything while time is stopped at all and after use they will cannot use spells for 3 posts and they cannot use the speeding up or slowing down time ability of this lineage.
Usage:Time speeding or time slowing share a 1 post duration and a cooldown of 5 posts. The user can use their ability to only affect themselves. They can speed up their melee attacks to cause them to deal 50% more damage or slow their attacks down to dodge potential threats. The user once per thread, can stop time completely for 1 post but cannot affect anything and only can move at this time. After stopping time completely the user cannot use spells for 3 posts due to the stress placed on their bodies due to stopping time completely. In addition, they cannot use the speeding up or slowing down time ability of this ability while they cannot use spells.
Unique Abilities:
- Unique Abilities:
- Demon's Contract:
Demon's Contract:
Knowing the weakness of their own magic the caster has entered a contract with certain unholy forces allowing an increase of 25% in defence to any magics coming their way, the trade off is that they must give up 25% of their physical defence making them more susceptible to melee damage.
- God's Blessing:
God's Blessing:
Due to having a strong connection to the divine the caster gains 4% to both their mana and health passively each turn they are out of combat, while in combat this is halved due to the strain of the battle.
- Elemental Gifts:
Elemental Gifts:
Being so close to the four elements that embody their magic the caster has found a way to strengthen them further, allowing any effect of their magic to effect a people of one rank higher the same way as it would a person of their rank or lower. To do this however they must sacrifice additional mana equal to half the spell in questions original mana cost.
- Slayer Corruption:
Slayer Corruption
Due to the unique qualities of this magic, where the elemental magic can be eaten by the proper type slayer it leaves them with more than a stomach ache. In fact the impurities of the magic prevent slayers gaining additional mp towards their force or mana regain, instead they get half what they would gain as force in health instead.
- Deceitful Elements:
Deceitful Elements
Though the caster is only allowed to use four elements, this ability allows them to disguise those elements as any other element they so choose, though they will not gain the same merits as the element they're being disguised as. When this ability is used it will give a 20% debuff magical potency and overall speed to anyone who is hit with a masked element for three rounds requiring five round cooldown (Cooldown and duration is pvp only as the ability itself is more for plot)
Signature Spells
- Signature Spells:
- Paradise Lost:
Name:
Paradise Lost
Rank:
Raises with user (Caps at S)
Type:
Offensive, AoE
Duration:
1
Cooldown:
3
Description:
Surrounding their body within the elements (that the lacrima allow) they release a mass of entwined stored energy within an area which appears as two distinct seals, on in the sky one on the ground. The range of the spell is equal to the max allowed meters of the casters current burst rank. Once released it creates mass amounts of destruction to the area around it easily making buildings topple and fall. Damage done is 1.5x current rank damage spread throughout any enemies that didn't manage to escape. Caster becomes 25% weaker and slower for the 3 rounds it takes for this spell to cooldown due to the sudden release of energy.
Strengths:
- Does additional damage
- Hard to avoid
- Does a lot of damage to the landscape
- Quick release
Weaknesses:
- Easily seen
- More used for demolition of land than an actual attack
- Knocking the caster out prevents it's use
- Debuffs caster
- Correct type of slayers can eat this magic with no drawback to them
- Corrupted Healing:
Name:
Corrupted Healing
Rank:
D
Type:
Self Regeneration, Fear
Duration:
3 Rounds
Cooldown:
6 Rounds
Description:
Surrounding themselves with the elements within their possession they almost seem like a corrupted doll of some sort causing a single round of fear to those of same rank or lower (With the use of Elemental gifts this may effect one rank higher, regardless it has no effect on two ranks higher though they likely will be somewhat cautious.) During the duration they heal and refil their health and mana by 3% per round.
Strengths:
- Regains mana
- Regains health
- Causes fear
Weaknesses:
- Can only heal caster
- Regenerates only a little
- Does no harm to anyone
- Has long cooldown in comparison to duration
Last edited by Yuiisai on 1st November 2017, 4:27 am; edited 4 times in total