The port is a Shop unique to the Seas area. Ships and other unique items may be bought here for use primarily in the Seas and other relevant topics.
Ships:
Ships are "items" that are necessary for some Sea missions. However, they may also be used in other missions or topics where the location is connected to the sea. Ships have 4 different Classes: Guild Ship, Battle Ship, Transport Ship, and Personal Ship. Each ship also varies between 3 types: Submarine Class, Nautical Class, and Aerial Class. A ship will have at least 1 type, with a maximum of 2.
-Submarine Class is effective against Nautical, but cannot easily attack Aerial.
-Aerial Class is effective against Nautical, but cannot attack easily Submarine.
-Nautical Class can attack both equally.
The default weapon for each applicable ship is a cannon. A cannon can be fired once ever 2 posts, and does damage based on the owner's Rank. Cannons have a range of 300 meters.
Guild Ships: These may only be purchased by a Guild Master. Because of their size and power, the Guild Master must always be present on the boat with at least 4 other members whenever it is in use in a thread. Guild ships can hold a minimum of 5 members, and up to a maximum of 20.
- Guild Ships:
The Iron Pillar: 1.5 Million Jewels- Spoiler:
- Name: The Iron Pillar
Type: Submarine Class - Medium Speed, Aerial Class - Slow Speed
Size: 300 Meters long, 40 Meters wide, 40 Meters tall.
Occupation Limit: 15
Specialties/Weapons: High Maneuverability. Heavy Armor. Piecing Attack (front). Ion Cannon - Fires a pure energy beam (1000 meter range) from the front of the ship, 10 post cooldown.
Appearance:- Spoiler:
The Island: 1.8 Million Jewels- Spoiler:
- Name: The Island
Type: Nautical - Slow Speed
Size:600 Meters long, 150 Meters wide.
Occupation Limit: 20
Specialties/Weapons: Inhabitable. Non-sinkable. No Weapons.
Appearance:- Spoiler:
Sky God: 2 Million Jewels- Spoiler:
- Name: Sky God
Type: Aerial - Medium Speed
Size: 400 Meters long, 100 Meters wide, 200 Meters tall.
Occupation Limit: 20
Specialties/Weapons: Strong Aerial Prowess. Fortified Underside. 10 cannons along each side. Whips - Range: 100 meters. Wind Lord - Can change the direction of the wind ever 3 posts.
Appearance:- Spoiler:
Driftwood Castle: 1.3 Million Jewels- Spoiler:
- Name: Driftwood Castle
Type: Nautical - Medium Speed, Aerial - Slow Speed
Size: 150 Meters long, 30 Meters wide, 20 Meters tall
Occupation Limit: 10
Specialties/Weapons: Slowly Regenerates. Depth Charges. 6 Cannons along each side. Poison Cloud - releases poisonous cloud in 100 Meter radius, 1 damage each post to enemy.
Appearance:- Spoiler:
Battle Ships: Battle Ships are more combat-oriented vessels that require less energy and people to run, being that are mostly Nautical Based. They are smaller than Guild Ships and slower than Transport Ships, but have a fair amount of firepower to make up for it. A Battleship requires a minimum of 3 players to run, and can hold a maximum of 8 players.
- Battle Ships:
The Bronze Lion: 600k- Spoiler:
- Name: The Bronze Lion
Type: Nautical - Medium Speed
Size: 100 Meters long, 30 Meters wide, 130 Meters tall.
Occupation Limit: 8
Specialties/Weapons: Bronze Plating. Depth Charges. 5 Cannons along each side.
Appearance:- Spoiler:
The Silver Goblin: 550k- Spoiler:
- Name: the Silver Goblin
Type: Nautical - Fast Speed
Size: 150 Meters long, 20 Meters wide, 120 Meters tall.
Occupation Limit: 9
Specialties/Weapons: Depth Charges. Piecing Blade (front). 1 Arbalest on each side.
Appearance:- Spoiler:
Sincerity: 700k- Spoiler:
- Name: Sincerity
Type: Nautical - Slow Speed
Size: 200 Meters long, 40 Meters wide, 160 Meters tall.
Occupation Limit: 10
Specialties/Weapons: Depth Charges. 7 Cannons along each side. Iron Plated Bottom.
Appearance:- Spoiler:
Transport Ships: Transport Ships, while lacking in offensive capabilities, are the fastest out of all multi-personnel ships. They are only slightly smaller than Battleships, but since they are not loaded down with weaponry they become much more maneuverable. Transport ships have a varying range of Submarine, Nautical, and Aerial Ships. Minimum of 2 players to run, can hold a maximum of 10 players
- Transport Ships:
Mako Chaser: 350k- Spoiler:
- Name: Mako Chaser
Type: Submarine - Fast Speed
Size: 60 Meters long, 10 Meters wide, 5 Meters tall.
Occupation Limit: 6
Specialties/Weapons: Improved Maneuverability. Iron Plating. No weapons.
Appearance:- Spoiler:
Jetstream: 500k- Spoiler:
- Name: Jetstream
Type: Aerial - Very Fast Speed, Nautical - Normal Speed
Size: 100 Meters long, 20 Meters wide, 30 Meters tall.
Occupation Limit: 8
Specialties/Weapons: High Air Speeds. Piercing Weapon (front).
Appearance:- Spoiler:
Moon's Trident: 400k- Spoiler:
- Name: Moon's Trident
Type: Nautical - Fast Speed
Size: 130 Meters long, 20 Meters wide, 100 Meters tall.
Occupation Limit: 7
Specialties/Weapons: Moves Very Fast at night. No Weapons.
Appearance:- Spoiler:
Ghost Ship: 600k- Spoiler:
- Name: Ghost Ship
Type: Nautical - Medium Speed
Size: 70 Meters long, 10 Meters wide, 50 Meters tall.
Occupation Limit: 5
Specialties/Weapons: Ghosts power the ship, lowering the minimum players to 1. No Weapons.
Appearance:- Spoiler:
Personal Ships: Non-specialized, smaller ships are known as Personal Ships. These are more affordable ships that can be used by just a single person, and are the most convenient for traveling and for missions. They generally have no weapons, but can still be suited for the convenience of the owner. Only 1 player is needed to run the ship, but can only hold a maximum of 5.
- Personal Ships:
Standard Boat: 25k- Spoiler:
- Name: Standard Boat
Type: Nautical - Medium Speed
Size: 20 Meters long, 5 Meters wide, 15 Meters tall.
Occupation Limit: 3
Specialties/Weapons: No Weapons
Appearance:- Spoiler:
The Diver: 35k- Spoiler:
- Name: The Diver
Type: Submarine - Medium Speed, Nautical - Slow Speed
Size: 10 Meters long, 5 Meters wide, 3 Meters tall.
Occupation Limit: 2
Specialties/Weapons: Claw - can crab outside objects/enemies
Appearance:- Spoiler:
Spore Raft: 30k- Spoiler:
- Name: Spore Raft
Type: Nautical - Fast Speed
Size: 5 Meters long, 2 Meters wide, 2 Meters tall.
Occupation Limit: 1
Specialties/Weapons: Spore Cloud - Enemies within 5 meters poisoned for 2 posts.
Appearance:- Spoiler:
Tin Rider: 40k- Spoiler:
- Name: Tin Rider
Type: Aerial
Size: 30 Meters long, 10 Meters wide, 5 Meters tall.
Occupation Limit: 4
Specialties/Weapons: Discharge - Quick electric shock underneath the ship.
Appearance:- Spoiler:
Custom Ship: A player may purchase their own ship. These ships, based on the Class, will vary within a set price range.
Guild Ship: 1-2 Mil
Battleship: 500k-800k
Transport Ship: 300k-600k
Personal Ship: 20k-100k
To apply for a Custom Ship, please use the template below.
- Spoiler:
- Code:
[b]Name[/b]: (the name of the ship)
[b]Class[/b]: (battle, guild, etc)
[b]Type[/b]: (Submarine, Nautical, Aerial, or a mix of 2)
[b]Size[/b]: (length, width, height)
[b]Occupation Limit[/b]: (how many people the ship can hold total)
[b]Specialties/Weapons[/b]: (what abilities/specializations the ship may have, and how many/what weapons it may have)
[b]Appearance[/b]:(what the ship looks like)
Gear, Ship Upgrades, and Rentals:
Gear includes things such as scuba-diving equipment, or other items which may help with difficult Sea missions.
Gear:
- Spoiler:
Scuba Equipment (Rebreather): Allows user to breath underwater. Can be used in up to 3 missions before running out. 10k
Fishing Rod: Gives the player the ability to catch weak or normal fish while remaining on the boat or on the beach. Strong monsters roll an attack roll to take/break the rod. Boss monsters immediately take/break the rod. 3k
Repair Tools: Using repair tools, players may repair damage to their ship. Low Tech Repair - 5k (2 posts for Personal, 4 posts for Transport, 6 posts for Battle, 8 posts for Guild.) Mid Tech Repair - 10k (1 post for Personal, 3 posts for Transport, 5 posts for Battle, 7 posts for Guild) High Tech Repair - (Instant for Personal, 2 posts for Transport, 4 posts for Battle, 6 posts for Guild). Any damage received will cancel the repairing.
Ship Upgrades are items, weapons, or abilities that a player can buy for their ship to enhance it capabilities. There are different upgrades for each Type of ship, along with different upgrades for each Class. If an upgrade is destroyed in a thread, it can be repaired for half the price of the original purchase price.
Upgrades:
Rentals are items that a player can temporarily own, paying a set amount for each mission they use the item in. Rental items generally dont have any special characteristics, but can help a player meet the requirement for various Sea missions.
Rentals:
Personal Boat: 5k per thread. No abilities or weapons. Nautical - Slow Speed.
Transport Boat: 50k per thread. No abilities or weapons. Nautical - Medium Speed.
Aquatic Pet Rental: 10k per thread. Allows user to breath under water. Replaces current pet in thread used.
Last edited by Seijin on 5th September 2013, 2:34 am; edited 1 time in total