Primary Magic: Wolf Spirit Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: Having been connected to natural world in both a literal and figurative sense by the wolf spirit Hati, Dmitry has been imbued with a wealth of both consciously and unconsciously stored information regarding the spiritual flow of nature. Using this knowledge and the lessons taught to him by Hati, Dmitry has developed the innate ability to draw out the poswer of the land itself. Using this, he can create various attacks made from the raw power of nature, but can also use this in far more subtle or defensive means. Dmitry can utilize the power to interfere with the magic of others as well as make small changes in the environment around him, so long as they don't put to much strain on the natural balance.
Strengths:
-Gives him a unique understanding of the world around him
-Obscure magic that few will have a counter for
-Variety of options in and out of battle
Weaknesses:
-Being a medium exposes him to stimuli that could possibly harm him.
-Lacks the ability to sense magic power in others
-His time spent with the spirits has isolated Dmitry from most people, which affects his social skills.
-Is exposed to spiritual dangers such as demons and malevolent spirits
Lineage:Marksman's Aim:
Description: One of Fiore's legends talks about a great hunter who chased an infamous predator for forty years. The predator brought death with it everywhere it went. It was so fast that all other hunters that had attempted to kill it could not even hit it once. Instead, it feasted on their bodies. The great hunter was the only one who had survived a fight with the beast. During the fight the predator's blood got into his eyes, and as if dark magic had something to do with it, his eyes became the eyes of the beast and a strange rush of adrenaline went through his body. Both escaped the fight with serious wounds, but survived. Thirty-eight years the hunter finally stuck an arrow through the beast's skull. According to the legend, he used the eyes and blood-rush of the the monster to gain incredible aim and accuracy, unlike any other man. Which is why he was able to kill it. It is only now that historians made the link between other hunters in history, and even in modern times, of equal reputation and the great hunter by retracing their bloodlines back to the great hunter himself.
Ability: One of the user's attacks cannot miss and home in for a post when used. They can still be blocked. The user also has a passive effect of improved sight, being able to see twice as far as other people, and incredible natural aim.
Usage: Duration: 1 spell used in a post. Cool-down: 5 posts and can only be used 2 times per post. Passive sight/aim.
Unique Abilities:
Indomitable Will - Because this magic requires such a strong will to utilize, it has strengthened his resolve such that he can resist most if not all forms of spiritual, physical, and mental control such that he cannot be made to do anything against his will. Instead, his movement is slowed by 50%, due to the struggle of resisting such magic (does not include spells deemed ineffective by rank).
Spiritual Medium - Born with a sixth sense unlike the five physical varieties humans typically possess, Dmitry can perceive spirits and spiritual entities. He can also sense the reactions of these spirits, making him aware of absurdly powerful beings or the state of the land in which the spirits reside.
Gaia's Blessing: Gains a 30% increase in spell effectiveness when in places unaffected by humanity.
See No Evil - Due to the effects of the various nature spirits his is bonded with, Dmitry has a 30% resistance to Holy and Unholy damage, as they are human concepts with no place in nature.
Nature's Fury - Dmitry does 30% more damage to angelic and demonic enemies.
Spells:
Secondary Magic: N/A
Caster or Holder: Caster
Description: Having been connected to natural world in both a literal and figurative sense by the wolf spirit Hati, Dmitry has been imbued with a wealth of both consciously and unconsciously stored information regarding the spiritual flow of nature. Using this knowledge and the lessons taught to him by Hati, Dmitry has developed the innate ability to draw out the poswer of the land itself. Using this, he can create various attacks made from the raw power of nature, but can also use this in far more subtle or defensive means. Dmitry can utilize the power to interfere with the magic of others as well as make small changes in the environment around him, so long as they don't put to much strain on the natural balance.
Strengths:
-Gives him a unique understanding of the world around him
-Obscure magic that few will have a counter for
-Variety of options in and out of battle
Weaknesses:
-Being a medium exposes him to stimuli that could possibly harm him.
-Lacks the ability to sense magic power in others
-His time spent with the spirits has isolated Dmitry from most people, which affects his social skills.
-Is exposed to spiritual dangers such as demons and malevolent spirits
Lineage:Marksman's Aim:
Description: One of Fiore's legends talks about a great hunter who chased an infamous predator for forty years. The predator brought death with it everywhere it went. It was so fast that all other hunters that had attempted to kill it could not even hit it once. Instead, it feasted on their bodies. The great hunter was the only one who had survived a fight with the beast. During the fight the predator's blood got into his eyes, and as if dark magic had something to do with it, his eyes became the eyes of the beast and a strange rush of adrenaline went through his body. Both escaped the fight with serious wounds, but survived. Thirty-eight years the hunter finally stuck an arrow through the beast's skull. According to the legend, he used the eyes and blood-rush of the the monster to gain incredible aim and accuracy, unlike any other man. Which is why he was able to kill it. It is only now that historians made the link between other hunters in history, and even in modern times, of equal reputation and the great hunter by retracing their bloodlines back to the great hunter himself.
Ability: One of the user's attacks cannot miss and home in for a post when used. They can still be blocked. The user also has a passive effect of improved sight, being able to see twice as far as other people, and incredible natural aim.
Usage: Duration: 1 spell used in a post. Cool-down: 5 posts and can only be used 2 times per post. Passive sight/aim.
Unique Abilities:
Indomitable Will - Because this magic requires such a strong will to utilize, it has strengthened his resolve such that he can resist most if not all forms of spiritual, physical, and mental control such that he cannot be made to do anything against his will. Instead, his movement is slowed by 50%, due to the struggle of resisting such magic (does not include spells deemed ineffective by rank).
Spiritual Medium - Born with a sixth sense unlike the five physical varieties humans typically possess, Dmitry can perceive spirits and spiritual entities. He can also sense the reactions of these spirits, making him aware of absurdly powerful beings or the state of the land in which the spirits reside.
Gaia's Blessing: Gains a 30% increase in spell effectiveness when in places unaffected by humanity.
See No Evil - Due to the effects of the various nature spirits his is bonded with, Dmitry has a 30% resistance to Holy and Unholy damage, as they are human concepts with no place in nature.
Nature's Fury - Dmitry does 30% more damage to angelic and demonic enemies.
Spells:
- Signatures:
- Name: Spirit Mark
Rank: D
Type: Utility/Signature
Duration: 3 posts
Cooldown: 4 posts
Description: Dmitry places his hand on a target and marks them, allowing him to sense their presence directly.
Strengths:
-Useful for tracking elusive or invisible enemies.
Weaknesses:
-Can only affect one target at a time.
-Must get close enough to physically touch the target the target.
Name: Spirit of the Wolf
Rank: Player
Type: Support
Duration: 5 posts
Cooldown: 6 posts
Description: Dmitry takes on the form of the spirit that taught him his magic, shape-shifting into a spectral wolf and gaining a 35% increase in speed.
Strengths:
-Heightened maneuverability
Weaknesses:
-Cannot make use of armor
-Does not gain the senses of a wolf
- D rank:
- Name: Echo
Rank: D
Type: Utility
Duration: 3 posts
Cooldown: 4 posts
Description:Dmitry seeks out, materializes, and converses with a sentient spirit up to 20 ft away.
Strengths:
-Allows Dmitry to gather useful information.
-Allies can hear and see the spirit as well.
Weaknesses:
-Information gained tends to be vague and cryptic.
-Corporeal form of spirits may be disturbing to allies.
-Materialized spirits can do nothing but speak.
Name: Afterthought
Rank: D
Type: Utility
Duration: Instant
Cooldown: 2 posts
Description: Creates a mimic of Dmitry that stands in the same place as he is standing when this spell is cast for a few seconds before dissipating.
Strengths:
-Useful for fooling enemies.
-Allows Dmitry to avoid enemy attacks meant for him.
Weaknesses:
-Mimic can do nothing but stand in place.
-Disappears upon being attacked.
-Attacks can go through the copy and hit Dmitry if he doesn't move.
Name: Nature Interference
Rank: D
Type: Utility
Duration: Instant
Cooldown: 2 posts
Description: Using the understanding of nature gained from his bond with the wolf spirit, Dmitry influences the environment around him to create specific reactions. Ex: Storm clouds raining, sink holes opening, volcanoes erupting. Dmitry must be at least 100 ft from land based events and directly beneath any cloud based ones.
Strengths:
-Can be used to displace or disorient enemies.
-Useful for escapes.
Weaknesses:
-Can also displace allies.
-Potential danger to Dmitry.
-Can only slightly alter already existing conditions.
Name: Revalation
Rank: D
Type: Utility
Duration: 3 posts
Cooldown: 4 posts
Description: Can reveal a single nonphysical entity in the area.
Strengths:
-Allows Dmitry to avoid dangerous spirits or ghosts
Weaknesses:
-Does not include anything cast by another player
-These entities will not become tangible because of this spell
- C Rank:
- Name: Shroud
Rank: C
Type: Utility
Duration: 4 posts
Cooldown: 5 posts
Description: Dmitry masks the sound of his breath, his heartbeat, body heat, and even his magic power, making him extremely difficult to detect.
Strengths:
-Excellent for when stealth is a necessity
Weaknesses:
-Does NOT make him invisible
-Is still detectable by wizards of a higher rank than Dmitry
Name: Will-'o-Wisp
Rank: C
Type: Offensive
Duration: Instant
Cooldown: 2 posts
Description: Dmitry manifests a small bundle of spiritual essence and hurls it up to 20 ft at his target for 50 hp of damage.
Strengths:
-A useful diversionary tactic
Weaknesses:
-Fairly easy to dodge
-Only travels 20 ft
Name: Devour
Rank: C
Type: Utility
Duration: Instant
Cooldown: 2 posts
Description: Upon being hit by a spell, Dmitry can absorb the magic power of the spell, causing his next spell to be 50% more effective.
Strengths:
-Can redirect an opponents power against them
Weaknesses:
-Does not stop Dmitry from taking the spells damage
-Only accounts for direct offensive spells
- B Rank:
- Name: Compel
Rank: B
Type: Utility/Defense
Duration: Instant
Cooldown: 4 posts
Description: Dmitry uses his connection to the earth to redirect an offensive spell of his rank or lower through his own body and into the ground, thus nullifying it. Spells one rank higher are reduced in damage by 50%. Two ranks higher by 25%. Three ranks higher are unaffected.
Strengths:
-Can protect Dmitry from powerful attacks in a pinch
Weaknesses:
-Can only be used against direct offensive spells
-Leaves him exposed to an attack from his flank or rear while dispelling
Name: Reaver
Rank: B
Type: Offensive
Duration: Instant
Cooldown: 2 posts
Description: Dmitry's hand begins glowing with a silver aura shortly before he plunges it into his opponent. While they suffer now impalement or bleeding, the magic power within them rebels against their body, causing 70 hp of internal damage.
Strengths:
-Extremely useful at close range
Weaknesses:
-Must get close enough to physically touch the target
-Puts Dmitry at extreme risk of retaliation from the target
Name: Breaker Fang
Rank: B
Type: Offensive/Utility
Duration: Instant
Cooldown: 3 posts
Description: Dmitry destabilizes his own magic power and shrouds his fist with it before slamming it into an enemy barrier, shield, or otherwise defensive construct, dealing 90 damage specifically to the defensive measure in question.
Strengths:
-Can make short work of enemy defenses
Weaknesses:
-Does nothing to any targets behind the defensive measure
-Can only be used at punching range
Last edited by Dmitry on 24th April 2017, 12:08 pm; edited 5 times in total