Kaya Bryndis ♥ Celestial Magic
Primary Magic:
Nebeská Mágia ♥ Stellar Suns
Secondary Magic:
N/A
Caster or Holder:
Holder
Description:
Celestial Magic is a popular form of Holder Magic, where the Mage can make usage of their own magic power by channeling it through special 'Keys', which open Gates to the Celestial Realm. When a Gate is open, its respective Spirit is able to materialize in the physical world for a short time in order to serve and aid the wizard who owns its key, so long as a contract has been formed.
Strengths:
♥ Celestial Mages can summon Celestial Spirits into their own world via use of Stellar Keys, Unknown Keys, and if they are lucky enough to find one, Golden Zodiac Keys.
Weaknesses:
♥ Not all Celestial Spirits choose to fight or obey the wizard they are contracted to, having a will of their own.
♥ If a Celestial Wizard loses their keys, they are left powerless, unable to utilize their magic power.
Lineage:
- Soldier of Chaos:
- Soldier of Chaos:
Description: There was once a general whose skill in battle was unsurpassed, and his leadership demanded the respect of all his soldiers. However he craved longingly for a warrior to match his skill. Slowly, this craving turned to a corrupting desire until he was lost in his search. He challenged everyone and everything that came across his path, slaughtering his king-his soldiers- fellow generals- and soon started a massive war that spread across the continent. One by one, kingdoms fell to his might. Finally, his desire turned his men against him, where they tricked their general to being entombed and to rot for eternity. The general finally died, but his spirit lived on to possess other soldiers to finally end his craving. Every so often; a Soldier is consumed by unquestionable blood-thirst, and an immeasurable desire for carnage and war until they meet their true rival in a battle to the death.
Ability: Upon activating the lineage, the user's strength is increased (75%), as well as his endurance (50% HP) and speed (50%). They obtain a cleaving passive for their physical attacks, with a blood red aura wave emitting from whatever they are using for a weapon or hands and adds 50% more damage to their melee damage. During the duration the user falls into a complete craze attacking everything around them without any sort of mercy. There only goal is to hurt and destroy all and everything around them.
Usage: 5 posts duration with a 8 post cooldown.
Unique Abilities:
Energy Vampire ♥ When in a direct radius around Kaya or one of her Celestial Spirits, the area of effect being thirty meters, opponents will experience an energy drain of 7% mana, be it MP or any other kind of source they use for energy, per turn. For each rank an opponent is higher than Kaya, the number is decreased by 3%. When in this radius, opponents of equal or lower rank are incapable of regenerating energy, except for the default 10% every five posts.
Nebeská Kolečko ♥ As a user of unique Celestial Magic, when Kaya's keys are with her, she is able to channel a Spirit's power through her body in order to use their abilities. If she uses active abilities, they deal user rank damage. The downside to this is that she is completely incapable of using Star Dress abilities, as this basically counts as that. While a Spirit's gate is open, she is unable to use their abilities or passives. This ability can be toggled on and off, but as a result of using the ability for extended periods of time, it will be painful and fatiguing to Kaya, giving her migraines, and slowing her down by 10% after ten posts of consecutive use.
Vortex Blessing ♥ A unique celestial mage, for the most part raised by a spirit herself, Kaya always has a 'vortex' of a stellar gate surrounding her; a blessing to grant her protection. When an attack is directed at her, the invisible 'vortex' shield absorbs any nasty status effects/areas of equal or lower rank, only being forced to allow just damage through. At the same time, buffs are subtracted from anything directed at her, provided the attacker is of equal or lower rank. For those of a rank higher, this all becomes half as effective. Finally, as a parting blessing, Kaya is granted 50% magic effectiveness thanks to the barrier-like gate always invisibly enclosing her.
Original Vampirism ♥ Being a vampire, once Kaya has received a taste of someone's blood, she may then have the power to temporarily stop someone from healing/regenerating/reversing and casting magic for two posts upon touching them, permitted they are of equal or lower rank. For those a rank higher than her, this is half as effective. If Kaya has not tasted someone's blood, she is unable to use this ability. Should Kaya manage to successfully bite someone, she receives a 25% boost to magic effectiveness and strength. The bitten victim has a 50% chance of turning into a vampire like her, either for at least a week IC time or permanently, but only with OOC permission. A drawback to having Original Vampirism with Celestial Magic is that Kaya can only summon one spirit at a time, and cannot use Limited Transcendence to summon two or keep one out for longer.
Spells:
- Signatures:
- Gate of the Wood-Sprite:
Name:
Léčitel
Rank:
D
Type:
Stellar Key
Description:- Appearance:
Ability: Lecitel is a Wood Sprite of unknown origin, but is one of many, all who specialize in healing. She can heal up to 2 dealings of D rank damage and remove harmful effects of equal or lower rank, but is unable to effectively fight in any sort of combat, magical or melee.
Strengths:
♥ Lecitel can heal damage and purge ill effects.
Weaknesses:
♥ The Wood Sprite is pretty muse useless in combat, and can be easily killed off.
♥ Lecitel has no passive or combat abilities.
- Gate of the Daemon:
Name:
Abeo
Rank:
User-Rank
Type:
Unknown Key // Tarnished/Tainted Key
Description:- Appearance:
Ability: The very being that turned Kaya into a vampire, Abeo, can be summoned using the 'Tarnished Key', a special Unknown Key. Being somewhat vampiric in nature herself, Abeo is used to drain the energy of those around and direct the stolen energy back to her user, Kaya. Not only does this assist the Celestial Mage's Energy Vampire ability, allowing half of the energy drained to return back to Kaya, but Abeo has her own separate energy drain of 5%, and gives that back to her user at a full percentage.
Strengths:
♥ Abeo can drain 5% energy from opponents within the radius of Energy Vampire.
♥ Abeo can return the 5% to Kaya, and can return half of Kaya's own energy drain.
Weaknesses:
♥ Abeo is weaker in combat, and has no abilities to directly hurt anyone.
♥ Mana can also be stolen from allies.
♥ Abeo has a tendency to deal half of user rank spell damage to Kaya as a penalty for usage and being out every four posts.
- D Rank Keys:
- Gate of the Gryphon:
Name:
Ascalaphus
Rank:
D
Type:
Stellar Key
Duration:
3
Cooldown:
4
Description:- Appearance:
Active Ability: The Gryphon has always been seen as a symbol of protection, and Ascalaphus is no different, even if he is an odd one of his kind. Ascalaphus can summon a shield of energy that takes three D rank hits to destroy around anyone he wishes. The shield can be up to fifteen meters in a radius of a flat barrier, or over an area as a dome.
Passive Ability: To the user, Ascalaphus grants 25% damage resistance.
Strengths:
♥ Ascalaphus is best used in times where Defense is needed.
Weaknesses:
♥ The Gryphon is weaker in combat, and though he can resize as needed, up to lion size or down to cat size, he remains a poor fighter at best.
♥ Once Ascalaphus's HP reaches zero on the battlefield, his energy barrier is destroyed.
- Gate of the Demon Bear:
Name:
Monokuma
Rank:
D
Type:
Stellar Key
Duration:
3
Cooldown:
4
Description:- Appearance:
Active Ability: Despite cute and cuddly appearances, Monokuma is a force to be reckoned with. He uses a teleport ability, ranging up to fifteen meters, up to twice per post during his duration, and uses wicked claws to deal damage to his opponents, dealing armed melee damage for a celestial spirit of a rank above him. He deals no spell damage, unless he decides to explode when near an enemy, thus returning to the Celestial Realm and forcing his gate on cooldown.
Passive Ability: Monokuma grants his user the ability to teleport at least twice per post, up to fifteen meters away.
Strengths:
♥ Monokuma is extremely swift with his teleportation, and deals harsh melee damage.
Weaknesses:
♥ Monokuma has a tendency to follow his own will, sometimes refusing to attack certain targets.
♥ Monokuma grants no teleportation to allies.
♥ If he chooses to explode to deal spell damage, Monokuma disappears until his gate goes off of cooldown.
- Gate of the Blood Queen:
Name:
Krvi
Rank:
D
Type:
Stellar Key
Duration:
3
Cooldown:
4
Description:- Spoiler:
Active Ability: A progenitor vampiric celestial spirit, Krvi can summon twenty crimson blood-like crystals around her and launch them at D rank speeds towards an enemy. Each crystal deals 1HP of damage, but gives a strong bleeding effect that does not deal damage, but does not allow blood to clot. Those of equal or lower rank cannot use status effect controls or immunities against the bleeding effect. Thus, wounds may reopen and the target may bleed other open body parts, such as the eyes, nose, mouth, etc.
Passive Ability: Krvi grants all other vampires in the area a 5% MP and HP regen, and 25% Damage Resistance.
Strengths:
♥ Krvi casts a terrifying bleeding effect, and aids other vampires within fifteen meters.
Weaknesses:
♥ The Blood Queen cannot aid any non-vampires.
♥ Krvi does not deal much damage with her blood crystals, only really landing effects.
- C Rank Keys:
- Gate of the Archer:
Name:
Sagittarius
Rank:
User Rank - C
Type:
Zodiac Golden Key
Duration:
5
Cooldown:
6
Description:- Appearance:
Being the first key that Kaya ever contracted with, Sagittarius naturally stands out not only because of that, but also by being a member of the Zodiac. She is able to change her appearance based on the preferences of her user, and currently stays in the shape of a ginger-haired young woman. In her true Zodiac form, however, she has brighter orange hair, green eyes, and the body of a deer-like centaur, including antlers on her head. She is fiery, abrasive, sarcastic, but is incredibly loyal to her user, as well as an expert herbalist and archer.
Active Ability: Summoning her intricately-carved bow out of golden flames in her left hand, and a blazing bow in her right hand, Sagittarius takes aim and fires her arrow up to thirty meters away at C rank speed in an attempt to hit her opponent. During the duration she is out, this can be repeated as many times as needed until the arrow hits, just in case the target manages to block or dodge. Once the arrow finds its target, it deals C rank spell damage. After that, the opponent will catch on fire and receive burning effects, being dealt 20HP worth of spell damage, half of C rank, per turn, capping at 2.5x the damage of her rank.
Passive Ability: Sagittarius is known for her strength. When she is out, or Nebeska Kolecka is in use, she grants her user 50% strength.
Strengths:
♥ Sagittarius deals Damage over Time, and buffs her user.
Weaknesses:
♥ If Sagittarius's HP reaches zero or her Gate is closed before her active ability is completed, the effect and spell are ceased.
♥ Sagittarius does not fight well in close combat conditions, preferring to battle at mid or long range.
- Gate of the Nine-tailed Fox:
Name:
Liska
Rank:
C
Type:
Stellar Key
Duration:
5
Cooldown:
6
Description:- Appearance:
Active Ability: Being a Kitsune, Liska wields her own foxfire, Kitsunebi, which appears to be silver ghostly wisps of fire, each with small faces on them, often faces that mirror those of who the target may recognize, if permission is given. Liska launches fire of the giant fireballs, controlling them at will, with each of them dealing 8 HP damage- altogether, C rank damage, permitted all of them hit. Anyone who gets within a foot of one of the Kitsunebi, of equal or lower rank, will experience disorientation and hallucinations, and may have trouble dodging.
Passive Ability: Foxes are known to be fast, and as such, Liska grants her user a 50% boost to speed while she is out or Nebeska Kolecka is in use.
Strengths:
♥ Liska is a good melee fighter, and can use her versatile Foxfire until they hit a target, or her duration is up.
Weaknesses:
♥ If an ally accidentally gets hit, they will receive full effects and damage.
♥ Opponents of higher rank likely will not experience disorientation.
- Gate of the Scarlet Devil:
Name:
Liliac
Rank:
C
Type:
Stellar Key
Duration:
5
Cooldown:
6
Description:- Appearance:
Active Ability: For the duration that she is out, Liliac steals 5% HP from everyone within a thirty meter radius, and delivers that stolen of life back to Kaya in the form of 5% HP regeneration per post. Those of equal or lower rank cannot claim immunity from the life steal, or use resistances against it. If, for any reason, more than half the opponents in the area are immune to the HP drain, Kaya will only get HP regeneration by an accidental and unwanted drain on Liliac's own life, slowly depleting Liliac's life by 5%. Though, as a result, Liliac gets 25% stronger melee-wise.
Passive Ability: Liliac has the uncanny ability to increase all other Spirits and Kaya's magic effectiveness, including damage and range, by 50%.
Strengths:
♥ Liliac can steal life and redirect it to Kaya, and increase her user's effectiveness in use of her holder magic.
Weaknesses:
♥ Many opponents tend to have immunity to HP drain.
♥ If an opponent is immune to a drain, Liliac's life will be drained instead.
♥ Liliac will drain anyone in her radius of effect, including allies.