[b]Name: Destiny Cards
Type: Deck of cards
Description:
It’s a seemingly simple deck of 100 cards, each one the size of a normal playing card. The cards come in 5 colors and 5 corresponding symbols:
Green – Infinity symbol
Red - Sword
Blue - Eye
Gold - Chains
Black – “?”
Each card has its own purpose and they are all indestructible, though they do disappear after used for an attack. However they have the power to duplicate themselves an unlimited number of times, ensuring a permanent supply of cards for Ace. However to any other person these are just paper cards.
Strengths:
-Indestructible
-self-replication
-unique effects
Weaknesses:
-A necessity for Ace’s magic and useless without him
Abilities:
self-replication
Able to cut or hit with high velocity when used by Ace
Blue:
This card is meant to sap magic from an opponent and transfer it to Ace whilst dealing damage. They can also be used as a catalyst for more powerful spells.
Red:
This card is an all-out offensive card made for damaging an enemy and to physically drain them and/or hinder them. For spells that use multiple cards it is these that determine how much damage a spell does, the ore red is in it, the more power is behind the spell.
Gold:
This card’s purpose is to disable the enemy(s) whilst dealing lesser damage. If used in combination with blue cards it becomes an AoE.
Green:
This is a support card that is used for buffs, defense and/or healing. If used with blue its potency can be enhanced. Using only a green card allows teleportation which is unsuited for battle due to a far too long charge-up. This teleport has a limited range of 7 miles but can be used to travel to any point within the radius. Free usage of this card also allows the creation of any element/material he desires, but only non-offensively (camp fires, drinking water, electricity to charge something, metal needed to patch up a train etc.)
Black/Violet:
An almost omnipotent card and the most powerful one in the deck. It uses principals of dark magic and possesses great power. Depending on how it is used it can be used to do things like creating intense beams of massive energy or even summoning forbidden creatures from the deepest pits of darkness.
Type: Deck of cards
Description:
It’s a seemingly simple deck of 100 cards, each one the size of a normal playing card. The cards come in 5 colors and 5 corresponding symbols:
Green – Infinity symbol
Red - Sword
Blue - Eye
Gold - Chains
Black – “?”
Each card has its own purpose and they are all indestructible, though they do disappear after used for an attack. However they have the power to duplicate themselves an unlimited number of times, ensuring a permanent supply of cards for Ace. However to any other person these are just paper cards.
Strengths:
-Indestructible
-self-replication
-unique effects
Weaknesses:
-A necessity for Ace’s magic and useless without him
Abilities:
self-replication
Able to cut or hit with high velocity when used by Ace
Blue:
This card is meant to sap magic from an opponent and transfer it to Ace whilst dealing damage. They can also be used as a catalyst for more powerful spells.
Red:
This card is an all-out offensive card made for damaging an enemy and to physically drain them and/or hinder them. For spells that use multiple cards it is these that determine how much damage a spell does, the ore red is in it, the more power is behind the spell.
Gold:
This card’s purpose is to disable the enemy(s) whilst dealing lesser damage. If used in combination with blue cards it becomes an AoE.
Green:
This is a support card that is used for buffs, defense and/or healing. If used with blue its potency can be enhanced. Using only a green card allows teleportation which is unsuited for battle due to a far too long charge-up. This teleport has a limited range of 7 miles but can be used to travel to any point within the radius. Free usage of this card also allows the creation of any element/material he desires, but only non-offensively (camp fires, drinking water, electricity to charge something, metal needed to patch up a train etc.)
Black/Violet:
An almost omnipotent card and the most powerful one in the deck. It uses principals of dark magic and possesses great power. Depending on how it is used it can be used to do things like creating intense beams of massive energy or even summoning forbidden creatures from the deepest pits of darkness.