Caster or Holder: Caster
Plant demons are an uncommon species of demon that are well-known for their ability to manipulate the flora of the planets they live on. Because they are so attuned to nature, they are often not very limited in what their magic is capable of allowing them to do. In some cases, these demons become so attuned to their environment that they become one with the nature, itself, and even gain aspects of the nature. If this becomes true to the plant demon, they are no longer considered a creature able to manipulate flora, but are the embodiment of the nature, itself. Since they have then become the embodiment of the natural world, the plant demon’s ability to manipulate plants extends to everything about the planet. They are not at all limited in what they are capable of doing in this state and are a considerable foe to go up against in battle. However, this is considerably rare and it is more common for these plant demons to appear humanoid in nature rather than floral.
Ahmoria was a plant demon that was birthed on Earthland in the hope that she would be able to restore nature back to its natural self. She grew up living in a forest off the coast of the Calm Sea, near Akane Beach, which was yet to be untouched by the human civilization. The plants there were considered her caretakers and raised her in life, showing her the ways of their living and how the ecosystem work. Slowly, she became attuned to the world around her and gained the ability to manipulate small portions of the plants around her. Her caretakers were proud of her growth as a newly birthed plant demon and believed that she would come far in life. They continued to teach her how to expand on her new-found abilities, going as far as to tell her how to utilize separate aspects of certain plants. These plants would allow for her to train with them or use them in ways that she could learn to control her abilities better.
As she grew older, her magic grew stronger and before long, she was able to not only manipulate parts of plants, but create them as well. Slowly, her attunement to nature became stronger as well and her physical self began to change and contort to that of a true plant demon. She took on aspects of the natural world around her, but more specifically aspects of the Toxicodendron radicans, or Poison Ivy. Day by day, she became more and more like the poisonous plant, itself, receiving immunity to poisons and even a poisonous excretion, herself. However, she didn’t embody the natural world as a whole, rather she focused her attention solely on the plants of nature. She became so engrossed in their lives and how they worked that she wanted nothing to do with the rest of the natural world. Her sole objective was to assure that the plants of the natural world maintained and lived happy lives until they passed on, on their own.
Over time, her abilities to manipulate plants changed from the manipulation of flowers to that of vines, wood, moss, leaves, seeds, et cetera. She can cause them to grow in size, fully mature, push them through the ground to get them to move and attack, and so on and so forth. More so, she can mutate the DNA of a plant and cause it to become more monstrous and volatile than what it had been before. In some cases, she can even revive the withered and dead plants that she comes across, restoring them to what they had been before. Neither is she limited in what she’s allowed to utilize them for, able to use them as a means of defense, offense, or support. When not in combat, her magic is bountiful, allowing for her to do as she please as long as it is not in the means of hurting another. Her magic has become known as The Flora, in which she has able to utilize the plants of the natural world to her digression.
Strengths:
- Versatility: The user is capable of creating, shaping, and manipulating any type of plant, so long as it is a flora known to the user. For instance, any undiscovered plants cannot be manipulated because the plant was not known to the people of Earthland or the user.
- Utility: With the creation and manipulation of the plants, the user is given complete control over the aspects of the flora. So, if a plant were to have a poisonous effect to it, the user would be able to utilize that part of the planet individually.
- Offensive, Defensive, and Supportive: This magic is not limited to simply being offensive, defensive, or supportive only, the user is capable of using all aspects of utility. An array of both defensive and offensive spells come with the magic, with supportive aspects mixed in as well.
Weaknesses:
- Opposites: Every aspect of the plants that the user manipulates will have some sort of opposite to the element that is has. For example, if the user were to utilize a plant that had a healing aspect, it can be negated by the opposite effect.
- Plants: Unfortunately, the magic does not extend out to the manipulation of animals, so the user is stuck with only manipulating plants. However, this does not prevent them from controlling the animals through the use of the plants or effects of the plants.
- Infertility: Areas that do not have fertile amounts of plants will cause issues for the user, as the user cannot simply pull the plant into existence. The user must have some sort of piece of the plant with them in order for them to be able to create the plant.
- Radiation: Things that are considered harmful to the plants will, essentially, not only harm the plants, but the user as well. The only thing that the user cannot be harmed by are things that are created from the poison or venom of other things.
Soldier of Chaos:
Description: There was once a general whose skill in battle was unsurpassed, and his leadership demanded the respect of all his soldiers. However he craved longingly for a warrior to match his skill. Slowly, this craving turned to a corrupting desire until he was lost in his search. He challenged everyone and everything that came across his path, slaughtering his king-his soldiers- fellow generals- and soon started a massive war that spread across the continent. One by one, kingdoms fell to his might. Finally, his desire turned his men against him, where they tricked their general to being entombed and to rot for eternity. The general finally died, but his spirit lived on to possess other soldiers to finally end his craving. Every so often; a Soldier is consumed by unquestionable blood-thirst, and an immeasurable desire for carnage and war until they meet their true rival in a battle to the death.
Ability: Upon activating the lineage, the user's strength is increased (75%), as well as his endurance (50% HP) and speed (50%). They obtain a cleaving passive for their physical attacks, with a blood red aura wave emitting from whatever they are using for a weapon or hands and adds 50% more damage to their melee damage. During the duration the user falls into a complete craze attacking everything around them without any sort of mercy. There only goal is to hurt and destroy all and everything around them.
Usage: 5 posts duration with a 8 post cooldown.
Due to the user's affinity with poisonous plants, the user cannot be poisoned in any way, shape, or form. Status effects, such as poison, paralysis, et cetera cannot harm the user as their body is immune to the toxins. Spells that have a poisonous effect to them or are made entirely from poison have a reduced damage against her of 25% (+5% per rank, up to H-rank). However, as she is made entirely from poison, herself, slayers of the same element as her are capable of consuming her pure poison attacks. They do not gain any boost from consuming her magic, but as a result are immune to her as she is immune to them. Things like alcohol, chemicals, venom, and poison do not affect her on a daily basis, as does radiation have no affect on her. Illnesses, such as viruses or bacterial infections, or anything related to allergens, bacteria, and toxins, do not affect her either.
Having an affinity to the manipulation of plants allows for the user to not only control the plants, themselves, but the fragrances they emit as well. As a result, the user can generate and manipulate any type of fragrance that they so choose, so long as the fragrance is made from a plant. They are capable of utilizing the fragrance as a means of crowd control, where they can emit calming smells to induce peace in others. Different types of smells induce different types of thoughts into those that are around the user, resulting in different outcomes. The fragrance can be emitted in a diameter of fifteen (15) meters all around the user (+15 meters per rank, up to H-rank). When emitting fragrances from themselves, the user is able to manipulate the fragrance at any give time (e.g reducing the range, extending the range, et cetera). Any effects of the fragrances must have OOC permission from other played characters in order for it to affect them.
As the user is not only someone who controls aspects of plants and plants, themselves, they are also a mimic of plants. Because of this, the user is capable of regenerating their health at a rate of 5% extra per two posts alongside their natural health regen. Likewise, they are also capable of regrowing parts of their body, such as if they were to lose an arm or a leg. Not only that, but alongside being able to regrow parts of their body, they're also able to restore parts of their organs. In any case, the user cannot be completely annihilated or killed off, but still receive damage as any normal being would. It takes time in order to regrow parts of their body, but the user is still able to nonetheless compared to other magi. Some cases can result in the user being able to transfer over this passive to someone else if said person is an ally and in severe danger of death.
Due to the user’s affinity with poisonous plants, their very touch has succumbed to the effects of these wanton plants. As a result, melee hand-to-hand combat results in the user being able to deal an extra 50% in damage to any target. Everyone will receive the extra 50% in damage the user is able to deal so long as the user is using a weapon or their hands to fight. On a social level, their very touch can cause a person to feel nausea or vomiting, hindering their ability to do daily tasks. This can also affect a player's pet if the pet is in the social, but can be prevented if the user doesn't touch them. Death from the poisonous touch must be agreed upon by both parties; though NPCs and weak monsters can easily be killed by the touch. Most of this is cosmetic and does not have to affect the player unless it was agreed upon by the player of the character.
Last edited by Ahmoria Mayy on 16th October 2016, 11:34 am; edited 6 times in total