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    The Ravenous Hand

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    The Ravenous Hand Empty The Ravenous Hand

    Post by Guest 3rd June 2016, 7:59 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

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    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
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    P
    rimary Magic: The Ravenous Hand
    Secondary Magic: The Mist of Death
    Caster or Holder: Caster, Lost
    Description: Thousands of years ago, a priest of a forgotten kingdom devoted his life to serving his gods and his people. He prayed to the gods, sacrificed to them when things became bad in the little kingdom, and wished only for the best to his people. The gods, however, did not like this priest; they did not trust that he could take the path of light and serve them well. So, those gods turned on the priest, and ignored his reaching out to them when the kingdom was struck by a plague. Each day the priest would go to his alter and pray that the gods remove the illness that was slowly killing them off. As each day passed by in silence, more and more of the kingdom became ill, until it was only the king and himself who were healthy. Angered that his gods did not listen to his prayers, the priest went against what the gods had set for him.

    You see, this plague was made by the gods as a test for the priest, to see if the priest would take the path of light or dark. The priest failed their test they had set forth, and turned to the wrath of the demons the gods so despised. When the king became ill, himself, the priest feared the worst for his little kingdom and its future in the world. He called to them for help, and being the sprites of mischief, these demons listened to what the priest wanted. They gave him what he needed to save his people, but at the price of his own life once the deed was done. These demons made it so that the priest could control death... could get rid of the disease plaguing his homeland. This priest, as his people were dying, studied his new magic, until he was able to rid the kingdom of the illness that it had been given.

    The gods, they were angered by the choice the priest had made, and reversed the magic that he had been given. They cursed him to be immortal, and to take life from what was around him, in compensation for what he had done. From there, he was cast out of his priest position and from his kingdom, doomed to roam the earth and take life from the things around him. He could not touch things without them decaying, he could not love what needed to be loved without killing it. This was the curse that the gods placed on the priest, so that he may forever remember the evil deed he had done. With it, the descendants of this cursed priest would gain his magic, and deal with the same issues he had. However, this priest never loved anyone, locked himself away for eternity, and the magic he had been given died with him.

    Marceline was only 12 years old when she passed away unexpectedly from oxygen poisoning, leaving her family distraught. When she had passed away, she was greeted by a calming voice of a male, who promised her a life after death. Because she was naive and missed the world that she had previously lived in, she agreed to what he promised her. However, she was not aware of the consequence that it would bring to her the moment that she was restored to life. Risen from the grave, she was given the ability that the former priest once had control over, ridding her of any possibility of having a normal life. All aspects of Death and Decay had been given to her, ranging from the ability to see those who are close to death and those who are vibrant in life to embracing Death, itself. And since her former body had been buried shortly after her death, she was blessed with a body made of clay and soil of Earthland.
    Strengths:

    • This magic is an extremely versatile magic, allowing the particles, which make up the spells, to take on many forms and aspects
    • A considerably deadly opponent, as all attacks are invisible upon the user casting them unless mixed with another element
    • No matter the spells that are cast or who they are cast upon, there is some sort of consequence to the opponent or ally

    Weaknesses:

    • Allies will always have some sort of consequence for the buffs that are cast upon them through the use of Nether
    • As a consequence to the user, this magic causes the user to be considered immortal, a being forced to live eternally
    • As most, if not all, spells are AoE or DoT, they are considerably easy to make sure not all damage is dealt to a target
    • Any death mage that the user goes up against automatically has all of the damage halved when receiving it

    Lineage:
    Lady Without Mercy:

    Unique Abilities:

    • Midas's Touch: Death has a very potent touch, causing anything that it comes in contact with to begin to decay and lose what little life it has. Being the very embodiment of Death, Itself, the user has become attuned to the usage of life-taking and, as a result, their hands have become unbearably deadly. Anything that the user so touches will have a necrosis set in, causing it to decay over time until only the skeleton is left of it. In some cases, the necrosis can be so potent that it causes the touched creature or object to succumb to Death’s wishes and die. However, in the case that a played character is touched, the necrosis will only take effect and kill them if the player so chooses. Touching a creature or object will cause damage to it upon the user’s wishes, dealing user-ranked melee damage + 50% to anything they touch. This means that any melee attack is considered heavy and can only be avoided by the means of the other creature or object dodging the attack. Yet, the user has become so attuned to it that they no longer have no control over it and can utilize it to the point it is potent only in battle.
    • Ilsaria's Swift Decay: The very essence of Death, Itself, can instill fear into those the embodiment of Death comes across, causing them to either flee or try to fight them. This is caused by an aura that surrounds the user in a fifteen (15) meter diameter, encompassing everything within that given area. However, not only can this aura instill fear into anyone or anything it comes across, it also begins to slowly sap the life out of them. Anyone or anything that steps inside of this aura will succumb to the deadly effects of the life-taking Nether particles that surround the user. If a played character is caught within the aura for a total of five (5) posts, they can have as much as 2.5x user-ranked damage dealt to them. On top of that, the damage that is dealt to the person or creature inside of the aura is then restored back to the user for half of what was taken from them (1.25x user-ranked damage). It is not a continuous attack, as the aura will only take as much as 2.5x user-ranked damage from an opponent before it simply becomes cosmetic. As the user ranks up, the aura grows in size, extending to 30/45/60/75/90/105 meters and is able to be controlled by the user at will, such as flaring up or dying down its size.
    • Dead Man Floating: Being the embodiment of Death, the user is allowed to disintegrate their body into billions of tiny specks of Nether particles that then become invisible. They can physically be seen “decaying” to the naked eye, but as they decay, the particles their body becomes slowly disappear. This allows for them to travel swiftly from one place to the next, no matter the location as Death can be anywhere and anytime. During battle, this ability allows the user to dodge a single spell once every three posts that a spell is coming toward them. It is more of an aesthetic part of their magic, however, allowing them to swiftly get to job locations that would normally take hours or days. The ability also allows the user to take one other person with them to locations across the galaxy for easier traveling with companions. Unfortunately, the user is not capable of bringing another person along with them during battle if they plan to use it to dodge a spell. Likewise, they are only able to travel fifteen (15) meters away to avoid the spell, which ranks up with them to 30/45/60/75/90/105 meters until H-rank.
    • Unwitting Sacrifice: Death strikes fear into those that have regrets or unfinished business in their lives, whether secretive to themselves or known to themselves. For every melee hit that the user lands upon a target, 5% of their health is sapped from them and restored back to the user. However, the user can then transfer the stolen 5% health to an ally if they so choose to, but gain 5% MP back in return. Heath transfers can occur every three (3) posts that the user is able to gain enough health back that it wouldn’t severely hinder them. The health transfer can only happen once in a single post, in which a maximum of 10% of health can be given to an ally in return for a maximum of 10% MP. This does not hinder the user’s ability to continuously sap 5% of health from an opponent, but it only works on melee attacks. They are still able to sap the 5% health from an opponent no matter the transfer to an ally; it simply means they can only transfer health every three (3) posts. It only stops returning the 5% health to the user when the user is at full health, but will continue to remove 5% from the target anyway.
    • Ignite Energy: Life isn’t the only thing that Death can take, Death is also capable of sapping out the energy that magi use to sustain their spells. The user, being an embodiment of Death, is given the exact same ability, only this manifests in an aura-like substance around the user. For fifteen (15) meters all around the user, those that are caught in the aura can have a continuous sapping of 4% MP. This MP is then restored back to the user, or like their health draining, can be transferred to an ally of their choosing in return for 8% HP max. Like their health draining aura, the user is also capable of controlling the width of this aura, allowing to to expand or shrink. Its width can expand from fifteen (15) meters to 30/45/60/75/90/105 meters upon the user ranking up, and maxing out at H-rank. However, the catch to this aura is that it only stops draining the MP of a given person when 20% of MP has been taking from them. Allies are not safe from this aura either, for the moment they step inside, they, too, will begin to have 4% MP drained from them.
    • Sigil of the Aberrant: This ability can only be accessed by the user when they are in their weapon form and when their master is wielding them. When they are in their weapon form and their master so wishes, they can begin what is known as Soul Resonance. Soul Resonance is the act of connecting the wielder's soul to the weapon's soul in order to amplify their damage. In doing so, their soul wavelengths combine into one and the weapon's soul will transfer back the wielder's soul to amplify their melee and spell damage by 65%. The buff will last for an entirety of ten (10) posts, but either the weapon or the wielder can disconnect the wavelength to stop it. If the buff goes to its max duration, however, the ability will be sent into cooldown for a total of eleven (11) posts, even when the wielder or weapon disconnects the wavelength. Because the resonance can oftentimes be extremely powerful, it burdens both the weapon and wielder for a time. For six (6) posts after the duration ends or when the wavelength ends, both the wielder and the weapon experience -50% damage reduction. More so, their mana will be dropped down to 50% as well, and any spells they cast have a higher chance of dropping them down to 0% quicker. Of course, this ability can only be accessed if the weapon has a wielder, no wielder, the Soul Resonance cannot occur.



    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 13th March 2017, 10:16 am; edited 12 times in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 3rd June 2016, 8:03 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

    TAG
    @tag
    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
    Blah


    D Rank Spells

    Hymn of Burning Souls:
    Wrath of the Spirit:
    Blessing of Bones:
    Protection of Souls:
    ***Start Purchased Spell Slots*
    Repose of Mortality:
    Burst of Contagion:
    Curse of Nature:
    Indignation of Souls:
    Rain of Spectral Energy:
    Decay of Heaven:

    ***End Purchased Spell Slots***

    ***Start Additional SS Rank Spell Slot***
    Imbue Ally:
    ***End Additional SS Rank Spell Slot***


    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 22nd April 2017, 7:03 am; edited 16 times in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 3rd June 2016, 8:05 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

    TAG
    @tag
    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
    Blah


    C Rank Spells

    Blessing of Burning Souls:
    Vision of Death:
    Death Spike:
    ***Start Purchased Spell Slots***
    Allure of Death:
    Animate Dead:
    Defoliate:
    Renew Bones:
    Shackle of Bone:

    ***End Purchased Spell Slots***

    ***Start Additional SS Rank Spell Slot***
    Remote Sphere of Decay:

    ***End Additional SS Rank Spell Slot***


    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 10th May 2017, 9:20 am; edited 8 times in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 3rd June 2016, 8:20 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

    TAG
    @tag
    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
    Blah


    B Rank Spells

    Eternities Torment:
    Chilling Embrace:
    Dark Soul:
    ***Start Purchased Spell Slots***
    Malignant Dead:
    Incinerate Bones:
    Insidious Retrogression:
    Ward of Calliav:

    ***End Purchased Spell Slots***

    ***Start Additional SS Rank Spell Slot***
    Ignite Synapses:

    ***End Additional SS Rank Spell Slot***


    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 10th May 2017, 9:29 am; edited 27 times in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 3rd June 2016, 8:23 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

    TAG
    @tag
    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
    Blah


    A Rank Spells

    Soulrend:
    Empower Ally:
    Dyn'leth's Grasp:

    ***Start Purchased Spell Slots***
    Unliving Eyes:
    Chains of Torment:
    Necromantic Pact:

    ***Start Additional SS Rank Spell Slot***
    Echo of Dissolution:

    ***End Additional SS Rank Spell Slot***


    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 10th May 2017, 9:26 am; edited 17 times in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 3rd June 2016, 8:33 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

    TAG
    @tag
    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
    Blah


    S and SS Rank Spells

    Call Skeleton Mob:
    Mind Extraction:

    ***Start Purchased Spell Slot***
    Ilsaria's Swift Sickness:
    Plexipharia's Pallid Haze:

    ***End Purchased Spell Slots***

    ***Start SS Rank Spell Slot***
    Marmat's Swift Destruction:

    ***End SS Rank Spell Slot***


    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 10th May 2017, 9:21 am; edited 8 times in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 3rd June 2016, 8:41 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

    TAG
    @tag
    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
    Blah


    H Rank Spells
    Banish:


    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 4th June 2016, 10:00 am; edited 1 time in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 3rd June 2016, 9:06 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

    TAG
    @tag
    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
    Blah


    Signature and Fusion Spells
    Pact of Fate:
    Reaper's Call:


    Link to Fusion Spells:


    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 10th May 2017, 10:07 am; edited 8 times in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 3rd June 2016, 9:16 pm




    HEARTBREAKER
    MY KISS IS A LIFE TAKER

    TAG
    @tag
    OUTFIT
    Polyvore/Google
    WORDS
    000
    NOTES
    Blah


    Raffle-Earned Celestial Keys
    The Invincible Key:
    The Pumpkin King:
    The Ragdoll:


    ISHY of THQ & ADOXOGRAPHY


    Last edited by Marceline Anicetus on 12th January 2017, 9:59 pm; edited 1 time in total
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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 12th March 2017, 8:05 am

    Split off old grading. Everything has been approved thus far.
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Jiyu Kazehime 17th March 2017, 7:34 pm

    The Ravenous Hand EyJ1cmwiOiJodHRwczovL3MxNi5wb3N0aW1nLm9yZy9yeWUyeGxzdnAvQXBwcm92ZWQxLnBuZyJ9


    _____________________________________________________________________________________


    The Ravenous Hand Miku_chibi_by_kenneos-d4l2s2w

    The Ravenous Hand H6NcPbM The Ravenous Hand H6NcPbM The Ravenous Hand H6NcPbM The Ravenous Hand H6NcPbM

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    The Ravenous Hand Empty Re: The Ravenous Hand

    Post by Guest 21st April 2017, 10:04 pm

    Too much to quote.

    Moved upon user's request.

      Current date/time is 4th November 2024, 11:57 pm