Fairy Tail RP

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    The Big Score [Fairy Tail]

    Haru-senpai
    Haru-senpai

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player 
    Lineage : Monkey King's Descendant
    Position : None
    Posts : 3216
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 12
    Mentor : Igneel, & Noheme the Fox
    Experience : 11,106.25

    Character Sheet
    First Skill: Fire Dragon Slayer Magic
    Second Skill: Dragon Force
    Third Skill:

    The Big Score [Fairy Tail] Empty The Big Score [Fairy Tail]

    Post by Haru-senpai 15th June 2017, 12:58 am

    Job Title: The Big Score
    Rank: A
    Player Requirements: Must be a Member of Fairy Tail. May bring a partner but they must be a Guildmate.
    Job Requirements: 14,000 words. Must roll 6 Monster Dice.
    Job Location: Minstrel (Treegold City)

    Job Description: You have gone undercover, deep undercover.

    A Dark Guild from Fiore known as the Masked Guild has successfully broken into the Vault of Endless Diamonds. In Treegold City. A beautiful town which seems to be strictly high society and fashion. The national bank of Minstrel, the richest nation in all of Earthland. You have been undercover for your Guildmaster for quite some time; faking as a new and talented member of the Masked Guild in order to gain more intel on them for Fairy Tail. To your surprise, they had been recently planning to break into the National Bank of Minstrel when you first faked your way in and joined their Guild. They plan on pulling this off right under the nose of The Musketeers, the wizards of Minstrel who uphold order and law in the lavish nation. The break in is a startling success as the Masked Guild manages to manually disable the magical alarms in the Vault with Lacrima and Electricity EMP technology they bought from Bosco.Once the alarms were down; they managed to take out the guards. An opportunity for you to study the moves of the opponents you'll face before you leave this place. In the vault, you reveal yourself as a Fairy Tail wizard; throwing of your Recruits Silver Mask and Black Cloak; the uniform of the Mask Guild, you stand across from them. Prepared for battle. You may choose the exact moment to reveal yourself as a Fairy Tail wizard on the job.

    The vault goes both up, and down as far as you can see; and has multiple level balconies. Gold coins are piled up everywhere; as diamonds, jewels, and treasure stretch in every direction. You can't really move without stepping on a pile of gold coins. The high ceiling goes up, up, and up; until at the very top is a giant chandelier made seemingly entirely of Diamonds and Gold.

    Enemies:
    Weak: Rookie Masked Guild Wizard x15 -  A new member of the masked Guild who joined around the same time you did back in Fiore when your Guildmaster sent you undercover. You know all their moves, easy to read. They use mostly Earth-Make and Lightning Magic from what you saw at one of the Guilds many Hidden HQs back in Fiore. Takes one hit of A-Ranked damage, or two hits of B-Ranked damage each to down them. They wear silver masks and black cloaks. You were dressed the same on the way in with your real clothes underneath.

    Normal: Masked Guild Wizard x10 -  A veteran member of the Masked Guild. They used Earth Magic on such a scale, that the entire Vault of Endless Diamonds could be rearranged if you don't take them out switftly. These guys Earth-Make and Lightning Magicks are on an entirely different scale; sending bus sized blasts of Lightning and creating everything from giant animals to random rock wall attacks to try and crush you with. They can also manipulate any Earth and Lightning that's B-Ranked and below if they see it coming. They did most of the work on the way in the vault, and will try to do the same to you. Takes 2 hits of A-Ranked damage each, or 4 hits of B-Ranked damage each to down them. They wear gold masks, and black cloaks.

    Strong: Masked Guild Water Wizard - This guy unlike everyone else present is wearing a Blue Mask. He sports the same long black cloak however. His 'Waterfall Magic' specializes in dumping large amounts of water from random locations on opponents; or causing flooding. He is a master of his element, and will turn into water when moving around; unless he's trying to strike you with melee attacks--he prefers punches, kicks, and fighting techniques over weapons. You must either trick him or wait for him to solidify to try and strike you to do damage to him unless you can hit him with Lightning or Wind Magic to disturb his movement when he turns into water. Takes 4 hits of A-Ranked damage or 8 hits of B-Ranked damage to defeat this powerful member of the Masked Guild.

    Boss: Masked Guild Ace - He is the only one in the group with a White Mask. He carries a katana with him. Rumor has it that he is from Midi originally. He attacks so fast, that it's best to have either some kind of training with the blade; personal hand to hand training growing up, or some kind of Time Magic to slow his slashes down. Although it doesn't seem like it, he actually has a 20ft range with his Rune Katana; which deals magical Metal elemental damage to enemies when it hits. Anything that's not A-Ranked he will slice through like butter. His 'Blade Circle Magic' can make his slashes appear anywhere that he wants them too; making him extremely deadly. As he can slice nearly anywhere and have his slash appear where he wants it too. Although the slashes do appear out of a brief flash of a Magic Circle. It can be overwhelming to deal with if he slashes 10 times and 10 Magic Circles appear near you unleashing razor sharp slashes through the air. Takes 6 hits of A-Ranked damage or 10 hits of B-Ranked damage to down this phenom of bladework.

    Reward: 50,000j and the respect of several noble families in Minstrel who have their fortunes stashed away in the Vault of Endless Diamonds.


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    The Big Score [Fairy Tail] Empty Re: The Big Score [Fairy Tail]

    Post by Guest 15th June 2017, 3:22 pm


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